📄 qsort.c
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/* qsort.c - qsort file for stdlib *//* Copyright 1992-1993 Wind River Systems, Inc. *//*modification history--------------------01d,01jul93,jmm fixed parameter order of quick_sort and insertion_sort (spr 2202)01c,08feb93,jdi documentation cleanup for 5.1.01b,20sep92,smb documentation additions.01a,19jul92,smb written and documented.*//*DESCRIPTION * Copyright (c) 1980, 1983, 1990 The Regents of the University of California. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. *INCLUDE FILES: stdlib.hSEE ALSO: American National Standard X3.159-1989NOMANUAL*/#include "vxWorks.h"#include "stdlib.h"/* * MTHRESH is the smallest partition for which we compare for a median * value instead of using the middle value. */#define MTHRESH 6/* * THRESH is the minimum number of entries in a partition for continued * partitioning. */#define THRESH 4static void insertion_sort(), quick_sort(); /* * Swap two areas of size number of bytes. Although qsort(3) permits random * blocks of memory to be sorted, sorting pointers is almost certainly the * common case (and, were it not, could easily be made so). Regardless, it * isn't worth optimizing; the SWAP's get sped up by the cache, and pointer * arithmetic gets lost in the time required for comparison function calls. */#define SWAP(a, b) \ { \ cnt = size; \ do \ { \ ch = *a; \ *a++ = *b; \ *b++ = ch; \ } while (--cnt); \ }/* * Knuth, Vol. 3, page 116, Algorithm Q, step b, argues that a single pass * of straight insertion sort after partitioning is complete is better than * sorting each small partition as it is created. This isn't correct in this * implementation because comparisons require at least one (and often two) * function calls and are likely to be the dominating expense of the sort. * Doing a final insertion sort does more comparisons than are necessary * because it compares the "edges" and medians of the partitions which are * known to be already sorted. * * This is also the reasoning behind selecting a small THRESH value (see * Knuth, page 122, equation 26), since the quicksort algorithm does less * comparisons than the insertion sort. */#define SORT(bot, n) \ { \ if (n > 1) \ if (n == 2) \ { \ t1 = bot + size; \ if (compar (t1, bot) < 0) \ SWAP (t1, bot); \ } \ else \ insertion_sort(bot, n, size, compar); \ }/******************************************************************************** qsort - sort an array of objects (ANSI)** This routine sorts an array of <nmemb> objects, the initial element of* which is pointed to by <bot>. The size of each object is specified by* <size>.** The contents of the array are sorted into ascending order according to a* comparison function pointed to by <compar>, which is called with two* arguments that point to the objects being compared. The function shall* return an integer less than, equal to, or greater than zero if the first* argument is considered to be respectively less than, equal to, or greater* than the second.** If two elements compare as equal, their order in the sorted array is* unspecified.** INCLUDE FILES: stdlib.h** RETURNS: N/A*/void qsort ( void * bot, /* initial element in array */ size_t nmemb, /* no. of objects in array */ size_t size, /* size of array element */ int (*compar) (const void *, const void *) /* comparison function */ ) { /* static void insertion_sort(), quick_sort(); */ if (nmemb <= 1) return; if (nmemb >= THRESH) quick_sort (bot, nmemb, size, compar); else insertion_sort (bot, nmemb, size, compar); }/******************************************************************************** quick_sort - sort an array of objects.** RETURNS: no value.* NOMANUAL*/static void quick_sort ( FAST char * bot, int nmemb, FAST int size, int (*compar)() ) { FAST int cnt; FAST uint_t ch; FAST char * top; FAST char * mid; FAST char * t1; FAST char * t2; FAST int n1; FAST int n2; char * bsv; /* bot and nmemb must already be set. */partition: /* find mid and top elements */ mid = bot + size * (nmemb >> 1); top = bot + (nmemb - 1) * size; /* * Find the median of the first, last and middle element (see Knuth, * Vol. 3, page 123, Eq. 28). This test order gets the equalities * right. */ if (nmemb >= MTHRESH) { n1 = compar (bot, mid); n2 = compar (mid, top); if ((n1 < 0) && (n2 > 0)) t1 = compar (bot, top) < 0 ? top : bot; else if ((n1 > 0) && (n2 < 0)) t1 = compar (bot, top) > 0 ? top : bot; else t1 = mid; /* if mid element not selected, swap selection there */ if (t1 != mid) { SWAP (t1, mid); mid -= size; } } /* Standard quicksort, Knuth, Vol. 3, page 116, Algorithm Q. */#define didswap n1#define newbot t1#define replace t2 didswap = 0; bsv = bot; FOREVER { while ((bot < mid) && (compar (bot, mid) <= 0)) { bot += size; } while (top > mid) { if (compar (mid, top) <= 0) { top -= size; continue; } newbot = bot + size; /* value of bot after swap */ if (bot == mid) /* top <-> mid, mid == top */ replace = mid = top; else { /* bot <-> top */ replace = top; top -= size; } goto swap; } if (bot == mid) break; /* bot <-> mid, mid == bot */ replace = mid; newbot = mid = bot; /* value of bot after swap */ top -= size;swap: SWAP(bot, replace); bot = newbot; didswap = 1; } /* * Quicksort behaves badly in the presence of data which is already * sorted (see Knuth, Vol. 3, page 119) going from O N lg N to O N^2. * To avoid this worst case behavior, if a re-partitioning occurs * without swapping any elements, it is not further partitioned and * is insert sorted. This wins big with almost sorted data sets and * only loses if the data set is very strangely partitioned. A fix * for those data sets would be to return prematurely if the insertion * sort routine is forced to make an excessive number of swaps, and * continue the partitioning. */ if (!didswap) { insertion_sort (bsv, nmemb, size, compar); return; } /* * Re-partition or sort as necessary. Note that the mid element * itself is correctly positioned and can be ignored. */#define nlower n1#define nupper n2 bot = bsv; nlower = (mid - bot) / size; /* size of lower partition */ mid += size; nupper = nmemb - nlower - 1; /* size of upper partition */ /* * If must call recursively, do it on the smaller partition; this * bounds the stack to lg N entries. */ if (nlower > nupper) { if (nupper >= THRESH) quick_sort (mid, nupper, size, compar); else { SORT (mid, nupper); if (nlower < THRESH) { SORT (bot, nlower); return; } } nmemb = nlower; } else { if (nlower >= THRESH) quick_sort (bot, nlower, size, compar); else { SORT (bot, nlower); if (nupper < THRESH) { SORT (mid, nupper); return; } } bot = mid; nmemb = nupper; } goto partition; /* NOTREACHED */ }/******************************************************************************** insertion_sort - internal routine** RETURNS: no value.* NOMANUAL*/static void insertion_sort ( char * bot, int nmemb, FAST int size, int (*compar)() ) { FAST int cnt; FAST uint_t ch; FAST char * s1; FAST char * s2; FAST char * t1; FAST char * t2; FAST char * top; /* * A simple insertion sort (see Knuth, Vol. 3, page 81, Algorithm * S). Insertion sort has the same worst case as most simple sorts * (O N^2). It gets used here because it is (O N) in the case of * sorted data. */ top = bot + nmemb * size; for (t1 = bot + size; t1 < top;) { for (t2 = t1; ((t2 -= size) >= bot) && (compar (t1, t2) < 0);) ; if (t1 != (t2 += size)) { /* Bubble bytes up through each element. */ for (cnt = size; cnt--; ++t1) { ch = *t1; for (s1 = s2 = t1; (s2 -= size) >= t2; s1 = s2) { *s1 = *s2; } *s1 = ch; } } else t1 += size; } }
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