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📄 qgslegendgroup.h

📁 一个非常好的GIS开源新版本
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/*************************************************************************** *   Copyright (C) 2005 by Tim Sutton   * *   aps02ts@macbuntu   * *                                                                         * *   This program is free software; you can redistribute it and/or modify  * *   it under the terms of the GNU General Public License as published by  * *   the Free Software Foundation; either version 2 of the License, or     * *   (at your option) any later version.                                   * *                                                                         * *   This program is distributed in the hope that it will be useful,       * *   but WITHOUT ANY WARRANTY; without even the implied warranty of        * *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         * *   GNU General Public License for more details.                          * *                                                                         * *   You should have received a copy of the GNU General Public License     * *   along with this program; if not, write to the                         * *   Free Software Foundation, Inc.,                                       * *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             * ***************************************************************************/#ifndef QGSLEGENDGROUP_H#define QGSLEGENDGROUP_H#include <list>#include <qgslegenditem.h>class QgsLegendLayerFile;/**This is a specialised version of QLegendItem that specifies that the items below this point will be treated as a group. For example hiding this node will hide all layers below that are members of the group.@author Tim Sutton*/class QgsLegendGroup : public QgsLegendItem{public:    QgsLegendGroup(QTreeWidgetItem * ,QString);    QgsLegendGroup(QTreeWidget*,QString);    QgsLegendGroup(QString name);    ~QgsLegendGroup();    QgsLegendItem::DRAG_ACTION accept(LEGEND_ITEM_TYPE type);    QgsLegendItem::DRAG_ACTION accept(const QgsLegendItem* li) const;    bool isLeafNode();    bool insert(QgsLegendItem* theItem);    /**Returns all legend layer files under this group*/    std::list<QgsLegendLayerFile*> legendLayerFiles();    /**Goes through all the legendlayerfiles and sets check state to checked/partially checked/unchecked*/    void updateCheckState();};#endif

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