ctank.h

来自「坦克大战小游戏 控制说明: 玩家1相关控制: A/W/S/D:控」· C头文件 代码 · 共 65 行

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//----------------------------------------------------------------------------
// 文件名: CTank.h
//
// 描述:用于坦克对象定义
//
// 作者:朱波		创建日期:2007-03-19
//----------------------------------------------------------------------------

#ifndef	 CTANK_H
#define  CTANK_H

#include "CommonInclude.h"
#include "CSlug.h"

class CTank
{
   public:
	   int			Create( int kind, int direct, POINT m_position, 
							LPDIRECTDRAWSURFACE7 surface[], const RECT * lpMapRegion, 
							vector<GEOMETRY> *lpGeometry);
	   int			Move( void );
	   int			TestMoving( void );
	   int			Fire( CSlug **lppSlug, LPDIRECTDRAWSURFACE7 slug_surface[] );
	   int	    	Draw( void );

	   int			SetDirect( int direct );
	   int			GetDirect( void );
	   int			SetTankKind( int kind );
	   int			GetTankKind( void );
	   RECT	&		GetBoundingBox( void );
	   POINT  &	    GetPosition( void );
	   int			SetPosition( POINT & pos );

	   ~CTank();
	   CTank();

   protected:

	   POINT	m_position;
	   RECT		m_boundingBox;
	   RECT		*m_lpMapRegion;
	   vector<GEOMETRY> *m_lpGeometryVec;

	   POINT	m_draw_start;
	   int		m_draw_width;
	   int		m_draw_hight;
	   LPDIRECTDRAWSURFACE7		*m_draw_lppSurface;
	   
	   int		m_curDirect;
	   int		m_tankKind;

	   int		m_mySlugID;
	   int		m_myGeometryID;

	   int		m_moveStep;

	   int		m_cur_time;
	   int      m_pre_time_fire;

	   int	    MakeBoundingBox( int direct, POINT pos, RECT & box );
	   BOOL     CanPutThere( POINT pos, const RECT *lpMapRegion, 
							vector<GEOMETRY> * lpGeometryVec );
};

#endif

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