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📄 socketclient.cpp

📁 编程实例
💻 CPP
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// SocketClient.cpp : implementation file
//

#include "stdafx.h"
#include "WinSockClient.h"
#include "SocketClient.h"
#include "WinSockClientDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CSocketClient

CSocketClient::CSocketClient()
{
}

CSocketClient::~CSocketClient()
{
}


// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CSocketClient, CSocket)
	//{{AFX_MSG_MAP(CSocketClient)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif	// 0

/////////////////////////////////////////////////////////////////////////////
// CSocketClient member functions

//自定义事件,设置与对话框的关联
void CSocketClient::SetParent(CDialog *pWnd)
{
	m_pWnd = pWnd;
}

//下列的Socket事件,设置其与对话框相关联,重载代码如下:
void CSocketClient::OnClose(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	if (0==nErrorCode)
	{
		((CWinSockClientDlg*)m_pWnd)->OnSocketClose();
	}
}

void CSocketClient::OnConnect(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	if(nErrorCode==0)
	{
		((CWinSockClientDlg*)m_pWnd)->OnConnect();
	}
}

void CSocketClient::OnReceive(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	if(0==nErrorCode)
	{
		((CWinSockClientDlg*)m_pWnd)->OnReceive();
	}
}

void CSocketClient::OnSend(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	if (0==nErrorCode)
	{
		((CWinSockClientDlg*)m_pWnd)->OnSend();
	}
}

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