📄 edgecontour.cpp
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//起始边界点与当前边界点
Point StartPoint,CurrentPoint;
//八个方向和起始扫描方向
int Direction[8][2]={{-1,1},{0,1},{1,1},{1,0},{1,-1},{0,-1},{-1,-1},{-1,0}};
int BeginDirect;
// 计算图像每行的字节数
lLineBytes = WIDTHBYTES(lWidth * 8);
// 暂时分配内存,以保存新图像
hNewDIBBits = LocalAlloc(LHND, lLineBytes * lHeight);
if (hNewDIBBits == NULL)
{
// 分配内存失败
return FALSE;
}
// 锁定内存
lpNewDIBBits = (char * )LocalLock(hNewDIBBits);
// 初始化新分配的内存,设定初始值为255
lpDst = (char *)lpNewDIBBits;
memset(lpDst, (BYTE)255, lLineBytes * lHeight);
//先找到最左上方的边界点
bFindStartPoint = false;
for (j = 0;j < lHeight && !bFindStartPoint;j++)
{
for(i = 0;i < lWidth && !bFindStartPoint;i++)
{
// 指向源图像倒数第j行,第i个象素的指针
lpSrc = (char *)lpDIBBits + lLineBytes * j + i;
//取得当前指针处的像素值,注意要转换为unsigned char型
pixel = (unsigned char)*lpSrc;
if(pixel == 0)
{
bFindStartPoint = true;
StartPoint.Height = j;
StartPoint.Width = i;
// 指向目标图像倒数第j行,第i个象素的指针
lpDst = (char *)lpNewDIBBits + lLineBytes * j + i;
*lpDst = (unsigned char)0;
}
}
}
//由于起始点是在左下方,故起始扫描沿左上方向
BeginDirect = 0;
//跟踪边界
bFindStartPoint = false;
//从初始点开始扫描
CurrentPoint.Height = StartPoint.Height;
CurrentPoint.Width = StartPoint.Width;
while(!bFindStartPoint)
{
bFindPoint = false;
while(!bFindPoint)
{
//沿扫描方向查看一个像素
lpSrc = (char *)lpDIBBits + lLineBytes * ( CurrentPoint.Height + Direction[BeginDirect][1])
+ (CurrentPoint.Width + Direction[BeginDirect][0]);
pixel = (unsigned char)*lpSrc;
if(pixel == 0)
{
bFindPoint = true;
CurrentPoint.Height = CurrentPoint.Height + Direction[BeginDirect][1];
CurrentPoint.Width = CurrentPoint.Width + Direction[BeginDirect][0];
if(CurrentPoint.Height == StartPoint.Height && CurrentPoint.Width == StartPoint.Width)
{
bFindStartPoint = true;
}
lpDst = (char *)lpNewDIBBits + lLineBytes * CurrentPoint.Height + CurrentPoint.Width;
*lpDst = (unsigned char)0;
//扫描的方向逆时针旋转两格
BeginDirect--;
if(BeginDirect == -1)
BeginDirect = 7;
BeginDirect--;
if(BeginDirect == -1)
BeginDirect = 7;
}
else
{
//扫描方向顺时针旋转一格
BeginDirect++;
if(BeginDirect == 8)
BeginDirect = 0;
}
}
}
// 复制腐蚀后的图像
memcpy(lpDIBBits, lpNewDIBBits, lWidth * lHeight);
// 释放内存
LocalUnlock(hNewDIBBits);
LocalFree(hNewDIBBits);
// 返回
return TRUE;
}
/*************************************************************************
*
* 函数名称:
* MyDIB()
*
* 参数:
* LPSTR lpDIBBits - 指向源DIB图像指针
* LONG lWidth - 源图像宽度(象素数,必须是4的倍数)
* LONG lHeight - 源图像高度(象素数)
* 返回值:
* BOOL - 边缘检测成功返回TRUE,否则返回FALSE。
*
* 说明:
* 该函数用水平边缘检测算子对图像进行边缘检测运算。
*
* 要求目标图像为灰度图像。
************************************************************************/
BOOL WINAPI MyDIB(LPSTR lpDIBBits, LONG lWidth, LONG lHeight)
{
// 指向缓存图像的指针
LPSTR lpDst1;
LPSTR lpDst2;
// 指向缓存DIB图像的指针
LPSTR lpNewDIBBits1;
HLOCAL hNewDIBBits1;
LPSTR lpNewDIBBits2;
HLOCAL hNewDIBBits2;
//循环变量
long i;
long j;
// 模板高度
int iTempH;
// 模板宽度
int iTempW;
// 模板系数
FLOAT fTempC;
// 模板中心元素X坐标
int iTempMX;
// 模板中心元素Y坐标
int iTempMY;
//模板数组
FLOAT aTemplate[9];
// 暂时分配内存,以保存新图像
hNewDIBBits1 = LocalAlloc(LHND, lWidth * lHeight);
if (hNewDIBBits1 == NULL)
{
// 分配内存失败
return FALSE;
}
// 锁定内存
lpNewDIBBits1 = (char * )LocalLock(hNewDIBBits1);
// 暂时分配内存,以保存新图像
hNewDIBBits2 = LocalAlloc(LHND, lWidth * lHeight);
if (hNewDIBBits2 == NULL)
{
// 分配内存失败
return FALSE;
}
// 锁定内存
lpNewDIBBits2 = (char * )LocalLock(hNewDIBBits2);
// 拷贝源图像到缓存图像中
lpDst1 = (char *)lpNewDIBBits1;
memcpy(lpNewDIBBits1, lpDIBBits, lWidth * lHeight);
lpDst2 = (char *)lpNewDIBBits2;
memcpy(lpNewDIBBits2, lpDIBBits, lWidth * lHeight);
// 设置Prewitt模板参数
iTempW = 3;
iTempH = 3;
fTempC = 1.0;
iTempMX = 1;
iTempMY = 1;
aTemplate[0] = 0.0;
aTemplate[1] = 0.0;
aTemplate[2] = 0.0;
aTemplate[3] = -1.0;
aTemplate[4] = 1.0;
aTemplate[5] = 0.0;
aTemplate[6] = 0.0;
aTemplate[7] = 0.0;
aTemplate[8] = 0.0;
// 调用Template()函数
if (!Template(lpNewDIBBits1, lWidth, lHeight,
iTempH, iTempW, iTempMX, iTempMY, aTemplate, fTempC))
{
return FALSE;
}
// 设置Prewitt模板参数
aTemplate[0] = 0.0;
aTemplate[1] = -1.0;
aTemplate[2] = 0.0;
aTemplate[3] = 0.0;
aTemplate[4] = 1.0;
aTemplate[5] = 0.0;
aTemplate[6] = 0.0;
aTemplate[7] = 0.0;
aTemplate[8] = 0.0;
// 调用Template()函数
if (!Template(lpNewDIBBits2, lWidth, lHeight,
iTempH, iTempW, iTempMX, iTempMY, aTemplate, fTempC))
{
return FALSE;
}
//求两幅缓存图像的最大值
for(j = 0; j <lHeight; j++)
{
for(i = 0;i <lWidth-1; i++)
{
// 指向缓存图像1倒数第j行,第i个象素的指针
lpDst1 = (char *)lpNewDIBBits1 + lWidth * j + i;
// 指向缓存图像2倒数第j行,第i个象素的指针
lpDst2 = (char *)lpNewDIBBits2 + lWidth * j + i;
if(*lpDst2 > *lpDst1)
*lpDst1 = *lpDst2;
}
}
// 复制经过模板运算后的图像到源图像
memcpy(lpDIBBits, lpNewDIBBits1, lWidth * lHeight);
// 释放内存
LocalUnlock(hNewDIBBits1);
LocalFree(hNewDIBBits1);
LocalUnlock(hNewDIBBits2);
LocalFree(hNewDIBBits2);
// 返回
return TRUE;
}
BOOL WINAPI myTemplate(LPSTR lpDIB)
{
// 指向复制图像的指针
LPSTR lpNewDIBBits;
HLOCAL hNewDIBBits;
// 指向要复制区域的指针
unsigned char* lpDst;
LPSTR lpDIBBits; //指向DIB的象素的指针
LONG lLineBytes; // 图像每行的字节数
unsigned char * lpSrc; //指向原图像象素点的指针
long lWidth; //图像宽度和高度
long lHeight;
// 计算结果
INT fResult;
// 找到DIB图像象素起始位置
lpDIBBits = ::FindDIBBits(lpDIB);
lWidth = ::DIBWidth(lpDIB); //DIB 宽度
lHeight = ::DIBHeight(lpDIB); //DIB 高度
// 计算图像每行的字节数
lLineBytes = WIDTHBYTES(lWidth * 8);
// 暂时分配内存,以保存新图像
hNewDIBBits = LocalAlloc(LHND, lLineBytes * lHeight);
// 判断是否内存分配失败
if (hNewDIBBits == NULL)
{
// 分配内存失败
return false;
}
// 锁定内存
lpNewDIBBits = (char * )LocalLock(hNewDIBBits);
// 初始化图像为原始图像
memcpy(lpNewDIBBits, lpDIBBits, lLineBytes * lHeight);
long i,j; //循环变量
//
//
for(i = 0; i < lHeight-1; i++)
{
// 每列
for(j = 0; j < lWidth-1; j++)
{
// 指向新DIB第i行,第j个象素的指针
lpDst = (unsigned char*)lpNewDIBBits + lLineBytes * (lHeight - 1 - i) + j;
// 指向DIB第i行,第j个象素的指针
lpSrc = (unsigned char*)lpDIBBits + lLineBytes * (lHeight - 1 - i) + j;
fResult=(*lpSrc)-(*(lpSrc+1));
// 取绝对值
if(fResult<0) fResult=-fResult;
// 判断是否超过255
if(fResult > 255)
{
// 直接赋值为255
* lpDst = 255;
}
else
{
// 赋值
* lpDst = (unsigned char) (fResult + 0.5);
}
}
}
// 复制变换后的图像
memcpy(lpDIBBits, lpNewDIBBits, lLineBytes * lHeight);
// 释放内存
LocalUnlock(hNewDIBBits);
LocalFree(hNewDIBBits);
// 返回
return TRUE;
}
HDIB WINAPI myCropDIB(HDIB hDIB, LPRECT lpRect)
{
LPBITMAPINFO lpbmi = NULL;
LPBYTE lpSourceBits, lpTargetBits, lpResult;
HDC hDC = NULL, hSourceDC, hTargetDC;
HBITMAP hSourceBitmap, hTargetBitmap, hOldTargetBitmap, hOldSourceBitmap;
DWORD dwSourceBitsSize, dwTargetBitsSize, dwTargetHeaderSize;
int nWidth, nHeight;
HDIB hNewDIB;
DWORD dwSize;
// Get DIB pointer
if (! hDIB)
{
return NULL;
}
LPBITMAPINFO lpSrcDIB = (LPBITMAPINFO)GlobalLock(hDIB);
if (! lpSrcDIB)
{
return NULL;
}
// Allocate and fill out a BITMAPINFO struct for the new DIB
dwTargetHeaderSize = sizeof( BITMAPINFOHEADER ) + PaletteSize((LPSTR)lpSrcDIB);
lpbmi = (LPBITMAPINFO)malloc( dwTargetHeaderSize );
memcpy(lpbmi, lpSrcDIB, dwTargetHeaderSize);
nWidth = RECTWIDTH(lpRect);
nHeight = RECTHEIGHT(lpRect);
lpbmi->bmiHeader.biWidth = nWidth;
lpbmi->bmiHeader.biHeight = nHeight;
// Gonna use DIBSections and BitBlt() to do the conversion, so make 'em
hDC = ::GetDC( NULL );
hTargetBitmap = CreateDIBSection( hDC, lpbmi, DIB_RGB_COLORS, (VOID **)&lpTargetBits, NULL, 0 );
hSourceBitmap = CreateDIBSection( hDC, lpSrcDIB, DIB_RGB_COLORS, (VOID **)&lpSourceBits, NULL, 0 );
hSourceDC = CreateCompatibleDC( hDC );
hTargetDC = CreateCompatibleDC( hDC );
// Flip the bits on the source DIBSection to match the source DIB
dwSourceBitsSize = lpSrcDIB->bmiHeader.biHeight * BytesPerLine((LPBYTE)&(lpSrcDIB->bmiHeader));
dwTargetBitsSize = lpbmi->bmiHeader.biHeight * BytesPerLine((LPBYTE)&(lpbmi->bmiHeader));
memcpy( lpSourceBits, FindDIBBits((LPSTR)lpSrcDIB), dwSourceBitsSize );
lpbmi->bmiHeader.biSizeImage = dwTargetBitsSize;
// Select DIBSections into DCs
hOldSourceBitmap = (HBITMAP)SelectObject( hSourceDC, hSourceBitmap );
hOldTargetBitmap = (HBITMAP)SelectObject( hTargetDC, hTargetBitmap );
// put old bitmap in new bitmap
BitBlt(hTargetDC, 0, 0, nWidth, nHeight, hSourceDC, lpRect->left, lpRect->top, SRCCOPY);
// Clean up and delete the DCs
SelectObject( hSourceDC, hOldSourceBitmap );
SelectObject( hTargetDC, hOldTargetBitmap );
DeleteDC( hSourceDC );
DeleteDC( hTargetDC );
::ReleaseDC( NULL, hDC );
// Flush the GDI batch, so we can play with the bits
GdiFlush();
// Allocate enough memory for the new CF_DIB, and copy bits
dwSize = dwTargetHeaderSize + dwTargetBitsSize;
hNewDIB =(HDIB)GlobalAlloc(GHND, dwSize);
lpResult = (LPBYTE)GlobalLock(hNewDIB);//malloc( dwTargetHeaderSize + dwTargetBitsSize );
memcpy( lpResult, lpbmi, dwTargetHeaderSize );
memcpy( FindDIBBits( (LPSTR)lpResult ), lpTargetBits, dwTargetBitsSize );
// final cleanup
DeleteObject( hTargetBitmap );
DeleteObject( hSourceBitmap );
free( lpbmi );
GlobalUnlock(hDIB);
GlobalUnlock(hNewDIB);
return hNewDIB;
}
BOOL WINAPI myHprojectDIB(LPSTR lpDIB, LONG lWidth, LONG lHeight,
int* iTop, int* iBottom)
{
LPSTR lpDIBBits; //指向DIB的象素的指针
LONG lLineBytes; // 图像每行的字节数
unsigned char * lpSrc; //指向原图像象素点的指针
unsigned char pixel; //像素值
int i,j;
// 计算结果
INT* iResult;
INT pzBottom,pzTop;
bool findPZ=false;
// 找到DIB图像象素起始位置
lpDIBBits = ::FindDIBBits(lpDIB);
// 计算图像每行的字节数
lLineBytes = WIDTHBYTES(lWidth * 8);
iResult=new INT[lHeight];
for(i=0;i<lHeight;i++)
iResult[i]=0;
for(j=lHeight/5;j<lHeight*0.8;j++)
{
iResult[j]=0;
for(i=0;i<lWidth;i++)
{
lpSrc=(unsigned char*)lpDIBBits+lLineBytes*j+i;
pixel=(unsigned char)(*lpSrc);
if(pixel==255)
{
iResult[j]++;
}
}
if((!findPZ)&&iResult[j]>25)
{
pzBottom=j;
findPZ=true;
}
if(findPZ&&iResult[j]<25)
{
pzTop=j;
break;
}
}
pzTop=pzBottom+35;
pzBottom=pzBottom-20; //微量调整
*iBottom=lHeight-pzBottom;
*iTop=lHeight-pzTop;
return true;
}
BOOL WINAPI myVprojectDIB(LPSTR lpDIB, LONG lWidth, LONG lHeight,
int* iLeft, int* iRight)
{
LPSTR lpDIBBits; //指向DIB的象素的指针
LONG lLineBytes; // 图像每行的字节数
unsigned char * lpSrc; //指向原图像象素点的指针
unsigned char pixel; //像素值
int i,j;
// 计算结果
INT* iResult;
INT pzLeft,pzRight;
bool findPZ=false;
// 找到DIB图像象素起始位置
lpDIBBits = ::FindDIBBits(lpDIB);
// 计算图像每行的字节数
lLineBytes = WIDTHBYTES(lWidth * 8);
iResult=new INT[lWidth];
for(i=0;i<lWidth;i++)
iResult[i]=0;
for(i=lWidth/5;i<lWidth*0.8;i++)
{
iResult[i]=0;
for(j=0;j<lHeight;j++)
{
lpSrc=(unsigned char*)lpDIBBits+lLineBytes*j+i;
pixel=(unsigned char)(*lpSrc);
if(pixel==255)
{
iResult[i]++;
}
}
if((!findPZ)&&iResult[i]>10)
{
pzLeft=i;
findPZ=true;
}
pzRight=pzLeft+300;
}
*iLeft=pzLeft-40;
*iRight=pzRight+10;
return true;
}
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