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📄 tcp_yeah.c

📁 linux 内核源代码
💻 C
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/* * *   YeAH TCP * * For further details look at: *    http://wil.cs.caltech.edu/pfldnet2007/paper/YeAH_TCP.pdf * */#include <linux/mm.h>#include <linux/module.h>#include <linux/skbuff.h>#include <linux/inet_diag.h>#include <net/tcp.h>#include "tcp_vegas.h"#define TCP_YEAH_ALPHA       80 //lin number of packets queued at the bottleneck#define TCP_YEAH_GAMMA        1 //lin fraction of queue to be removed per rtt#define TCP_YEAH_DELTA        3 //log minimum fraction of cwnd to be removed on loss#define TCP_YEAH_EPSILON      1 //log maximum fraction to be removed on early decongestion#define TCP_YEAH_PHY          8 //lin maximum delta from base#define TCP_YEAH_RHO         16 //lin minumum number of consecutive rtt to consider competition on loss#define TCP_YEAH_ZETA        50 //lin minimum number of state switchs to reset reno_count#define TCP_SCALABLE_AI_CNT	 100U/* YeAH variables */struct yeah {	struct vegas vegas;	/* must be first */	/* YeAH */	u32 lastQ;	u32 doing_reno_now;	u32 reno_count;	u32 fast_count;	u32 pkts_acked;};static void tcp_yeah_init(struct sock *sk){	struct tcp_sock *tp = tcp_sk(sk);	struct yeah *yeah = inet_csk_ca(sk);	tcp_vegas_init(sk);	yeah->doing_reno_now = 0;	yeah->lastQ = 0;	yeah->reno_count = 2;	/* Ensure the MD arithmetic works.  This is somewhat pedantic,	 * since I don't think we will see a cwnd this large. :) */	tp->snd_cwnd_clamp = min_t(u32, tp->snd_cwnd_clamp, 0xffffffff/128);}static void tcp_yeah_pkts_acked(struct sock *sk, u32 pkts_acked, s32 rtt_us){	const struct inet_connection_sock *icsk = inet_csk(sk);	struct yeah *yeah = inet_csk_ca(sk);	if (icsk->icsk_ca_state == TCP_CA_Open)		yeah->pkts_acked = pkts_acked;	tcp_vegas_pkts_acked(sk, pkts_acked, rtt_us);}static void tcp_yeah_cong_avoid(struct sock *sk, u32 ack,				u32 in_flight, int flag){	struct tcp_sock *tp = tcp_sk(sk);	struct yeah *yeah = inet_csk_ca(sk);	if (!tcp_is_cwnd_limited(sk, in_flight))		return;	if (tp->snd_cwnd <= tp->snd_ssthresh)		tcp_slow_start(tp);	else if (!yeah->doing_reno_now) {		/* Scalable */		tp->snd_cwnd_cnt+=yeah->pkts_acked;		if (tp->snd_cwnd_cnt > min(tp->snd_cwnd, TCP_SCALABLE_AI_CNT)){			if (tp->snd_cwnd < tp->snd_cwnd_clamp)				tp->snd_cwnd++;			tp->snd_cwnd_cnt = 0;		}		yeah->pkts_acked = 1;	} else {		/* Reno */		if (tp->snd_cwnd_cnt < tp->snd_cwnd)			tp->snd_cwnd_cnt++;		if (tp->snd_cwnd_cnt >= tp->snd_cwnd) {			tp->snd_cwnd++;			tp->snd_cwnd_cnt = 0;		}	}	/* The key players are v_vegas.beg_snd_una and v_beg_snd_nxt.	 *	 * These are so named because they represent the approximate values	 * of snd_una and snd_nxt at the beginning of the current RTT. More	 * precisely, they represent the amount of data sent during the RTT.	 * At the end of the RTT, when we receive an ACK for v_beg_snd_nxt,	 * we will calculate that (v_beg_snd_nxt - v_vegas.beg_snd_una) outstanding	 * bytes of data have been ACKed during the course of the RTT, giving	 * an "actual" rate of:	 *	 *     (v_beg_snd_nxt - v_vegas.beg_snd_una) / (rtt duration)	 *	 * Unfortunately, v_vegas.beg_snd_una is not exactly equal to snd_una,	 * because delayed ACKs can cover more than one segment, so they	 * don't line up yeahly with the boundaries of RTTs.	 *	 * Another unfortunate fact of life is that delayed ACKs delay the	 * advance of the left edge of our send window, so that the number	 * of bytes we send in an RTT is often less than our cwnd will allow.	 * So we keep track of our cwnd separately, in v_beg_snd_cwnd.	 */	if (after(ack, yeah->vegas.beg_snd_nxt)) {		/* We do the Vegas calculations only if we got enough RTT		 * samples that we can be reasonably sure that we got		 * at least one RTT sample that wasn't from a delayed ACK.		 * If we only had 2 samples total,		 * then that means we're getting only 1 ACK per RTT, which		 * means they're almost certainly delayed ACKs.		 * If  we have 3 samples, we should be OK.		 */		if (yeah->vegas.cntRTT > 2) {			u32 rtt, queue;			u64 bw;			/* We have enough RTT samples, so, using the Vegas			 * algorithm, we determine if we should increase or			 * decrease cwnd, and by how much.			 */			/* Pluck out the RTT we are using for the Vegas			 * calculations. This is the min RTT seen during the			 * last RTT. Taking the min filters out the effects			 * of delayed ACKs, at the cost of noticing congestion			 * a bit later.			 */			rtt = yeah->vegas.minRTT;			/* Compute excess number of packets above bandwidth			 * Avoid doing full 64 bit divide.			 */			bw = tp->snd_cwnd;			bw *= rtt - yeah->vegas.baseRTT;			do_div(bw, rtt);			queue = bw;			if (queue > TCP_YEAH_ALPHA ||			    rtt - yeah->vegas.baseRTT > (yeah->vegas.baseRTT / TCP_YEAH_PHY)) {				if (queue > TCP_YEAH_ALPHA				    && tp->snd_cwnd > yeah->reno_count) {					u32 reduction = min(queue / TCP_YEAH_GAMMA ,							    tp->snd_cwnd >> TCP_YEAH_EPSILON);					tp->snd_cwnd -= reduction;					tp->snd_cwnd = max(tp->snd_cwnd,							   yeah->reno_count);					tp->snd_ssthresh = tp->snd_cwnd;				}				if (yeah->reno_count <= 2)					yeah->reno_count = max(tp->snd_cwnd>>1, 2U);				else					yeah->reno_count++;				yeah->doing_reno_now = min(yeah->doing_reno_now + 1,							   0xffffffU);			} else {				yeah->fast_count++;				if (yeah->fast_count > TCP_YEAH_ZETA) {					yeah->reno_count = 2;					yeah->fast_count = 0;				}				yeah->doing_reno_now = 0;			}			yeah->lastQ = queue;		}		/* Save the extent of the current window so we can use this		 * at the end of the next RTT.		 */		yeah->vegas.beg_snd_una  = yeah->vegas.beg_snd_nxt;		yeah->vegas.beg_snd_nxt  = tp->snd_nxt;		yeah->vegas.beg_snd_cwnd = tp->snd_cwnd;		/* Wipe the slate clean for the next RTT. */		yeah->vegas.cntRTT = 0;		yeah->vegas.minRTT = 0x7fffffff;	}}static u32 tcp_yeah_ssthresh(struct sock *sk) {	const struct tcp_sock *tp = tcp_sk(sk);	struct yeah *yeah = inet_csk_ca(sk);	u32 reduction;	if (yeah->doing_reno_now < TCP_YEAH_RHO) {		reduction = yeah->lastQ;		reduction = min( reduction, max(tp->snd_cwnd>>1, 2U) );		reduction = max( reduction, tp->snd_cwnd >> TCP_YEAH_DELTA);	} else		reduction = max(tp->snd_cwnd>>1,2U);	yeah->fast_count = 0;	yeah->reno_count = max(yeah->reno_count>>1, 2U);	return tp->snd_cwnd - reduction;}static struct tcp_congestion_ops tcp_yeah = {	.flags		= TCP_CONG_RTT_STAMP,	.init		= tcp_yeah_init,	.ssthresh	= tcp_yeah_ssthresh,	.cong_avoid	= tcp_yeah_cong_avoid,	.min_cwnd	= tcp_reno_min_cwnd,	.set_state	= tcp_vegas_state,	.cwnd_event	= tcp_vegas_cwnd_event,	.get_info	= tcp_vegas_get_info,	.pkts_acked	= tcp_yeah_pkts_acked,	.owner		= THIS_MODULE,	.name		= "yeah",};static int __init tcp_yeah_register(void){	BUG_ON(sizeof(struct yeah) > ICSK_CA_PRIV_SIZE);	tcp_register_congestion_control(&tcp_yeah);	return 0;}static void __exit tcp_yeah_unregister(void){	tcp_unregister_congestion_control(&tcp_yeah);}module_init(tcp_yeah_register);module_exit(tcp_yeah_unregister);MODULE_AUTHOR("Angelo P. Castellani");MODULE_LICENSE("GPL");MODULE_DESCRIPTION("YeAH TCP");

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