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📄 dialog.h

📁 非常好用的背包演示系统
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#if !defined(AFX_DIALOG_H__00484500_0096_4A5A_91F7_1BA6BC97A494__INCLUDED_)
#define AFX_DIALOG_H__00484500_0096_4A5A_91F7_1BA6BC97A494__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// dialog.h : header file
//
#include "ColorStatic.h"
#include "ColorButton.h"
#include "BtnST.h"

/////////////////////////////////////////////////////////////////////////////
// dialog dialog

class dialog : public CDialog
{
// Construction
public:
 
	
 
	//int m_dialog_num1;
    //int i=0;
	dialog(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(dialog)
	enum { IDD = IDD_DIALOG1 };
	CButtonST	m_btnST3;
	CButtonST	m_btnST2;
	CBrush m_brush1;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(dialog)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
    HICON m_hIcon;
	CBitmap  m_bmpBackground1;
    CColorStatic m_Static4;
	CColorStatic m_Static5;
	// Generated message map functions
	//{{AFX_MSG(dialog)
	afx_msg void OnButton1();
	afx_msg void OnButton2();
	afx_msg void OnPaint();
	virtual BOOL OnInitDialog();
	afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DIALOG_H__00484500_0096_4A5A_91F7_1BA6BC97A494__INCLUDED_)

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