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📄 surface.java

📁 Java the UML Way 书中所有源码
💻 JAVA
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/*
 * Surface.java   E.L. 2001-08-15
 *
 */
class Surface {
  private String name;  // for identification purposes
  private double length;
  private double width;
  private Paint paint;

  /*
   * Paint is not an argument to the constructor. It should be allowed to create
   * Surface objects without at the same time decide which paint is prefered.
   * Paint may be set by the method setPaint().
   */
  public Surface(String initName, double initLength, double initWidth) {
    name = initName;
    length = initLength;
    width = initWidth;
  }

  public String getName() {
    return name;
  }

  public double getLength() {
    return length;
  }

  public double getWidth() {
    return width;
  }

  public Paint getPaint() {  // returns null if paint is not registered
    return paint;
  }

  public void setPaint(Paint newPaint) {
    paint = newPaint;
  }

  public double getArea() {
    return width * length;
  }

  public double getCircumference() {
    return 2 * (length + width);
  }
}

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