📄 substitution.cpp
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// Substitution.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <iostream>
using namespace std;
static const double PI = 3.14;
class Shape
{
public:
virtual double Area() = 0;
};
class Rectangle : public Shape
{
public:
Rectangle( int width, int height );
public:
double Area();
private:
int _width;
int _height;
};
Rectangle::Rectangle( int width, int height )
{
_width = width;
_height = height;
}
double Rectangle::Area()
{
return _width*_height;
}
class Circle : public Shape
{
public:
Circle( int radius );
public:
double Area();
private:
int _radius;
};
Circle::Circle( int radius )
{
_radius = radius;
}
double Circle::Area()
{
return PI*_radius*_radius;
}
class Window
{
public:
Window( Shape* pShape );
public:
void SetShape( Shape* pShape );
double Area();
private:
Shape* _pShape;
};
Window::Window( Shape* pShape )
{
_pShape = pShape;
}
double Window::Area()
{
return _pShape->Area();
}
void Window::SetShape( Shape* pShape )
{
_pShape = pShape;
}
int main(int argc, char* argv[])
{
Rectangle rec( 10, 20 );
Circle cir( 10 );
Window aWindow( &rec );
double area = aWindow.Area();
cout<<"Area = "<<area<<endl;
aWindow.SetShape( &cir );
area = aWindow.Area();
cout<<"Area = "<<area<<endl;
return 0;
}
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