⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 pgeimage.h

📁 pocket pc小游戏源码
💻 H
字号:
#pragma once
#include "pgegameobj.h"

class CPGEImage : public CPGEGameObj
{
public:
	CPGEImage(void);
	~CPGEImage(void);
	virtual void Tick(CPGETimer* timer);
	virtual void Draw(CPGECanvas* canvas);

	void CreateImage(int iType, char* caFile);

	void SetPos(int x, int y, int PosType);
	void GetPos(int& x, int& y);

	void SetDrawType(int iType, int iParam1, int iParam2);
	void SetDrawIndex(int index);
	void Play(int iStart=0, int iEnd=0xffff, int iStep=1, int iDaly=33);
	BOOL isPlay();
	void MoveTo(int x, int y, int speed);
	void SetFightBkm();

	CPGESurface** m_pPicSurf;
	
	int m_iDrawSurfaceIndex;
	int m_iPicCount;
	int m_iDrawType;
	int m_iDrawParam;
	BOOL m_bAutoPlay;
	int m_iAPlaySr;
	int m_iAPlayEd;
	int m_iAPlayDl;
	int m_iAPlaySp;
	int m_iPosType; // 坐标类型,0地图,1屏幕

};

DECLEAR_CREATE_CLASS(CPGEImage);
DECLEAR_DELETE_CLASS(CPGEImage);
DECLEAR_REGIST_FUNC(CPGEImage);
DECLEAR_DEFINE_CLASS_FUNC(CPGEImage, SetPos);
DECLEAR_DEFINE_CLASS_FUNC(CPGEImage, GetPos);
DECLEAR_DEFINE_CLASS_FUNC(CPGEImage, SetDrawType);
DECLEAR_DEFINE_CLASS_FUNC(CPGEImage, CreateImage);
DECLEAR_DEFINE_CLASS_FUNC(CPGEImage, SetDrawIndex);
DECLEAR_DEFINE_CLASS_FUNC(CPGEImage, Play);
DECLEAR_DEFINE_CLASS_FUNC(CPGEImage, SetFightBkm);

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -