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📄 tcp_vegas.c

📁 linux 内核源代码
💻 C
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/* * TCP Vegas congestion control * * This is based on the congestion detection/avoidance scheme described in *    Lawrence S. Brakmo and Larry L. Peterson. *    "TCP Vegas: End to end congestion avoidance on a global internet." *    IEEE Journal on Selected Areas in Communication, 13(8):1465--1480, *    October 1995. Available from: *	ftp://ftp.cs.arizona.edu/xkernel/Papers/jsac.ps * * See http://www.cs.arizona.edu/xkernel/ for their implementation. * The main aspects that distinguish this implementation from the * Arizona Vegas implementation are: *   o We do not change the loss detection or recovery mechanisms of *     Linux in any way. Linux already recovers from losses quite well, *     using fine-grained timers, NewReno, and FACK. *   o To avoid the performance penalty imposed by increasing cwnd *     only every-other RTT during slow start, we increase during *     every RTT during slow start, just like Reno. *   o Largely to allow continuous cwnd growth during slow start, *     we use the rate at which ACKs come back as the "actual" *     rate, rather than the rate at which data is sent. *   o To speed convergence to the right rate, we set the cwnd *     to achieve the right ("actual") rate when we exit slow start. *   o To filter out the noise caused by delayed ACKs, we use the *     minimum RTT sample observed during the last RTT to calculate *     the actual rate. *   o When the sender re-starts from idle, it waits until it has *     received ACKs for an entire flight of new data before making *     a cwnd adjustment decision. The original Vegas implementation *     assumed senders never went idle. */#include <linux/mm.h>#include <linux/module.h>#include <linux/skbuff.h>#include <linux/inet_diag.h>#include <net/tcp.h>#include "tcp_vegas.h"/* Default values of the Vegas variables, in fixed-point representation * with V_PARAM_SHIFT bits to the right of the binary point. */#define V_PARAM_SHIFT 1static int alpha = 2<<V_PARAM_SHIFT;static int beta  = 4<<V_PARAM_SHIFT;static int gamma = 1<<V_PARAM_SHIFT;module_param(alpha, int, 0644);MODULE_PARM_DESC(alpha, "lower bound of packets in network (scale by 2)");module_param(beta, int, 0644);MODULE_PARM_DESC(beta, "upper bound of packets in network (scale by 2)");module_param(gamma, int, 0644);MODULE_PARM_DESC(gamma, "limit on increase (scale by 2)");/* There are several situations when we must "re-start" Vegas: * *  o when a connection is established *  o after an RTO *  o after fast recovery *  o when we send a packet and there is no outstanding *    unacknowledged data (restarting an idle connection) * * In these circumstances we cannot do a Vegas calculation at the * end of the first RTT, because any calculation we do is using * stale info -- both the saved cwnd and congestion feedback are * stale. * * Instead we must wait until the completion of an RTT during * which we actually receive ACKs. */static void vegas_enable(struct sock *sk){	const struct tcp_sock *tp = tcp_sk(sk);	struct vegas *vegas = inet_csk_ca(sk);	/* Begin taking Vegas samples next time we send something. */	vegas->doing_vegas_now = 1;	/* Set the beginning of the next send window. */	vegas->beg_snd_nxt = tp->snd_nxt;	vegas->cntRTT = 0;	vegas->minRTT = 0x7fffffff;}/* Stop taking Vegas samples for now. */static inline void vegas_disable(struct sock *sk){	struct vegas *vegas = inet_csk_ca(sk);	vegas->doing_vegas_now = 0;}void tcp_vegas_init(struct sock *sk){	struct vegas *vegas = inet_csk_ca(sk);	vegas->baseRTT = 0x7fffffff;	vegas_enable(sk);}EXPORT_SYMBOL_GPL(tcp_vegas_init);/* Do RTT sampling needed for Vegas. * Basically we: *   o min-filter RTT samples from within an RTT to get the current *     propagation delay + queuing delay (we are min-filtering to try to *     avoid the effects of delayed ACKs) *   o min-filter RTT samples from a much longer window (forever for now) *     to find the propagation delay (baseRTT) */void tcp_vegas_pkts_acked(struct sock *sk, u32 cnt, s32 rtt_us){	struct vegas *vegas = inet_csk_ca(sk);	u32 vrtt;	if (rtt_us < 0)		return;	/* Never allow zero rtt or baseRTT */	vrtt = rtt_us + 1;	/* Filter to find propagation delay: */	if (vrtt < vegas->baseRTT)		vegas->baseRTT = vrtt;	/* Find the min RTT during the last RTT to find	 * the current prop. delay + queuing delay:	 */	vegas->minRTT = min(vegas->minRTT, vrtt);	vegas->cntRTT++;}EXPORT_SYMBOL_GPL(tcp_vegas_pkts_acked);void tcp_vegas_state(struct sock *sk, u8 ca_state){	if (ca_state == TCP_CA_Open)		vegas_enable(sk);	else		vegas_disable(sk);}EXPORT_SYMBOL_GPL(tcp_vegas_state);/* * If the connection is idle and we are restarting, * then we don't want to do any Vegas calculations * until we get fresh RTT samples.  So when we * restart, we reset our Vegas state to a clean * slate. After we get acks for this flight of * packets, _then_ we can make Vegas calculations * again. */void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event){	if (event == CA_EVENT_CWND_RESTART ||	    event == CA_EVENT_TX_START)		tcp_vegas_init(sk);}EXPORT_SYMBOL_GPL(tcp_vegas_cwnd_event);static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,				 u32 in_flight, int flag){	struct tcp_sock *tp = tcp_sk(sk);	struct vegas *vegas = inet_csk_ca(sk);	if (!vegas->doing_vegas_now)		return tcp_reno_cong_avoid(sk, ack, in_flight, flag);	/* The key players are v_beg_snd_una and v_beg_snd_nxt.	 *	 * These are so named because they represent the approximate values	 * of snd_una and snd_nxt at the beginning of the current RTT. More	 * precisely, they represent the amount of data sent during the RTT.	 * At the end of the RTT, when we receive an ACK for v_beg_snd_nxt,	 * we will calculate that (v_beg_snd_nxt - v_beg_snd_una) outstanding	 * bytes of data have been ACKed during the course of the RTT, giving	 * an "actual" rate of:	 *	 *     (v_beg_snd_nxt - v_beg_snd_una) / (rtt duration)	 *	 * Unfortunately, v_beg_snd_una is not exactly equal to snd_una,	 * because delayed ACKs can cover more than one segment, so they	 * don't line up nicely with the boundaries of RTTs.	 *	 * Another unfortunate fact of life is that delayed ACKs delay the	 * advance of the left edge of our send window, so that the number	 * of bytes we send in an RTT is often less than our cwnd will allow.	 * So we keep track of our cwnd separately, in v_beg_snd_cwnd.	 */	if (after(ack, vegas->beg_snd_nxt)) {		/* Do the Vegas once-per-RTT cwnd adjustment. */		u32 old_wnd, old_snd_cwnd;		/* Here old_wnd is essentially the window of data that was		 * sent during the previous RTT, and has all		 * been acknowledged in the course of the RTT that ended		 * with the ACK we just received. Likewise, old_snd_cwnd		 * is the cwnd during the previous RTT.		 */		old_wnd = (vegas->beg_snd_nxt - vegas->beg_snd_una) /			tp->mss_cache;		old_snd_cwnd = vegas->beg_snd_cwnd;		/* Save the extent of the current window so we can use this		 * at the end of the next RTT.		 */		vegas->beg_snd_una  = vegas->beg_snd_nxt;		vegas->beg_snd_nxt  = tp->snd_nxt;		vegas->beg_snd_cwnd = tp->snd_cwnd;		/* We do the Vegas calculations only if we got enough RTT		 * samples that we can be reasonably sure that we got		 * at least one RTT sample that wasn't from a delayed ACK.		 * If we only had 2 samples total,		 * then that means we're getting only 1 ACK per RTT, which		 * means they're almost certainly delayed ACKs.		 * If  we have 3 samples, we should be OK.		 */		if (vegas->cntRTT <= 2) {			/* We don't have enough RTT samples to do the Vegas			 * calculation, so we'll behave like Reno.			 */			tcp_reno_cong_avoid(sk, ack, in_flight, flag);		} else {			u32 rtt, target_cwnd, diff;			/* We have enough RTT samples, so, using the Vegas			 * algorithm, we determine if we should increase or			 * decrease cwnd, and by how much.			 */			/* Pluck out the RTT we are using for the Vegas			 * calculations. This is the min RTT seen during the			 * last RTT. Taking the min filters out the effects			 * of delayed ACKs, at the cost of noticing congestion			 * a bit later.			 */			rtt = vegas->minRTT;			/* Calculate the cwnd we should have, if we weren't			 * going too fast.			 *			 * This is:			 *     (actual rate in segments) * baseRTT			 * We keep it as a fixed point number with			 * V_PARAM_SHIFT bits to the right of the binary point.			 */			target_cwnd = ((old_wnd * vegas->baseRTT)				       << V_PARAM_SHIFT) / rtt;			/* Calculate the difference between the window we had,			 * and the window we would like to have. This quantity			 * is the "Diff" from the Arizona Vegas papers.			 *			 * Again, this is a fixed point number with			 * V_PARAM_SHIFT bits to the right of the binary			 * point.			 */			diff = (old_wnd << V_PARAM_SHIFT) - target_cwnd;			if (diff > gamma && tp->snd_ssthresh > 2 ) {				/* Going too fast. Time to slow down				 * and switch to congestion avoidance.				 */				tp->snd_ssthresh = 2;				/* Set cwnd to match the actual rate				 * exactly:				 *   cwnd = (actual rate) * baseRTT				 * Then we add 1 because the integer				 * truncation robs us of full link				 * utilization.				 */				tp->snd_cwnd = min(tp->snd_cwnd,						   (target_cwnd >>						    V_PARAM_SHIFT)+1);			} else if (tp->snd_cwnd <= tp->snd_ssthresh) {				/* Slow start.  */				tcp_slow_start(tp);			} else {				/* Congestion avoidance. */				u32 next_snd_cwnd;				/* Figure out where we would like cwnd				 * to be.				 */				if (diff > beta) {					/* The old window was too fast, so					 * we slow down.					 */					next_snd_cwnd = old_snd_cwnd - 1;				} else if (diff < alpha) {					/* We don't have enough extra packets					 * in the network, so speed up.					 */					next_snd_cwnd = old_snd_cwnd + 1;				} else {					/* Sending just as fast as we					 * should be.					 */					next_snd_cwnd = old_snd_cwnd;				}				/* Adjust cwnd upward or downward, toward the				 * desired value.				 */				if (next_snd_cwnd > tp->snd_cwnd)					tp->snd_cwnd++;				else if (next_snd_cwnd < tp->snd_cwnd)					tp->snd_cwnd--;			}			if (tp->snd_cwnd < 2)				tp->snd_cwnd = 2;			else if (tp->snd_cwnd > tp->snd_cwnd_clamp)				tp->snd_cwnd = tp->snd_cwnd_clamp;		}		/* Wipe the slate clean for the next RTT. */		vegas->cntRTT = 0;		vegas->minRTT = 0x7fffffff;	}	/* Use normal slow start */	else if (tp->snd_cwnd <= tp->snd_ssthresh)		tcp_slow_start(tp);}/* Extract info for Tcp socket info provided via netlink. */void tcp_vegas_get_info(struct sock *sk, u32 ext, struct sk_buff *skb){	const struct vegas *ca = inet_csk_ca(sk);	if (ext & (1 << (INET_DIAG_VEGASINFO - 1))) {		struct tcpvegas_info info = {			.tcpv_enabled = ca->doing_vegas_now,			.tcpv_rttcnt = ca->cntRTT,			.tcpv_rtt = ca->baseRTT,			.tcpv_minrtt = ca->minRTT,		};		nla_put(skb, INET_DIAG_VEGASINFO, sizeof(info), &info);	}}EXPORT_SYMBOL_GPL(tcp_vegas_get_info);static struct tcp_congestion_ops tcp_vegas = {	.flags		= TCP_CONG_RTT_STAMP,	.init		= tcp_vegas_init,	.ssthresh	= tcp_reno_ssthresh,	.cong_avoid	= tcp_vegas_cong_avoid,	.min_cwnd	= tcp_reno_min_cwnd,	.pkts_acked	= tcp_vegas_pkts_acked,	.set_state	= tcp_vegas_state,	.cwnd_event	= tcp_vegas_cwnd_event,	.get_info	= tcp_vegas_get_info,	.owner		= THIS_MODULE,	.name		= "vegas",};static int __init tcp_vegas_register(void){	BUILD_BUG_ON(sizeof(struct vegas) > ICSK_CA_PRIV_SIZE);	tcp_register_congestion_control(&tcp_vegas);	return 0;}static void __exit tcp_vegas_unregister(void){	tcp_unregister_congestion_control(&tcp_vegas);}module_init(tcp_vegas_register);module_exit(tcp_vegas_unregister);MODULE_AUTHOR("Stephen Hemminger");MODULE_LICENSE("GPL");MODULE_DESCRIPTION("TCP Vegas");

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