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📄 cplusdemstub.c

📁 VXWORKS源代码
💻 C
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/* cplusDemStub.c - C++ symbol demangler stub *//* Copyright 1998 Wind River Systems, Inc. */#include "copyright_wrs.h"/*modification history--------------------01g,13mar02,sn   SPR 74275 - allow demangler to be decoupled from target shell01f,21jan02,sn   changed to C file to avoid C++ being pulled in by timexShow01e,12dec01,jab  added coldfire to PREPENDS_UNDERSCORE list01d,04dec01,sn   moved PREPENDS_UNDERSCORE here01c,30oct01,sn   got building with Diab01b,12jun98,sn   moved function symbolStartOf from cplusDem.cpp to here.01a,10apr98,sn   written.*//*DESCRIPTIONThis module seperates the interface of cplusDemangle from its implementationin cplusDem.cpp. Many "show" routines such as timexShowCalls attempt to present demangled symbol names to the user  by calling cplusDemangle. IfC++ is not configured into vxWorks the correct behaviouris simply to return the mangled name. We have seperated out a "stub"of cplusDemangle from its body (_cplusDemangle) to avoid dragging in the entire C++ runtime with any vxWorks image that contains show routines. NOMANUAL*//* includes */#include "vxWorks.h"#include "cplusLib.h"#include "stdio.h"#include "stdlib.h"/* defines *//* PREPENDS_UNDERSCORE should be 1 if the compiler prepends an underscore  * to symbol names; otherwise 0. */#if (CPU_FAMILY==SPARC || \     CPU_FAMILY==I960 || \     CPU_FAMILY==MC680X0 || \     CPU_FAMILY==SIMSPARCSUNOS || \     CPU_FAMILY==SIMNT || \     CPU_FAMILY==COLDFIRE)#define PREPENDS_UNDERSCORE 1#else#define PREPENDS_UNDERSCORE 0#endif#define MAX_OVERLOAD_SYMS 50/* typedefs *//* globals */CPLUS_DEMANGLER_MODES cplusDemanglerMode = COMPLETE;DEMANGLER_STYLE cplusDemanglerStyle;char * (*cplusDemangleFunc) (char *, char *, int) = 0;/* locals */LOCAL char * overloadMatches [MAX_OVERLOAD_SYMS];LOCAL int overloadMatchCount;LOCAL BOOL findMatches    (    char *name,    int,    SYM_TYPE,    int string    );LOCAL const char * startsWith    (    const char *	string,    const char *	isubstr    );/* forward declarations *//******************************************************************************** cplusDemanglerSet - change C++ demangling mode (C++)** This command sets the C++ demangling mode to <mode>.* The default mode is 2.** There are three demangling modes, <complete>, <terse>, and <off>.* These modes are represented by numeric codes:** .TS* center,tab(|);* lf3 lf3* l l.* Mode     | Code* _* off      | 0* terse    | 1* complete | 2* .TE** In complete mode, when C++ function names are printed, the class* name (if any) is prefixed and the function's parameter type list* is appended.** In terse mode, only the function name is printed. The class name* and parameter type list are omitted.** In off mode, the function name is not demangled.** EXAMPLES* The following example shows how one function name would be printed* under each demangling mode:** .TS* center,tab(|);* lf3 lf3* l l.* Mode     | Printed symbol* _* off      | _member_\^_5classFPFl_PvPFPv_v* terse    | _member* complete | foo::_member(void* (*)(long),void (*)(void*))* .TE** RETURNS: N/A*/void cplusDemanglerSet    (    int	mode    )    {    cplusDemanglerMode = (CPLUS_DEMANGLER_MODES) mode;    }/********************************************************************************* cplusDemanglerStyleSet - change C++ demangling style (C++)** This command sets the C++ demangling mode to <style>.* The default demangling style depends on the toolchain* used to build the kernel. For example if the Diab* toolchain is used to build the kernel then the default* demangler style is DMGL_STYLE_DIAB.** RETURNS: N/A*/void cplusDemanglerStyleSet    (              DEMANGLER_STYLE style    )              {    cplusDemanglerStyle = style;    }/********************************************************************************* symbolStartOf - skip leading underscore** RETURNS: pointer to the start of the symbol name after any compiler *          prepended leading underscore.*        ** NOMANUAL*/LOCAL char *symbolStartOf (			  char *str			  ){    if (PREPENDS_UNDERSCORE && (str [0] == '_'))        return str + 1;    else        return str;}/******************************************************************************** cplusDemangle - demangle symbol** This function takes a symbol (source), removes any compiler prepended * underscore, and then attempts to demangle it. If demangling succeeds* the (first n chars of) the demangled string are placed in dest [] and* a pointer to dest is returned. Otherwise a pointer to the start of* the symbol proper (after any compiler prepended underscore) is returned.* RETURNS:* A pointer to a human readable version of source.** NOMANUAL*/char * cplusDemangle    (    char	* source,		/* mangled name */    char	* dest,			/* buffer for demangled copy */    int		  n		/* maximum length of copy */    )    {    source = symbolStartOf (source);    if (cplusDemangleFunc == 0  )	{	return source;	}    else	{        return cplusDemangleFunc (source, dest, n);	}    }/********************************************************************************* askUser - ask user to choose among overloaded name alternatives** This routine is used by cplusMatchMangled when a name is overloaded.** RETURNS:* index into overloadMatches, or negative if no symbol is selected** NOMANUAL*/LOCAL int askUser    (    char *name    )    {    CPLUS_DEMANGLER_MODES	  savedMode;    char			  demangled [MAX_SYS_SYM_LEN + 1];    char			  userInput [10];    const char 			* nameToPrint;    int				  choice;    int				  i;    savedMode		= cplusDemanglerMode;    cplusDemanglerMode	= COMPLETE;    do	{	printf ("\"%s\" is overloaded - Please select:\n", name);	for (i = 0; i < overloadMatchCount; i++)	    {	    nameToPrint = cplusDemangle (overloadMatches [i], demangled,					 MAX_SYS_SYM_LEN + 1);	    printf ("  %3d: %s\n", i+1, nameToPrint);	    }	printf ("Enter <number> to select, anything else to stop: ");	fgets (userInput, 10, stdin);	choice = atoi (userInput) - 1;	}    while (choice >= overloadMatchCount);    cplusDemanglerMode = savedMode;    return choice;    }/********************************************************************************* cplusMatchMangled - match string against mangled symbol table entries** This function seeks a partial match between the given <string> and* symbols in the given <symTab>. If <string> matches one symbol, that* symbol's value and type are copied to <pValue> and <pType>. If <string>* matches multiple symbols, the shell user is prompted to disambiguate* her choice among the various alternatives.** RETURNS: TRUE if a unique match is resolved, otherwise FALSE.** NOMANUAL*/BOOL cplusMatchMangled    (    SYMTAB_ID		symTab,			/* symbol table to search */    char		*string,		/* goal string */    SYM_TYPE		*pType,			/* type of matched symbol */    int			*pValue			/* value of matched symbol */    )    {    int userChoice;        overloadMatchCount = 0;    symEach (symTab, (FUNCPTR) findMatches, (int) string);    switch (overloadMatchCount)	{    case 0:	return FALSE;    case 1:	return (symFindByName (symTab, overloadMatches[0],			       (char **) pValue, pType)		== OK);    default:	userChoice = askUser (string);	if (userChoice >= 0)	    {	    return (symFindByName (symTab, overloadMatches [userChoice],				   (char **)pValue, pType)		    == OK);	    }	else	    {	    return FALSE;	    }	}    }/********************************************************************************* findMatches - find (possibly overloaded) symbols that match goal string** This function is used by cplusMatchMangled. A match occurs when* <goalString> is an initial substring of <name> and the occurrence* of <goalString> is followed in <name> by "__", which is assumed* to be followed by the function's encoded signature.** RETURNS: TRUE** NOMANUAL*/LOCAL BOOL findMatches    (    char *name,    int dummy1,    SYM_TYPE dummy2,    int string    )    {    const char *pMatch;    const char * goalString = (const char *) string;    if ((pMatch = startsWith (name + 1, goalString)) != 0	&&	(startsWith (pMatch + 1, "__") != 0))	    {	    if (overloadMatchCount < MAX_OVERLOAD_SYMS)		{		overloadMatches [overloadMatchCount++] = name;		}            }    /* Check for symbol does not start with underscore */    else if ((pMatch = startsWith (name, goalString)) != 0	     && 	     (startsWith (pMatch + 1, "__") != 0))	     {	     if (overloadMatchCount < MAX_OVERLOAD_SYMS)		{		overloadMatches [overloadMatchCount++] = name;		}	     }    return TRUE;    }/********************************************************************************* startsWith - determine if <string> starts with <isubstr>** RETURNS:* Pointer to final non-EOS character of <isubstr> where it occurs in <string>,* if <string> in fact starts with <isubstr>, otherwise 0.** NOMANUAL*/LOCAL const char * startsWith    (    const char *	string,    const char *	isubstr    )    {    if (*isubstr == EOS || *string == EOS)	{	return 0;	}    for ( ; (*string == *isubstr); string++, isubstr++)	{	if (*isubstr == EOS)	    {	    return string - 1;	    }	}    if (*isubstr == EOS)	{	return string - 1;	}    return 0;    }

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