📄 cnbutton.cpp
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if (sTitle.IsEmpty() == FALSE)
{
// Draw the button's title
// If button is pressed then "press" title also
if (m_bIsPressed && m_bIsCheckBox == FALSE)
captionRect.OffsetRect(1, 1);
// ONLY FOR DEBUG
//CBrush brBtnShadow(RGB(255, 0, 0));
//pDC->FrameRect(&captionRect, &brBtnShadow);
// @@
CSize szText = pDC->GetTextExtent(sTitle);
if (szText.cx <= captionRect.Width()) {
// Center text
CRect centerRect = captionRect;
pDC->DrawText(sTitle, -1, captionRect, Format );
captionRect.OffsetRect((centerRect.Width() - captionRect.Width())/2, (centerRect.Height() - captionRect.Height())/2);
/* RFU
captionRect.OffsetRect(0, (centerRect.Height() - captionRect.Height())/2);
captionRect.OffsetRect((centerRect.Width() - captionRect.Width())-4, (centerRect.Height() - captionRect.Height())/2);
*/
pDC->SetBkMode(TRANSPARENT);
/*
pDC->DrawState(captionRect.TopLeft(), captionRect.Size(), (LPCTSTR)sTitle, (bIsDisabled ? DSS_DISABLED : DSS_NORMAL),
TRUE, 0, (CBrush*)NULL);
*/
if (m_bIsDisabled)
{
captionRect.OffsetRect(1, 1);
pDC->SetTextColor(::GetSysColor(COLOR_3DHILIGHT));
pDC->DrawText(sTitle, -1, captionRect, Format);
captionRect.OffsetRect(-1, -1);
pDC->SetTextColor(::GetSysColor(COLOR_3DSHADOW));
pDC->DrawText(sTitle, -1, captionRect, Format);
} // if
else
{
if (m_bMouseOnButton || m_bIsPressed)
{
pDC->SetTextColor(m_crColors[BTNST_COLOR_FG_IN]);
pDC->SetBkColor(m_crColors[BTNST_COLOR_BK_IN]);
} // if
else
{
pDC->SetTextColor(m_crColors[BTNST_COLOR_FG_OUT]);
pDC->SetBkColor(m_crColors[BTNST_COLOR_BK_OUT]);
} // else
pDC->DrawText(sTitle, -1, captionRect,Format);
} // if
}
} // if
pDC->SelectObject(OldFont);
if (m_bIsFlat == FALSE || (m_bIsFlat && m_bDrawFlatFocus))
{
// Draw the focus rect
if (m_bIsFocused)
{
CRect focusRect = itemRect;
focusRect.DeflateRect(3, 3);
// pDC->DrawFocusRect(&focusRect); // @@
} // if
} // if
} // End of DrawItem
void CNButton::PaintBk(CDC* pDC)
{
CClientDC clDC(GetParent());
CRect rect;
CRect rect1;
GetClientRect(rect);
GetWindowRect(rect1);
GetParent()->ScreenToClient(rect1);
if (m_dcBk.m_hDC == NULL)
{
m_dcBk.CreateCompatibleDC(&clDC);
m_bmpBk.CreateCompatibleBitmap(&clDC, rect.Width(), rect.Height());
m_pbmpOldBk = m_dcBk.SelectObject(&m_bmpBk);
m_dcBk.BitBlt(0, 0, rect.Width(), rect.Height(), &clDC, rect1.left, rect1.top, SRCCOPY);
} // if
pDC->BitBlt(0, 0, rect.Width(), rect.Height(), &m_dcBk, 0, 0, SRCCOPY);
} // End of PaintBk
HBITMAP CNButton::CreateBitmapMask(HBITMAP hSourceBitmap, DWORD dwWidth, DWORD dwHeight, COLORREF crTransColor)
{
HBITMAP hMask = NULL;
HDC hdcSrc = NULL;
HDC hdcDest = NULL;
HBITMAP hbmSrcT = NULL;
HBITMAP hbmDestT = NULL;
COLORREF crSaveBk;
COLORREF crSaveDestText;
hMask = ::CreateBitmap(dwWidth, dwHeight, 1, 1, NULL);
if (hMask == NULL) return NULL;
hdcSrc = ::CreateCompatibleDC(NULL);
hdcDest = ::CreateCompatibleDC(NULL);
hbmSrcT = (HBITMAP)::SelectObject(hdcSrc, hSourceBitmap);
hbmDestT = (HBITMAP)::SelectObject(hdcDest, hMask);
crSaveBk = ::SetBkColor(hdcSrc, crTransColor);
::BitBlt(hdcDest, 0, 0, dwWidth, dwHeight, hdcSrc, 0, 0, SRCCOPY);
crSaveDestText = ::SetTextColor(hdcSrc, RGB(255, 255, 255));
::SetBkColor(hdcSrc,RGB(0, 0, 0));
::BitBlt(hdcSrc, 0, 0, dwWidth, dwHeight, hdcDest, 0, 0, SRCAND);
SetTextColor(hdcDest, crSaveDestText);
::SetBkColor(hdcSrc, crSaveBk);
::SelectObject(hdcSrc, hbmSrcT);
::SelectObject(hdcDest, hbmDestT);
::DeleteDC(hdcSrc);
::DeleteDC(hdcDest);
return hMask;
} // End of CreateBitmapMask
//
// Parameters:
// [IN] bHasTitle
// TRUE if the button has a text
// [IN] rpItem
// A pointer to a RECT structure indicating the allowed paint area
// [IN/OUT]rpTitle
// A pointer to a CRect object indicating the paint area reserved for the
// text. This structure will be modified if necessary.
// [IN] bIsPressed
// TRUE if the button is currently pressed
// [IN] dwWidth
// Width of the image (icon or bitmap)
// [IN] dwHeight
// Height of the image (icon or bitmap)
// [OUT] rpImage
// A pointer to a CRect object that will receive the area available to the image
//
void CNButton::PrepareImageRect(BOOL bHasTitle, RECT* rpItem, CRect* rpTitle, BOOL bIsPressed, DWORD dwWidth, DWORD dwHeight, CRect* rpImage)
{
CRect rBtn;
rpImage->CopyRect(rpItem);
switch (m_byAlign)
{
case ST_ALIGN_HORIZ:
if (bHasTitle == FALSE)
{
// Center image horizontally
rpImage->left += ((rpImage->Width() - dwWidth)/2);
}
else
{
// Image must be placed just inside the focus rect
rpImage->left += 3;
rpTitle->left += dwWidth + 3;
}
// Center image vertically
rpImage->top += ((rpImage->Height() - dwHeight)/2);
break;
case ST_ALIGN_HORIZ_RIGHT:
GetClientRect(&rBtn);
if (bHasTitle == FALSE)
{
// Center image horizontally
rpImage->left += ((rpImage->Width() - dwWidth)/2);
}
else
{
// Image must be placed just inside the focus rect
rpTitle->right = rpTitle->Width() - dwWidth - 3;
rpTitle->left = 3;
rpImage->left = rBtn.right - dwWidth - 3;
// Center image vertically
rpImage->top += ((rpImage->Height() - dwHeight)/2);
}
break;
case ST_ALIGN_VERT:
// Center image horizontally
rpImage->left += ((rpImage->Width() - dwWidth)/2);
if (bHasTitle == FALSE)
{
// Center image vertically
rpImage->top += ((rpImage->Height() - dwHeight)/2);
}
else
{
rpImage->top = 3;
rpTitle->top += dwHeight;
}
break;
}
// If button is pressed then press image also
if (bIsPressed && m_bIsCheckBox == FALSE)
rpImage->OffsetRect(1, 1);
} // End of PrepareImageRect
void CNButton::DrawTheIcon(CDC* pDC, BOOL bHasTitle, RECT* rpItem, CRect* rpTitle, BOOL bIsPressed, BOOL bIsDisabled)
{
BYTE byIndex = 0;
// Select the icon to use
if ((m_bIsCheckBox && bIsPressed) || (!m_bIsCheckBox && (bIsPressed || m_bMouseOnButton)))
byIndex = 0;
else
byIndex = (m_csIcons[1].hIcon == NULL ? 0 : 1);
CRect rImage;
PrepareImageRect(bHasTitle, rpItem, rpTitle, bIsPressed, m_csIcons[byIndex].dwWidth, m_csIcons[byIndex].dwHeight, &rImage);
// Ole'!
pDC->DrawState( rImage.TopLeft(),
rImage.Size(),
m_csIcons[byIndex].hIcon,
(bIsDisabled ? DSS_DISABLED : DSS_NORMAL),
(CBrush*)NULL);
} // End of DrawTheIcon
void CNButton::DrawTheBitmap(CDC* pDC, BOOL bHasTitle, RECT* rItem, CRect *rCaption, BOOL bIsPressed, BOOL bIsDisabled)
{
HDC hdcBmpMem = NULL;
HBITMAP hbmOldBmp = NULL;
HDC hdcMem = NULL;
HBITMAP hbmT = NULL;
BYTE byIndex = 0;
// Select the bitmap to use
if ((m_bIsCheckBox && bIsPressed) || (!m_bIsCheckBox && (bIsPressed || m_bMouseOnButton)))
byIndex = 0;
else
byIndex = (m_csBitmaps[1].hBitmap == NULL ? 0 : 1);
CRect rImage;
PrepareImageRect(bHasTitle, rItem, rCaption, bIsPressed, m_csBitmaps[byIndex].dwWidth, m_csBitmaps[byIndex].dwHeight, &rImage);
hdcBmpMem = ::CreateCompatibleDC(pDC->m_hDC);
hbmOldBmp = (HBITMAP)::SelectObject(hdcBmpMem, m_csBitmaps[byIndex].hBitmap);
hdcMem = ::CreateCompatibleDC(NULL);
hbmT = (HBITMAP)::SelectObject(hdcMem, m_csBitmaps[byIndex].hMask);
::BitBlt(pDC->m_hDC, rImage.left, rImage.top, m_csBitmaps[byIndex].dwWidth, m_csBitmaps[byIndex].dwHeight, hdcMem, 0, 0, SRCAND);
::BitBlt(pDC->m_hDC, rImage.left, rImage.top, m_csBitmaps[byIndex].dwWidth, m_csBitmaps[byIndex].dwHeight, hdcBmpMem, 0, 0, SRCPAINT);
::SelectObject(hdcMem, hbmT);
::DeleteDC(hdcMem);
::SelectObject(hdcBmpMem, hbmOldBmp);
::DeleteDC(hdcBmpMem);
} // End of DrawTheBitmap
// This function assigns icons to the button.
// Any previous icon or bitmap will be removed.
//
// Parameters:
// [IN] nIconIn
// ID number of the icon resource to show when the mouse is over the button.
// Pass NULL to remove any icon from the button.
// [IN] nIconOut
// ID number of the icon resource to show when the mouse is outside the button.
// Can be NULL.
//
// Return value:
// BTNST_OK
// Function executed successfully.
// BTNST_INVALIDRESOURCE
// Failed loading the specified resource.
//
DWORD CNButton::SetIcon(int nIconIn, int nIconOut)
{
HICON hIconIn = NULL;
HICON hIconOut = NULL;
HINSTANCE hInstResource = NULL;
// Find correct resource handle
hInstResource = AfxFindResourceHandle(MAKEINTRESOURCE(nIconIn), RT_GROUP_ICON);
// Set icon when the mouse is IN the button
hIconIn = (HICON)::LoadImage(hInstResource, MAKEINTRESOURCE(nIconIn), IMAGE_ICON, 0, 0, 0);
// Set icon when the mouse is OUT the button
if (nIconOut)
hIconOut = (HICON)::LoadImage(hInstResource, MAKEINTRESOURCE(nIconOut), IMAGE_ICON, 0, 0, 0);
return SetIcon(hIconIn, hIconOut);
} // End of SetIcon
// This function assigns icons to the button.
// Any previous icon or bitmap will be removed.
//
// Parameters:
// [IN] hIconIn
// Handle fo the icon to show when the mouse is over the button.
// Pass NULL to remove any icon from the button.
// [IN] hIconOut
// Handle to the icon to show when the mouse is outside the button.
// Can be NULL.
//
// Return value:
// BTNST_OK
// Function executed successfully.
// BTNST_INVALIDRESOURCE
// Failed loading the specified resource.
//
DWORD CNButton::SetIcon(HICON hIconIn, HICON hIconOut)
{
BOOL bRetValue;
ICONINFO ii;
// Free any loaded resource
FreeResources();
if (hIconIn)
{
// Icon when mouse over button?
m_csIcons[0].hIcon = hIconIn;
// Get icon dimension
::ZeroMemory(&ii, sizeof(ICONINFO));
bRetValue = ::GetIconInfo(hIconIn, &ii);
if (bRetValue == FALSE)
{
FreeResources();
return BTNST_INVALIDRESOURCE;
} // if
m_csIcons[0].dwWidth = (DWORD)(ii.xHotspot * 2);
m_csIcons[0].dwHeight = (DWORD)(ii.yHotspot * 2);
::DeleteObject(ii.hbmMask);
::DeleteObject(ii.hbmColor);
// Icon when mouse outside button?
if (hIconOut)
{
m_csIcons[1].hIcon = hIconOut;
// Get icon dimension
::ZeroMemory(&ii, sizeof(ICONINFO));
bRetValue = ::GetIconInfo(hIconOut, &ii);
if (bRetValue == FALSE)
{
FreeResources();
return BTNST_INVALIDRESOURCE;
} // if
m_csIcons[1].dwWidth = (DWORD)(ii.xHotspot * 2);
m_csIcons[1].dwHeight = (DWORD)(ii.yHotspot * 2);
::DeleteObject(ii.hbmMask);
::DeleteObject(ii.hbmColor);
} // if
} // if
Invalidate();
return BTNST_OK;
} // End of SetIcon
// This function assigns bitmaps to the button.
// Any previous icon or bitmap will be removed.
//
// Parameters:
// [IN] nBitmapIn
// ID number of the bitmap resource to show when the mouse is over the button.
// Pass NULL to remove any bitmap from the button.
// [IN] crTransColorIn
// Color (inside nBitmapIn) to be used as transparent color.
// [IN] nBitmapOut
// ID number of the bitmap resource to show when the mouse is outside the button.
// Can be NULL.
// [IN] crTransColorOut
// Color (inside nBitmapOut) to be used as transparent color.
//
// Return value:
// BTNST_OK
// Function executed successfully.
// BTNST_INVALIDRESOURCE
// Failed loading the specified resource.
// BTNST_FAILEDMASK
// Failed creating mask bitmap.
//
DWORD CNButton::SetBitmaps(int nBitmapIn, COLORREF crTransColorIn, int nBitmapOut, COLORREF crTransColorOut)
{
HBITMAP hBitmapIn = NULL;
HBITMAP hBitmapOut = NULL;
HINSTANCE hInstResource = NULL;
// Find correct resource handle
hInstResource = AfxFindResourceHandle(MAKEINTRESOURCE(nBitmapIn), RT_BITMAP);
// Load bitmap In
hBitmapIn = (HBITMAP)::LoadImage(hInstResource, MAKEINTRESOURCE(nBitmapIn), IMAGE_BITMAP, 0, 0, 0);
// Load bitmap Out
if (nBitmapOut)
hBitmapOut = (HBITMAP)::LoadImage(hInstResource, MAKEINTRESOURCE(nBitmapOut), IMAGE_BITMAP, 0, 0, 0);
return SetBitmaps(hBitmapIn, crTransColorIn, hBitmapOut, crTransColorOut);
} // End of SetBitmaps
// This function assigns bitmaps to the button.
// Any previous icon or bitmap will be removed.
//
// Parameters:
// [IN] hBitmapIn
// Handle fo the bitmap to show when the mouse is over the button.
// Pass NULL to remove any bitmap from the button.
// [IN] crTransColorIn
// Color (inside hBitmapIn) to be used as transparent color.
// [IN] hBitmapOut
// Handle to the bitmap to show when the mouse is outside the button.
// Can be NULL.
// [IN] crTransColorOut
// Color (inside hBitmapOut) to be used as transparent color.
//
// Return value:
// BTNST_OK
// Function executed successfully.
// BTNST_INVALIDRESOURCE
// Failed loading the specified resource.
// BTNST_FAILEDMASK
// Failed creating mask bitmap.
//
DWORD CNButton::SetBitmaps(HBITMAP hBitmapIn, COLORREF crTransColorIn, HBITMAP hBitmapOut, COLORREF crTransColorOut)
{
int nRetValue;
BITMAP csBitmapSize;
// Free any loaded resource
FreeResources();
if (hBitmapIn)
{
m_csBitmaps[0].hBitmap = hBitmapIn;
m_csBitmaps[0].crTransparent = crTransColorIn;
// Get bitmap size
nRetValue = ::GetObject(hBitmapIn, sizeof(csBitmapSize), &csBitmapSize);
if (nRetValue == 0)
{
FreeResources();
return BTNST_INVALIDRESOURCE;
} // if
m_csBitmaps[0].dwWidth = (DWORD)csBitmapSize.bmWidth;
m_csBitmaps[0].dwHeight = (DWORD)csBitmapSize.bmHeight;
// Create mask for bitmap In
m_csBitmaps[0].hMask = CreateBitmapMask(hBitmapIn, m_csBitmaps[0].dwWidth, m_csBitmaps[0].dwHeight, crTransColorIn);
if (m_csBitmaps[0].hMask == NULL)
{
FreeResources();
return BTNST_FAILEDMASK;
} // if
if (hBitmapOut)
{
m_csBitmaps[1].hBitmap = hBitmapOut;
m_csBitmaps[1].crTransparent = crTransColorOut;
// Get bitmap size
nRetValue = ::GetObject(hBitmapOut, sizeof(csBitmapSize), &csBitmapSize);
if (nRetValue == 0)
{
FreeResources();
return BTNST_INVALIDRESOURCE;
} // if
m_csBitmaps[1].dwWidth = (DWORD)csBitmapSize.bmWidth;
m_csBitmaps[1].dwHeight = (DWORD)csBitmapSize.bmHeight;
// Create mask for bitmap Out
m_csBitmaps[1].hMask = CreateBitmapMask(hBitmapOut, m_csBitmaps[1].dwWidth, m_csBitmaps[1].dwHeight, crTransColorOut);
if (m_csBitmaps[1].hMask == NULL)
{
FreeResources();
return BTNST_FAILEDMASK;
} // if
} // if
} // if
Invalidate();
return BTNST_OK;
} // End of SetBitmaps
// This functions sets the button to have a standard or flat style.
//
// Parameters:
// [IN] bFlat
// If TRUE the button will have a flat style, else
// will have a standard style.
// By default, CNButton buttons are flat.
// [IN] bRepaint
// If TRUE the control will be repainted.
//
// Return value:
// BTNST_OK
// Function executed successfully.
//
DWORD CNButton::SetFlat(BOOL bFlat, BOOL bRepaint)
{
m_bIsFlat = bFlat;
if (bRepaint) Invalidate();
return BTNST_OK;
} // End of SetFlat
// This function sets the alignment type between icon/bitmap and text.
//
// Parameters:
// [IN] byAlign
// Alignment type. Can be one of the following values:
// ST_ALIGN_HORIZ Icon/bitmap on the left, text on the right
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