📄 imtoolwin.h
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#if !defined(AFX_IMTOOLWIN_H__74F305D8_437F_47DC_BA1A_3BF4BA6240B2__INCLUDED_)
#define AFX_IMTOOLWIN_H__74F305D8_437F_47DC_BA1A_3BF4BA6240B2__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// IMToolWin.h : header file
//
#include <vector>
using namespace std;
/////////////////////////////////////////////////////////////////////////////
// CIMToolWin window
class CIMToolWinItem
{
public:
CIMToolWinItem(const char *t,int img)
: Title(t),Image(img) {}
virtual ~CIMToolWinItem(){}
CString Title;
int Image;
};
class CIMToolWinFolder
{
public:
CIMToolWinFolder(const char *t,int img) : Title(t),Image(img) {}
~CIMToolWinFolder() {}
void AddItem(const char *t, int img);
BOOL Expended;
CString Title;
int Image;
vector<CIMToolWinItem *> Items;
};
#define TOOLWIN_STATUS_NORMAL 0x0000
#define TOOLWIN_STATUS_PRESSED 0x0001
#define TOOLWIN_STATUS_IN 0x0002
#define TOOLWIN_STATUS_OUT 0x0004
#define TOOLWIN_ITEM_HEIGHT 20
class CIMToolWin : public CWnd
{
enum{ //Folder颜色定义
TOOLWIN_COLOR_FOLDER_BK_IN = 0, // Background color when mouse is INside
TOOLWIN_COLOR_FOLDER_FG_IN, // Text color when mouse is INside
TOOLWIN_COLOR_FOLDER_BK_OUT, // Background color when mouse is OUTside
TOOLWIN_COLOR_FOLDER_FG_OUT, // Text color when mouse is OUTside
//Item颜色定义
TOOLWIN_COLOR_ITEM_BK_IN, // Background color when mouse is INside
TOOLWIN_COLOR_ITEM_FG_IN, // Text color when mouse is INside
TOOLWIN_COLOR_ITEM_BK_OUT, // Background color when mouse is OUTside
TOOLWIN_COLOR_ITEM_FG_OUT, // Text color when mouse is OUTside
TOOLWIN_MAX_COLORS
};
// Construction
public:
CIMToolWin();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CIMToolWin)
//}}AFX_VIRTUAL
// Implementation
public:
void SetImageList(CImageList *ImageList);
virtual ~CIMToolWin();
int GetFolderCount();
void AddItem(int Folder,const char *t,int img);
int AddFolder(const char *text,int img);
// Generated message map functions
protected:
DWORD SetColor(BYTE byColorIndex, COLORREF crColor, BOOL bRepaint);
virtual void DrawFolder(CDC *pDC,int Folder);
virtual void DrawAll(CDC *pDC);
vector<CIMToolWinFolder *> folders;
//{{AFX_MSG(CIMToolWin)
afx_msg void OnPaint();
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CSkin* m_pSkin;
CImageList *Icons;
COLORREF StartBgColor;
COLORREF EndBgColor;
COLORREF FontColor;
COLORREF FolderBgColor;
COLORREF ItemBgColor;
COLORREF m_crColors[TOOLWIN_MAX_COLORS]; // Colors to be used
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_IMTOOLWIN_H__74F305D8_437F_47DC_BA1A_3BF4BA6240B2__INCLUDED_)
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