📄 rusblockview.h
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// RusBlockView.h : interface of the CRusBlockView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_RUSBLOCKVIEW_H__E9660AA5_CEF4_439F_ABCD_185597E5F097__INCLUDED_)
#define AFX_RUSBLOCKVIEW_H__E9660AA5_CEF4_439F_ABCD_185597E5F097__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define MAXCOM 7
#define WIDE 13
#define HIGH 26
#define SIZE 12
#define TOP 50
#define LEFT 50
#define EASY 500
#define NORMAL 300
#define HARD 200
typedef struct tagComponet
{
int intComID;
int intDimension;
int * pintArray;
}Componet;
class CRusBlockView : public CView
{
protected: // create from serialization only
CRusBlockView();
DECLARE_DYNCREATE(CRusBlockView)
// Attributes
public:
CRusBlockDoc* GetDocument();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CRusBlockView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
// Implementation
private:
int m_intComID;
int m_intState[HIGH][WIDE];
Componet m_Componets[MAXCOM];
int m_intScore;
int m_intLevel;
Componet m_CurrentCom;
POINT ptIndex;
void NewComponet(void);
bool CanDown(void);
void MyInvalidateRect(POINT ptStart, int intDimension);
void Disappear(void);
bool CheckFail(void);
bool CanRotate(void);
bool CanLeft(void);
bool CanRight(void);
bool CanNew();
public:
virtual ~CRusBlockView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CRusBlockView)
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnGameStart();
afx_msg void OnGameEnd();
afx_msg void OnLevelNormal();
afx_msg void OnLevelHard();
afx_msg void OnLevelEasy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in RusBlockView.cpp
inline CRusBlockDoc* CRusBlockView::GetDocument()
{ return (CRusBlockDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_RUSBLOCKVIEW_H__E9660AA5_CEF4_439F_ABCD_185597E5F097__INCLUDED_)
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