cslug.h

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//----------------------------------------------------------------------------
// 文件名: CSlug.h
//
// 描述:用于子弹对象定义
//
// 作者:朱波		创建日期:2007-03-20
//----------------------------------------------------------------------------

#ifndef  CSLUG_H
#define	 CSLUG_H

#include "CommonInclude.h"

class CSlug
{
	public:
	   int		   Create( int direct, POINT m_position, 
							LPDIRECTDRAWSURFACE7 surface[], const RECT * lpMapRegion,
							vector<GEOMETRY> *lpGeometryVec);
	   int		   Move( void );
	   int		   TestHitting( GEOMETRY * lpGeometry );
	   int		   DoHitting( void );
	   int		   Draw( void );

	   RECT	&		GetBoundingBox( void );

	   ~CSlug();
	   CSlug();

	private:

	   POINT	m_position;
	   RECT		m_boundingBox;
	   RECT		*m_lpMapRegion;

	   POINT	m_draw_start;
	   int		m_draw_width;
	   int		m_draw_hight;
	   LPDIRECTDRAWSURFACE7		*m_draw_lppSurface;
	   vector<GEOMETRY> *m_lpGeometryVec;
	   
	   int		m_curDirect;
	   int		m_myTankID;
	   int		m_myGeometryID;

	   int		m_moveStep;

	   int      m_cur_time;
	   int	    m_pre_time_update;

	   int	    MakeBoundingBox( int direct, POINT pos, RECT & box );
};

#endif

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