📄 af_inet.c
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/* * INET An implementation of the TCP/IP protocol suite for the LINUX * operating system. INET is implemented using the BSD Socket * interface as the means of communication with the user level. * * PF_INET protocol family socket handler. * * Version: $Id: af_inet.c,v 1.137 2002/02/01 22:01:03 davem Exp $ * * Authors: Ross Biro * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG> * Florian La Roche, <flla@stud.uni-sb.de> * Alan Cox, <A.Cox@swansea.ac.uk> * * Changes (see also sock.c) * * piggy, * Karl Knutson : Socket protocol table * A.N.Kuznetsov : Socket death error in accept(). * John Richardson : Fix non blocking error in connect() * so sockets that fail to connect * don't return -EINPROGRESS. * Alan Cox : Asynchronous I/O support * Alan Cox : Keep correct socket pointer on sock * structures * when accept() ed * Alan Cox : Semantics of SO_LINGER aren't state * moved to close when you look carefully. * With this fixed and the accept bug fixed * some RPC stuff seems happier. * Niibe Yutaka : 4.4BSD style write async I/O * Alan Cox, * Tony Gale : Fixed reuse semantics. * Alan Cox : bind() shouldn't abort existing but dead * sockets. Stops FTP netin:.. I hope. * Alan Cox : bind() works correctly for RAW sockets. * Note that FreeBSD at least was broken * in this respect so be careful with * compatibility tests... * Alan Cox : routing cache support * Alan Cox : memzero the socket structure for * compactness. * Matt Day : nonblock connect error handler * Alan Cox : Allow large numbers of pending sockets * (eg for big web sites), but only if * specifically application requested. * Alan Cox : New buffering throughout IP. Used * dumbly. * Alan Cox : New buffering now used smartly. * Alan Cox : BSD rather than common sense * interpretation of listen. * Germano Caronni : Assorted small races. * Alan Cox : sendmsg/recvmsg basic support. * Alan Cox : Only sendmsg/recvmsg now supported. * Alan Cox : Locked down bind (see security list). * Alan Cox : Loosened bind a little. * Mike McLagan : ADD/DEL DLCI Ioctls * Willy Konynenberg : Transparent proxying support. * David S. Miller : New socket lookup architecture. * Some other random speedups. * Cyrus Durgin : Cleaned up file for kmod hacks. * Andi Kleen : Fix inet_stream_connect TCP race. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. */#include <linux/err.h>#include <linux/errno.h>#include <linux/types.h>#include <linux/socket.h>#include <linux/in.h>#include <linux/kernel.h>#include <linux/module.h>#include <linux/sched.h>#include <linux/timer.h>#include <linux/string.h>#include <linux/sockios.h>#include <linux/net.h>#include <linux/capability.h>#include <linux/fcntl.h>#include <linux/mm.h>#include <linux/interrupt.h>#include <linux/stat.h>#include <linux/init.h>#include <linux/poll.h>#include <linux/netfilter_ipv4.h>#include <linux/random.h>#include <asm/uaccess.h>#include <asm/system.h>#include <linux/inet.h>#include <linux/igmp.h>#include <linux/inetdevice.h>#include <linux/netdevice.h>#include <net/ip.h>#include <net/protocol.h>#include <net/arp.h>#include <net/route.h>#include <net/ip_fib.h>#include <net/inet_connection_sock.h>#include <net/tcp.h>#include <net/udp.h>#include <net/udplite.h>#include <linux/skbuff.h>#include <net/sock.h>#include <net/raw.h>#include <net/icmp.h>#include <net/ipip.h>#include <net/inet_common.h>#include <net/xfrm.h>#ifdef CONFIG_IP_MROUTE#include <linux/mroute.h>#endifDEFINE_SNMP_STAT(struct linux_mib, net_statistics) __read_mostly;extern void ip_mc_drop_socket(struct sock *sk);/* The inetsw table contains everything that inet_create needs to * build a new socket. */static struct list_head inetsw[SOCK_MAX];static DEFINE_SPINLOCK(inetsw_lock);/* New destruction routine */void inet_sock_destruct(struct sock *sk){ struct inet_sock *inet = inet_sk(sk); __skb_queue_purge(&sk->sk_receive_queue); __skb_queue_purge(&sk->sk_error_queue); if (sk->sk_type == SOCK_STREAM && sk->sk_state != TCP_CLOSE) { printk("Attempt to release TCP socket in state %d %p\n", sk->sk_state, sk); return; } if (!sock_flag(sk, SOCK_DEAD)) { printk("Attempt to release alive inet socket %p\n", sk); return; } BUG_TRAP(!atomic_read(&sk->sk_rmem_alloc)); BUG_TRAP(!atomic_read(&sk->sk_wmem_alloc)); BUG_TRAP(!sk->sk_wmem_queued); BUG_TRAP(!sk->sk_forward_alloc); kfree(inet->opt); dst_release(sk->sk_dst_cache); sk_refcnt_debug_dec(sk);}/* * The routines beyond this point handle the behaviour of an AF_INET * socket object. Mostly it punts to the subprotocols of IP to do * the work. *//* * Automatically bind an unbound socket. */static int inet_autobind(struct sock *sk){ struct inet_sock *inet; /* We may need to bind the socket. */ lock_sock(sk); inet = inet_sk(sk); if (!inet->num) { if (sk->sk_prot->get_port(sk, 0)) { release_sock(sk); return -EAGAIN; } inet->sport = htons(inet->num); } release_sock(sk); return 0;}/* * Move a socket into listening state. */int inet_listen(struct socket *sock, int backlog){ struct sock *sk = sock->sk; unsigned char old_state; int err; lock_sock(sk); err = -EINVAL; if (sock->state != SS_UNCONNECTED || sock->type != SOCK_STREAM) goto out; old_state = sk->sk_state; if (!((1 << old_state) & (TCPF_CLOSE | TCPF_LISTEN))) goto out; /* Really, if the socket is already in listen state * we can only allow the backlog to be adjusted. */ if (old_state != TCP_LISTEN) { err = inet_csk_listen_start(sk, backlog); if (err) goto out; } sk->sk_max_ack_backlog = backlog; err = 0;out: release_sock(sk); return err;}u32 inet_ehash_secret __read_mostly;EXPORT_SYMBOL(inet_ehash_secret);/* * inet_ehash_secret must be set exactly once * Instead of using a dedicated spinlock, we (ab)use inetsw_lock */void build_ehash_secret(void){ u32 rnd; do { get_random_bytes(&rnd, sizeof(rnd)); } while (rnd == 0); spin_lock_bh(&inetsw_lock); if (!inet_ehash_secret) inet_ehash_secret = rnd; spin_unlock_bh(&inetsw_lock);}EXPORT_SYMBOL(build_ehash_secret);/* * Create an inet socket. */static int inet_create(struct net *net, struct socket *sock, int protocol){ struct sock *sk; struct list_head *p; struct inet_protosw *answer; struct inet_sock *inet; struct proto *answer_prot; unsigned char answer_flags; char answer_no_check; int try_loading_module = 0; int err; if (net != &init_net) return -EAFNOSUPPORT; if (sock->type != SOCK_RAW && sock->type != SOCK_DGRAM && !inet_ehash_secret) build_ehash_secret(); sock->state = SS_UNCONNECTED; /* Look for the requested type/protocol pair. */ answer = NULL;lookup_protocol: err = -ESOCKTNOSUPPORT; rcu_read_lock(); list_for_each_rcu(p, &inetsw[sock->type]) { answer = list_entry(p, struct inet_protosw, list); /* Check the non-wild match. */ if (protocol == answer->protocol) { if (protocol != IPPROTO_IP) break; } else { /* Check for the two wild cases. */ if (IPPROTO_IP == protocol) { protocol = answer->protocol; break; } if (IPPROTO_IP == answer->protocol) break; } err = -EPROTONOSUPPORT; answer = NULL; } if (unlikely(answer == NULL)) { if (try_loading_module < 2) { rcu_read_unlock(); /* * Be more specific, e.g. net-pf-2-proto-132-type-1 * (net-pf-PF_INET-proto-IPPROTO_SCTP-type-SOCK_STREAM) */ if (++try_loading_module == 1) request_module("net-pf-%d-proto-%d-type-%d", PF_INET, protocol, sock->type); /* * Fall back to generic, e.g. net-pf-2-proto-132 * (net-pf-PF_INET-proto-IPPROTO_SCTP) */ else request_module("net-pf-%d-proto-%d", PF_INET, protocol); goto lookup_protocol; } else goto out_rcu_unlock; } err = -EPERM; if (answer->capability > 0 && !capable(answer->capability)) goto out_rcu_unlock; sock->ops = answer->ops; answer_prot = answer->prot; answer_no_check = answer->no_check; answer_flags = answer->flags; rcu_read_unlock(); BUG_TRAP(answer_prot->slab != NULL); err = -ENOBUFS; sk = sk_alloc(net, PF_INET, GFP_KERNEL, answer_prot); if (sk == NULL) goto out; err = 0; sk->sk_no_check = answer_no_check; if (INET_PROTOSW_REUSE & answer_flags) sk->sk_reuse = 1; inet = inet_sk(sk); inet->is_icsk = (INET_PROTOSW_ICSK & answer_flags) != 0; if (SOCK_RAW == sock->type) { inet->num = protocol; if (IPPROTO_RAW == protocol) inet->hdrincl = 1; } if (ipv4_config.no_pmtu_disc) inet->pmtudisc = IP_PMTUDISC_DONT; else inet->pmtudisc = IP_PMTUDISC_WANT; inet->id = 0; sock_init_data(sock, sk); sk->sk_destruct = inet_sock_destruct; sk->sk_family = PF_INET; sk->sk_protocol = protocol; sk->sk_backlog_rcv = sk->sk_prot->backlog_rcv; inet->uc_ttl = -1; inet->mc_loop = 1; inet->mc_ttl = 1; inet->mc_index = 0; inet->mc_list = NULL; sk_refcnt_debug_inc(sk); if (inet->num) { /* It assumes that any protocol which allows * the user to assign a number at socket * creation time automatically * shares. */ inet->sport = htons(inet->num); /* Add to protocol hash chains. */ sk->sk_prot->hash(sk); } if (sk->sk_prot->init) { err = sk->sk_prot->init(sk); if (err) sk_common_release(sk); }out: return err;out_rcu_unlock: rcu_read_unlock(); goto out;}/* * The peer socket should always be NULL (or else). When we call this * function we are destroying the object and from then on nobody * should refer to it. */int inet_release(struct socket *sock){ struct sock *sk = sock->sk; if (sk) { long timeout; /* Applications forget to leave groups before exiting */ ip_mc_drop_socket(sk); /* If linger is set, we don't return until the close * is complete. Otherwise we return immediately. The * actually closing is done the same either way. * * If the close is due to the process exiting, we never * linger.. */ timeout = 0; if (sock_flag(sk, SOCK_LINGER) && !(current->flags & PF_EXITING)) timeout = sk->sk_lingertime; sock->sk = NULL; sk->sk_prot->close(sk, timeout); } return 0;}/* It is off by default, see below. */int sysctl_ip_nonlocal_bind __read_mostly;int inet_bind(struct socket *sock, struct sockaddr *uaddr, int addr_len){ struct sockaddr_in *addr = (struct sockaddr_in *)uaddr; struct sock *sk = sock->sk; struct inet_sock *inet = inet_sk(sk); unsigned short snum; int chk_addr_ret; int err; /* If the socket has its own bind function then use it. (RAW) */ if (sk->sk_prot->bind) { err = sk->sk_prot->bind(sk, uaddr, addr_len); goto out; } err = -EINVAL; if (addr_len < sizeof(struct sockaddr_in)) goto out; chk_addr_ret = inet_addr_type(addr->sin_addr.s_addr); /* Not specified by any standard per-se, however it breaks too * many applications when removed. It is unfortunate since * allowing applications to make a non-local bind solves * several problems with systems using dynamic addressing. * (ie. your servers still start up even if your ISDN link * is temporarily down) */ err = -EADDRNOTAVAIL; if (!sysctl_ip_nonlocal_bind && !inet->freebind && addr->sin_addr.s_addr != INADDR_ANY && chk_addr_ret != RTN_LOCAL && chk_addr_ret != RTN_MULTICAST && chk_addr_ret != RTN_BROADCAST) goto out; snum = ntohs(addr->sin_port); err = -EACCES; if (snum && snum < PROT_SOCK && !capable(CAP_NET_BIND_SERVICE)) goto out; /* We keep a pair of addresses. rcv_saddr is the one * used by hash lookups, and saddr is used for transmit. * * In the BSD API these are the same except where it * would be illegal to use them (multicast/broadcast) in * which case the sending device address is used. */ lock_sock(sk); /* Check these errors (active socket, double bind). */ err = -EINVAL; if (sk->sk_state != TCP_CLOSE || inet->num) goto out_release_sock; inet->rcv_saddr = inet->saddr = addr->sin_addr.s_addr; if (chk_addr_ret == RTN_MULTICAST || chk_addr_ret == RTN_BROADCAST) inet->saddr = 0; /* Use device */ /* Make sure we are allowed to bind here. */ if (sk->sk_prot->get_port(sk, snum)) { inet->saddr = inet->rcv_saddr = 0; err = -EADDRINUSE; goto out_release_sock; } if (inet->rcv_saddr) sk->sk_userlocks |= SOCK_BINDADDR_LOCK; if (snum) sk->sk_userlocks |= SOCK_BINDPORT_LOCK; inet->sport = htons(inet->num); inet->daddr = 0; inet->dport = 0; sk_dst_reset(sk); err = 0;out_release_sock: release_sock(sk);out: return err;}int inet_dgram_connect(struct socket *sock, struct sockaddr * uaddr, int addr_len, int flags)
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