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📄 af_inet.c

📁 linux 内核源代码
💻 C
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/* * INET		An implementation of the TCP/IP protocol suite for the LINUX *		operating system.  INET is implemented using the  BSD Socket *		interface as the means of communication with the user level. * *		PF_INET protocol family socket handler. * * Version:	$Id: af_inet.c,v 1.137 2002/02/01 22:01:03 davem Exp $ * * Authors:	Ross Biro *		Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG> *		Florian La Roche, <flla@stud.uni-sb.de> *		Alan Cox, <A.Cox@swansea.ac.uk> * * Changes (see also sock.c) * *		piggy, *		Karl Knutson	:	Socket protocol table *		A.N.Kuznetsov	:	Socket death error in accept(). *		John Richardson :	Fix non blocking error in connect() *					so sockets that fail to connect *					don't return -EINPROGRESS. *		Alan Cox	:	Asynchronous I/O support *		Alan Cox	:	Keep correct socket pointer on sock *					structures *					when accept() ed *		Alan Cox	:	Semantics of SO_LINGER aren't state *					moved to close when you look carefully. *					With this fixed and the accept bug fixed *					some RPC stuff seems happier. *		Niibe Yutaka	:	4.4BSD style write async I/O *		Alan Cox, *		Tony Gale 	:	Fixed reuse semantics. *		Alan Cox	:	bind() shouldn't abort existing but dead *					sockets. Stops FTP netin:.. I hope. *		Alan Cox	:	bind() works correctly for RAW sockets. *					Note that FreeBSD at least was broken *					in this respect so be careful with *					compatibility tests... *		Alan Cox	:	routing cache support *		Alan Cox	:	memzero the socket structure for *					compactness. *		Matt Day	:	nonblock connect error handler *		Alan Cox	:	Allow large numbers of pending sockets *					(eg for big web sites), but only if *					specifically application requested. *		Alan Cox	:	New buffering throughout IP. Used *					dumbly. *		Alan Cox	:	New buffering now used smartly. *		Alan Cox	:	BSD rather than common sense *					interpretation of listen. *		Germano Caronni	:	Assorted small races. *		Alan Cox	:	sendmsg/recvmsg basic support. *		Alan Cox	:	Only sendmsg/recvmsg now supported. *		Alan Cox	:	Locked down bind (see security list). *		Alan Cox	:	Loosened bind a little. *		Mike McLagan	:	ADD/DEL DLCI Ioctls *	Willy Konynenberg	:	Transparent proxying support. *		David S. Miller	:	New socket lookup architecture. *					Some other random speedups. *		Cyrus Durgin	:	Cleaned up file for kmod hacks. *		Andi Kleen	:	Fix inet_stream_connect TCP race. * *		This program is free software; you can redistribute it and/or *		modify it under the terms of the GNU General Public License *		as published by the Free Software Foundation; either version *		2 of the License, or (at your option) any later version. */#include <linux/err.h>#include <linux/errno.h>#include <linux/types.h>#include <linux/socket.h>#include <linux/in.h>#include <linux/kernel.h>#include <linux/module.h>#include <linux/sched.h>#include <linux/timer.h>#include <linux/string.h>#include <linux/sockios.h>#include <linux/net.h>#include <linux/capability.h>#include <linux/fcntl.h>#include <linux/mm.h>#include <linux/interrupt.h>#include <linux/stat.h>#include <linux/init.h>#include <linux/poll.h>#include <linux/netfilter_ipv4.h>#include <linux/random.h>#include <asm/uaccess.h>#include <asm/system.h>#include <linux/inet.h>#include <linux/igmp.h>#include <linux/inetdevice.h>#include <linux/netdevice.h>#include <net/ip.h>#include <net/protocol.h>#include <net/arp.h>#include <net/route.h>#include <net/ip_fib.h>#include <net/inet_connection_sock.h>#include <net/tcp.h>#include <net/udp.h>#include <net/udplite.h>#include <linux/skbuff.h>#include <net/sock.h>#include <net/raw.h>#include <net/icmp.h>#include <net/ipip.h>#include <net/inet_common.h>#include <net/xfrm.h>#ifdef CONFIG_IP_MROUTE#include <linux/mroute.h>#endifDEFINE_SNMP_STAT(struct linux_mib, net_statistics) __read_mostly;extern void ip_mc_drop_socket(struct sock *sk);/* The inetsw table contains everything that inet_create needs to * build a new socket. */static struct list_head inetsw[SOCK_MAX];static DEFINE_SPINLOCK(inetsw_lock);/* New destruction routine */void inet_sock_destruct(struct sock *sk){	struct inet_sock *inet = inet_sk(sk);	__skb_queue_purge(&sk->sk_receive_queue);	__skb_queue_purge(&sk->sk_error_queue);	if (sk->sk_type == SOCK_STREAM && sk->sk_state != TCP_CLOSE) {		printk("Attempt to release TCP socket in state %d %p\n",		       sk->sk_state, sk);		return;	}	if (!sock_flag(sk, SOCK_DEAD)) {		printk("Attempt to release alive inet socket %p\n", sk);		return;	}	BUG_TRAP(!atomic_read(&sk->sk_rmem_alloc));	BUG_TRAP(!atomic_read(&sk->sk_wmem_alloc));	BUG_TRAP(!sk->sk_wmem_queued);	BUG_TRAP(!sk->sk_forward_alloc);	kfree(inet->opt);	dst_release(sk->sk_dst_cache);	sk_refcnt_debug_dec(sk);}/* *	The routines beyond this point handle the behaviour of an AF_INET *	socket object. Mostly it punts to the subprotocols of IP to do *	the work. *//* *	Automatically bind an unbound socket. */static int inet_autobind(struct sock *sk){	struct inet_sock *inet;	/* We may need to bind the socket. */	lock_sock(sk);	inet = inet_sk(sk);	if (!inet->num) {		if (sk->sk_prot->get_port(sk, 0)) {			release_sock(sk);			return -EAGAIN;		}		inet->sport = htons(inet->num);	}	release_sock(sk);	return 0;}/* *	Move a socket into listening state. */int inet_listen(struct socket *sock, int backlog){	struct sock *sk = sock->sk;	unsigned char old_state;	int err;	lock_sock(sk);	err = -EINVAL;	if (sock->state != SS_UNCONNECTED || sock->type != SOCK_STREAM)		goto out;	old_state = sk->sk_state;	if (!((1 << old_state) & (TCPF_CLOSE | TCPF_LISTEN)))		goto out;	/* Really, if the socket is already in listen state	 * we can only allow the backlog to be adjusted.	 */	if (old_state != TCP_LISTEN) {		err = inet_csk_listen_start(sk, backlog);		if (err)			goto out;	}	sk->sk_max_ack_backlog = backlog;	err = 0;out:	release_sock(sk);	return err;}u32 inet_ehash_secret __read_mostly;EXPORT_SYMBOL(inet_ehash_secret);/* * inet_ehash_secret must be set exactly once * Instead of using a dedicated spinlock, we (ab)use inetsw_lock */void build_ehash_secret(void){	u32 rnd;	do {		get_random_bytes(&rnd, sizeof(rnd));	} while (rnd == 0);	spin_lock_bh(&inetsw_lock);	if (!inet_ehash_secret)		inet_ehash_secret = rnd;	spin_unlock_bh(&inetsw_lock);}EXPORT_SYMBOL(build_ehash_secret);/* *	Create an inet socket. */static int inet_create(struct net *net, struct socket *sock, int protocol){	struct sock *sk;	struct list_head *p;	struct inet_protosw *answer;	struct inet_sock *inet;	struct proto *answer_prot;	unsigned char answer_flags;	char answer_no_check;	int try_loading_module = 0;	int err;	if (net != &init_net)		return -EAFNOSUPPORT;	if (sock->type != SOCK_RAW &&	    sock->type != SOCK_DGRAM &&	    !inet_ehash_secret)		build_ehash_secret();	sock->state = SS_UNCONNECTED;	/* Look for the requested type/protocol pair. */	answer = NULL;lookup_protocol:	err = -ESOCKTNOSUPPORT;	rcu_read_lock();	list_for_each_rcu(p, &inetsw[sock->type]) {		answer = list_entry(p, struct inet_protosw, list);		/* Check the non-wild match. */		if (protocol == answer->protocol) {			if (protocol != IPPROTO_IP)				break;		} else {			/* Check for the two wild cases. */			if (IPPROTO_IP == protocol) {				protocol = answer->protocol;				break;			}			if (IPPROTO_IP == answer->protocol)				break;		}		err = -EPROTONOSUPPORT;		answer = NULL;	}	if (unlikely(answer == NULL)) {		if (try_loading_module < 2) {			rcu_read_unlock();			/*			 * Be more specific, e.g. net-pf-2-proto-132-type-1			 * (net-pf-PF_INET-proto-IPPROTO_SCTP-type-SOCK_STREAM)			 */			if (++try_loading_module == 1)				request_module("net-pf-%d-proto-%d-type-%d",					       PF_INET, protocol, sock->type);			/*			 * Fall back to generic, e.g. net-pf-2-proto-132			 * (net-pf-PF_INET-proto-IPPROTO_SCTP)			 */			else				request_module("net-pf-%d-proto-%d",					       PF_INET, protocol);			goto lookup_protocol;		} else			goto out_rcu_unlock;	}	err = -EPERM;	if (answer->capability > 0 && !capable(answer->capability))		goto out_rcu_unlock;	sock->ops = answer->ops;	answer_prot = answer->prot;	answer_no_check = answer->no_check;	answer_flags = answer->flags;	rcu_read_unlock();	BUG_TRAP(answer_prot->slab != NULL);	err = -ENOBUFS;	sk = sk_alloc(net, PF_INET, GFP_KERNEL, answer_prot);	if (sk == NULL)		goto out;	err = 0;	sk->sk_no_check = answer_no_check;	if (INET_PROTOSW_REUSE & answer_flags)		sk->sk_reuse = 1;	inet = inet_sk(sk);	inet->is_icsk = (INET_PROTOSW_ICSK & answer_flags) != 0;	if (SOCK_RAW == sock->type) {		inet->num = protocol;		if (IPPROTO_RAW == protocol)			inet->hdrincl = 1;	}	if (ipv4_config.no_pmtu_disc)		inet->pmtudisc = IP_PMTUDISC_DONT;	else		inet->pmtudisc = IP_PMTUDISC_WANT;	inet->id = 0;	sock_init_data(sock, sk);	sk->sk_destruct	   = inet_sock_destruct;	sk->sk_family	   = PF_INET;	sk->sk_protocol	   = protocol;	sk->sk_backlog_rcv = sk->sk_prot->backlog_rcv;	inet->uc_ttl	= -1;	inet->mc_loop	= 1;	inet->mc_ttl	= 1;	inet->mc_index	= 0;	inet->mc_list	= NULL;	sk_refcnt_debug_inc(sk);	if (inet->num) {		/* It assumes that any protocol which allows		 * the user to assign a number at socket		 * creation time automatically		 * shares.		 */		inet->sport = htons(inet->num);		/* Add to protocol hash chains. */		sk->sk_prot->hash(sk);	}	if (sk->sk_prot->init) {		err = sk->sk_prot->init(sk);		if (err)			sk_common_release(sk);	}out:	return err;out_rcu_unlock:	rcu_read_unlock();	goto out;}/* *	The peer socket should always be NULL (or else). When we call this *	function we are destroying the object and from then on nobody *	should refer to it. */int inet_release(struct socket *sock){	struct sock *sk = sock->sk;	if (sk) {		long timeout;		/* Applications forget to leave groups before exiting */		ip_mc_drop_socket(sk);		/* If linger is set, we don't return until the close		 * is complete.  Otherwise we return immediately. The		 * actually closing is done the same either way.		 *		 * If the close is due to the process exiting, we never		 * linger..		 */		timeout = 0;		if (sock_flag(sk, SOCK_LINGER) &&		    !(current->flags & PF_EXITING))			timeout = sk->sk_lingertime;		sock->sk = NULL;		sk->sk_prot->close(sk, timeout);	}	return 0;}/* It is off by default, see below. */int sysctl_ip_nonlocal_bind __read_mostly;int inet_bind(struct socket *sock, struct sockaddr *uaddr, int addr_len){	struct sockaddr_in *addr = (struct sockaddr_in *)uaddr;	struct sock *sk = sock->sk;	struct inet_sock *inet = inet_sk(sk);	unsigned short snum;	int chk_addr_ret;	int err;	/* If the socket has its own bind function then use it. (RAW) */	if (sk->sk_prot->bind) {		err = sk->sk_prot->bind(sk, uaddr, addr_len);		goto out;	}	err = -EINVAL;	if (addr_len < sizeof(struct sockaddr_in))		goto out;	chk_addr_ret = inet_addr_type(addr->sin_addr.s_addr);	/* Not specified by any standard per-se, however it breaks too	 * many applications when removed.  It is unfortunate since	 * allowing applications to make a non-local bind solves	 * several problems with systems using dynamic addressing.	 * (ie. your servers still start up even if your ISDN link	 *  is temporarily down)	 */	err = -EADDRNOTAVAIL;	if (!sysctl_ip_nonlocal_bind &&	    !inet->freebind &&	    addr->sin_addr.s_addr != INADDR_ANY &&	    chk_addr_ret != RTN_LOCAL &&	    chk_addr_ret != RTN_MULTICAST &&	    chk_addr_ret != RTN_BROADCAST)		goto out;	snum = ntohs(addr->sin_port);	err = -EACCES;	if (snum && snum < PROT_SOCK && !capable(CAP_NET_BIND_SERVICE))		goto out;	/*      We keep a pair of addresses. rcv_saddr is the one	 *      used by hash lookups, and saddr is used for transmit.	 *	 *      In the BSD API these are the same except where it	 *      would be illegal to use them (multicast/broadcast) in	 *      which case the sending device address is used.	 */	lock_sock(sk);	/* Check these errors (active socket, double bind). */	err = -EINVAL;	if (sk->sk_state != TCP_CLOSE || inet->num)		goto out_release_sock;	inet->rcv_saddr = inet->saddr = addr->sin_addr.s_addr;	if (chk_addr_ret == RTN_MULTICAST || chk_addr_ret == RTN_BROADCAST)		inet->saddr = 0;  /* Use device */	/* Make sure we are allowed to bind here. */	if (sk->sk_prot->get_port(sk, snum)) {		inet->saddr = inet->rcv_saddr = 0;		err = -EADDRINUSE;		goto out_release_sock;	}	if (inet->rcv_saddr)		sk->sk_userlocks |= SOCK_BINDADDR_LOCK;	if (snum)		sk->sk_userlocks |= SOCK_BINDPORT_LOCK;	inet->sport = htons(inet->num);	inet->daddr = 0;	inet->dport = 0;	sk_dst_reset(sk);	err = 0;out_release_sock:	release_sock(sk);out:	return err;}int inet_dgram_connect(struct socket *sock, struct sockaddr * uaddr,		       int addr_len, int flags)

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