📄 cognavigate.cxx
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#include "cog.hxx"
#include <math.h>
// in this file, the functions for navigation among the flags of the
// same intersection point are implemented:
/*
void Cogeometry::otherSide(cogFlag1& f, const cogFlag1& o) const;
void Cogeometry::otherSide(cogFlag2& f, const cogFlag2& o) const;
void Cogeometry::otherSide(cogFlag3& f, const cogFlag3& o) const;
void Cogeometry::nextFace (cogFlag2& f, const cogFlag2& o) const;
void Cogeometry::otherLine(cogFlag3& f, const cogFlag3& o) const;
*/
void Cogeometry::otherSide(cogFlag1& f, const cogFlag1& o) const
{
f.p1 = o.p1;
f.p0 = o.po;
f.po = o.p0;
}
void Cogeometry::otherSide(cogFlag2& f, const cogFlag2& o) const
{
f.p2 = o.p2;
f.p1 = o.p1;
f.p0 = o.po;
f.po = o.p0;
}
void Cogeometry::otherSide(cogFlag3& f, const cogFlag3& o) const
{
f.p3 = o.p3;
f.p2 = o.p2;
f.p1 = o.p1;
f.p0 = o.po;
f.po = o.p0;
}
void Cogeometry::nextFace (cogFlag3& f, const cogFlag3& o) const
{
cogFlag2 o2(o.p2,o.p1,o.p0,o.po);
nextFace(f,o2);
f.p3 = o.p3;
}
void Cogeometry::nextFace(cogFlag2& f, const cogFlag2& o) const
{
cogIndex i,rc;
cogFloat x[3],y[3],z[3],u[3],l;
f.p2 = o.p2;
for(i=0;i<3;i++){
x[i] = o.p2[i]-o.p1[i];
y[i] = o.po[i]-o.p1[i];
}
z[0] = x[1]*y[2]-x[2]*y[1];
z[1] = x[2]*y[0]-x[0]*y[2];
z[2] = x[0]*y[1]-x[1]*y[0];
l = 1.1*sqrt(z[0]*z[0]+z[1]*z[1]+z[2]*z[2]);
u[0] = (z[1]*x[2]-z[2]*x[1])/l;
u[1] = (z[2]*x[0]-z[0]*x[2])/l;
u[2] = (z[0]*x[1]-z[1]*x[0])/l;
wzAssert(u[0]*y[0]+u[1]*y[1]+u[2]*y[2]>0);
wzPoint po(o.p2[0]+x[0],o.p2[1]+x[1],o.p2[2]+x[2]);
wzPoint p0(o.p1[0]+u[0],o.p1[1]+u[1],o.p1[2]+u[2]);
wzPoint p1( po[0]+u[0], po[1]+u[1], po[2]+u[2]);
wzPoint p2( po[0]-u[0], po[1]-u[1], po[2]-u[2]);
wzPoint p3(o.p1[0]-u[0],o.p1[1]-u[1],o.p1[2]-u[2]);
Point(p0); rc = Line(f,cogLine(o.po,p0)); if(rc==cogRCFaceFound) return;
Point(p1); rc = Line(f,cogLine(p0,p1)); if(rc==cogRCFaceFound) return;
Point(p2); rc = Line(f,cogLine(p1,p2)); if(rc==cogRCFaceFound) return;
Point(p3); rc = Line(f,cogLine(p2,p3)); if(rc==cogRCFaceFound) return;
rc = Line(f,cogLine(p3,o.p0)); if(rc==cogRCFaceFound) return;
wzAssert(0);
}
void Cogeometry::otherLine(cogFlag3& f, const cogFlag3& o) const
{
// not yet implemented
wzAssert(0);
}
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