📄 asmlib.doc
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ISEVGA determines if an EGA or VGA is installed SYSTEM.DOC
ISHERC determine if a Hercules card is installed SYSTEM.DOC
ISLOWER determines if a keycode returned by GetKey is a - z INPUT.DOC
ISMOUSE determines if a mouse is installed SYSTEM.DOC
ISSEVGA determines if a Super EGA or Super VGA is installed SYSTEM.DOC
ISUPPER determines if a keycode returned by GetKey is A - Z INPUT.DOC
ISXMS determines if an XMS driver is loaded EMSXMS.DOC
INVF4 calculate the inverse of a float4 value FLOAT.DOC
JANEIN German language version of YesNo INPUT.DOC
KEYIFWAITING returns first key if one waiting in keyboard buffer INPUT.DOC
KEYORBUTTON returns either keypress or mouse button press INPUT.DOC
KEYWAITING determines if a key is waiting in keyboard buffer INPUT.DOC
LINEFITF4 fit a line equation to point series SOLVE.DOC
LINEFITF8 fit a line equation to point series SOLVE.DOC
LINEFITI2 fit a line equation to point series SOLVE.DOC
LINEFITI4 fit a line equation to point series SOLVE.DOC
LINEPATTERN defines an optional pattern to use with DrawLine GRAPHICS.DOC
LOWDS2HI convert segment:offset address to lowest offset DATA.DOC
LOWES2HI convert segment:offset address to lowest offset DATA.DOC
LSET left-justifies a string in a field DATA.DOC
LTRIM removes leading blanks from an ASCIIZ string DATA.DOC
MATHCHIP determine if 80x87 math coprocessor is installed SYSTEM.DOC
MAXF4, MAXF4B determine maximum value in a real number array FLOAT.DOC
MAXF8, MAXF8B determine maximum value in a real number array FLOAT.DOC
MAXI2, MAXI2B determine maximum value in integer array DATA.DOC
MAXI4, MAXI4B determine maximum value in long integer array DATA.DOC
MAXU2, MAXU2B determine maximum value in unsigned integer array DATA.DOC
MAXU4, MAXU4B determine maximum value in unsigned long integer array DATA.DOC
MENUOPTION define options for PullDown menu system INPUT.DOC
MINF4, MINF4B determine minimum value in a real number array FLOAT.DOC
MINF8, MINF8B determine minimum value in a real number array FLOAT.DOC
MINI2, MINI2B determine minimum value in integer array DATA.DOC
MINI4, MINI4B determine minimum value in long integer array DATA.DOC
MINU2, MINU2B determine minimum value in unsigned integer array DATA.DOC
MINU4, MINU4B determine minimum value in unsigned long integer array DATA.DOC
MODECOLOR switch system to color monitor or color text mode MODE.DOC
MODEMONO switch system to monochrome monitor or mono text mode MODE.DOC
MODE13225 switches supported systems to 132-column 25-row mode MODE.DOC
MODE13243 switches supported systems to 132-column 43-row mode MODE.DOC
MODE43 switch EGA to 80x43 text mode or VGA to 80x50 text MODE.DOC
MONTHNAME returns ASCII string for month given month number DATA.DOC
MOUSEINIT determines if a mouse is installed SYSTEM.DOC
MOUSELIMIT limit mouse's range on screen INPUT.DOC
MOUSEPOS position mouse on the screen INPUT.DOC
MOUSESTATUS determine mouse location & buttons pressed INPUT.DOC
MRESTORE restore previously saved mouse state SYSTEM.DOC
MSAVE save mouse state SYSTEM.DOC
MULF4 multiplies two float4 values without 80x87 FLOAT.DOC
MULF4TEN multiplies a float4 value by 10.0 without 80x87 FLOAT.DOC
MULF8 multiplies two float8 values without 80x87 FLOAT.DOC
MULF8TEN multiplies a float8 value by 10.0 without 80x87 FLOAT.DOC
MWBORDER draw border around window opened by MWOPEN MULTIWIN.DOC
MWCENTER center a string in a window opened by MWOPEN MULTIWIN.DOC
MWCLEAR clear a window opened by MWOPEN MULTIWIN.DOC
MWCLOSE close window opened with MWOPEN and release buffer MULTIWIN.DOC
MWCLOSEALL close all open windows and release window buffers MULTIWIN.DOC
MWDEFAULT change MWOPEN default window status MULTIWIN.DOC
MWDISPLAY display all unhidden windows in multiwindow system MULTIWIN.DOC
MWHIDE hide window in multiwindow display system MULTIWIN.DOC
MWHIDEALL hide all windows in multiwindow display system MULTIWIN.DOC
MWINIT initialize multi-window base screen MULTIWIN.DOC
MWNOBORDER set "no border" bit in window status byte MULTIWIN.DOC
MWNOSHADOW disable "shadow" effect for selected window MULTIWIN.DOC
MWOPEN open a window in multi-window system MULTIWIN.DOC
MWPRINT print string in window opened by MWOPEN MULTIWIN.DOC
MWPRINTCE print string in window and clear to edge of window MULTIWIN.DOC
MWSELECT determine window visible at screen coordinates MULTIWIN.DOC
MWSHADOW enable "shadow" effect for selected window MULTIWIN.DOC
MWTOP move selected window to top of overlapping windows MULTIWIN.DOC
MWUNHIDE unhide window in multiwindow display system MULTIWIN.DOC
MWUNHIDEALL unhide all windows in multiwindow display system MULTIWIN.DOC
NFORMAT formats a numeric string DATA.DOC
NORMF4, NORMF4B normalize a float4 data series SOLVE.DOC
NORMF8, NORMF8B normalize a float8 data series SOLVE.DOC
NPVALUE calculate net present value of an uneven cash flow SOLVE.DOC
OUINON French language version of YesNo INPUT.DOC
PALETTE16 update 16-color palette registers SYSTEM.DOC
PAINT change all color attributes on a text-mode screen TEXT.DOC
PATH returns a PATH from the program's enviornment block SYSTEM.DOC
PAYMENT calculate payment required given n, i, pv, fv SOLVE.DOC
PICKF select filename from list INPUT.DOC
PICKSTR select one from a list of strings INPUT.DOC
PSOLVEF4 solve a polynomial equation for y, given x SOLVE.DOC
PSOLVEF8 solve a polynomial equation for y, given x SOLVE.DOC
PSOLVEI2 solve a polynomial equation for y, given x SOLVE.DOC
PSOLVEI4 solve a polynomial equation for y, given x SOLVE.DOC
PULLDOWN pull-down menu system; text mode INPUT.DOC
PUTBITBLOCK restores bit block saved by GetBitBlock GRAPHICS.DOC
PUTBITPLANE restores bit plane saved by GetBitPlane GRAPHICS.DOC
PUTDOT set a pixel on a graphics screen GRAPHICS.DOC
PUTSCREEN restores screen image saved by GetScreen TEXT.DOC
PVALUE calculate present value of an even cash flow SOLVE.DOC
QFNAME given a partial filename, returns full path+filename DISK.DOC
QUADFITF4 fit a quadratic equation to a data series SOLVE.DOC
QUADFITF8 fit a quadratic equation to a data series SOLVE.DOC
QUADFITI2 fit a quadratic equation to a data series SOLVE.DOC
QUADFITI4 fit a quadratic equation to a data series SOLVE.DOC
RAD2DEG convert radians to degrees of arc SOLVE.DOC
RANDOM generates a near-random number DATA.DOC
RECOLOR change selected color attributes on a text-mode screen TEXT.DOC
RESETVIEW restores defalt view area on active graphics page GRAPHICS.DOC
RSET right-justifies a string in a field DATA.DOC
RTRIM removes trailing blanks from an ASCIIZ string DATA.DOC
SAMP2POP stddev option SOLVE.DOC
SCALEF4 scales a float4 value by an integer power of 2 FLOAT.DOC
SCALEF8 scales a float8 value by an integer power of 2 FLOAT.DOC
SCREENMEM calculates bytes required to save screen image TEXT.DOC
SHOWGPAGE change graphics page displayed on screen GRAPHICS.DOC
SHOWGPLANE show one or more planes of 16-color EGA/VGA screen GRAPHICS.DOC
SHOWMOUSE make mouse cursor visible INPUT.DOC
SHOWTPAGE change video page shown on screen TEXT.DOC
SINO Spanish language version of YesNo INPUT.DOC
SMALLTEXT change GPrint default to 8x8 characters GRAPHICS.DOC
SNOWOFF disables CGA snow control TEXT.DOC
SNOWON enables CGA snow control (ASMLIB default) TEXT.DOC
SORTF4HI sorts the values in a float4 array, highest first FLOAT.DOC
SORTF4LO sorts the values in a float4 array, lowest first FLOAT.DOC
SORTI4HI sorts the values in an array of 4-byte integers DATA.DOC
SORTI4LO sorts the values in an array of 4-byte integers DATA.DOC
STDDEVF4 calculate standard deviation of float4 series SOLVE.DOC
STDDEVF8 calculate standard deviation of float8 series SOLVE.DOC
STDDEVI2 calculate standard deviation of integer2 series SOLVE.DOC
STDDEVI4 calculate standard deviation of integer4 series SOLVE.DOC
STDTEXT restore GPrint default characters GRAPHICS.DOC
STR2VBUF copies a string to the video buffer TEXT.DOC
STRCPY copy an ASCIIZ string to existing buffer DATA.DOC
STRNCPY copy CX bytes of an ASCII string to existing buffer DATA.DOC
STRTOI2 converts an ASCIIZ string to an equivalent integer DATA.DOC
STRNTOI2 converts n bytes of a string to an equivalent integer DATA.DOC
STRTOI4 converts an ASCII string to equivalent long integer DATA.DOC
STRNTOI4 converts n bytes of string to equivalent long integer DATA.DOC
STRCPY copies an ASCIIZ string to an existing buffer DATA.DOC
STRNCPY copies CX bytes of a string to an existing buffer DATA.DOC
STRCAT catenates (adds) two strings DATA.DOC
STRCHR searches for a specified character in a string DATA.DOC
STRDUP duplicates an ASCIIZ string DATA.DOC
STRINS combines string0 and string1 at specified position DATA.DOC
STRIPCHR removes selected character from a string DATA.DOC
STRISTR finds a substring in a string, case insensetive DATA.DOC
STRLEN determines the length of an ASCIIZ string DATA.DOC
STRLWR change upper-case characters in a string to lower DATA.DOC
STRNCHR searches n bytes of a string for for a character DATA.DOC
STRNDUP duplicates n characters of a string DATA.DOC
STRNLWR changes n bytes in string to lower case DATA.DOC
STRNRCHR finds the last character matching AL in n bytes DATA.DOC
STRNREV reverses n bytes of an ASCIIZ string DATA.DOC
STRNSET sets n characters in a string to specified character DATA.DOC
STRNUPR changes n bytes in string to upper case DATA.DOC
STRREV reverses all characters in an ASCIIZ string DATA.DOC
STRRCHR finds the last byte in an ASCIIZ string matching AL DATA.DOC
STRRSTR finds the last substring in a string, case sensetive DATA.DOC
STRSET sets all characters in a string to specified character DATA.DOC
STRSPACE creates a new string of space characters DATA.DOC
STRSTR finds a substring in a string, case sensetive DATA.DOC
STRUPR changes lower-case characters in string to upper case DATA.DOC
SUBF4 subtract a float4 value from another FLOAT.DOC
SUBF8 subtract a float8 value from another FLOAT.DOC
SUPER13 use undocumented 320x400 256-color VGA mode, 2 pages MODE.DOC
SUPER13A use undocumented 360x480 256-color VGA mode MODE.DOC
SVGA16 set 800x600 or 1024x768 16-color mode MODE.DOC
SVGA256 set 256-color mode up to 1024x768 pixels MODE.DOC
SWAPB swaps data areas DATA.DOC
SYSTEM executes a second copy of COMMAND.COM SYSTEM.DOC
TCENTER prints a string on the screen, centered horizontally TEXT.DOC
TCOPY copies one page of text-mode video memory to another TEXT.DOC
TCLEAR clears text-mode screen with specified color attribute TEXT.DOC
TEDIT string editor for text modes INPUT.DOC
TFILL fill text-mode screen with specified character & color TEXT.DOC
TGETCHR read character and color attribute from text screen TEXT.DOC
TLOAD loads a screen image disk file saved by TSave TEXT.DOC
TMOUSELIMIT limit mouse's range of motion on text screen INPUT.DOC
TOLOWER converts keycode from GetKey to lower case INPUT.DOC
TOUPPER converts keycode from GetKey to upper case INPUT.DOC
TPAGE changes active page and shows active page TEXT.DOC
TPRINT print ASCIIZ string directly to video buffer TEXT.DOC
TPRINTCE print ASCIIZ string & clear to end of line TEXT.DOC
TPRINTL print directly to video buffer, lower case TEXT.DOC
TPRINTU print directly to video buffer, upper case TEXT.DOC
TSAVE saves a screen image as a disk file TEXT.DOC
UCURSORON move cursor to (row, col), change to underscore TEXT.DOC
USE32K, USE64K Hercules memory configuration control SYSTEM.DOC
USEGPAGE changes active graphics page GRAPHICS.DOC
USETPAGE establish ASMLIB's active page TEXT.DOC
VIEWLIMIT determine current mode's maximum dimensions GRAPHICS.DOC
VSCROLL scroll a portion of the screen up or down TEXT.DOC
WCLEAR clears a rectangular portion of a text-mode screen TEXT.DOC
WFILL fills a window of a text-mode screen w/specified char TEXT.DOC
WFRAME draws a box on a text-mode screen TEXT.DOC
WPAINT replaces all color attributes in screen window TEXT.DOC
WPRINT print directly to a window with word wrap TEXT.DOC
WRECOLOR changes selected color attributes in screen window TEXT.DOC
WRESTORE restore window saved by WSAVE TEXT.DOC
WSAVE save screen window in memory TEXT.DOC
WSIZE calculates the memory required to save screen window TEXT.DOC
XMGET copy data from XMS Extended Memory to system RAM EMSXMS.DOC
XMPUT copy data from system RAM to XMS Extended Memory EMSXMS.DOC
XMODE16 use super EGA /super VGA 16-color graphics modes MODE.DOC
XMODECLEAR reset ASMLIB graphics mode flags MODE.DOC
XMSFREE determine available XMS memory EMSXMS.DOC
XMSCONTIG determine largest contiguous XMS memory block EMSXMS.DOC
XTOTHEY calculate X to the Y power SOLVE.DOC
YESNO wait for 'Y' or 'N' key to be pressed INPUT.DOC
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