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📄 kernel-hacking.tmpl

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   <para>    See <filename class="headerfile">include/linux/kernel.h</filename>;    for other KERN_ values; these are interpreted by syslog as the    level.  Special case: for printing an IP address use   </para>   <programlisting>__u32 ipaddress;printk(KERN_INFO "my ip: %d.%d.%d.%d\n", NIPQUAD(ipaddress));   </programlisting>   <para>    <function>printk()</function> internally uses a 1K buffer and does    not catch overruns.  Make sure that will be enough.   </para>   <note>    <para>     You will know when you are a real kernel hacker     when you start typoing printf as printk in your user programs :)    </para>   </note>   <!--- From the Lions book reader department -->    <note>    <para>     Another sidenote: the original Unix Version 6 sources had a     comment on top of its printf function: "Printf should not be     used for chit-chat".  You should follow that advice.    </para>   </note>  </sect1>  <sect1 id="routines-copy">   <title>    <function>copy_[to/from]_user()</function>    /    <function>get_user()</function>    /    <function>put_user()</function>    <filename class="headerfile">include/asm/uaccess.h</filename>   </title>     <para>    <emphasis>[SLEEPS]</emphasis>   </para>   <para>    <function>put_user()</function> and <function>get_user()</function>    are used to get and put single values (such as an int, char, or    long) from and to userspace.  A pointer into userspace should    never be simply dereferenced: data should be copied using these    routines.  Both return <constant>-EFAULT</constant> or 0.   </para>   <para>    <function>copy_to_user()</function> and    <function>copy_from_user()</function> are more general: they copy    an arbitrary amount of data to and from userspace.    <caution>     <para>      Unlike <function>put_user()</function> and      <function>get_user()</function>, they return the amount of      uncopied data (ie. <returnvalue>0</returnvalue> still means      success).     </para>    </caution>    [Yes, this moronic interface makes me cringe.  The flamewar comes up every year or so. --RR.]   </para>   <para>    The functions may sleep implicitly. This should never be called    outside user context (it makes no sense), with interrupts    disabled, or a spinlock held.   </para>  </sect1>  <sect1 id="routines-kmalloc">   <title><function>kmalloc()</function>/<function>kfree()</function>    <filename class="headerfile">include/linux/slab.h</filename></title>   <para>    <emphasis>[MAY SLEEP: SEE BELOW]</emphasis>   </para>   <para>    These routines are used to dynamically request pointer-aligned    chunks of memory, like malloc and free do in userspace, but    <function>kmalloc()</function> takes an extra flag word.    Important values:   </para>   <variablelist>    <varlistentry>     <term>      <constant>       GFP_KERNEL      </constant>     </term>     <listitem>      <para>       May sleep and swap to free memory. Only allowed in user       context, but is the most reliable way to allocate memory.      </para>     </listitem>    </varlistentry>        <varlistentry>     <term>      <constant>       GFP_ATOMIC      </constant>     </term>     <listitem>      <para>       Don't sleep. Less reliable than <constant>GFP_KERNEL</constant>,       but may be called from interrupt context. You should       <emphasis>really</emphasis> have a good out-of-memory       error-handling strategy.      </para>     </listitem>    </varlistentry>        <varlistentry>     <term>      <constant>       GFP_DMA      </constant>     </term>     <listitem>      <para>       Allocate ISA DMA lower than 16MB. If you don't know what that       is you don't need it.  Very unreliable.      </para>     </listitem>    </varlistentry>   </variablelist>   <para>    If you see a <errorname>sleeping function called from invalid    context</errorname> warning message, then maybe you called a    sleeping allocation function from interrupt context without    <constant>GFP_ATOMIC</constant>.  You should really fix that.    Run, don't walk.   </para>   <para>    If you are allocating at least <constant>PAGE_SIZE</constant>    (<filename class="headerfile">include/asm/page.h</filename>) bytes,    consider using <function>__get_free_pages()</function>    (<filename class="headerfile">include/linux/mm.h</filename>).  It    takes an order argument (0 for page sized, 1 for double page, 2    for four pages etc.) and the same memory priority flag word as    above.   </para>   <para>    If you are allocating more than a page worth of bytes you can use    <function>vmalloc()</function>.  It'll allocate virtual memory in    the kernel map.  This block is not contiguous in physical memory,    but the <acronym>MMU</acronym> makes it look like it is for you    (so it'll only look contiguous to the CPUs, not to external device    drivers).  If you really need large physically contiguous memory    for some weird device, you have a problem: it is poorly supported    in Linux because after some time memory fragmentation in a running    kernel makes it hard.  The best way is to allocate the block early    in the boot process via the <function>alloc_bootmem()</function>    routine.   </para>   <para>    Before inventing your own cache of often-used objects consider    using a slab cache in    <filename class="headerfile">include/linux/slab.h</filename>   </para>  </sect1>  <sect1 id="routines-current">   <title><function>current</function>    <filename class="headerfile">include/asm/current.h</filename></title>   <para>    This global variable (really a macro) contains a pointer to    the current task structure, so is only valid in user context.    For example, when a process makes a system call, this will    point to the task structure of the calling process.  It is    <emphasis>not NULL</emphasis> in interrupt context.   </para>  </sect1>  <sect1 id="routines-udelay">   <title><function>mdelay()</function>/<function>udelay()</function>     <filename class="headerfile">include/asm/delay.h</filename>     <filename class="headerfile">include/linux/delay.h</filename>   </title>   <para>    The <function>udelay()</function> and <function>ndelay()</function> functions can be used for small pauses.    Do not use large values with them as you risk    overflow - the helper function <function>mdelay()</function> is useful    here, or consider <function>msleep()</function>.   </para>   </sect1>   <sect1 id="routines-endian">   <title><function>cpu_to_be32()</function>/<function>be32_to_cpu()</function>/<function>cpu_to_le32()</function>/<function>le32_to_cpu()</function>     <filename class="headerfile">include/asm/byteorder.h</filename>   </title>   <para>    The <function>cpu_to_be32()</function> family (where the "32" can    be replaced by 64 or 16, and the "be" can be replaced by "le") are    the general way to do endian conversions in the kernel: they    return the converted value.  All variations supply the reverse as    well: <function>be32_to_cpu()</function>, etc.   </para>   <para>    There are two major variations of these functions: the pointer    variation, such as <function>cpu_to_be32p()</function>, which take    a pointer to the given type, and return the converted value.  The    other variation is the "in-situ" family, such as    <function>cpu_to_be32s()</function>, which convert value referred    to by the pointer, and return void.   </para>   </sect1>  <sect1 id="routines-local-irqs">   <title><function>local_irq_save()</function>/<function>local_irq_restore()</function>    <filename class="headerfile">include/asm/system.h</filename>   </title>   <para>    These routines disable hard interrupts on the local CPU, and    restore them.  They are reentrant; saving the previous state in    their one <varname>unsigned long flags</varname> argument.  If you    know that interrupts are enabled, you can simply use    <function>local_irq_disable()</function> and    <function>local_irq_enable()</function>.   </para>  </sect1>  <sect1 id="routines-softirqs">   <title><function>local_bh_disable()</function>/<function>local_bh_enable()</function>    <filename class="headerfile">include/linux/interrupt.h</filename></title>   <para>    These routines disable soft interrupts on the local CPU, and    restore them.  They are reentrant; if soft interrupts were    disabled before, they will still be disabled after this pair    of functions has been called.  They prevent softirqs and tasklets    from running on the current CPU.   </para>  </sect1>  <sect1 id="routines-processorids">   <title><function>smp_processor_id</function>()    <filename class="headerfile">include/asm/smp.h</filename></title>      <para>    <function>get_cpu()</function> disables preemption (so you won't    suddenly get moved to another CPU) and returns the current    processor number, between 0 and <symbol>NR_CPUS</symbol>.  Note    that the CPU numbers are not necessarily continuous.  You return    it again with <function>put_cpu()</function> when you are done.   </para>   <para>    If you know you cannot be preempted by another task (ie. you are    in interrupt context, or have preemption disabled) you can use    smp_processor_id().   </para>  </sect1>  <sect1 id="routines-init">   <title><type>__init</type>/<type>__exit</type>/<type>__initdata</type>    <filename class="headerfile">include/linux/init.h</filename></title>   <para>    After boot, the kernel frees up a special section; functions    marked with <type>__init</type> and data structures marked with    <type>__initdata</type> are dropped after boot is complete: similarly    modules discard this memory after initialization.  <type>__exit</type>    is used to declare a function which is only required on exit: the    function will be dropped if this file is not compiled as a module.    See the header file for use. Note that it makes no sense for a function    marked with <type>__init</type> to be exported to modules with     <function>EXPORT_SYMBOL()</function> - this will break.   </para>  </sect1>  <sect1 id="routines-init-again">   <title><function>__initcall()</function>/<function>module_init()</function>    <filename class="headerfile">include/linux/init.h</filename></title>   <para>    Many parts of the kernel are well served as a module    (dynamically-loadable parts of the kernel).  Using the    <function>module_init()</function> and    <function>module_exit()</function> macros it is easy to write code    without #ifdefs which can operate both as a module or built into    the kernel.   </para>   <para>    The <function>module_init()</function> macro defines which    function is to be called at module insertion time (if the file is    compiled as a module), or at boot time: if the file is not    compiled as a module the <function>module_init()</function> macro    becomes equivalent to <function>__initcall()</function>, which    through linker magic ensures that the function is called on boot.   </para>   <para>    The function can return a negative error number to cause    module loading to fail (unfortunately, this has no effect if    the module is compiled into the kernel).  This function is    called in user context with interrupts enabled, so it can sleep.   </para>  </sect1>    <sect1 id="routines-moduleexit">   <title> <function>module_exit()</function>    <filename class="headerfile">include/linux/init.h</filename> </title>   <para>    This macro defines the function to be called at module removal    time (or never, in the case of the file compiled into the    kernel).  It will only be called if the module usage count has    reached zero.  This function can also sleep, but cannot fail:    everything must be cleaned up by the time it returns.   </para>   <para>    Note that this macro is optional: if it is not present, your    module will not be removable (except for 'rmmod -f').   </para>  </sect1>  <sect1 id="routines-module-use-counters">   <title> <function>try_module_get()</function>/<function>module_put()</function>    <filename class="headerfile">include/linux/module.h</filename></title>   <para>    These manipulate the module usage count, to protect against    removal (a module also can't be removed if another module uses one    of its exported symbols: see below).  Before calling into module    code, you should call <function>try_module_get()</function> on    that module: if it fails, then the module is being removed and you    should act as if it wasn't there.  Otherwise, you can safely enter    the module, and call <function>module_put()</function> when you're    finished.   </para>   <para>   Most registerable structures have an   <structfield>owner</structfield> field, such as in the   <structname>file_operations</structname> structure. Set this field   to the macro <symbol>THIS_MODULE</symbol>.   </para>  </sect1> <!-- add info on new-style module refcounting here --> </chapter> <chapter id="queues">  <title>Wait Queues   <filename class="headerfile">include/linux/wait.h</filename>  </title>  <para>   <emphasis>[SLEEPS]</emphasis>  </para>  <para>   A wait queue is used to wait for someone to wake you up when a   certain condition is true.  They must be used carefully to ensure   there is no race condition.  You declare a   <type>wait_queue_head_t</type>, and then processes which want to   wait for that condition declare a <type>wait_queue_t</type>   referring to themselves, and place that in the queue.  </para>  <sect1 id="queue-declaring">   <title>Declaring</title>      <para>    You declare a <type>wait_queue_head_t</type> using the    <function>DECLARE_WAIT_QUEUE_HEAD()</function> macro, or using the    <function>init_waitqueue_head()</function> routine in your    initialization code.   </para>  </sect1>    <sect1 id="queue-waitqueue">   <title>Queuing</title>      <para>    Placing yourself in the waitqueue is fairly complex, because you    must put yourself in the queue before checking the condition.    There is a macro to do this:    <function>wait_event_interruptible()</function>    <filename class="headerfile">include/linux/wait.h</filename> The    first argument is the wait queue head, and the second is an    expression which is evaluated; the macro returns    <returnvalue>0</returnvalue> when this expression is true, or    <returnvalue>-ERESTARTSYS</returnvalue> if a signal is received.    The <function>wait_event()</function> version ignores signals.   </para>   <para>   Do not use the <function>sleep_on()</function> function family -   it is very easy to accidentally introduce races; almost certainly   one of the <function>wait_event()</function> family will do, or a   loop around <function>schedule_timeout()</function>. If you choose   to loop around <function>schedule_timeout()</function> remember   you must set the task state (with    <function>set_current_state()</function>) on each iteration to avoid   busy-looping.   </para>   </sect1>  <sect1 id="queue-waking">   <title>Waking Up Queued Tasks</title>      <para>    Call <function>wake_up()</function>    <filename class="headerfile">include/linux/wait.h</filename>;,    which will wake up every process in the queue.  The exception is    if one has <constant>TASK_EXCLUSIVE</constant> set, in which case    the remainder of the queue will not be woken.  There are other variants    of this basic function available in the same header.   </para>  </sect1> </chapter> <chapter id="atomic-ops">  <title>Atomic Operations</title>  <para>   Certain operations are guaranteed atomic on all platforms.  The   first class of operations work on <type>atomic_t</type>

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