📄 socketudp.h
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#if !defined(AFX_SOCKETUDP_H__F7F82E8F_2320_4BC2_8DBA_6809AFF724E5__INCLUDED_)
#define AFX_SOCKETUDP_H__F7F82E8F_2320_4BC2_8DBA_6809AFF724E5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SocketUdp.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSocketUdp command target
class CSocketUdp : public CSocket
{
// Attributes
public:
// Operations
public:
CSocketUdp();
virtual ~CSocketUdp();
// Overrides
public:
//自定义函数,与对话框相关联
void SetParent(CDialog *pWnd);
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSocketUdp)
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CSocketUdp)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
virtual void OnClose(int nErrorCode);
virtual void OnReceive(int nErrorCode);
private:
CDialog *m_pWnd;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SOCKETUDP_H__F7F82E8F_2320_4BC2_8DBA_6809AFF724E5__INCLUDED_)
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