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📄 rpcdispatchtable.h

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/* RpcDispatchTable.h -- VxDCOM RPC dispatch table *//* Copyright (c) 1999 Wind River Systems, Inc. *//*modification history--------------------01c,20sep00,nel  Add changes made since T2 branch.01b,27jul99,drm  Returning CLSID from interfaceInfoGet().01a,27may99,aim  created*/#ifndef __INCRpcDispatchTable_h#define __INCRpcDispatchTable_h#include "dcomProxy.h"////////////////////////////////////////////////////////////////////////////// RpcDispatchTable -- defines an abstract base class that all types// of dispatch table must implement. It defines 2 methods, which are// pure virtual and must be over-ridden.//// supportsInterface() returns a 'bool' indicating whether the// dispatch table supports the indicated interface (designated by the// given IID) or not.//// interfaceInfoGet() takes an IPID and a method-number, and returns// the information required to dispatch that method of that interface,// namely the stub-function pointer and the IUnknown-ptr of the// interface. If the interface is a DCE interface then it may// legitimately return NULL as the IUnknown-ptr, and may ignore the// IPID value, instead relying on the most-recent IID received via// supportsInterface() to determine the interface identity.//class RpcDispatchTable    {  public:    RpcDispatchTable () {}    virtual ~RpcDispatchTable () {}    virtual bool    supportsInterface (REFIID) =0;    virtual HRESULT interfaceInfoGet	(	REFIID      riid,	REFIPID		ipid,	ULONG		methodNum,	IUnknown**	ppUnk,	PFN_ORPC_STUB*	ppfnStubFunc,        CLSID &         classid	) =0;      private:    // unsupported    RpcDispatchTable (const RpcDispatchTable& other);    RpcDispatchTable& operator= (const RpcDispatchTable& rhs);    };#endif // __INCRpcDispatchTable_h

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