📄 cogenelevation.cxx
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#include "cogenelevation.hxx"
CogenElevation::CogenElevation(wzString s,cogeometry g)
:Geom( new CogeometryElevation(s,g))
{geom = Geom;}
CogenElevation::CogenElevation(wzString s)
:Geom( new CogeometryElevation(s, new Cogeometry1D()))
{geom = Geom;}
void CogenElevation::setBorder(wzFloat xmin,wzFloat xmax,
wzFloat ymin,wzFloat ymax,
wzFloat zmin,wzFloat zmax)
{
CogenOctree::setBorder(xmin,xmax,ymin,ymax,0,1);
Geom->setOrigin(xmin,ymin,zmin);
Geom->setSize(xmax-xmin,ymax-ymin,zmax-zmin);
}
void CogenElevation::endInitialization()
{
CogenOctree::endInitialization();
// Geom->setOrigin(min[0],min[1],0);
// Geom->setSize(max[0]-min[0],max[2]-min[1],1);
}
CogeometryElevation::CogeometryElevation(cogIndex lx, cogIndex ly
,cogeometry geom)
:CogeometryByFunction(*(cogPointToFloat*)this,geom)
,map(lx,ly),x0(0),y0(0),f0(0),dx(1),dy(1),df(0x7fff)
{dx /= map.lx(); dy /= map.ly();}
CogeometryElevation::CogeometryElevation(wzString s
,cogeometry geom)
:CogeometryByFunction(*(cogPointToFloat*)this,geom)
,map(s),x0(0),y0(0),f0(0),dx(1),dy(1),df(0x7fff)
{dx /= map.lx(); dy /= map.ly();}
wzFloat CogeometryElevation::call(const wzPoint& p) const
{
cogFloat rx = (p.x()-x0)/dx;
cogFloat ry = (p.y()-y0)/dy;
cogInteger ix = (cogInteger) rx, jx = ix+1; rx -= ix;
cogInteger iy = (cogInteger) ry, jy = iy+1; ry -= iy;
if(ix<0){
ix = jx = 0;
}else if(jx>=map.lx()){
ix = jx = map.lx()-1;
}
if(iy<0){
iy = jy = 0;
}else if(jy>=map.ly()){
iy = jy = map.ly()-1;
}
cogFloat uii = map(ix,iy);
cogFloat uij = map(ix,jy);
cogFloat uji = map(jx,iy);
cogFloat ujj = map(jx,jy);
cogFloat u = (1-rx)*((1-ry)*uii + ry * uij) + rx*((1-ry)*uji + ry * ujj);
return p.z()-(u-f0)/df;
}
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