📄 aftengine.drc
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#define SysConst_SSafecallException 65485
#define SysConst_SAssertError 65486
#define SysConst_SAbstractError 65487
#define SysConst_SException 65488
#define SysConst_SExceptTitle 65489
#define SysConst_SInvalidFormat 65490
#define SysConst_SArgumentMissing 65491
#define SysConst_SDispatchError 65492
#define SysConst_SReadAccess 65493
#define SysConst_SWriteAccess 65494
#define SysConst_SFormatTooLong 65495
#define SysConst_SVarArrayCreate 65496
#define SysConst_SVarArrayBounds 65497
#define SysConst_SVarArrayLocked 65498
#define SysConst_SInvalidVarCast 65499
#define SysConst_SInvalidVarOp 65500
#define SysConst_SInvalidVarNullOp 65501
#define SysConst_SInvalidVarOpWithHResultWithPrefix 65502
#define SysConst_SVarTypeOutOfRangeWithPrefix 65503
#define SysConst_SInvalidInput 65504
#define SysConst_SDivByZero 65505
#define SysConst_SRangeError 65506
#define SysConst_SIntOverflow 65507
#define SysConst_SInvalidOp 65508
#define SysConst_SZeroDivide 65509
#define SysConst_SOverflow 65510
#define SysConst_SUnderflow 65511
#define SysConst_SInvalidPointer 65512
#define SysConst_SInvalidCast 65513
#define SysConst_SAccessViolationArg3 65514
#define SysConst_SAccessViolationNoArg 65515
#define SysConst_SStackOverflow 65516
#define SysConst_SControlC 65517
#define SysConst_SPrivilege 65518
#define SysConst_SOperationAborted 65519
#define SysConst_SInvalidInteger 65520
#define SysConst_SInvalidFloat 65521
#define SysConst_SInvalidDate 65522
#define SysConst_SInvalidTime 65523
#define SysConst_SInvalidDateTime 65524
#define SysConst_SInvalidTimeStamp 65525
#define SysConst_STimeEncodeError 65526
#define SysConst_SDateEncodeError 65527
#define SysConst_SOutOfMemory 65528
#define SysConst_SInOutError 65529
#define SysConst_SFileNotFound 65530
#define SysConst_SInvalidFilename 65531
#define SysConst_STooManyOpenFiles 65532
#define SysConst_SAccessDenied 65533
#define SysConst_SEndOfFile 65534
#define SysConst_SDiskFull 65535
STRINGTABLE
BEGIN
M2Share_U_RINGLNAME, "左戒指"
M2Share_U_RINGRNAME, "右戒指"
M2Share_U_BOOTSNAME, "鞋子"
M2Share_U_BELTNAME, "腰带"
M2Share_U_CHARMNAME, "宝石"
M2Share_U_BUJUKNAME, "物品"
M2Share_g_sGameCommandChangeJobMsg, "%s 的职业更改成功。"
M2Share_g_sGameCommandChangeJobHumanMsg, "职业更改成功。"
M2Share_g_sGameCommandTestGetBagItemsHelpMsg, "(用于测试升级武器方面参数)"
M2Share_g_sGameCommandShowUseItemInfoHelpMsg, "人物名称"
M2Share_g_sGameCommandBindUseItemHelpMsg, "人物名称 物品类型 绑定方法"
M2Share_g_sGameCommandBindUseItemNoItemMsg, "%s的%s没有戴物品!!!"
M2Share_g_sGameCommandBindUseItemAlreadBindMsg, "%s的%s上的物品早已绑定过了!!!"
M2Share_g_sGameCommandMobFireBurnHelpMsg, "命令格式: %s %s %s %s %s %s %s"
M2Share_g_sGameCommandMobFireBurnMapNotFountMsg, "地图%s 不存在"
M2Share_U_DRESSNAME, "衣服"
M2Share_U_WEAPONNAME, "武器"
M2Share_U_RIGHTHANDNAME, "照明物"
M2Share_U_NECKLACENAME, "项链"
M2Share_U_HELMETNAME, "头盔"
M2Share_U_ARMRINGLNAME, "左手镯"
M2Share_U_ARMRINGRNAME, "右手镯"
M2Share_g_sGameCommandHumanLocalMsg, "%s来自:%s"
M2Share_g_sGameCommandPrvMsgHelpMsg, "人物名称"
M2Share_g_sGameCommandPrvMsgUnLimitMsg, "%s 已从禁止私聊列表中删除..."
M2Share_g_sGameCommandPrvMsgLimitMsg, "%s 已被加入禁止私聊列表..."
M2Share_g_sGamecommandMakeHelpMsg, " 物品名称 数量"
M2Share_g_sGamecommandMakeItemNameOrPerMissionNot, "输入的物品名称不正确,或权限不够!!!"
M2Share_g_sGamecommandMakeInCastleWarRange, "攻城区域,禁止使用此功能!!!"
M2Share_g_sGamecommandMakeInSafeZoneRange, "非安全区,禁止使用此功能!!!"
M2Share_g_sGamecommandMakeItemNameNotFound, "%s 物品名称不正确!!!"
M2Share_g_sGamecommandSuperMakeHelpMsg, "身上没指定物品!!!"
M2Share_g_sGameCommandViewWhisperHelpMsg, " 人物名称"
M2Share_g_sGameCommandViewWhisperMsg1, "已停止侦听%s的私聊信息..."
M2Share_g_sGameCommandViewWhisperMsg2, "正在侦听%s的私聊信息..."
M2Share_g_sGameCommandReAliveHelpMsg, " 人物名称"
M2Share_g_sGameCommandReAliveMsg, "%s 已获重生."
M2Share_g_sGameCommandChangeJobHelpMsg, " 人物名称 职业类型(Warr Wizard Taos)"
M2Share_g_sGameCommandLotteryTicketMsg, "已中彩票数:%d 未中彩票数:%d 一等奖:%d 二等奖:%d 三等奖:%d 四等奖:%d 五等奖:%d 六等奖:%d "
M2Share_g_sGameCommandReloadGuildHelpMsg, "行会名称"
M2Share_g_sGameCommandReloadGuildOnMasterserver, "此命令只能在主游戏服务器上执行!!!"
M2Share_g_sGameCommandReloadGuildNotFoundGuildMsg, "未找到行会%s!!!"
M2Share_g_sGameCommandReloadGuildSuccessMsg, "行会%s重加载成功..."
M2Share_g_sGameCommandReloadLineNoticeSuccessMsg, "重新加载公告设置信息完成。"
M2Share_g_sGameCommandReloadLineNoticeFailMsg, "重新加载公告设置信息失败!!!"
M2Share_g_sGameCommandFreePKHelpMsg, "人物名称"
M2Share_g_sGameCommandFreePKHumanMsg, "你的PK值已经被清除..."
M2Share_g_sGameCommandFreePKMsg, "%s的PK值已经被清除..."
M2Share_g_sGameCommandPKPointHelpMsg, "人物名称"
M2Share_g_sGameCommandPKPointMsg, "%s的PK点数为:%d"
M2Share_g_sGameCommandIncPkPointHelpMsg, "人物名称 PK点数"
M2Share_g_sGameCommandIncPkPointAddPointMsg, "%s的PK值已增加%d点..."
M2Share_g_sGameCommandIncPkPointDecPointMsg, "%s的PK值已减少%d点..."
M2Share_g_sGameCommandHumanLocalHelpMsg, "人物名称"
M2Share_g_sGameCommandRecallHelpMsg, "人物名称"
M2Share_g_sGameCommandReGotoHelpMsg, "人物名称"
M2Share_g_sGameCommandShowHumanFlagHelpMsg, "人物名称 标识号"
M2Share_g_sGameCommandShowHumanFlagONMsg, "%s: [%d] = ON"
M2Share_g_sGameCommandShowHumanFlagOFFMsg, "%s: [%d] = OFF"
M2Share_g_sGameCommandShowHumanUnitHelpMsg, "人物名称 单元号"
M2Share_g_sGameCommandShowHumanUnitONMsg, "%s: [%d] = ON"
M2Share_g_sGameCommandShowHumanUnitOFFMsg, "%s: [%d] = OFF"
M2Share_g_sGameCommandMobHelpMsg, "怪物名称 数量 等级"
M2Share_g_sGameCommandMobMsg, "怪物名称不正确或其它未问题!!!"
M2Share_g_sGameCommandMobNpcHelpMsg, "NPC名称 脚本文件名 外形(数字) 属沙城(0,1)"
M2Share_g_sGameCommandNpcScriptHelpMsg, "????"
M2Share_g_sGameCommandDelNpcMsg, "命令使用方法不正确,必须与NPC面对面,才能使用此命令!!!"
M2Share_g_sGameCommandRecallMobHelpMsg, "怪物名称 数量 等级"
M2Share_g_sGameCommandLuckPointHelpMsg, "人物名称 控制符 幸运点数"
M2Share_g_sGameCommandLuckPointMsg, "%s 的幸运点数为:%d/%g 幸运值为:%d"
M2Share_g_sGameCommandCreditPointHelpMsg, "人物名称 控制符(+,-,=) 声望点数(0-255)"
M2Share_g_sGameCommandCreditPointHumanMsg, "你的声望点已增加%d点,当前总声望点数为%d点。"
M2Share_g_sGameCommandCreditPointGMMsg, "%s的声望点已增加%d点,当前总声望点数为%d点。"
M2Share_g_sGameCommandGameGoldHelpMsg, " 人物名称 控制符(+,-,=) 游戏币(1-200000000)"
M2Share_g_sGameCommandGameGoldHumanMsg, "你的%s已增加%d,当前拥有%d%s。"
M2Share_g_sGameCommandGameGoldGMMsg, "%s的%s已增加%d,当前拥有%d%s。"
M2Share_g_sGameCommandMapInfoMsg, "地图名称: %s(%s)"
M2Share_g_sGameCommandMapInfoSizeMsg, "地图大小: X(%d) Y(%d)"
M2Share_g_sGameCommandShutupReleaseHelpMsg, "人物名称"
M2Share_g_sGameCommandShutupReleaseCanSendMsg, "你已经恢复聊天功能!!!"
M2Share_g_sGameCommandShutupReleaseHumanCanSendMsg, "%s 已经恢复聊天。"
M2Share_g_sGameCommandShutupListIsNullMsg, "禁言列表为空!!!"
M2Share_g_sGameCommandLevelConsoleMsg, "[等级调整] %s (%d -> %d)"
M2Share_g_sGameCommandSbkGoldHelpMsg, "城堡名称 控制符(=、-、+) 金币数(1-100000000)"
M2Share_g_sGameCommandSbkGoldCastleNotFoundMsg, "城堡%s未找到!!!"
M2Share_g_sGameCommandSbkGoldShowMsg, "%s的金币数为: %d 今天收入: %d"
M2Share_g_sGameCommandInfoHelpMsg, "人物名称"
M2Share_g_sNowNotOnLineOrOnOtherServer, "%s 现在不在线,或在其它服务器上!!!"
M2Share_g_sGameCommandMobCountHelpMsg, "地图号"
M2Share_g_sGameCommandMobCountMapNotFound, "指定的地图不存在!!!"
M2Share_g_sGameCommandMobCountMonsterCount, "怪物数量:%d"
M2Share_g_sGameCommandHumanCountHelpMsg, "地图号"
M2Share_g_sGameCommandKickHumanHelpMsg, "人物名称"
M2Share_g_sGameCommandTingHelpMsg, "人物名称"
M2Share_g_sGameCommandSuperTingHelpMsg, "人物名称 范围(0-10)"
M2Share_g_sGameCommandMapMoveHelpMsg, "源地图 目标地图"
M2Share_g_sGameCommandMapMoveMapNotFound, "地图%s不存在!!!"
M2Share_g_sGameCommandShutupHelpMsg, "人物名称 时间长度(分钟)"
M2Share_g_sGameCommandShutupHumanMsg, "%s 已被禁言%d分钟"
M2Share_g_sGameCommandGamePointHelpMsg, "人物名称 控制符(+,-,=) 游戏点数(1-100000000)"
M2Share_g_sGameCommandGamePointHumanMsg, "你的游戏点已增加%d点,当前总点数为%d点。"
M2Share_g_sGameCommandGamePointGMMsg, "%s的游戏点已增加%d点,当前总点数为%d点。"
RunSock_sExceptionMsg, "[Exception] TRunSocket::KickUser"
RunSock_sKickUserMsg, "当前登录帐号正在其它位置登录,本机已被强行离线!!!"
M2Share_g_sTitleName, "a`:fPi@b_a@ga."
M2Share_g_aftEncodeSriptcode, "#;;;#"
M2Share_g_sGameLogMsg1, "%d\t%s\t%d\t%d\t%s\t%s\t%d\t%s\t%s"
M2Share_g_sHumanDieEvent, "人物死亡事件"
M2Share_g_sHitOverSpeed, "[攻击超速] %s 间隔:%d 数量:%d"
M2Share_g_sRunOverSpeed, "[跑步超速] %s 间隔:%d 数量:%d"
M2Share_g_sWalkOverSpeed, "[行走超速] %s 间隔:%d 数量:%d"
M2Share_g_sSpellOverSpeed, "[魔法超速] %s 间隔:%d 数量:%d"
M2Share_g_sBunOverSpeed, "[游戏超速] %s 间隔:%d 数量:%d"
M2Share_g_sGameCommandPermissionTooLow, "权限不够!!!"
M2Share_g_sGameCommandParamUnKnow, "命令格式: @%s %s"
M2Share_g_sGameCommandMoveHelpMsg, "地图号"
M2Share_g_sGameCommandPositionMoveHelpMsg, "地图号 座标X 座标Y"
M2Share_g_sGameCommandPositionMoveCanotMoveToMap, "无法移动到地图: %s X:%s Y:%s"
RunSock_sExceptionMsg2, "[Exception] TRunSocket::ExecGateBuffers -> @pwork,ExecGateMsg "
RunSock_sExceptionMsg3, "[Exception] TRunSocket::ExecGateBuffers -> FreeMem"
RunSock_sExceptionMsg1, "[Exception] TRunSocket::SocketRead"
RunSock_sExceptionMsg, "[Exception] TRunSocket::Run "
RunSock_sInfoMsg, "%s/%s/%s/%d/%d/%d/%d-%d"
RunSock_sExceptionMsg, "[Exception] TRunSocket::DoClientCertification -> GetCertification"
RunSock_sExceptionMsg, "[Exception] TRunSocket::DoClientCertification CheckCode: "
RunSock_sDisable, "*disable*"
RunSock_sExceptionMsg1, "[Exception] TRunSocket::SendGateBuffers -> ProcessBuff"
RunSock_sExceptionMsg2, "[Exception] TRunSocket::SendGateBuffers -> SendBuff"
RunSock_sExceptionMsg0, "[Exception] TRunSocket::CloseUser 0"
RunSock_sExceptionMsg1, "[Exception] TRunSocket::CloseUser 1"
RunSock_sExceptionMsg2, "[Exception] TRunSocket::CloseUser 2"
RunSock_sExceptionMsg3, "[Exception] TRunSocket::CloseUser 3"
RunSock_sExceptionMsg4, "[Exception] TRunSocket::CloseUser 4"
RunSock_sExceptionMsg, "[Exception] TRunSocket::ExecGateMsg %d"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::DropUseItems"
ObjBase_sExceptionMsg1, "[Exception] TBaseObject::Die 1"
ObjBase_sExceptionMsg2, "[Exception] TBaseObject::Die 2"
ObjBase_sExceptionMsg3, "[Exception] TBaseObject::Die 3"
ObjBase_sExitGropMsg, "%s 已经退出了本组...."
ObjBase_sCanceGrop, "你的小组被解散了..."
ObjBase_sExceptionMsg, "[Exception] TBaseObject::_Attack Name:= %s Code:=%d"
ObjBase_sExceptionMsg1, "[Exception] TPlayObject::SearchViewRange Code:%d"
ObjBase_sExceptionMsg2, "[Exception] TPlayObject::SearchViewRange 1-%d %s %s %d %d %d"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::GetShowName"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::MakeGhost Code=%d"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::ScatterBagItems"
RunSock_sGateOpen, "游戏网关[%d](%s:%d)已打开..."
RunSock_sKickGate, "服务器未就绪: %s"
RunSock_sGateClose, "游戏网关[%d](%s:%d)已关闭..."
RunSock_sExceptionMsg1, "[Exception] TRunSocket::ExecGateBuffers -> pBuffer"
ObjBase_sCheckIPaddrFail, "登录IP地址不匹配!!!"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::ClientGuildAlly"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::AttackDir Code: %d"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::GetMapBaseObjects"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::SendRefMsg Name = %s"
ObjBase_sExceptionMsg1, "[Exception] TBaseObject::SearchViewRange Code:%d"
ObjBase_sExceptionMsg2, "[Exception] TBaseObject::SearchViewRange 1-%d %s %s %d %d %d"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::Walk CheckCode:%d %s %s %d:%d"
ObjBase_sExceptionMsg1, "[Exception] TBaseObject::EnterAnotherMap -> MsgTargetList Clear"
ObjBase_sExceptionMsg2, "[Exception] TBaseObject::EnterAnotherMap -> VisbleItems Dispose"
ObjBase_sExceptionMsg3, "[Exception] TBaseObject::EnterAnotherMap -> VisbleItems Clear"
ObjBase_sExceptionMsg4, "[Exception] TBaseObject::EnterAnotherMap -> VisbleEvents Clear"
ObjBase_sExceptionMsg5, "[Exception] TBaseObject::EnterAnotherMap -> VisbleActors Dispose"
ObjBase_sExceptionMsg6, "[Exception] TBaseObject::EnterAnotherMap -> VisbleActors Clear"
ObjBase_sExceptionMsg7, "[Exception] TBaseObject::EnterAnotherMap"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::ScatterBagItems"
ObjBase_sDisConnectMsg, "游戏被强行中断!!!"
ObjBase_sExceptionMsg1, "[Exception] TPlayObject::Run -> Operate 1 Code=%d"
ObjBase_sExceptionMsg2, "[Exception] TPlayObject::Run -> Operate 2 # %s Ident:%d Sender:%d wP:%d nP1:%d nP2:%d np3:%d Msg:%s"
ObjBase_sExceptionMsg3, "[Exception] TPlayObject::Run -> GetHighHuman"
ObjBase_sExceptionMsg4, "[Exception] TPlayObject::Run -> ClearObj"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::ProcessUserLineMsg Msg = %s"
ObjBase_sExceptionMsg, "[Exception] TPlayObject.ProcessSayMsg Msg = %s"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::ClientHitXY"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::RunTo"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::HorseRunTo"
ObjBase_sOutFormatMsg, "[权限调整] %s (%s %d -> %d)"
ObjBase_sDelOK, "删除NPC成功..."
ObjBase_sExceptionMsg, "[Exception] TPlayObject::DropUseItems"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::GainExp"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::UseLamp"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::UserLogon"
Envir_sExceptionMsg, "[Exception] TEnvirnoment::AddToMapMineEvent "
Envir_sExceptionMsg, "[Exception] TEnvirnoment::VerifyMapTime"
Envir_sExceptionMsg, "[Exception] TEnvirnoment::ArroundDoorOpened "
ObjBase_sExceptionMsg, "[Exception] TBaseObject::Destroy Code: %s %d"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::RunNotice"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::WalkTo"
ObjBase_sExceptionMsg, "[Exception] TPlayObject::SendSocket.."
ObjBase_sExceptionMsg0, "[Exception] TBaseObject::Run 0"
ObjBase_sExceptionMsg1, "[Exception] TBaseObject::Run 1"
ObjBase_sExceptionMsg2, "[Exception] TBaseObject::Run 2"
ObjBase_sExceptionMsg3, "[Exception] TBaseObject::Run 3"
ObjBase_sExceptionMsg4, "[Exception] TBaseObject::Run 4 Code:%d"
ObjBase_sExceptionMsg5, "[Exception] TBaseObject::Run 5"
ObjBase_sExceptionMsg6, "[Exception] TBaseObject::Run 6"
ObjBase_sExceptionMsg, "[Exception] TBaseObject::Operate "
ObjBase_sPayMentExpire, "您的帐户充值时间已到期!!!"
ObjNpc_sExceptionMsg, "[Exception] TMerchant::ClearData"
ObjNpc_sOutMessage, "[脚本错误] %s 脚本命令:%s NPC名称:%s 地图:%s(%d:%d) 参数1:%s 参数2:%s 参数3:%s 参数4:%s 参数5:%s 参数6:%s"
ObjNpc_sVarFound, "变量%s已存在,变量类型:%s"
ObjNpc_sVarTypeError, "变量类型错误,错误类型:%s 当前支持类型(HUMAN、GUILD、GLOBAL)"
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