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📄 aftengine.drc

📁 继续更新AFT源代码 现在解决了无法登陆游戏的问题 用0504的dbserver就可以登陆了 去掉了绿字广告 降低内存占用HOO 去掉了大量的验证问题
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#define SysConst_SSafecallException 65485
#define SysConst_SAssertError 65486
#define SysConst_SAbstractError 65487
#define SysConst_SException 65488
#define SysConst_SExceptTitle 65489
#define SysConst_SInvalidFormat 65490
#define SysConst_SArgumentMissing 65491
#define SysConst_SDispatchError 65492
#define SysConst_SReadAccess 65493
#define SysConst_SWriteAccess 65494
#define SysConst_SFormatTooLong 65495
#define SysConst_SVarArrayCreate 65496
#define SysConst_SVarArrayBounds 65497
#define SysConst_SVarArrayLocked 65498
#define SysConst_SInvalidVarCast 65499
#define SysConst_SInvalidVarOp 65500
#define SysConst_SInvalidVarNullOp 65501
#define SysConst_SInvalidVarOpWithHResultWithPrefix 65502
#define SysConst_SVarTypeOutOfRangeWithPrefix 65503
#define SysConst_SInvalidInput 65504
#define SysConst_SDivByZero 65505
#define SysConst_SRangeError 65506
#define SysConst_SIntOverflow 65507
#define SysConst_SInvalidOp 65508
#define SysConst_SZeroDivide 65509
#define SysConst_SOverflow 65510
#define SysConst_SUnderflow 65511
#define SysConst_SInvalidPointer 65512
#define SysConst_SInvalidCast 65513
#define SysConst_SAccessViolationArg3 65514
#define SysConst_SAccessViolationNoArg 65515
#define SysConst_SStackOverflow 65516
#define SysConst_SControlC 65517
#define SysConst_SPrivilege 65518
#define SysConst_SOperationAborted 65519
#define SysConst_SInvalidInteger 65520
#define SysConst_SInvalidFloat 65521
#define SysConst_SInvalidDate 65522
#define SysConst_SInvalidTime 65523
#define SysConst_SInvalidDateTime 65524
#define SysConst_SInvalidTimeStamp 65525
#define SysConst_STimeEncodeError 65526
#define SysConst_SDateEncodeError 65527
#define SysConst_SOutOfMemory 65528
#define SysConst_SInOutError 65529
#define SysConst_SFileNotFound 65530
#define SysConst_SInvalidFilename 65531
#define SysConst_STooManyOpenFiles 65532
#define SysConst_SAccessDenied 65533
#define SysConst_SEndOfFile 65534
#define SysConst_SDiskFull 65535
STRINGTABLE
BEGIN
	M2Share_U_RINGLNAME,	"左戒指"
	M2Share_U_RINGRNAME,	"右戒指"
	M2Share_U_BOOTSNAME,	"鞋子"
	M2Share_U_BELTNAME,	"腰带"
	M2Share_U_CHARMNAME,	"宝石"
	M2Share_U_BUJUKNAME,	"物品"
	M2Share_g_sGameCommandChangeJobMsg,	"%s 的职业更改成功。"
	M2Share_g_sGameCommandChangeJobHumanMsg,	"职业更改成功。"
	M2Share_g_sGameCommandTestGetBagItemsHelpMsg,	"(用于测试升级武器方面参数)"
	M2Share_g_sGameCommandShowUseItemInfoHelpMsg,	"人物名称"
	M2Share_g_sGameCommandBindUseItemHelpMsg,	"人物名称 物品类型 绑定方法"
	M2Share_g_sGameCommandBindUseItemNoItemMsg,	"%s的%s没有戴物品!!!"
	M2Share_g_sGameCommandBindUseItemAlreadBindMsg,	"%s的%s上的物品早已绑定过了!!!"
	M2Share_g_sGameCommandMobFireBurnHelpMsg,	"命令格式: %s %s %s %s %s %s %s"
	M2Share_g_sGameCommandMobFireBurnMapNotFountMsg,	"地图%s 不存在"
	M2Share_U_DRESSNAME,	"衣服"
	M2Share_U_WEAPONNAME,	"武器"
	M2Share_U_RIGHTHANDNAME,	"照明物"
	M2Share_U_NECKLACENAME,	"项链"
	M2Share_U_HELMETNAME,	"头盔"
	M2Share_U_ARMRINGLNAME,	"左手镯"
	M2Share_U_ARMRINGRNAME,	"右手镯"
	M2Share_g_sGameCommandHumanLocalMsg,	"%s来自:%s"
	M2Share_g_sGameCommandPrvMsgHelpMsg,	"人物名称"
	M2Share_g_sGameCommandPrvMsgUnLimitMsg,	"%s 已从禁止私聊列表中删除..."
	M2Share_g_sGameCommandPrvMsgLimitMsg,	"%s 已被加入禁止私聊列表..."
	M2Share_g_sGamecommandMakeHelpMsg,	" 物品名称  数量"
	M2Share_g_sGamecommandMakeItemNameOrPerMissionNot,	"输入的物品名称不正确,或权限不够!!!"
	M2Share_g_sGamecommandMakeInCastleWarRange,	"攻城区域,禁止使用此功能!!!"
	M2Share_g_sGamecommandMakeInSafeZoneRange,	"非安全区,禁止使用此功能!!!"
	M2Share_g_sGamecommandMakeItemNameNotFound,	"%s 物品名称不正确!!!"
	M2Share_g_sGamecommandSuperMakeHelpMsg,	"身上没指定物品!!!"
	M2Share_g_sGameCommandViewWhisperHelpMsg,	" 人物名称"
	M2Share_g_sGameCommandViewWhisperMsg1,	"已停止侦听%s的私聊信息..."
	M2Share_g_sGameCommandViewWhisperMsg2,	"正在侦听%s的私聊信息..."
	M2Share_g_sGameCommandReAliveHelpMsg,	" 人物名称"
	M2Share_g_sGameCommandReAliveMsg,	"%s 已获重生."
	M2Share_g_sGameCommandChangeJobHelpMsg,	" 人物名称 职业类型(Warr Wizard Taos)"
	M2Share_g_sGameCommandLotteryTicketMsg,	"已中彩票数:%d 未中彩票数:%d 一等奖:%d 二等奖:%d 三等奖:%d 四等奖:%d 五等奖:%d 六等奖:%d "
	M2Share_g_sGameCommandReloadGuildHelpMsg,	"行会名称"
	M2Share_g_sGameCommandReloadGuildOnMasterserver,	"此命令只能在主游戏服务器上执行!!!"
	M2Share_g_sGameCommandReloadGuildNotFoundGuildMsg,	"未找到行会%s!!!"
	M2Share_g_sGameCommandReloadGuildSuccessMsg,	"行会%s重加载成功..."
	M2Share_g_sGameCommandReloadLineNoticeSuccessMsg,	"重新加载公告设置信息完成。"
	M2Share_g_sGameCommandReloadLineNoticeFailMsg,	"重新加载公告设置信息失败!!!"
	M2Share_g_sGameCommandFreePKHelpMsg,	"人物名称"
	M2Share_g_sGameCommandFreePKHumanMsg,	"你的PK值已经被清除..."
	M2Share_g_sGameCommandFreePKMsg,	"%s的PK值已经被清除..."
	M2Share_g_sGameCommandPKPointHelpMsg,	"人物名称"
	M2Share_g_sGameCommandPKPointMsg,	"%s的PK点数为:%d"
	M2Share_g_sGameCommandIncPkPointHelpMsg,	"人物名称 PK点数"
	M2Share_g_sGameCommandIncPkPointAddPointMsg,	"%s的PK值已增加%d点..."
	M2Share_g_sGameCommandIncPkPointDecPointMsg,	"%s的PK值已减少%d点..."
	M2Share_g_sGameCommandHumanLocalHelpMsg,	"人物名称"
	M2Share_g_sGameCommandRecallHelpMsg,	"人物名称"
	M2Share_g_sGameCommandReGotoHelpMsg,	"人物名称"
	M2Share_g_sGameCommandShowHumanFlagHelpMsg,	"人物名称 标识号"
	M2Share_g_sGameCommandShowHumanFlagONMsg,	"%s: [%d] = ON"
	M2Share_g_sGameCommandShowHumanFlagOFFMsg,	"%s: [%d] = OFF"
	M2Share_g_sGameCommandShowHumanUnitHelpMsg,	"人物名称 单元号"
	M2Share_g_sGameCommandShowHumanUnitONMsg,	"%s: [%d] = ON"
	M2Share_g_sGameCommandShowHumanUnitOFFMsg,	"%s: [%d] = OFF"
	M2Share_g_sGameCommandMobHelpMsg,	"怪物名称 数量 等级"
	M2Share_g_sGameCommandMobMsg,	"怪物名称不正确或其它未问题!!!"
	M2Share_g_sGameCommandMobNpcHelpMsg,	"NPC名称 脚本文件名 外形(数字) 属沙城(0,1)"
	M2Share_g_sGameCommandNpcScriptHelpMsg,	"????"
	M2Share_g_sGameCommandDelNpcMsg,	"命令使用方法不正确,必须与NPC面对面,才能使用此命令!!!"
	M2Share_g_sGameCommandRecallMobHelpMsg,	"怪物名称 数量 等级"
	M2Share_g_sGameCommandLuckPointHelpMsg,	"人物名称 控制符 幸运点数"
	M2Share_g_sGameCommandLuckPointMsg,	"%s 的幸运点数为:%d/%g 幸运值为:%d"
	M2Share_g_sGameCommandCreditPointHelpMsg,	"人物名称 控制符(+,-,=) 声望点数(0-255)"
	M2Share_g_sGameCommandCreditPointHumanMsg,	"你的声望点已增加%d点,当前总声望点数为%d点。"
	M2Share_g_sGameCommandCreditPointGMMsg,	"%s的声望点已增加%d点,当前总声望点数为%d点。"
	M2Share_g_sGameCommandGameGoldHelpMsg,	" 人物名称 控制符(+,-,=) 游戏币(1-200000000)"
	M2Share_g_sGameCommandGameGoldHumanMsg,	"你的%s已增加%d,当前拥有%d%s。"
	M2Share_g_sGameCommandGameGoldGMMsg,	"%s的%s已增加%d,当前拥有%d%s。"
	M2Share_g_sGameCommandMapInfoMsg,	"地图名称: %s(%s)"
	M2Share_g_sGameCommandMapInfoSizeMsg,	"地图大小: X(%d) Y(%d)"
	M2Share_g_sGameCommandShutupReleaseHelpMsg,	"人物名称"
	M2Share_g_sGameCommandShutupReleaseCanSendMsg,	"你已经恢复聊天功能!!!"
	M2Share_g_sGameCommandShutupReleaseHumanCanSendMsg,	"%s 已经恢复聊天。"
	M2Share_g_sGameCommandShutupListIsNullMsg,	"禁言列表为空!!!"
	M2Share_g_sGameCommandLevelConsoleMsg,	"[等级调整] %s (%d -> %d)"
	M2Share_g_sGameCommandSbkGoldHelpMsg,	"城堡名称 控制符(=、-、+) 金币数(1-100000000)"
	M2Share_g_sGameCommandSbkGoldCastleNotFoundMsg,	"城堡%s未找到!!!"
	M2Share_g_sGameCommandSbkGoldShowMsg,	"%s的金币数为: %d 今天收入: %d"
	M2Share_g_sGameCommandInfoHelpMsg,	"人物名称"
	M2Share_g_sNowNotOnLineOrOnOtherServer,	"%s 现在不在线,或在其它服务器上!!!"
	M2Share_g_sGameCommandMobCountHelpMsg,	"地图号"
	M2Share_g_sGameCommandMobCountMapNotFound,	"指定的地图不存在!!!"
	M2Share_g_sGameCommandMobCountMonsterCount,	"怪物数量:%d"
	M2Share_g_sGameCommandHumanCountHelpMsg,	"地图号"
	M2Share_g_sGameCommandKickHumanHelpMsg,	"人物名称"
	M2Share_g_sGameCommandTingHelpMsg,	"人物名称"
	M2Share_g_sGameCommandSuperTingHelpMsg,	"人物名称 范围(0-10)"
	M2Share_g_sGameCommandMapMoveHelpMsg,	"源地图  目标地图"
	M2Share_g_sGameCommandMapMoveMapNotFound,	"地图%s不存在!!!"
	M2Share_g_sGameCommandShutupHelpMsg,	"人物名称  时间长度(分钟)"
	M2Share_g_sGameCommandShutupHumanMsg,	"%s 已被禁言%d分钟"
	M2Share_g_sGameCommandGamePointHelpMsg,	"人物名称 控制符(+,-,=) 游戏点数(1-100000000)"
	M2Share_g_sGameCommandGamePointHumanMsg,	"你的游戏点已增加%d点,当前总点数为%d点。"
	M2Share_g_sGameCommandGamePointGMMsg,	"%s的游戏点已增加%d点,当前总点数为%d点。"
	RunSock_sExceptionMsg,	"[Exception] TRunSocket::KickUser"
	RunSock_sKickUserMsg,	"当前登录帐号正在其它位置登录,本机已被强行离线!!!"
	M2Share_g_sTitleName,	"a`:fPi@b_a@ga."
	M2Share_g_aftEncodeSriptcode,	"#;;;#"
	M2Share_g_sGameLogMsg1,	"%d\t%s\t%d\t%d\t%s\t%s\t%d\t%s\t%s"
	M2Share_g_sHumanDieEvent,	"人物死亡事件"
	M2Share_g_sHitOverSpeed,	"[攻击超速] %s 间隔:%d 数量:%d"
	M2Share_g_sRunOverSpeed,	"[跑步超速] %s 间隔:%d 数量:%d"
	M2Share_g_sWalkOverSpeed,	"[行走超速] %s 间隔:%d 数量:%d"
	M2Share_g_sSpellOverSpeed,	"[魔法超速] %s 间隔:%d 数量:%d"
	M2Share_g_sBunOverSpeed,	"[游戏超速] %s 间隔:%d 数量:%d"
	M2Share_g_sGameCommandPermissionTooLow,	"权限不够!!!"
	M2Share_g_sGameCommandParamUnKnow,	"命令格式: @%s %s"
	M2Share_g_sGameCommandMoveHelpMsg,	"地图号"
	M2Share_g_sGameCommandPositionMoveHelpMsg,	"地图号 座标X 座标Y"
	M2Share_g_sGameCommandPositionMoveCanotMoveToMap,	"无法移动到地图: %s X:%s Y:%s"
	RunSock_sExceptionMsg2,	"[Exception] TRunSocket::ExecGateBuffers -> @pwork,ExecGateMsg "
	RunSock_sExceptionMsg3,	"[Exception] TRunSocket::ExecGateBuffers -> FreeMem"
	RunSock_sExceptionMsg1,	"[Exception] TRunSocket::SocketRead"
	RunSock_sExceptionMsg,	"[Exception] TRunSocket::Run "
	RunSock_sInfoMsg,	"%s/%s/%s/%d/%d/%d/%d-%d"
	RunSock_sExceptionMsg,	"[Exception] TRunSocket::DoClientCertification -> GetCertification"
	RunSock_sExceptionMsg,	"[Exception] TRunSocket::DoClientCertification CheckCode: "
	RunSock_sDisable,	"*disable*"
	RunSock_sExceptionMsg1,	"[Exception] TRunSocket::SendGateBuffers -> ProcessBuff"
	RunSock_sExceptionMsg2,	"[Exception] TRunSocket::SendGateBuffers -> SendBuff"
	RunSock_sExceptionMsg0,	"[Exception] TRunSocket::CloseUser 0"
	RunSock_sExceptionMsg1,	"[Exception] TRunSocket::CloseUser 1"
	RunSock_sExceptionMsg2,	"[Exception] TRunSocket::CloseUser 2"
	RunSock_sExceptionMsg3,	"[Exception] TRunSocket::CloseUser 3"
	RunSock_sExceptionMsg4,	"[Exception] TRunSocket::CloseUser 4"
	RunSock_sExceptionMsg,	"[Exception] TRunSocket::ExecGateMsg %d"
	ObjBase_sExceptionMsg,	"[Exception] TBaseObject::DropUseItems"
	ObjBase_sExceptionMsg1,	"[Exception] TBaseObject::Die 1"
	ObjBase_sExceptionMsg2,	"[Exception] TBaseObject::Die 2"
	ObjBase_sExceptionMsg3,	"[Exception] TBaseObject::Die 3"
	ObjBase_sExitGropMsg,	"%s 已经退出了本组...."
	ObjBase_sCanceGrop,	"你的小组被解散了..."
	ObjBase_sExceptionMsg,	"[Exception] TBaseObject::_Attack Name:= %s Code:=%d"
	ObjBase_sExceptionMsg1,	"[Exception] TPlayObject::SearchViewRange Code:%d"
	ObjBase_sExceptionMsg2,	"[Exception] TPlayObject::SearchViewRange 1-%d %s %s %d %d %d"
	ObjBase_sExceptionMsg,	"[Exception] TPlayObject::GetShowName"
	ObjBase_sExceptionMsg,	"[Exception] TPlayObject::MakeGhost Code=%d"
	ObjBase_sExceptionMsg,	"[Exception] TPlayObject::ScatterBagItems"
	RunSock_sGateOpen,	"游戏网关[%d](%s:%d)已打开..."
	RunSock_sKickGate,	"服务器未就绪: %s"
	RunSock_sGateClose,	"游戏网关[%d](%s:%d)已关闭..."
	RunSock_sExceptionMsg1,	"[Exception] TRunSocket::ExecGateBuffers -> pBuffer"
	ObjBase_sCheckIPaddrFail,	"登录IP地址不匹配!!!"
	ObjBase_sExceptionMsg,	"[Exception] TPlayObject::ClientGuildAlly"
	ObjBase_sExceptionMsg,	"[Exception] TBaseObject::AttackDir Code: %d"
	ObjBase_sExceptionMsg,	"[Exception] TBaseObject::GetMapBaseObjects"
	ObjBase_sExceptionMsg,	"[Exception] TBaseObject::SendRefMsg Name = %s"
	ObjBase_sExceptionMsg1,	"[Exception] TBaseObject::SearchViewRange Code:%d"
	ObjBase_sExceptionMsg2,	"[Exception] TBaseObject::SearchViewRange 1-%d %s %s %d %d %d"
	ObjBase_sExceptionMsg,	"[Exception] TBaseObject::Walk  CheckCode:%d %s %s %d:%d"
	ObjBase_sExceptionMsg1,	"[Exception] TBaseObject::EnterAnotherMap -> MsgTargetList Clear"
	ObjBase_sExceptionMsg2,	"[Exception] TBaseObject::EnterAnotherMap -> VisbleItems Dispose"
	ObjBase_sExceptionMsg3,	"[Exception] TBaseObject::EnterAnotherMap -> VisbleItems Clear"
	ObjBase_sExceptionMsg4,	"[Exception] TBaseObject::EnterAnotherMap -> VisbleEvents Clear"
	ObjBase_sExceptionMsg5,	"[Exception] TBaseObject::EnterAnotherMap -> VisbleActors Dispose"
	ObjBase_sExceptionMsg6,	"[Exception] TBaseObject::EnterAnotherMap -> VisbleActors Clear"
	ObjBase_sExceptionMsg7,	"[Exception] TBaseObject::EnterAnotherMap"
	ObjBase_sExceptionMsg,	"[Exception] TBaseObject::ScatterBagItems"
	ObjBase_sDisConnectMsg,	"游戏被强行中断!!!"
	ObjBase_sExceptionMsg1,	"[Exception] TPlayObject::Run -> Operate 1 Code=%d"
	ObjBase_sExceptionMsg2,	"[Exception] TPlayObject::Run -> Operate 2 # %s Ident:%d Sender:%d wP:%d nP1:%d nP2:%d np3:%d Msg:%s"
	ObjBase_sExceptionMsg3,	"[Exception] TPlayObject::Run -> GetHighHuman"
	ObjBase_sExceptionMsg4,	"[Exception] TPlayObject::Run -> ClearObj"
	ObjBase_sExceptionMsg,	"[Exception] TPlayObject::ProcessUserLineMsg Msg = %s"
	ObjBase_sExceptionMsg,	"[Exception] TPlayObject.ProcessSayMsg Msg = %s"
	ObjBase_sExceptionMsg,	"[Exception] TPlayObject::ClientHitXY"
	ObjBase_sExceptionMsg,	"[Exception] TBaseObject::RunTo"
	ObjBase_sExceptionMsg,	"[Exception] TPlayObject::HorseRunTo"
	ObjBase_sOutFormatMsg,	"[权限调整] %s (%s %d -> %d)"
	ObjBase_sDelOK,	"删除NPC成功..."
	ObjBase_sExceptionMsg,	"[Exception] TPlayObject::DropUseItems"
	ObjBase_sExceptionMsg,	"[Exception] TPlayObject::GainExp"
	ObjBase_sExceptionMsg,	"[Exception] TBaseObject::UseLamp"
	ObjBase_sExceptionMsg,	"[Exception] TPlayObject::UserLogon"
	Envir_sExceptionMsg,	"[Exception] TEnvirnoment::AddToMapMineEvent "
	Envir_sExceptionMsg,	"[Exception] TEnvirnoment::VerifyMapTime"
	Envir_sExceptionMsg,	"[Exception] TEnvirnoment::ArroundDoorOpened "
	ObjBase_sExceptionMsg,	"[Exception] TBaseObject::Destroy Code: %s %d"
	ObjBase_sExceptionMsg,	"[Exception] TPlayObject::RunNotice"
	ObjBase_sExceptionMsg,	"[Exception] TBaseObject::WalkTo"
	ObjBase_sExceptionMsg,	"[Exception] TPlayObject::SendSocket.."
	ObjBase_sExceptionMsg0,	"[Exception] TBaseObject::Run 0"
	ObjBase_sExceptionMsg1,	"[Exception] TBaseObject::Run 1"
	ObjBase_sExceptionMsg2,	"[Exception] TBaseObject::Run 2"
	ObjBase_sExceptionMsg3,	"[Exception] TBaseObject::Run 3"
	ObjBase_sExceptionMsg4,	"[Exception] TBaseObject::Run 4 Code:%d"
	ObjBase_sExceptionMsg5,	"[Exception] TBaseObject::Run 5"
	ObjBase_sExceptionMsg6,	"[Exception] TBaseObject::Run 6"
	ObjBase_sExceptionMsg,	"[Exception] TBaseObject::Operate "
	ObjBase_sPayMentExpire,	"您的帐户充值时间已到期!!!"
	ObjNpc_sExceptionMsg,	"[Exception] TMerchant::ClearData"
	ObjNpc_sOutMessage,	"[脚本错误] %s 脚本命令:%s NPC名称:%s 地图:%s(%d:%d) 参数1:%s 参数2:%s 参数3:%s 参数4:%s 参数5:%s 参数6:%s"
	ObjNpc_sVarFound,	"变量%s已存在,变量类型:%s"
	ObjNpc_sVarTypeError,	"变量类型错误,错误类型:%s 当前支持类型(HUMAN、GUILD、GLOBAL)"

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