📄 ximapal.cpp
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////////////////////////////////////////////////////////////////////////////////
/**
* Returns the color of the specified index.
* \param i = palette index
* \param r, g, b = output color channels
*/
bool CxImage::GetPaletteColor(BYTE i, BYTE* r, BYTE* g, BYTE* b)
{
RGBQUAD* ppal=GetPalette();
if (ppal) {
*r = ppal[i].rgbRed;
*g = ppal[i].rgbGreen;
*b = ppal[i].rgbBlue;
return true;
}
return false;
}
////////////////////////////////////////////////////////////////////////////////
void CxImage::SetPalette(DWORD n, BYTE *r, BYTE *g, BYTE *b)
{
if ((!r)||(pDib==NULL)||(head.biClrUsed==0)) return;
if (!g) g = r;
if (!b) b = g;
RGBQUAD* ppal=GetPalette();
DWORD m=min(n,head.biClrUsed);
for (DWORD i=0; i<m;i++){
ppal[i].rgbRed=r[i];
ppal[i].rgbGreen=g[i];
ppal[i].rgbBlue=b[i];
}
info.last_c_isvalid = false;
}
////////////////////////////////////////////////////////////////////////////////
void CxImage::SetPalette(rgb_color *rgb,DWORD nColors)
{
if ((!rgb)||(pDib==NULL)||(head.biClrUsed==0)) return;
RGBQUAD* ppal=GetPalette();
DWORD m=min(nColors,head.biClrUsed);
for (DWORD i=0; i<m;i++){
ppal[i].rgbRed=rgb[i].r;
ppal[i].rgbGreen=rgb[i].g;
ppal[i].rgbBlue=rgb[i].b;
}
info.last_c_isvalid = false;
}
////////////////////////////////////////////////////////////////////////////////
void CxImage::SetPalette(RGBQUAD* pPal,DWORD nColors)
{
if ((pPal==NULL)||(pDib==NULL)||(head.biClrUsed==0)) return;
memcpy(GetPalette(),pPal,min(GetPaletteSize(),nColors*sizeof(RGBQUAD)));
info.last_c_isvalid = false;
}
////////////////////////////////////////////////////////////////////////////////
/**
* Sets (or replaces) the palette to gray scale palette.
* The function doesn't change the pixels; for standard
* gray scale conversion use GrayScale().
*/
void CxImage::SetGrayPalette()
{
if ((pDib==NULL)||(head.biClrUsed==0)) return;
RGBQUAD* pal=GetPalette();
for (DWORD ni=0;ni<head.biClrUsed;ni++)
pal[ni].rgbBlue=pal[ni].rgbGreen = pal[ni].rgbRed = (BYTE)(ni*(255/(head.biClrUsed-1)));
}
////////////////////////////////////////////////////////////////////////////////
/**
* Colorize the palette.
* \sa Colorize
*/
void CxImage::BlendPalette(COLORREF cr,long perc)
{
if ((pDib==NULL)||(head.biClrUsed==0)) return;
BYTE* iDst = (BYTE*)(pDib) + sizeof(BITMAPINFOHEADER);
DWORD i,r,g,b;
RGBQUAD* pPal=(RGBQUAD*)iDst;
r = GetRValue(cr);
g = GetGValue(cr);
b = GetBValue(cr);
if (perc>100) perc=100;
for(i=0;i<head.biClrUsed;i++){
pPal[i].rgbBlue=(BYTE)((pPal[i].rgbBlue*(100-perc)+b*perc)/100);
pPal[i].rgbGreen =(BYTE)((pPal[i].rgbGreen*(100-perc)+g*perc)/100);
pPal[i].rgbRed =(BYTE)((pPal[i].rgbRed*(100-perc)+r*perc)/100);
}
}
////////////////////////////////////////////////////////////////////////////////
/**
* Returns true if the image has 256 colors and a linear grey scale palette.
*/
bool CxImage::IsGrayScale()
{
RGBQUAD* ppal=GetPalette();
if(!(pDib && ppal && head.biClrUsed)) return false;
for(DWORD i=0;i<head.biClrUsed;i++){
if (ppal[i].rgbBlue!=i || ppal[i].rgbGreen!=i || ppal[i].rgbRed!=i) return false;
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
/**
* swap two indexes in the image and their colors in the palette
*/
void CxImage::SwapIndex(BYTE idx1, BYTE idx2)
{
RGBQUAD* ppal=GetPalette();
if(!(pDib && ppal)) return;
//swap the colors
RGBQUAD tempRGB=GetPaletteColor(idx1);
SetPaletteColor(idx1,GetPaletteColor(idx2));
SetPaletteColor(idx2,tempRGB);
//swap the pixels
BYTE idx;
for(long y=0; y < head.biHeight; y++){
for(long x=0; x <= head.biWidth; x++){
idx=GetPixelIndex(x,y);
if (idx==idx1) SetPixelIndex(x,y,idx2);
if (idx==idx2) SetPixelIndex(x,y,idx1);
}
}
}
////////////////////////////////////////////////////////////////////////////////
bool CxImage::IsTransparent(long x, long y)
{
if (!pDib) return false;
if (info.nBkgndIndex>=0){
if (head.biClrUsed){
if (GetPixelIndex(x,y) == info.nBkgndIndex) return true;
} else {
RGBQUAD ct = info.nBkgndColor;
RGBQUAD c = GetPixelColor(x,y,false);
if (*(long*)&c==*(long*)&ct) return true;
}
}
#if CXIMAGE_SUPPORT_ALPHA
if (pAlpha) return AlphaGet(x,y)==0;
#endif
return false;
}
////////////////////////////////////////////////////////////////////////////////
/**
* Checks if image has the same palette, if any.
* \param img = image to compare.
* \param bCheckAlpha = check also the rgbReserved field.
*/
bool CxImage::IsSamePalette(CxImage &img, bool bCheckAlpha)
{
if (head.biClrUsed != img.head.biClrUsed)
return false;
if (head.biClrUsed == 0)
return false;
RGBQUAD c1,c2;
for (DWORD n=0; n<head.biClrUsed; n++){
c1 = GetPaletteColor((BYTE)n);
c2 = img.GetPaletteColor((BYTE)n);
if (c1.rgbRed != c2.rgbRed) return false;
if (c1.rgbBlue != c2.rgbBlue) return false;
if (c1.rgbGreen != c2.rgbGreen) return false;
if (bCheckAlpha && (c1.rgbReserved != c2.rgbReserved)) return false;
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
/**
* \sa SetClrImportant
*/
DWORD CxImage::GetClrImportant() const
{
return head.biClrImportant;
}
////////////////////////////////////////////////////////////////////////////////
/**
* sets the maximum number of colors that some functions like
* DecreaseBpp() or GetNearestIndex() will use on indexed images
* \param ncolors should be less than 2^bpp,
* or 0 if all the colors are important.
*/
void CxImage::SetClrImportant(DWORD ncolors)
{
if (ncolors==0 || ncolors>256) {
head.biClrImportant = 0;
return;
}
switch(head.biBitCount){
case 1:
head.biClrImportant = min(ncolors,2);
break;
case 4:
head.biClrImportant = min(ncolors,16);
break;
case 8:
head.biClrImportant = ncolors;
break;
}
return;
}
////////////////////////////////////////////////////////////////////////////////
/**
* Returns pointer to pixel. Currently implemented only for truecolor images.
*
* \param x,y - coordinates
*
* \return pointer to first byte of pixel data
*
* \author ***bd*** 2.2004
*/
void* CxImage::BlindGetPixelPointer(const long x, const long y)
{
if (!IsIndexed())
return info.pImage + y*info.dwEffWidth + x*3;
else
return 0;
}
////////////////////////////////////////////////////////////////////////////////
void CxImage::DrawLine(int StartX, int EndX, int StartY, int EndY, COLORREF cr)
{
DrawLine(StartX, EndX, StartY, EndY, RGBtoRGBQUAD(cr));
}
////////////////////////////////////////////////////////////////////////////////
void CxImage::DrawLine(int StartX, int EndX, int StartY, int EndY, RGBQUAD color, bool bSetAlpha)
{
if (!pDib) return;
//////////////////////////////////////////////////////
// Draws a line using the Bresenham line algorithm
// Thanks to Jordan DeLozier <JDL>
//////////////////////////////////////////////////////
int x1 = StartX;
int y1 = StartY;
int x = x1; // Start x off at the first pixel
int y = y1; // Start y off at the first pixel
int x2 = EndX;
int y2 = EndY;
int xinc1,xinc2,yinc1,yinc2; // Increasing values
int den, num, numadd,numpixels;
int deltax = abs(x2 - x1); // The difference between the x's
int deltay = abs(y2 - y1); // The difference between the y's
// Get Increasing Values
if (x2 >= x1) { // The x-values are increasing
xinc1 = 1;
xinc2 = 1;
} else { // The x-values are decreasing
xinc1 = -1;
xinc2 = -1;
}
if (y2 >= y1) { // The y-values are increasing
yinc1 = 1;
yinc2 = 1;
} else { // The y-values are decreasing
yinc1 = -1;
yinc2 = -1;
}
// Actually draw the line
if (deltax >= deltay) // There is at least one x-value for every y-value
{
xinc1 = 0; // Don't change the x when numerator >= denominator
yinc2 = 0; // Don't change the y for every iteration
den = deltax;
num = deltax / 2;
numadd = deltay;
numpixels = deltax; // There are more x-values than y-values
}
else // There is at least one y-value for every x-value
{
xinc2 = 0; // Don't change the x for every iteration
yinc1 = 0; // Don't change the y when numerator >= denominator
den = deltay;
num = deltay / 2;
numadd = deltax;
numpixels = deltay; // There are more y-values than x-values
}
for (int curpixel = 0; curpixel <= numpixels; curpixel++)
{
// Draw the current pixel
SetPixelColor(x,y,color,bSetAlpha);
num += numadd; // Increase the numerator by the top of the fraction
if (num >= den) // Check if numerator >= denominator
{
num -= den; // Calculate the new numerator value
x += xinc1; // Change the x as appropriate
y += yinc1; // Change the y as appropriate
}
x += xinc2; // Change the x as appropriate
y += yinc2; // Change the y as appropriate
}
}
////////////////////////////////////////////////////////////////////////////////
/**
* Sets a palette with standard colors for 4 and 8 bpp images.
*/
void CxImage::SetStdPalette()
{
if (!pDib) return;
switch (head.biBitCount){
case 8:
{
const BYTE pal256[1024] = {0,0,0,0,0,0,128,0,0,128,0,0,0,128,128,0,128,0,0,0,128,0,128,0,128,128,0,0,192,192,192,0,
192,220,192,0,240,202,166,0,212,240,255,0,177,226,255,0,142,212,255,0,107,198,255,0,
72,184,255,0,37,170,255,0,0,170,255,0,0,146,220,0,0,122,185,0,0,98,150,0,0,74,115,0,0,
50,80,0,212,227,255,0,177,199,255,0,142,171,255,0,107,143,255,0,72,115,255,0,37,87,255,0,0,
85,255,0,0,73,220,0,0,61,185,0,0,49,150,0,0,37,115,0,0,25,80,0,212,212,255,0,177,177,255,0,
142,142,255,0,107,107,255,0,72,72,255,0,37,37,255,0,0,0,254,0,0,0,220,0,0,0,185,0,0,0,150,0,
0,0,115,0,0,0,80,0,227,212,255,0,199,177,255,0,171,142,255,0,143,107,255,0,115,72,255,0,
87,37,255,0,85,0,255,0,73,0,220,0,61,0,185,0,49,0,150,0,37,0,115,0,25,0,80,0,240,212,255,0,
226,177,255,0,212,142,255,0,198,107,255,0,184,72,255,0,170,37,255,0,170,0,255,0,146,0,220,0,
122,0,185,0,98,0,150,0,74,0,115,0,50,0,80,0,255,212,255,0,255,177,255,0,255,142,255,0,255,107,255,0,
255,72,255,0,255,37,255,0,254,0,254,0,220,0,220,0,185,0,185,0,150,0,150,0,115,0,115,0,80,0,80,0,
255,212,240,0,255,177,226,0,255,142,212,0,255,107,198,0,255,72,184,0,255,37,170,0,255,0,170,0,
220,0,146,0,185,0,122,0,150,0,98,0,115,0,74,0,80,0,50,0,255,212,227,0,255,177,199,0,255,142,171,0,
255,107,143,0,255,72,115,0,255,37,87,0,255,0,85,0,220,0,73,0,185,0,61,0,150,0,49,0,115,0,37,0,
80,0,25,0,255,212,212,0,255,177,177,0,255,142,142,0,255,107,107,0,255,72,72,0,255,37,37,0,254,0,
0,0,220,0,0,0,185,0,0,0,150,0,0,0,115,0,0,0,80,0,0,0,255,227,212,0,255,199,177,0,255,171,142,0,
255,143,107,0,255,115,72,0,255,87,37,0,255,85,0,0,220,73,0,0,185,61,0,0,150,49,0,0,115,37,0,
0,80,25,0,0,255,240,212,0,255,226,177,0,255,212,142,0,255,198,107,0,255,184,72,0,255,170,37,0,
255,170,0,0,220,146,0,0,185,122,0,0,150,98,0,0,115,74,0,0,80,50,0,0,255,255,212,0,255,255,177,0,
255,255,142,0,255,255,107,0,255,255,72,0,255,255,37,0,254,254,0,0,220,220,0,0,185,185,0,0,150,150,0,
0,115,115,0,0,80,80,0,0,240,255,212,0,226,255,177,0,212,255,142,0,198,255,107,0,184,255,72,0,
170,255,37,0,170,255,0,0,146,220,0,0,122,185,0,0,98,150,0,0,74,115,0,0,50,80,0,0,227,255,212,0,
199,255,177,0,171,255,142,0,143,255,107,0,115,255,72,0,87,255,37,0,85,255,0,0,73,220,0,0,61,185,0,
0,49,150,0,0,37,115,0,0,25,80,0,0,212,255,212,0,177,255,177,0,142,255,142,0,107,255,107,0,72,255,72,0,
37,255,37,0,0,254,0,0,0,220,0,0,0,185,0,0,0,150,0,0,0,115,0,0,0,80,0,0,212,255,227,0,177,255,199,0,
142,255,171,0,107,255,143,0,72,255,115,0,37,255,87,0,0,255,85,0,0,220,73,0,0,185,61,0,0,150,49,0,0,
115,37,0,0,80,25,0,212,255,240,0,177,255,226,0,142,255,212,0,107,255,198,0,72,255,184,0,37,255,170,0,
0,255,170,0,0,220,146,0,0,185,122,0,0,150,98,0,0,115,74,0,0,80,50,0,212,255,255,0,177,255,255,0,
142,255,255,0,107,255,255,0,72,255,255,0,37,255,255,0,0,254,254,0,0,220,220,0,0,185,185,0,0,
150,150,0,0,115,115,0,0,80,80,0,242,242,242,0,230,230,230,0,218,218,218,0,206,206,206,0,194,194,194,0,
182,182,182,0,170,170,170,0,158,158,158,0,146,146,146,0,134,134,134,0,122,122,122,0,110,110,110,0,
98,98,98,0,86,86,86,0,74,74,74,0,62,62,62,0,50,50,50,0,38,38,38,0,26,26,26,0,14,14,14,0,240,251,255,0,
164,160,160,0,128,128,128,0,0,0,255,0,0,255,0,0,0,255,255,0,255,0,0,0,255,0,255,0,255,255,0,0,255,255,255,0};
memcpy(GetPalette(),pal256,1024);
break;
}
case 4:
{
const BYTE pal16[64]={0,0,0,0,0,0,128,0,0,128,0,0,0,128,128,0,128,0,0,0,128,0,128,0,128,128,0,0,192,192,192,0,
128,128,128,0,0,0,255,0,0,255,0,0,0,255,255,0,255,0,0,0,255,0,255,0,255,255,0,0,255,255,255,0};
memcpy(GetPalette(),pal16,64);
break;
}
}
return;
}
////////////////////////////////////////////////////////////////////////////////
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