📄 seqdrv.c
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/* seqDrv.c - sequential timer driver *//* Copyright 1984-1995 Wind River Systems, Inc. */#include "copyright_wrs.h"/*modification history--------------------01c,01feb95,rhp mark library man page NOMANUAL (per jdi)01b,17jan94,smb added documentation01a,10dec93,smb created*//*DESCRIPTIONThis driver contains the routines used to maintain a sequential timer.In WindView, this driver is used if a timestamp driver is not availableor disabled for the target board. Events are tagged with a sequence numberin the order they occur on the target. When displayed in WindView, theyare spaced equidistantly along the timeline.INCLUDE FILES:SEE ALSO:NOMANUAL*/#include "vxWorks.h"#include "private/seqDrvP.h"/* locals */static int sequence; /* a static variable used to hold the sequence *//********************************************************************************* seqStamp - implements a sequencer.** NOMANUAL*/UINT32 seqStamp (void) { sequence++; return (sequence); }/********************************************************************************* seqStampLock - implements a sequencer.** NOMANUAL*/UINT32 seqStampLock (void) { sequence++; return (sequence); }/********************************************************************************* seqEnable - Enable the sequencer** NOMANUAL*/STATUS seqEnable (void) { sequence = 0; return (OK); }/********************************************************************************* seqDisable - disable the sequencer** NOMANUAL*/STATUS seqDisable (void) { return (OK); }/********************************************************************************* seqConnect - connect to a sequencer.** NOMANUAL*/STATUS seqConnect ( FUNCPTR dummy, int dummyArg ) { return (OK); }/********************************************************************************* seqPeriod - period of sequencer.** NOMANUAL*/UINT32 seqPeriod (void) { return (0xffffffff); }/********************************************************************************* seqFreq - frequency of sequencer** NOMANUAL*/UINT32 seqFreq (void) { return (1); }
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