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📄 socketlisten.cpp

📁 编程实例
💻 CPP
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// SocketListen.cpp : implementation file
//

#include "stdafx.h"
#include "SocketListen.h"
#include "WinSockServer.h"
#include "WinSockServerDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CSocketListen

CSocketListen::CSocketListen()
{
}

CSocketListen::~CSocketListen()
{
}

// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CSocketListen, CSocket)
	//{{AFX_MSG_MAP(CSocketListen)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif	// 0

/////////////////////////////////////////////////////////////////////////////
// CSocketListen member functions

/*void CSocketListen::operator =(const CSocketListen& rSrc)
{

}*/

//自定义事件,设置与对话框的关联
void CSocketListen::SetParent(CDialog *pWnd)
{
	m_pWnd = pWnd;
}

//下列的Socket事件,设置其与对话框相关联,重载代码如下:
void CSocketListen::OnAccept(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	if (0==nErrorCode)
	{
		((CWinSockServerDlg *)m_pWnd)->OnAccept();
	}
}

void CSocketListen::OnClose(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	if (0==nErrorCode)
	{
		((CWinSockServerDlg *)m_pWnd)->OnSocketClose(this);
	}
}

void CSocketListen::OnReceive(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	if (0==nErrorCode)
	{
		((CWinSockServerDlg*)m_pWnd)->OnReceive(this);
	}
}

void CSocketListen::OnSend(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	if (0==nErrorCode)
	{
		((CWinSockServerDlg*)m_pWnd)->OnSend();
	}
}

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