soundbase.h
来自「pocket pc小游戏源码」· C头文件 代码 · 共 63 行
H
63 行
#pragma once
#include "pgestd.h"
#include "ogg/ivorbiscodec.h"
#include "ogg/ivorbisfile.h"
#include <mmsystem.h>
enum PLAY_STAT
{
playing = 1,
closed,
paused,
stoped
};
enum SOUND_TYPE
{
oggsound = 1,
wavesound
};
class SoundBase
{
public:
SoundBase(void);
~SoundBase(void);
int open(char* caFile);
void play();
int isPlaying();
void reset();
int isSeekable();
void seekTime(DWORD time);
void stop();
void pause();
void close();
void writeBuff();
char* getName() {return m_caName;}
DWORD getTime();
static void CALLBACK WaveProc(HWAVEOUT hwo, UINT uMsg, DWORD dwInstance,
DWORD dwParam1, DWORD dwParam2 );
char* m_caName;
OggVorbis_File m_oggf;
FILE* m_soundf;
HWAVEOUT m_hWaveOut;
WAVEFORMATEX m_wformat;
WAVEHDR* m_block;
int m_freeblocks;
int m_blockCount;
int m_blockSize;
CRITICAL_SECTION m_waveCriticalSection;
CRITICAL_SECTION m_seekCriticalSection;
int m_iloopTimes;
int m_iplayTimes;
int m_iStat;
int m_iSoundType;
int m_curblock;
int m_iDataSize;
int m_iDataStart;
int m_iCurData;
};
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?