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📄 snow.java

📁 书籍"Java_面向事件编程"的附带光盘代码
💻 JAVA
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import objectdraw.*;import java.awt.*;// Program which creates clouds which create snow, sleet, and tomatoes// when the user clickspublic class Snow extends WindowController {        // dimensions and location of the screen    private static final int SCREEN_LEFT = 0;    private static final int SCREEN_TOP = 0;    private static final int SCREEN_HEIGHT = 400;    private static final int SCREEN_WIDTH = 500;        // constants for the moon size and location    private static final int MOON_INSET = 50;    private static final int MOON_SIZE = 70;        // sizes and locations for the bricks    private static final double BRICK_LINE = SCREEN_HEIGHT*0.85;    private static final double BRICK_HEIGHT = SCREEN_HEIGHT*.04;    private static final double SKYLINE = BRICK_LINE + BRICK_HEIGHT;    private static final double BRICK_WIDTH = 30;    private static final double BRICK_SPACING = 3;        // colors of the sky, mortar, and brick    private final Color NIGHTSKY = new Color(50, 50, 100);    private final Color MORTAR = new Color(200, 200, 200);    private final Color BRICKRED = new Color(150, 40, 40);        // image of the snow    private Image snowPic;        public void begin() {                // where to draw next brick        double brickPosition;                  // get snow picture        snowPic = getImage("snow.gif");                // draw solid sky, mortar, and moon        new FilledRect(0,0,SCREEN_WIDTH,SKYLINE,                       canvas).setColor(NIGHTSKY);        new FilledRect(0,SKYLINE,                       SCREEN_WIDTH,SCREEN_HEIGHT-BRICK_LINE,                       canvas).setColor(MORTAR);        new FilledOval(MOON_INSET,MOON_INSET,MOON_SIZE,MOON_SIZE,                       canvas).setColor(Color.white);                // add the bricks        brickPosition = 0;        while ( brickPosition < SCREEN_WIDTH ) {            new FilledRect(brickPosition, BRICK_LINE,                           BRICK_WIDTH, BRICK_HEIGHT,                           canvas).setColor(BRICKRED);                        brickPosition = brickPosition + BRICK_WIDTH + BRICK_SPACING;        }    }        public void onMouseClick(Location point) {        // make a new cloud when the user clicks        new Cloud(snowPic, SCREEN_WIDTH, SCREEN_HEIGHT, canvas);    }}

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