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📄 form1.cs

📁 原代码详细说明是关于c++方面的希望可以帮助大家使用
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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;

namespace Exam4_7
{
	/// <summary>
	/// Form1 的摘要说明。
	/// </summary>
	public class Form1 : System.Windows.Forms.Form
	{
		private AxShockwaveFlashObjects.AxShockwaveFlash axShockwaveFlash1;
		private System.Windows.Forms.Button button1;
		private System.Windows.Forms.Button button2;
		private System.Windows.Forms.Button button3;
		private System.Windows.Forms.Button button4;
		private System.Windows.Forms.Button button5;
		private System.Windows.Forms.Button button6;
		private System.Windows.Forms.Button button7;
		/// <summary>
		/// 必需的设计器变量。
		/// </summary>
		private System.ComponentModel.Container components = null;

		public Form1()
		{
			//
			// Windows 窗体设计器支持所必需的
			//
			InitializeComponent();

			//
			// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
			//
		}

		/// <summary>
		/// 清理所有正在使用的资源。
		/// </summary>
		protected override void Dispose( bool disposing )
		{
			if( disposing )
			{
				if (components != null) 
				{
					components.Dispose();
				}
			}
			base.Dispose( disposing );
		}

		#region Windows 窗体设计器生成的代码
		/// <summary>
		/// 设计器支持所需的方法 - 不要使用代码编辑器修改
		/// 此方法的内容。
		/// </summary>
		private void InitializeComponent()
		{
			System.Resources.ResourceManager resources = new System.Resources.ResourceManager(typeof(Form1));
			this.axShockwaveFlash1 = new AxShockwaveFlashObjects.AxShockwaveFlash();
			this.button1 = new System.Windows.Forms.Button();
			this.button2 = new System.Windows.Forms.Button();
			this.button3 = new System.Windows.Forms.Button();
			this.button4 = new System.Windows.Forms.Button();
			this.button5 = new System.Windows.Forms.Button();
			this.button6 = new System.Windows.Forms.Button();
			this.button7 = new System.Windows.Forms.Button();
			((System.ComponentModel.ISupportInitialize)(this.axShockwaveFlash1)).BeginInit();
			this.SuspendLayout();
			// 
			// axShockwaveFlash1
			// 
			this.axShockwaveFlash1.Enabled = true;
			this.axShockwaveFlash1.Location = new System.Drawing.Point(12, 10);
			this.axShockwaveFlash1.Name = "axShockwaveFlash1";
			this.axShockwaveFlash1.OcxState = ((System.Windows.Forms.AxHost.State)(resources.GetObject("axShockwaveFlash1.OcxState")));
			this.axShockwaveFlash1.Size = new System.Drawing.Size(232, 186);
			this.axShockwaveFlash1.TabIndex = 0;
			// 
			// button1
			// 
			this.button1.Location = new System.Drawing.Point(265, 7);
			this.button1.Name = "button1";
			this.button1.Size = new System.Drawing.Size(56, 23);
			this.button1.TabIndex = 1;
			this.button1.Text = "打开";
			this.button1.Click += new System.EventHandler(this.button1_Click);
			// 
			// button2
			// 
			this.button2.Enabled = false;
			this.button2.Location = new System.Drawing.Point(265, 35);
			this.button2.Name = "button2";
			this.button2.Size = new System.Drawing.Size(56, 23);
			this.button2.TabIndex = 2;
			this.button2.Text = "重播";
			this.button2.Click += new System.EventHandler(this.button2_Click);
			// 
			// button3
			// 
			this.button3.Enabled = false;
			this.button3.Location = new System.Drawing.Point(265, 63);
			this.button3.Name = "button3";
			this.button3.Size = new System.Drawing.Size(56, 23);
			this.button3.TabIndex = 3;
			this.button3.Text = "停止";
			this.button3.Click += new System.EventHandler(this.button3_Click);
			// 
			// button4
			// 
			this.button4.Enabled = false;
			this.button4.Location = new System.Drawing.Point(265, 91);
			this.button4.Name = "button4";
			this.button4.Size = new System.Drawing.Size(56, 23);
			this.button4.TabIndex = 4;
			this.button4.Text = "暂停";
			this.button4.Click += new System.EventHandler(this.button4_Click);
			// 
			// button5
			// 
			this.button5.Enabled = false;
			this.button5.Location = new System.Drawing.Point(265, 119);
			this.button5.Name = "button5";
			this.button5.Size = new System.Drawing.Size(56, 23);
			this.button5.TabIndex = 5;
			this.button5.Text = "播放";
			this.button5.Click += new System.EventHandler(this.button5_Click);
			// 
			// button6
			// 
			this.button6.Enabled = false;
			this.button6.Location = new System.Drawing.Point(265, 147);
			this.button6.Name = "button6";
			this.button6.Size = new System.Drawing.Size(56, 23);
			this.button6.TabIndex = 6;
			this.button6.Text = "上帧";
			this.button6.Click += new System.EventHandler(this.button6_Click);
			// 
			// button7
			// 
			this.button7.Enabled = false;
			this.button7.Location = new System.Drawing.Point(265, 175);
			this.button7.Name = "button7";
			this.button7.Size = new System.Drawing.Size(56, 23);
			this.button7.TabIndex = 7;
			this.button7.Text = "下帧";
			this.button7.Click += new System.EventHandler(this.button7_Click);
			// 
			// Form1
			// 
			this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
			this.ClientSize = new System.Drawing.Size(340, 210);
			this.Controls.Add(this.button7);
			this.Controls.Add(this.button6);
			this.Controls.Add(this.button5);
			this.Controls.Add(this.button4);
			this.Controls.Add(this.button3);
			this.Controls.Add(this.button2);
			this.Controls.Add(this.button1);
			this.Controls.Add(this.axShockwaveFlash1);
			this.Name = "Form1";
			this.Text = "Flash播放器";
			((System.ComponentModel.ISupportInitialize)(this.axShockwaveFlash1)).EndInit();
			this.ResumeLayout(false);

		}
		#endregion

		/// <summary>
		/// 应用程序的主入口点。
		/// </summary>
		[STAThread]
		static void Main() 
		{
			Application.Run(new Form1());
		}

		private void button1_Click(object sender, System.EventArgs e)
		{
			OpenFileDialog ofd=new OpenFileDialog();
			ofd.Filter="Flash文件(*.swf)|*.swf";
			if(ofd.ShowDialog()==DialogResult.OK)
			{
				axShockwaveFlash1.Stop();			
				axShockwaveFlash1.Playing=false;
				button3.Enabled=true;
				button4.Enabled=true;
			    axShockwaveFlash1.Movie=ofd.FileName;
			}
		}

		private void button2_Click(object sender, System.EventArgs e)
		{
			axShockwaveFlash1.GotoFrame(1);
			axShockwaveFlash1.Play();
			button1.Enabled=false;
			button2.Enabled=false;
			button3.Enabled=true;
			button4.Enabled=true;
			button5.Enabled=false;
			button6.Enabled=false;
			button7.Enabled=false;
		}

		private void button3_Click(object sender, System.EventArgs e)
		{
			axShockwaveFlash1.Playing=false;
			axShockwaveFlash1.Stop();
			button1.Enabled=true;
			button2.Enabled=false;
			button3.Enabled=false;
			button4.Enabled=false;
			button5.Enabled=false;
			button6.Enabled=false;
		}

		private void button4_Click(object sender, System.EventArgs e)
		{
			axShockwaveFlash1.Playing=false;
			button1.Enabled=false;
			button2.Enabled=false;
			button3.Enabled=true;
			button4.Enabled=false;
			button5.Enabled=true;
			button6.Enabled=true;
			button7.Enabled=true;
		}
		private void button5_Click(object sender, System.EventArgs e)
		{
			axShockwaveFlash1.Playing=true;
			button1.Enabled=false;
			button2.Enabled=false;
			button3.Enabled=true;
			button4.Enabled=true;
			button5.Enabled=false;
			button6.Enabled=false;
			button7.Enabled=false;
		}
		private void button6_Click(object sender, System.EventArgs e)
		{
		    axShockwaveFlash1.Back();
		}

		private void button7_Click(object sender, System.EventArgs e)
		{
		    axShockwaveFlash1.Forward();
		}
	}
}

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