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📄 qgsrasterlayer.h

📁 一个非常好的GIS开源新版本
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    /** \brief Find out whether a given band exists.    */    bool hasBand(const QString &  theBandName);    /** \brief Call any inline image manipulation filters */    void filterLayer(QImage * theQImage);    /** \brief Accessor for red band name (allows alternate mappings e.g. map blue as red colour). */    QString getRedBandName()    {        return mRedBandName;    }    /** \brief Mutator for red band name (allows alternate mappings e.g. map blue as red colour). */    void setRedBandName(const QString & theBandNameQString);    //     // Accessor and mutator for green band name    //     /** \brief Accessor for green band name mapping.  */    QString getGreenBandName()    {        return mGreenBandName;    }    /** \brief Mutator for green band name mapping.  */    void setGreenBandName(const QString & theBandNameQString);    //    // Accessor and mutator for blue band name    //     /** \brief  Accessor for blue band name mapping. */    QString getBlueBandName()    {        return mBlueBandName;    }    /** \brief Mutator for blue band name mapping.  */    void setBlueBandName(const QString & theBandNameQString);         //    // Accessor raster transparency object    //    /** \brief Returns a pointer to the transparency object */    QgsRasterTransparency* getRasterTransparency() { return &mRasterTransparency; }            //    // Accessor and mutator for transparent band name    //     /** \brief  Accessor for transparent band name mapping. */    QString getTransparentBandName()    {        return mTransparencyBandName;    }    /** \brief Mutator for transparent band name mapping.  */    void setTransparentBandName(const QString & theBandNameQString);    //    // Accessor and mutator for transparent band name    //     /** \brief  Accessor for transparent band name mapping. */    QString getTransparentLayerName()    {        return mTransparentLayerName;    }    /** \brief Mutator for transparent band name mapping.  */    void setTransparentLayerName(const QString & theLayerNameQString)    {      mTransparentLayerName = theLayerNameQString;    }        //    // Accessor and mutator for gray band name    //    /** \brief Accessor for gray band name mapping.  */    QString getGrayBandName()    {        return mGrayBandName;    }    /** \brief Mutator for gray band name mapping.  */    void setGrayBandName(const QString & theBandNameQString);    //     // Accessor and mutator for mDebugOverlayFlag    //     /** \brief Accessor for a flag that determines whether to show some debug info on the image.  */    bool getShowDebugOverlayFlag()    {        return mDebugOverlayFlag;    }    /** \brief Mutator for a flag that determines whether to show some debug info on the image.  */    void setShowDebugOverlayFlag(bool theFlag)    {        mDebugOverlayFlag=theFlag;    }        // Accessor and mutator for minimum maximum values     //TODO: Move these out of the header file...    double getMinimumValue(unsigned int theBand)     {       if(0 < theBand && theBand <= getBandCount())       {         return mContrastEnhancementList[theBand - 1].getMinimumValue();       }            return 0.0;    }        double getMinimumValue(QString theBand)    {       return getMinimumValue(getRasterBandNumber(theBand));    }        void setMinimumValue(unsigned int theBand, double theValue, bool theGenerateLookupTableFlag=true)    {       if(0 < theBand && theBand <= getBandCount())      {         mContrastEnhancementList[theBand - 1].setMinimumValue(theValue, theGenerateLookupTableFlag);      }     }        void setMinimumValue(QString theBand, double theValue, bool theGenerateLookupTableFlag=true)    {       if(theBand != tr("Not Set"))      {        setMinimumValue(getRasterBandNumber(theBand),theValue, theGenerateLookupTableFlag);      }          }        double getMaximumValue(unsigned int theBand)    {      if(0 < theBand && theBand <= getBandCount())      {         return mContrastEnhancementList[theBand - 1].getMaximumValue();      }             return 0.0;    }        double getMaximumValue(QString theBand)    {       if(theBand != tr("Not Set"))      {        return getMaximumValue(getRasterBandNumber(theBand));       }            return 0.0;    }        void setMaximumValue(unsigned int theBand, double theValue, bool theGenerateLookupTableFlag=true)    {       if(0 < theBand && theBand <= getBandCount())       {         mContrastEnhancementList[theBand - 1].setMaximumValue(theValue, theGenerateLookupTableFlag);       }     }        void setMaximumValue(QString theBand, double theValue, bool theGenerateLookupTableFlag=true)     {       if(theBand != tr("Not Set"))      {        setMaximumValue(getRasterBandNumber(theBand),theValue, theGenerateLookupTableFlag);      }    }        QgsContrastEnhancement* getContrastEnhancement(unsigned int theBand)    {       return &mContrastEnhancementList[theBand - 1];     }    //    // Accessor and mutator for the contrast enhancement algorithm    //    /** \brief Accessor for contrast enhancement algorithm. */    QgsContrastEnhancement::CONTRAST_ENHANCEMENT_ALGORITHM getContrastEnhancementAlgorithm()    {        return mContrastEnhancementAlgorithm;    }        /** \brief Accessor for contrast enhancement algorithm. */    QString getContrastEnhancementAlgorithmAsQString();        /** \brief Mutator for contrast enhancement algorithm. */    void setContrastEnhancementAlgorithm(QgsContrastEnhancement::CONTRAST_ENHANCEMENT_ALGORITHM theAlgorithm, bool theGenerateLookupTableFlag=true)    {      QList<QgsContrastEnhancement>::iterator myIterator = mContrastEnhancementList.begin();      while(myIterator !=  mContrastEnhancementList.end())      {        (*myIterator).setContrastEnhancementAlgorithm(theAlgorithm, theGenerateLookupTableFlag);        ++myIterator;      }      mContrastEnhancementAlgorithm = theAlgorithm;    }        /** \brief Mutator for contrast enhancement algorithm. */    void setContrastEnhancementAlgorithm(QString theAlgorithm, bool theGenerateLookupTableFlag=true);        //    // Mutator for the contrast enhancement function    //    /** \brief Mutator for contrast enhancement function. */    void setContrastEnhancementFunction(QgsContrastEnhancementFunction* theFunction)    {      if(theFunction)      {        QList<QgsContrastEnhancement>::iterator myIterator = mContrastEnhancementList.begin();        while(myIterator !=  mContrastEnhancementList.end())        {          (*myIterator).setContrastEnhancementFunction(theFunction);          ++myIterator;        }      }    }        /** \brief This enumerator describes the types of shading that can be used.  */    enum COLOR_SHADING_ALGORITHM    {        UNDEFINED_SHADING_ALGORITHM,        PSEUDO_COLOR,         FREAK_OUT, //it will scare your granny!        COLOR_RAMP,        USER_DEFINED    };    //    // Accessor and mutator for the color shader algorithm    //    /** \brief Accessor for colour shader algorithm. */    QgsRasterLayer::COLOR_SHADING_ALGORITHM getColorShadingAlgorithm()    {        return mColorShadingAlgorithm;    }        /** \brief Accessor for colour shader algorithm. */    QString getColorShadingAlgorithmAsQString();        /** \brief Mutator for color shader algorithm. */    void setColorShadingAlgorithm(QgsRasterLayer::COLOR_SHADING_ALGORITHM theShaderAlgorithm);        /** \brief Mutator for color shader algorithm. */    void setColorShadingAlgorithm(QString theShaderAlgorithm);        /** \brief Accessor for raster shader */    QgsRasterShader* getRasterShader()    {      return mRasterShader;    }        /** \brief Set the raster shader function to a user defined function */    void setRasterShaderFunction(QgsRasterShaderFunction* theFunction)    {      if(theFunction)      {        mRasterShader->setRasterShaderFunction(theFunction);        mColorShadingAlgorithm = QgsRasterLayer::USER_DEFINED;      }      else      {        //If NULL as passed in, set a default shader function to prevent segfaults        mRasterShader->setRasterShaderFunction(new QgsRasterShaderFunction());        mColorShadingAlgorithm = QgsRasterLayer::USER_DEFINED;      }    }                /** \brief This enumerator describes the different kinds of drawing we can do.  */    enum DRAWING_STYLE    {        UNDEFINED_DRAWING_STYLE,        SINGLE_BAND_GRAY, // a "Gray" or "Undefined" layer drawn as a range of gray colors        SINGLE_BAND_PSEUDO_COLOR,// a "Gray" or "Undefined" layer drawn using a pseudocolor algorithm        PALETTED_COLOR, //a "Palette" image drawn using color table        PALETTED_SINGLE_BAND_GRAY,// a "Palette" layer drawn in gray scale (using only one of the color components)        PALETTED_SINGLE_BAND_PSEUDO_COLOR, // a "Palette" layer having only one of its color components rendered as psuedo color        PALETTED_MULTI_BAND_COLOR, // a "Palette" image is decomposed to 3 channels (RGB) and drawn 	                           // as multiband         MULTI_BAND_SINGLE_BAND_GRAY, // a layer containing 2 or more bands, but using only one band to produce a grayscale image        MULTI_BAND_SINGLE_BAND_PSEUDO_COLOR, //a layer containing 2 or more bands, but using only one band to produce a pseudocolor image        MULTI_BAND_COLOR //a layer containing 2 or more bands, mapped to the three RGBcolors. In the case of a multiband with only two bands, one band will have to be mapped to more than one color    } drawingStyle;        //    // Accessor and mutator for drawing style.    //    /** \brief Accessor for drawing style.  */    DRAWING_STYLE getDrawingStyle() {return drawingStyle;}    /** \brief Returns a string representation of drawing style.     *     * Implementaed mainly for serialisation / deserialisation of settings to xml.     * NOTE: May be deprecated in the future!. Use alternate implementation above rather.     * */    QString getDrawingStyleAsQString();    /** \brief Mutator for drawing style.  */    void setDrawingStyle(const DRAWING_STYLE &  theDrawingStyle) {drawingStyle=theDrawingStyle;}    /** \brief Overloaded version of the above function for convenience when restoring from xml.     *     * Implementaed mainly for serialisation / deserialisation of settings to xml.     * NOTE: May be deprecated in the future! Use alternate implementation above rather.     * */    void setDrawingStyle(const QString & theDrawingStyleQString);    /** \brief This enumerator describes the type of raster layer.  */    enum RASTER_LAYER_TYPE    {      GRAY_OR_UNDEFINED,      PALETTE,      MULTIBAND        } rasterLayerType;    //    //accessor and for raster layer type (READ ONLY)    //    /** \brief  Accessor for raster layer type (which is a read only property) */    RASTER_LAYER_TYPE getRasterLayerType() { return rasterLayerType; }    /** \brief Accessor for hasPyramidsFlag (READ ONLY) */    bool getHasPyramidsFlag() {return hasPyramidsFlag;}         /** \brief Get a legend image for this layer.  */    QPixmap getLegendQPixmap();    /** \brief  Overloaded version of above function that can print layer name onto legend. */    QPixmap getLegendQPixmap(bool);         /** \brief Use this method when you want an annotated legend suitable for print output etc.      * @param int theLabelCountInt Number of vertical labels to display (defaults to 3)     * */    QPixmap getDetailedLegendQPixmap(int theLabelCount);        /**     * Returns the sublayers of this layer     *     * (Useful for providers that manage their own layers, such as WMS)     *     */    QStringList subLayers() const;        /**     * Reorders the *previously selected* sublayers of this layer from bottom to top     *     * (Useful for providers that manage their own layers, such as WMS)     *     */    virtual void setLayerOrder(const QStringList & layers);        /**     * Set the visibility of the given sublayer name     */    virtual void setSubLayerVisibility(const QString & name, bool vis);    /** \brief Emit a signal asking for a repaint. (inherited from maplayer) */    void triggerRepaint();    /** \brief Obtain GDAL Metadata for this layer */    QString getMetadata();     /** \brief Accessor for ths raster layers pyramid list. A pyramid list defines the      * POTENTIAL pyramids that can be in a raster. To know which of the pyramid layers      * ACTUALLY exists you need to look at the existsFlag member in each struct stored in the      * list.*/    RasterPyramidList buildRasterPyramidList();    /** \brief Helper method to retrieve the nth pyramid layer struct from the PyramidList.      * If the nth layer does not exist, NULL will be returned. *///   RasterPyramid getRasterPyramid(int thePyramidNo);    /**Currently returns always false*/    bool isEditable() const;        /** Return time stamp for given file name */    static QDateTime lastModified ( const QString &  name );    /**Copies the symbology settings from another layer. Returns true in case of success*/    bool copySymbologySettings(const QgsMapLayer& other) {      //preventwarnings      if (other.type() < 0)       {        return false;      }      return false;    } //todo    bool isSymbologyCompatible(const QgsMapLayer& other) const    {      //preventwarnings      if (other.type() < 0)       {        return false;      }      return false;    } //todo    /**

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