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📄 counter strike.ini

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overview_zoomrel=
particle_simulateoverflow=
password=
path=
pause=
perfui=
perfvisualbenchmark=
perfvisualbenchmark_abort=
phonemedelay=
phonemedelay_streaming=
phonemefilter=
phonemesnap=
phys_impactforcescale=
phys_penetration_error_time=
phys_pushscale=
phys_speeds=
phys_stressbodyweights=
phys_swap=
phys_timescale=
phys_upimpactforcescale=
physics_budget=
physics_debug_entity=
physics_highlight_active=
physics_report_active=
physics_select=
physicsshadowupdate_render=
picker=
ping=
play=
playdemo=
player_old_armor=
playflush=
playgamesound=
playsoundscape=
playvol=
progress_enable=
prop_crosshair=
prop_debug=
pwatchent=
pwatchvar=
quit=
quti=
r_3dnow=
r_3dsky=
r_AirboatViewDampenDamp=
r_AirboatViewDampenFreq=
r_AirboatViewZHeight=
r_ambientlightingonly=
r_anamorphic=
r_avglight=
r_avglightmap=
r_cheapwaterend=
r_cheapwaterstart=
r_cleardecals=
r_ClipAreaPortals=
r_colorstaticprops=
r_debugcheapwater=
r_debugrandomstaticlighting=
r_decal_cullsize=
r_decals=
r_DispBuildable=
r_DispDrawAxes=
r_DispEnableLOD=
r_DispFullRadius=
r_DispLockLOD=
r_DispRadius=
r_DispSetLOD=
r_DispTolerance=
r_DispUpdateAll=
r_DispUseStaticMeshes=
r_DispWalkable=
r_DoCovertTransitions=
r_dopixelvisibility=
r_drawbatchdecals=
r_DrawBeams=
r_drawbrushmodels=
r_drawclipbrushes=
r_drawdecals=
r_DrawDetailProps=
r_DrawDisp=
r_drawentities=
r_drawfullskybox=
r_drawleaf=
r_drawlights=
r_drawmodelstatsoverlay=
r_drawmodelstatsoverlaydistance=
r_drawmodelstatsoverlaymax=
r_drawmodelstatsoverlaymin=
r_drawopaquerenderables=
r_drawopaqueworld=
r_drawothermodels=
r_drawparticles=
r_drawpixelvisibility=
r_DrawPortals=
r_DrawRain=
r_drawrenderboxes=
r_drawropes=
r_drawskybox=
r_DrawSpecificStaticProp=
r_drawsprites=
r_drawstaticprops=
r_drawtranslucentrenderables=
r_drawtranslucentworld=
r_drawvehicles=
r_drawvgui=
r_drawviewmodel=
r_drawworld=
r_dynamic=
r_eyeglintlodpixels=
r_eyegloss=
r_eyemove=
r_eyes=
r_eyeshift_x=
r_eyeshift_y=
r_eyeshift_z=
r_eyesize=
r_farz=
r_fastzreject=
r_flashlightconstant=
r_flashlightdrawfrustum=
r_flashlightdrawfrustumbbox=
r_flashlightdrawsweptbbox=
r_flashlightfar=
r_flashlightfov=
r_flashlightlinear=
r_flashlightlockposition=
r_flashlightmodels=
r_flashlightnear=
r_flashlightnodraw=
r_flashlightoffsetx=
r_flashlightoffsety=
r_flashlightoffsetz=
r_flashlightquadratic=
r_flex=
r_ForceRestore=
r_ForceWaterLeaf=
r_frustumcullworld=
r_JeepViewDampenDamp=
r_JeepViewDampenFreq=
r_JeepViewZHeight=
r_lightaverage=
r_lightcache_numambientsamples=
r_lightdebug=
r_lightinterp=
r_lightmap=
r_lightstyle=
r_lockpvs=
r_lod=
r_lod_noupdate=
r_mapextents=
r_maxdlights=
r_maxmodeldecal=
r_maxnewsamples=
r_maxsampledist=
r_minnewsamples=
r_mmx=
r_modellodscale=
r_modelwireframedecal=
r_newflashlight=
r_newproplighting=
r_nohw=
r_norefresh=
r_nosw=
r_novis=
r_occludeemaxarea=
r_occluderminarea=
r_occludermincount=
r_occlusion=
r_occlusionspew=
r_overlaywireframe=
r_PhysPropStaticLighting=
r_portalscloseall=
r_portalsopenall=
r_PortalTestEnts=
r_printdecalinfo=
r_propsmaxdist=
r_radiosity=
r_rainalpha=
r_rainalphapow=
r_raindensity=
r_RainHack=
r_rainlength=
r_RainProfile=
r_RainRadius=
r_RainSideVel=
r_RainSimulate=
r_rainspeed=
r_RainSplashPercentage=
r_rainwidth=
r_renderoverlayfragment=
r_rootlod=
r_ropebatch=
r_ropetranslucent=
r_screenoverlay=
r_sequence_debug=
r_shadowangles=
r_shadowblobbycutoff=
r_shadowcolor=
r_shadowdir=
r_shadowdist=
r_shadowids=
r_shadowmaxrendered=
r_shadowrendertotexture=
r_shadows=
r_shadowwireframe=
r_showenvcubemap=
r_skin=
r_skybox=
r_snapportal=
r_sse=
r_sse2=
r_staticpropinfo=
r_teeth=
r_traceglow=
r_TransitionSensitivity=
r_updaterefracttexture=
r_vehicleBrakeRate=
r_vehicleDrawDebug=
r_VehicleViewClamp=
r_VehicleViewDampen=
r_visocclusion=
r_visualizelighttraces=
r_visualizelighttracesshowfulltrace=
r_visualizeproplightcaching=
r_visualizetraces=
r_WaterDrawReflection=
r_WaterDrawRefraction=
r_waterforceexpensive=
r_waterforcereflectentities=
r_worldlightmin=
r_worldlights=
rate=
rcon=
rcon_address=
rcon_password=
rconport=
rebuy=
recompute_speed=
record=
reload=
removeid=
removeip=
replaydelay=
report_entities=
report_simthinklist=
report_soundpatch=
report_soundpatch=
report_touchlinks=
restart=
retry=
revert=
room_type=
rope_averagelight=
rope_collide=
rope_drawlines=
rope_shake=
rope_smooth=
rope_smooth_enlarge=
rope_smooth_maxalpha=
rope_smooth_maxalphawidth=
rope_smooth_minalpha=
rope_smooth_minwidth=
rope_subdiv=
rope_wind_dist=
save=
say=
say_team=
scene_allowoverrides=
scene_flush=
scene_forcecombined=
scene_print=
scene_showfaceto=
scene_showlook=
scene_showmoveto=
scr_centertime=
scr_printspeed=
screenshot=
sensitivity=
servercfgfile=
setang=
setmaster=
setmodel=
setpause=
setpos=
shake=
showbudget_texture=
showhitlocation=
showinfo=
showpanel=
showparticlecounts=
showtriggers=
showtriggers_toggle=
singlestep=
sk_ally_regen_time=
sk_npc_arm=
sk_npc_chest=
sk_npc_head=
sk_npc_leg=
sk_npc_stomach=
sk_player_arm=
sk_player_chest=
sk_player_head=
sk_player_leg=
sk_player_stomach=
skill=
slist=
slot0=
slot1=
slot10=
slot2=
slot3=
slot4=
slot5=
slot6=
slot7=
slot8=
slot9=
smoothstairs=
snapto=
snd_async_spew_blocking=
snd_disable_mixer_duck=
snd_duckerattacktime=
snd_duckerreleasetime=
snd_duckerthreshold=
snd_ducktovolume=
snd_flushasync=
snd_foliage_db_loss=
snd_gain=
snd_gain_max=
snd_gain_min=
snd_memasync=
snd_mixahead=
snd_mixvol=
snd_musicvolume=
snd_noextraupdate=
snd_obscured_gain_dB=
snd_pitchquality=
snd_profile=
snd_rebuildaudiocache=
snd_refdb=
snd_refdist=
snd_restart=
snd_show=
snd_showclassname=
snd_showmixer=
snd_showstart=
snd_soundmixer=
snd_surround_speakers=
snd_visualize=
snd_vox_captiontrace=
snd_vox_globaltimeout=
snd_vox_sectimetout=
snd_vox_seqtimetout=
sndplaydelay=
soundfade=
soundinfo=
soundlist=
soundscape_fadetime=
soundscape_flush=
speak=
spec_help=
spec_pos=
spec_scoreboard=
spec_track=
specmenu=
spike=
startdemos=
startmovie=
startupmenu=
status=
step_spline=
stop=
stopdemo=
stopsound=
stopsoundscape=
stuffcmds=
suitvolume=
surfaceprop=
sv_accelerate=
sv_airaccelerate=
sv_alltalk=
sv_backspeed=
sv_bounce=
sv_cacheencodedents=
sv_cheats=
sv_contact=
sv_customizations=
sv_debug_player_use=
sv_debugmanualmode=
sv_debugresponses=
sv_deltaprint=
sv_deltatime=
sv_dumpresponses=
sv_filterban=
sv_findsoundname=
sv_footsteps=
sv_forcepreload=
sv_friction=
sv_friendly_dmg_immune=
sv_fullsendtables=
sv_gravity=
sv_hltv=
sv_instancebaselines=
sv_lan=
sv_logbans=
sv_massreport=
sv_maxrate=
sv_maxspeed=
sv_maxunlag=
sv_maxupdaterate=
sv_maxvelocity=
sv_minrate=
sv_minupdaterate=
sv_netvisdist=
sv_noclipaccelerate=
sv_noclipduringpause=
sv_noclipspeed=
sv_npc_talker_maxdist=
sv_password=
sv_pausable=
sv_precachegeneric=
sv_precacheinfo=
sv_precachemodel=
sv_precachesound=
sv_pushaway_clientside=
sv_pushaway_clientside_size=
sv_pushaway_force=
sv_pushaway_max_force=
sv_pushaway_min_player_speed=
sv_rcon_banpenalty=
sv_rcon_maxfailures=
sv_rcon_minfailures=
sv_rcon_minfailuretime=
sv_region=
sv_rollangle=
sv_rollspeed=
sv_runcmds=
sv_showhitboxes=
sv_showladders=
sv_skyname=
sv_soundemitter_filecheck=
sv_soundemitter_flush=
sv_soundemitter_trace=
sv_soundscape_printdebuginfo=
sv_specaccelerate=
sv_specnoclip=
sv_specspeed=
sv_stats=
sv_stepsize=
sv_stopspeed=
sv_stressbots=
sv_strict_notarget=
sv_suppress_viewpunch=
sv_teststepsimulation=
sv_thinktimecheck=
sv_timeout=
sv_unlag=
sv_unlockedchapters=
sv_voicecodec=
sv_voiceenable=
sv_wateraccelerate=
sv_waterdist=
sv_waterfriction=
template_debug=
Test_CreateEntity=
test_dispatcheffect=
Test_EHandle=
test_entity_blocker=
Test_InitRandomEntitySpawner=
Test_Loop=
Test_LoopCount=
Test_LoopForNumSeconds=
test_nav_opt=
Test_ProxyToggle_EnableProxy=
Test_ProxyToggle_EnsureValue=
Test_ProxyToggle_SetValue=
Test_RandomChance=
Test_RandomizeInPVS=
Test_RandomPlayerPosition=
Test_RemoveAllRandomEntities=
Test_RunFrame=
Test_SendKey=
Test_SpawnRandomEntities=
Test_StartLoop=
Test_StartScript=
Test_Wait=
Test_WaitForCheckPoint=
testhudanim=
testscript_debug=
texture_budget_background_alpha=
texture_budget_panel_bottom_of_history_fraction=
texture_budget_panel_global=
texture_budget_panel_height=
texture_budget_panel_width=
texture_budget_panel_x=
texture_budget_panel_y=
tf2_facefronttime=
tf2_feetyawrate=
tf2_ik=
think_limit=
thirdperson=
timedemo=
timedemoquit=
timerefresh=
toggleconsole=
togglescores=
trace_report=
tracer_extra=
unbind=
unbindall=
unpause=
use=
user=
users=
v_centermove=
v_centerspeed=
v_ipitch_cycle=
v_ipitch_level=
v_iroll_cycle=
v_iroll_level=
v_iyaw_cycle=
v_iyaw_level=
vcollide_wireframe=
vcollide_wireframe_axes=
version=
vgui_drawfocus=
vgui_drawtree=
vgui_drawtree_clear=
vgui_drawtree_freeze=
vgui_drawtree_hidden=
vgui_drawtree_panelptr=
vgui_drawtree_popupsonly=
vgui_drawtree_render_order=
vgui_drawtree_visible=
vgui_togglepanel=
viewmodel_fov=
violence_ablood=
violence_agibs=
violence_hblood=
violence_hgibs=
voice_avggain=
voice_clientdebug=
voice_dsound=
voice_enable=
voice_fadeouttime=
voice_forcemicrecord=
voice_inputfromfile=
voice_loopback=
voice_maxgain=
voice_modenable=
voice_overdrive=
voice_overdrivefadetime=
voice_profile=
voice_recordtofile=
voice_scale=
voice_serverdebug=
voice_showbanned=
voice_showchannels=
voice_showincoming=
voice_steal=
volume=
vox_reload=
voxeltree_box=
voxeltree_playerview=
voxeltree_sphere=
voxeltree_view=
vprof=
vprof_adddebuggroup1=
vprof_cachemiss=
vprof_cachemiss_off=
vprof_cachemiss_on=
vprof_child=
vprof_collapse_all=
vprof_counters=
vprof_dump_groupnames=
vprof_dump_spikes=
vprof_expand_all=
vprof_expand_group=
vprof_generate_report=
vprof_generate_report_AI=
vprof_generate_report_AI_only=
vprof_generate_report_hierarchy=
vprof_generate_report_map_load=
vprof_graph=
vprof_graphheight=
vprof_graphwidth=
vprof_nextsibling=
vprof_off=
vprof_on=
vprof_parent=
vprof_playback_start=
vprof_playback_step=
vprof_playback_stop=
vprof_prevsibling=
vprof_record_start=
vprof_record_stop=
vprof_remote_start=
vprof_remote_stop=
vprof_reset=
vprof_reset_peaks=
vprof_scope=
vprof_unaccounted_limit=
vprof_verbose=
vprof_vtune_group=
vtune=
wait=
wc_air_edit_further=
wc_air_edit_nearer=
wc_air_node_edit=
wc_create=
wc_destroy=
wc_destroy_undo=
wc_link_edit=
wc_update_entity=
weapon_showproficiency=
writeid=
writeip=
zoom_sensitivity_ratio=

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