📄 tcp_client.h
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// tcp_client.h : main header file for the TCP_CLIENT application
//
#if !defined(AFX_TCP_CLIENT_H__F8B4EFA0_B86C_4134_86A8_D13B5CF15781__INCLUDED_)
#define AFX_TCP_CLIENT_H__F8B4EFA0_B86C_4134_86A8_D13B5CF15781__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CTcp_clientApp:
// See tcp_client.cpp for the implementation of this class
//
class CTcp_clientApp : public CWinApp
{
public:
CTcp_clientApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTcp_clientApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CTcp_clientApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft eMbedded Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TCP_CLIENT_H__F8B4EFA0_B86C_4134_86A8_D13B5CF15781__INCLUDED_)
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