📄 bmpmenu.cpp
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// BmpMenu.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "BmpMenu.h"
#include "MainFrm.h"
#include "BmpMenuDoc.h"
#include "BmpMenuView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CBmpMenuApp
BEGIN_MESSAGE_MAP(CBmpMenuApp, CWinApp)
//{{AFX_MSG_MAP(CBmpMenuApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
// Standard print setup command
ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBmpMenuApp construction
CBmpMenuApp::CBmpMenuApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CBmpMenuApp object
CBmpMenuApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CBmpMenuApp initialization
BOOL CBmpMenuApp::InitInstance()
{
AfxEnableControlContainer();
// 标准初识化
#ifdef _AFXDLL
Enable3dControls();
#else
Enable3dControlsStatic();
#endif
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings();
CSingleDocTemplate* pDocTemplate;
pDocTemplate = new CSingleDocTemplate(
IDR_MAINFRAME,
RUNTIME_CLASS(CBmpMenuDoc),
RUNTIME_CLASS(CMainFrame),
RUNTIME_CLASS(CBmpMenuView));
AddDocTemplate(pDocTemplate);
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
if (!ProcessShellCommand(cmdInfo))
return FALSE;
//将默认的菜单清除
CMenu* pMenu = m_pMainWnd->GetMenu();
if (pMenu)pMenu->DestroyMenu();
//设置菜单为新的图标菜单
HMENU hMenu = ((CMainFrame*) m_pMainWnd)->NewMenu();
pMenu = CMenu::FromHandle( hMenu );
m_pMainWnd->SetMenu(pMenu);
((CMainFrame*)m_pMainWnd)->m_hMenuDefault = hMenu;
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
// No message handlers
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CBmpMenuApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CBmpMenuApp message handlers
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