📄 objnpc.~pas
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procedure TMerchant.CheckItemPrice(nIndex:Integer); //0049F1BC
var
I: Integer;
ItemPrice:pTItemPrice;
n10:Integer;
StdItem:pTStdItem;
begin
for I := 0 to m_ItemPriceList.Count - 1 do begin
ItemPrice:=m_ItemPriceList.Items[i];
if ItemPrice.wIndex = nIndex then begin
n10:=ItemPrice.nPrice;
if ROUND(n10 * 1.1) > n10 then begin
n10:=ROUND(n10 * 1.1);
end else Inc(n10);
exit;
end;
end;
StdItem:=UserEngine.GetStdItem(nIndex);
if StdItem <> nil then begin
AddItemPrice(nIndex,ROUND(StdItem.Price * 1.1));
end;
end;
function TMerchant.GetRefillList(nIndex:Integer):TList; //0049F118
var
I: Integer;
List:TList;
UserItem:pTUserItem;
begin
Result:=nil;
if nIndex <= 0 then exit;
for I := 0 to m_GoodsList.Count - 1 do begin
List:=TList(m_GoodsList.Items[i]);
if List.Count > 0 then begin
UserItem:=List.Items[0];
if UserItem=nil then begin //==2006,8,3 B7抱错
List.Delete(0); //
continue; //
end; //
if pTUserItem(List.Items[0]).wIndex = nIndex then begin
Result:=List;
Break;
end;
end;
end;
end;
procedure TMerchant.RefillGoods;//0049F950
procedure RefillItems(var List:TList;sItemName:String;nInt:Integer); //0049F824
var
I: Integer;
UserItem:pTUserItem;
begin
if List = nil then begin
List:=TList.Create;
m_GoodsList.Add(List);
end;
for I := 0 to nInt - 1 do begin
New(UserItem);
if UserEngine.CopyToUserItemFromName(sItemName,UserItem) then begin
List.Insert(0,UserItem);
end else Dispose(UserItem);
end;
end;
procedure DelReFillItem(var List:TList;nInt:Integer); //0049F8F8
var
I: Integer;
begin
for I := List.Count - 1 downto 0 do begin
if nInt <= 0 then break;
Dispose(pTUserItem(List.Items[i]));
List.Delete(i);
Dec(nInt);
end;
end;
var
I,II: Integer;
Goods:pTGoods;
nIndex,nRefillCount:Integer;
RefillList,RefillList20:TList;
bo21:Boolean;
ResourceString
sExceptionMsg = '[Exception] TMerchant::RefillGoods %s/%d:%d [%s] Code:%d';
begin //0049F950
try
for I := 0 to m_RefillGoodsList.Count - 1 do begin
Goods:=m_RefillGoodsList.Items[i];
if (GetTickCount - Goods.dwRefillTick) > Goods.dwRefillTime * 60 * 1000 then begin
Goods.dwRefillTick:=GetTickCount();
nIndex:=UserEngine.GetStdItemIdx(Goods.sItemName);
if nIndex >= 0 then begin
RefillList:=GetRefillList(nIndex);
nRefillCount:=0;
if RefillList <> nil then nRefillCount:=RefillList.Count;
if Goods.nCount > nRefillCount then begin
CheckItemPrice(nIndex);
RefillItems(RefillList,Goods.sItemName,Goods.nCount - nRefillCount);
FrmDB.SaveGoodRecord(Self,m_sScript + '-' + m_sMapName);
FrmDB.SaveGoodPriceRecord(Self,m_sScript + '-' + m_sMapName);
end;
if Goods.nCount < nRefillCount then begin
DelReFillItem(RefillList,nRefillCount - Goods.nCount);
FrmDB.SaveGoodRecord(Self,m_sScript + '-' + m_sMapName);
FrmDB.SaveGoodPriceRecord(Self,m_sScript + '-' + m_sMapName);
end;
end; //0049FB83
end;
end;
for I := 0 to m_GoodsList.Count - 1 do begin
RefillList20:=TList(m_GoodsList.Items[I]);
if RefillList20.Count > 1000 then begin
bo21:=False;
for II := 0 to m_RefillGoodsList.Count - 1 do begin
Goods:=m_RefillGoodsList.Items[II];
nIndex:=UserEngine.GetStdItemIdx(Goods.sItemName);
if pTItemPrice(RefillList20.Items[0]).wIndex = nIndex then begin
bo21:=True;
break;
end;
end;
if not bo21 then begin
DelReFillItem(RefillList20,RefillList20.Count - 1000);
end else begin
DelReFillItem(RefillList20,RefillList20.Count - 5000);
end;
end; //0049FC79
end;
except
on e: Exception do
MainOutMessage(format(sExceptionMsg,[m_sCharName,m_nCurrX,m_nCurrY,e.Message,nCheck]));
end;
end;
function TMerchant.CheckItemType(nStdMode:Integer):Boolean; //0049F374
var
I: Integer;
begin
Result:=False;
for I := 0 to m_ItemTypeList.Count - 1 do begin
if Integer(m_ItemTypeList.Items[i]) = nStdMode then begin
Result:=True;
break;
end;
end;
end;
function TMerchant.GetItemPrice(nIndex:Integer):Integer; //0049F374
var
I: Integer;
ItemPrice:pTItemPrice;
StdItem:pTStdItem;
begin
Result:= -1;
for I := 0 to m_ItemPriceList.Count - 1 do begin
ItemPrice:=m_ItemPriceList.Items[i];
if ItemPrice.wIndex = nIndex then begin
Result:=ItemPrice.nPrice;
break;
end;
end; // for
if Result < 0 then begin
StdItem:=UserEngine.GetStdItem(nIndex);
if StdItem <> nil then begin
if CheckItemType(StdItem.StdMode) then
Result:=StdItem.Price;
end;
end;
end;
procedure TMerchant.SaveUpgradingList(); //0049FF84
begin
try
//FrmDB.SaveUpgradeWeaponRecord(m_sCharName,m_UpgradeWeaponList);
FrmDB.SaveUpgradeWeaponRecord(m_sScript + '-' + m_sMapName,m_UpgradeWeaponList);
except
MainOutMessage('Failure in saving upgradinglist - ' + m_sCharName);
end;
end;
procedure TMerchant.UpgradeWapon(User:TPlayObject); //004A0920
procedure sub_4A0218(ItemList:TList;var btDc:Byte;var btSc:Byte;var btMc:Byte;var btDura:Byte);
var
I,II: Integer;
DuraList:TList;
UserItem:pTUserItem;
StdItem:pTStdItem;
StdItem80:TStdItem;
DelItemList:TStringList;
nDc,nSc,nMc,nDcMin,nDcMax,nScMin,nScMax,nMcMin,nMcMax,nDura,nItemCount:Integer;
begin
nDcMin:=0;
nDcMax:=0;
nScMin:=0;
nScMax:=0;
nMcMin:=0;
nMcMax:=0;
nDura:=0;
nItemCount:=0;
DelItemList:=nil;
DuraList:=TList.Create;
for I := ItemList.Count - 1 downto 0 do begin
UserItem:=ItemList.Items[I];
if UserEngine.GetStdItemName(UserItem.wIndex) = g_Config.sBlackStone then begin
DuraList.Add(Pointer(ROUND(UserItem.Dura / 1.0e3)));
if DelItemList = nil then DelItemList:=TStringList.Create;
DelItemList.AddObject(g_Config.sBlackStone,TObject(UserItem.MakeIndex));
DisPose(UserItem);
ItemList.Delete(I);
end else begin
if IsUseItem(UserItem.wIndex) then begin
StdItem:=UserEngine.GetStdItem(UserItem.wIndex);
if StdItem <> nil then begin
StdItem80:=StdItem^;
ItemUnit.GetItemAddValue(UserItem,StdItem80);
nDc:=0;
nSc:=0;
nMc:=0;
case StdItem80.StdMode of
19,20,21: begin //004A0421
nDc:=HiWord(StdItem80.DC) + LoWord(StdItem80.DC);
nSc:=HiWord(StdItem80.SC) + LoWord(StdItem80.SC);
nMc:=HiWord(StdItem80.MC) + LoWord(StdItem80.MC);
end;
22,23: begin //004A046E
nDc:=HiWord(StdItem80.DC) + LoWord(StdItem80.DC);
nSc:=HiWord(StdItem80.SC) + LoWord(StdItem80.SC);
nMc:=HiWord(StdItem80.MC) + LoWord(StdItem80.MC);
end;
24,26: begin
nDc:=HiWord(StdItem80.DC) + LoWord(StdItem80.DC) + 1;
nSc:=HiWord(StdItem80.SC) + LoWord(StdItem80.SC) + 1;
nMc:=HiWord(StdItem80.MC) + LoWord(StdItem80.MC) + 1;
end;
end;
if nDcMin < nDc then begin
nDcMax:=nDcMin;
nDcMin:=nDc;
end else begin
if nDcMax < nDc then nDcMax:=nDc;
end;
if nScMin < nSc then begin
nScMax:=nScMin;
nScMin:=nSc;
end else begin
if nScMax < nSc then nScMax:=nSc;
end;
if nMcMin < nMc then begin
nMcMax:=nMcMin;
nMcMin:=nMc;
end else begin
if nMcMax < nMc then nMcMax:=nMc;
end;
if DelItemList = nil then DelItemList:=TStringList.Create;
DelItemList.AddObject(StdItem.Name,TObject(UserItem.MakeIndex));
//004A06DB
if StdItem.NeedIdentify = 1 then
AddGameDataLog('26' + #9 +
User.m_sMapName + #9 +
IntToStr(User.m_nCurrX) + #9 +
IntToStr(User.m_nCurrY) + #9 +
User.m_sCharName + #9 +
//UserEngine.GetStdItemName(UserItem.wIndex) + #9 +
StdItem.Name + #9 +
IntToStr(UserItem.MakeIndex) + #9 +
'1' + #9 +
'0');
DisPose(UserItem);
ItemList.Delete(I);
end;
end;
end;
end; // for
for I := 0 to DuraList.Count - 1 do begin
for II := DuraList.Count -1 downto i + 1 do begin
if Integer(DuraList.Items[II]) > Integer(DuraList.Items[II- 1]) then
DuraList.Exchange(II,II-1);
end; // for
end; // for
for I := 0 to DuraList.Count - 1 do begin
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