snow.java~

来自「书籍"Java_面向事件编程"的附带光盘代码」· JAVA~ 代码 · 共 66 行

JAVA~
66
字号
import objectdraw.*;import java.awt.*;import java.applet.*;// Program which creates clouds which create snow, sleet, tomatoes, and cows// when the user clickspublic class Snow extends WindowController {        // dimensions and location of the screen    private static final int SCREEN_LEFT = 0;    private static final int SCREEN_TOP = 0;    private static final int SCREEN_HEIGHT = 400;    private static final int SCREEN_WIDTH = 500;        // constants for the moon size and location    private static final int MOON_INSET = 50;    private static final int MOON_SIZE = 70;        // sizes and locations for the bricks    private static final double BRICK_LINE = SCREEN_HEIGHT * 0.85;    private static final double BRICK_HEIGHT = SCREEN_HEIGHT * .04;    private static final double SKYLINE = BRICK_LINE + BRICK_HEIGHT;    private static final double BRICK_WIDTH = 30;    private static final double BRICK_SPACING = 3;        // colors of the sky, mortar, and brick    private final Color NIGHTSKY = new Color(50, 50, 100);    private final Color MORTAR = new Color(200, 200, 200);    private final Color BRICKRED = new Color(150, 40, 40);        private Image snowPic, cow, upsideCow;    private AudioClip moo;        public void begin() {                // where to draw next brick        double brickPosition;                // get leaf picture        snowPic = getImage("snow.gif");        cow = getImage("cow-small.gif");        upsideCow = getImage("upside-cow.gif");        moo = getAudio("cow.wav");                // draw solid sky, mortar, and moon        new FilledRect(0, 0, SCREEN_WIDTH, SKYLINE, canvas).setColor(NIGHTSKY);        new FilledRect(0, SKYLINE, SCREEN_WIDTH, SCREEN_HEIGHT - BRICK_LINE, canvas).setColor(                                                                                              MORTAR);        new FilledOval(MOON_INSET, MOON_INSET, MOON_SIZE, MOON_SIZE, canvas).setColor(Color.white);                // add the bricks        brickPosition = 0;        while (brickPosition < SCREEN_WIDTH) {            new FilledRect(brickPosition, BRICK_LINE, BRICK_WIDTH, BRICK_HEIGHT, canvas).setColor(                                                                                                  BRICKRED);                        brickPosition = brickPosition + BRICK_WIDTH + BRICK_SPACING;        }    }        public void onMouseClick(Location point) {        // make a new snow-dropping cloud when the user clicks        new Cloud(snowPic, upsideCow, cow, moo, SCREEN_WIDTH, SCREEN_HEIGHT, canvas);    }}

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