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📄 vcview3d.h

📁 非常好用的背包演示系统
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#if !defined(AFX_VCVIEW3D_H__E9C43D23_182D_4B75_949E_705A4C4E3ECC__INCLUDED_)
#define AFX_VCVIEW3D_H__E9C43D23_182D_4B75_949E_705A4C4E3ECC__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++

// NOTE: Do not modify the contents of this file.  If this class is regenerated by
//  Microsoft Visual C++, your modifications will be overwritten.

/////////////////////////////////////////////////////////////////////////////
// CVcView3d wrapper class

class CVcView3d : public COleDispatchDriver
{
public:
	CVcView3d() {}		// Calls COleDispatchDriver default constructor
	CVcView3d(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
	CVcView3d(const CVcView3d& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}

// Attributes
public:

// Operations
public:
	float GetRotation();
	void SetRotation(float newValue);
	float GetElevation();
	void SetElevation(float newValue);
	void Set(float Rotation, float Elevation);
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_VCVIEW3D_H__E9C43D23_182D_4B75_949E_705A4C4E3ECC__INCLUDED_)

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