⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 asmlib.doc

📁 汇编源代码大全
💻 DOC
📖 第 1 页 / 共 3 页
字号:
ISEVGA          determines if an EGA or VGA is installed             SYSTEM.DOC
ISHERC          determine if a Hercules card is installed            SYSTEM.DOC
ISLOWER         determines if a keycode returned by GetKey is a - z   INPUT.DOC
ISMOUSE         determines if a mouse is installed                   SYSTEM.DOC
ISSEVGA         determines if a Super EGA or Super VGA is installed  SYSTEM.DOC
ISUPPER         determines if a keycode returned by GetKey is A - Z   INPUT.DOC
ISXMS           determines if an XMS driver is loaded                EMSXMS.DOC
INVF4           calculate the inverse of a float4 value               FLOAT.DOC
JANEIN          German language version of YesNo                      INPUT.DOC
KEYIFWAITING    returns first key if one waiting in keyboard buffer   INPUT.DOC
KEYORBUTTON     returns either keypress or mouse button press         INPUT.DOC
KEYWAITING      determines if a key is waiting in keyboard buffer     INPUT.DOC
LINEFITF4       fit a line equation to point series                   SOLVE.DOC
LINEFITF8       fit a line equation to point series                   SOLVE.DOC
LINEFITI2       fit a line equation to point series                   SOLVE.DOC
LINEFITI4       fit a line equation to point series                   SOLVE.DOC
LINEPATTERN     defines an optional pattern to use with DrawLine   GRAPHICS.DOC
LOWDS2HI        convert segment:offset address to lowest offset        DATA.DOC
LOWES2HI        convert segment:offset address to lowest offset        DATA.DOC
LSET            left-justifies a string in a field                     DATA.DOC
LTRIM           removes leading blanks from an ASCIIZ string           DATA.DOC
MATHCHIP        determine if 80x87 math coprocessor is installed     SYSTEM.DOC
MAXF4, MAXF4B   determine maximum value in a real number array        FLOAT.DOC
MAXF8, MAXF8B   determine maximum value in a real number array        FLOAT.DOC
MAXI2, MAXI2B   determine maximum value in integer array               DATA.DOC
MAXI4, MAXI4B   determine maximum value in long integer array          DATA.DOC
MAXU2, MAXU2B   determine maximum value in unsigned integer array      DATA.DOC
MAXU4, MAXU4B   determine maximum value in unsigned long integer array DATA.DOC
MENUOPTION      define options for PullDown menu system               INPUT.DOC
MINF4, MINF4B   determine minimum value in a real number array        FLOAT.DOC
MINF8, MINF8B   determine minimum value in a real number array        FLOAT.DOC
MINI2, MINI2B   determine minimum value in integer array               DATA.DOC
MINI4, MINI4B   determine minimum value in long integer array          DATA.DOC
MINU2, MINU2B   determine minimum value in unsigned integer array      DATA.DOC
MINU4, MINU4B   determine minimum value in unsigned long integer array DATA.DOC
MODECOLOR       switch system to color monitor or color text mode      MODE.DOC
MODEMONO        switch system to monochrome monitor or mono text mode  MODE.DOC
MODE13225       switches supported systems to 132-column 25-row mode   MODE.DOC
MODE13243       switches supported systems to 132-column 43-row mode   MODE.DOC
MODE43          switch EGA to 80x43 text mode or VGA to 80x50 text     MODE.DOC
MONTHNAME       returns ASCII string for month given month number      DATA.DOC

MOUSEINIT       determines if a mouse is installed                   SYSTEM.DOC
MOUSELIMIT      limit mouse's range on screen                         INPUT.DOC
MOUSEPOS        position mouse on the screen                          INPUT.DOC
MOUSESTATUS     determine mouse location & buttons pressed            INPUT.DOC
MRESTORE        restore previously saved mouse state                 SYSTEM.DOC
MSAVE           save mouse state                                     SYSTEM.DOC
MULF4           multiplies two float4 values without 80x87            FLOAT.DOC
MULF4TEN        multiplies a float4 value by 10.0 without 80x87       FLOAT.DOC
MULF8           multiplies two float8 values without 80x87            FLOAT.DOC
MULF8TEN        multiplies a float8 value by 10.0 without 80x87       FLOAT.DOC
MWBORDER        draw border around window opened by MWOPEN         MULTIWIN.DOC
MWCENTER        center a string in a window opened by MWOPEN       MULTIWIN.DOC
MWCLEAR         clear a window opened by MWOPEN                    MULTIWIN.DOC
MWCLOSE         close window opened with MWOPEN and release buffer MULTIWIN.DOC
MWCLOSEALL      close all open windows and release window buffers  MULTIWIN.DOC
MWDEFAULT       change MWOPEN default window status                MULTIWIN.DOC
MWDISPLAY       display all unhidden windows in multiwindow system MULTIWIN.DOC
MWHIDE          hide window in multiwindow display system          MULTIWIN.DOC
MWHIDEALL       hide all windows in multiwindow display system     MULTIWIN.DOC
MWINIT          initialize multi-window base screen                MULTIWIN.DOC
MWNOBORDER      set "no border" bit in window status byte          MULTIWIN.DOC
MWNOSHADOW      disable "shadow" effect for selected window        MULTIWIN.DOC
MWOPEN          open a window in multi-window system               MULTIWIN.DOC
MWPRINT         print string in window opened by MWOPEN            MULTIWIN.DOC
MWPRINTCE       print string in window and clear to edge of window MULTIWIN.DOC
MWSELECT        determine window visible at screen coordinates     MULTIWIN.DOC
MWSHADOW        enable "shadow" effect for selected window         MULTIWIN.DOC
MWTOP           move selected window to top of overlapping windows MULTIWIN.DOC
MWUNHIDE        unhide window in multiwindow display system        MULTIWIN.DOC
MWUNHIDEALL     unhide all windows in multiwindow display system   MULTIWIN.DOC
NFORMAT         formats a numeric string                               DATA.DOC
NORMF4, NORMF4B normalize a float4 data series                        SOLVE.DOC
NORMF8, NORMF8B normalize a float8 data series                        SOLVE.DOC
NPVALUE         calculate net present value of an uneven cash flow    SOLVE.DOC
OUINON          French language version of YesNo                      INPUT.DOC
PALETTE16       update 16-color palette registers                    SYSTEM.DOC
PAINT           change all color attributes on a text-mode screen      TEXT.DOC
PATH            returns a PATH from the program's enviornment block  SYSTEM.DOC
PAYMENT         calculate payment required given n, i, pv, fv         SOLVE.DOC
PICKF           select filename from list                             INPUT.DOC
PICKSTR         select one from a list of strings                     INPUT.DOC
PSOLVEF4        solve a polynomial equation for y, given x            SOLVE.DOC
PSOLVEF8        solve a polynomial equation for y, given x            SOLVE.DOC
PSOLVEI2        solve a polynomial equation for y, given x            SOLVE.DOC
PSOLVEI4        solve a polynomial equation for y, given x            SOLVE.DOC
PULLDOWN        pull-down menu system; text mode                      INPUT.DOC
PUTBITBLOCK     restores bit block saved by GetBitBlock            GRAPHICS.DOC
PUTBITPLANE     restores bit plane saved by GetBitPlane            GRAPHICS.DOC
PUTDOT          set a pixel on a graphics screen                   GRAPHICS.DOC
PUTSCREEN       restores screen image saved by GetScreen               TEXT.DOC
PVALUE          calculate present value of an even cash flow          SOLVE.DOC

QFNAME          given a partial filename, returns full path+filename   DISK.DOC
QUADFITF4       fit a quadratic equation to a data series             SOLVE.DOC
QUADFITF8       fit a quadratic equation to a data series             SOLVE.DOC
QUADFITI2       fit a quadratic equation to a data series             SOLVE.DOC
QUADFITI4       fit a quadratic equation to a data series             SOLVE.DOC
RAD2DEG         convert radians to degrees of arc                     SOLVE.DOC
RANDOM          generates a near-random number                         DATA.DOC
RECOLOR         change selected color attributes on a text-mode screen TEXT.DOC
RESETVIEW       restores defalt view area on active graphics page  GRAPHICS.DOC
RSET            right-justifies a string in a field                    DATA.DOC
RTRIM           removes trailing blanks from an ASCIIZ string          DATA.DOC
SAMP2POP        stddev option                                         SOLVE.DOC
SCALEF4         scales a float4 value by an integer power of 2        FLOAT.DOC
SCALEF8         scales a float8 value by an integer power of 2        FLOAT.DOC
SCREENMEM       calculates bytes required to save screen image         TEXT.DOC
SHOWGPAGE       change graphics page displayed on screen           GRAPHICS.DOC
SHOWGPLANE      show one or more planes of 16-color EGA/VGA screen GRAPHICS.DOC
SHOWMOUSE       make mouse cursor visible                             INPUT.DOC
SHOWTPAGE       change video page shown on screen                      TEXT.DOC
SINO            Spanish language version of YesNo                     INPUT.DOC
SMALLTEXT       change GPrint default to 8x8 characters            GRAPHICS.DOC
SNOWOFF         disables CGA snow control                              TEXT.DOC
SNOWON          enables CGA snow control (ASMLIB default)              TEXT.DOC
SORTF4HI        sorts the values in a float4 array, highest first     FLOAT.DOC
SORTF4LO        sorts the values in a float4 array, lowest first      FLOAT.DOC
SORTI4HI        sorts the values in an array of 4-byte integers        DATA.DOC
SORTI4LO        sorts the values in an array of 4-byte integers        DATA.DOC
STDDEVF4        calculate standard deviation of float4 series         SOLVE.DOC
STDDEVF8        calculate standard deviation of float8 series         SOLVE.DOC
STDDEVI2        calculate standard deviation of integer2 series       SOLVE.DOC
STDDEVI4        calculate standard deviation of integer4 series       SOLVE.DOC
STDTEXT         restore GPrint default characters                  GRAPHICS.DOC
STR2VBUF        copies a string to the video buffer                    TEXT.DOC
STRCPY          copy an ASCIIZ string to existing buffer               DATA.DOC
STRNCPY         copy CX bytes of an ASCII string to existing buffer    DATA.DOC
STRTOI2         converts an ASCIIZ string to an equivalent integer     DATA.DOC
STRNTOI2        converts n bytes of a string to an equivalent integer  DATA.DOC
STRTOI4         converts an ASCII string to equivalent long integer    DATA.DOC
STRNTOI4        converts n bytes of string to equivalent long integer  DATA.DOC
STRCPY          copies an ASCIIZ string to an existing buffer          DATA.DOC
STRNCPY         copies CX bytes of a string to an existing buffer      DATA.DOC
STRCAT          catenates (adds) two strings                           DATA.DOC
STRCHR          searches for a specified character in a string         DATA.DOC
STRDUP          duplicates an ASCIIZ string                            DATA.DOC
STRINS          combines string0 and string1 at specified position     DATA.DOC
STRIPCHR        removes selected character from a string               DATA.DOC
STRISTR         finds a substring in a string, case insensetive        DATA.DOC
STRLEN          determines the length of an ASCIIZ string              DATA.DOC
STRLWR          change upper-case characters in a string to lower      DATA.DOC
STRNCHR         searches n bytes of a string for for a character       DATA.DOC
STRNDUP         duplicates n characters of a string                    DATA.DOC
STRNLWR         changes n bytes in string to lower case                DATA.DOC

STRNRCHR        finds the last character matching AL in n bytes        DATA.DOC
STRNREV         reverses n bytes of an ASCIIZ string                   DATA.DOC
STRNSET         sets n characters in a string to specified character   DATA.DOC
STRNUPR         changes n bytes in string to upper case                DATA.DOC
STRREV          reverses all characters in an ASCIIZ string            DATA.DOC
STRRCHR         finds the last byte in an ASCIIZ string matching AL    DATA.DOC
STRRSTR         finds the last substring in a string, case sensetive   DATA.DOC
STRSET          sets all characters in a string to specified character DATA.DOC
STRSPACE        creates a new string of space characters               DATA.DOC
STRSTR          finds a substring in a string, case sensetive          DATA.DOC
STRUPR          changes lower-case characters in string to upper case  DATA.DOC
SUBF4           subtract a float4 value from another                  FLOAT.DOC
SUBF8           subtract a float8 value from another                  FLOAT.DOC
SUPER13         use undocumented 320x400 256-color VGA mode, 2 pages   MODE.DOC
SUPER13A        use undocumented 360x480 256-color VGA mode            MODE.DOC
SVGA16          set 800x600 or 1024x768 16-color mode                  MODE.DOC
SVGA256         set 256-color mode up to 1024x768 pixels               MODE.DOC
SWAPB           swaps data areas                                       DATA.DOC
SYSTEM          executes a second copy of COMMAND.COM                SYSTEM.DOC
TCENTER         prints a string on the screen, centered horizontally   TEXT.DOC
TCOPY           copies one page of text-mode video memory to another   TEXT.DOC
TCLEAR          clears text-mode screen with specified color attribute TEXT.DOC
TEDIT           string editor for text modes                          INPUT.DOC
TFILL           fill text-mode screen with specified character & color TEXT.DOC
TGETCHR         read character and color attribute from text screen    TEXT.DOC
TLOAD           loads a screen image disk file saved by TSave          TEXT.DOC
TMOUSELIMIT     limit mouse's range of motion on text screen          INPUT.DOC
TOLOWER         converts keycode from GetKey to lower case            INPUT.DOC
TOUPPER         converts keycode from GetKey to upper case            INPUT.DOC
TPAGE           changes active page and shows active page              TEXT.DOC
TPRINT          print ASCIIZ string directly to video buffer           TEXT.DOC
TPRINTCE        print ASCIIZ string & clear to end of line             TEXT.DOC
TPRINTL         print directly to video buffer, lower case             TEXT.DOC
TPRINTU         print directly to video buffer, upper case             TEXT.DOC
TSAVE           saves a screen image as a disk file                    TEXT.DOC

UCURSORON       move cursor to (row, col), change to underscore        TEXT.DOC
USE32K, USE64K  Hercules memory configuration control                SYSTEM.DOC
USEGPAGE        changes active graphics page                       GRAPHICS.DOC
USETPAGE        establish ASMLIB's active page                         TEXT.DOC
VIEWLIMIT       determine current mode's maximum dimensions        GRAPHICS.DOC
VSCROLL         scroll a portion of the screen up or down              TEXT.DOC
WCLEAR          clears a rectangular portion of a text-mode screen     TEXT.DOC
WFILL           fills a window of a text-mode screen w/specified char  TEXT.DOC
WFRAME          draws a box on a text-mode screen                      TEXT.DOC
WPAINT          replaces all color attributes in screen window         TEXT.DOC
WPRINT          print directly to a window with word wrap              TEXT.DOC
WRECOLOR        changes selected color attributes in screen window     TEXT.DOC
WRESTORE        restore window saved by WSAVE                          TEXT.DOC
WSAVE           save screen window in memory                           TEXT.DOC
WSIZE           calculates the memory required to save screen window   TEXT.DOC
XMGET           copy data from XMS Extended Memory to system RAM     EMSXMS.DOC
XMPUT           copy data from system RAM to XMS Extended Memory     EMSXMS.DOC
XMODE16         use super EGA /super VGA 16-color graphics modes       MODE.DOC
XMODECLEAR      reset ASMLIB graphics mode flags                       MODE.DOC
XMSFREE         determine available XMS memory                       EMSXMS.DOC
XMSCONTIG       determine largest contiguous XMS memory block        EMSXMS.DOC
XTOTHEY         calculate X to the Y power                            SOLVE.DOC
YESNO           wait for 'Y' or 'N' key to be pressed                 INPUT.DOC


⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -