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📄 serealcomdlg.cpp

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// serealcomDlg.cpp : implementation file
//

#include "stdafx.h"
#include "serealcom.h"
#include "serealcomDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CSerealcomDlg dialog

CSerealcomDlg::CSerealcomDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CSerealcomDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CSerealcomDlg)
	m_float = 0.0f;
	m_fl = 0.0f;
	m_combo = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CSerealcomDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CSerealcomDlg)
	DDX_Text(pDX, IDC_EDIT2, m_float);
	DDX_Text(pDX, IDC_EDIT1, m_fl);

	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CSerealcomDlg, CDialog)
	//{{AFX_MSG_MAP(CSerealcomDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_EN_CHANGE(IDC_EDIT1, OnChangeEdit1)
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
	ON_WM_CLOSE()
	ON_WM_TIMER()


	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CSerealcomDlg message handlers

BOOL CSerealcomDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	if(!m_comDev.OpenConnection())
	{
		AfxMessageBox("com error");
		return FALSE;
	}


    SetTimer(1,500,0);
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CSerealcomDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CSerealcomDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CSerealcomDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CSerealcomDlg::OnChangeEdit1() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here

}

void CSerealcomDlg::OnButton1() 
{
	// TODO: Add your control notification handler code here
	UpdateData(TRUE);
	un.yg=m_fl;
	for(int i=0;i<4;i++)
	{
		buf[i]=un.b[i];
	}
  	::WriteCommBlock(m_comDev,buf,4);	
	
}

BOOL CSerealcomDlg::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext) 
{
	// TODO: Add your specialized code here and/or call the base class


	return CDialog::Create(IDD, pParentWnd);
}

void CSerealcomDlg::OnButton2() 
{
	// TODO: Add your control notification handler code here
	SendMessage(WM_CLOSE);
}

void CSerealcomDlg::OnClose() 
{
	// TODO: Add your message handler code here and/or call default
	KillTimer(1);
	if(m_comDev.IsConnected())
		m_comDev.CloseConnection();
	CDialog::OnClose();
}

void CSerealcomDlg::OnTimer(UINT nIDEvent) 
{
	// TODO: Add your message handler code here and/or call default
	
	if(::ReadCommBlock(m_comDev,inbuf,4)==4)
	{
      for(int i=0;i<4;i++)
	  {
		  un.b[i]=inbuf[i];
	  }
	  m_float=un.yg;
 	  UpdateData(FALSE);
	}
/*	if(::ReadCommBlockEx(m_comDev,inbuf,100,1000) == 5)
	{
		m_str1=(CString)inbuf;
		UpdateData(FALSE);
	}*/
/*	else
	{
		AfxMessageBox("time out");
	}	*/
	CDialog::OnTimer(nIDEvent);
}




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