📄 snd_ps3.c
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return ret;};static int snd_ps3_pcm_close(struct snd_pcm_substream *substream){ /* mute on */ snd_ps3_mute(1); return 0;};static void snd_ps3_audio_fixup(struct snd_ps3_card_info *card){ /* * avsetting driver seems to never change the followings * so, init them here once */ /* no dma interrupt needed */ write_reg(PS3_AUDIO_INTR_EN_0, 0); /* use every 4 buffer empty interrupt */ update_mask_reg(PS3_AUDIO_AX_IC, PS3_AUDIO_AX_IC_AASOIMD_MASK, PS3_AUDIO_AX_IC_AASOIMD_EVERY4); /* enable 3wire clocks */ update_mask_reg(PS3_AUDIO_AO_3WMCTRL, ~(PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED | PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED), 0); update_reg(PS3_AUDIO_AO_3WMCTRL, PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT);}/* * av setting * NOTE: calling this function may generate audio interrupt. */static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card){ int ret, retries, i; pr_debug("%s: start\n", __func__); ret = ps3av_set_audio_mode(card->avs.avs_audio_ch, card->avs.avs_audio_rate, card->avs.avs_audio_width, card->avs.avs_audio_format, card->avs.avs_audio_source); /* * Reset the following unwanted settings: */ /* disable all 3wire buffers */ update_mask_reg(PS3_AUDIO_AO_3WMCTRL, ~(PS3_AUDIO_AO_3WMCTRL_ASOEN(0) | PS3_AUDIO_AO_3WMCTRL_ASOEN(1) | PS3_AUDIO_AO_3WMCTRL_ASOEN(2) | PS3_AUDIO_AO_3WMCTRL_ASOEN(3)), 0); wmb(); /* ensure the hardware sees the change */ /* wait for actually stopped */ retries = 1000; while ((read_reg(PS3_AUDIO_AO_3WMCTRL) & (PS3_AUDIO_AO_3WMCTRL_ASORUN(0) | PS3_AUDIO_AO_3WMCTRL_ASORUN(1) | PS3_AUDIO_AO_3WMCTRL_ASORUN(2) | PS3_AUDIO_AO_3WMCTRL_ASORUN(3))) && --retries) { udelay(1); } /* reset buffer pointer */ for (i = 0; i < 4; i++) { update_reg(PS3_AUDIO_AO_3WCTRL(i), PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET); udelay(10); } wmb(); /* ensure the hardware actually start resetting */ /* enable 3wire#0 buffer */ update_reg(PS3_AUDIO_AO_3WMCTRL, PS3_AUDIO_AO_3WMCTRL_ASOEN(0)); /* In 24bit mode,ALSA inserts a zero byte at first byte of per sample */ update_mask_reg(PS3_AUDIO_AO_3WCTRL(0), ~PS3_AUDIO_AO_3WCTRL_ASODF, PS3_AUDIO_AO_3WCTRL_ASODF_LSB); update_mask_reg(PS3_AUDIO_AO_SPDCTRL(0), ~PS3_AUDIO_AO_SPDCTRL_SPODF, PS3_AUDIO_AO_SPDCTRL_SPODF_LSB); /* ensure all the setting above is written back to register */ wmb(); /* avsetting driver altered AX_IE, caller must reset it if you want */ pr_debug("%s: end\n", __func__); return ret;}static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card){ int ret; pr_debug("%s: start\n", __func__); card->avs.avs_audio_ch = PS3AV_CMD_AUDIO_NUM_OF_CH_2; card->avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K; card->avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16; card->avs.avs_audio_format = PS3AV_CMD_AUDIO_FORMAT_PCM; card->avs.avs_audio_source = PS3AV_CMD_AUDIO_SOURCE_SERIAL; ret = snd_ps3_change_avsetting(card); snd_ps3_audio_fixup(card); /* to start to generate SPDIF signal, fill data */ snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL); snd_ps3_kick_dma(card); pr_debug("%s: end\n", __func__); return ret;}/* * set sampling rate according to the substream */static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream){ struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); struct snd_ps3_avsetting_info avs; avs = card->avs; pr_debug("%s: called freq=%d width=%d\n", __func__, substream->runtime->rate, snd_pcm_format_width(substream->runtime->format)); pr_debug("%s: before freq=%d width=%d\n", __func__, card->avs.avs_audio_rate, card->avs.avs_audio_width); /* sample rate */ switch (substream->runtime->rate) { case 44100: avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_44K; break; case 48000: avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K; break; case 88200: avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_88K; break; case 96000: avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_96K; break; default: pr_info("%s: invalid rate %d\n", __func__, substream->runtime->rate); return 1; } /* width */ switch (snd_pcm_format_width(substream->runtime->format)) { case 16: avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16; break; case 24: avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_24; break; default: pr_info("%s: invalid width %d\n", __func__, snd_pcm_format_width(substream->runtime->format)); return 1; } if ((card->avs.avs_audio_width != avs.avs_audio_width) || (card->avs.avs_audio_rate != avs.avs_audio_rate)) { card->avs = avs; snd_ps3_change_avsetting(card); pr_debug("%s: after freq=%d width=%d\n", __func__, card->avs.avs_audio_rate, card->avs.avs_audio_width); return 0; } else return 1;}static int snd_ps3_map_mmio(void){ the_card.mapped_mmio_vaddr = ioremap(the_card.ps3_dev->m_region->bus_addr, the_card.ps3_dev->m_region->len); if (!the_card.mapped_mmio_vaddr) { pr_info("%s: ioremap 0 failed p=%#lx l=%#lx \n", __func__, the_card.ps3_dev->m_region->lpar_addr, the_card.ps3_dev->m_region->len); return -ENXIO; } return 0;};static void snd_ps3_unmap_mmio(void){ iounmap(the_card.mapped_mmio_vaddr); the_card.mapped_mmio_vaddr = NULL;}static int snd_ps3_allocate_irq(void){ int ret; u64 lpar_addr, lpar_size; u64 __iomem *mapped; /* FIXME: move this to device_init (H/W probe) */ /* get irq outlet */ ret = lv1_gpu_device_map(1, &lpar_addr, &lpar_size); if (ret) { pr_info("%s: device map 1 failed %d\n", __func__, ret); return -ENXIO; } mapped = ioremap(lpar_addr, lpar_size); if (!mapped) { pr_info("%s: ioremap 1 failed \n", __func__); return -ENXIO; } the_card.audio_irq_outlet = in_be64(mapped); iounmap(mapped); ret = lv1_gpu_device_unmap(1); if (ret) pr_info("%s: unmap 1 failed\n", __func__); /* irq */ ret = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, the_card.audio_irq_outlet, &the_card.irq_no); if (ret) { pr_info("%s:ps3_alloc_irq failed (%d)\n", __func__, ret); return ret; } ret = request_irq(the_card.irq_no, snd_ps3_interrupt, IRQF_DISABLED, SND_PS3_DRIVER_NAME, &the_card); if (ret) { pr_info("%s: request_irq failed (%d)\n", __func__, ret); goto cleanup_irq; } return 0; cleanup_irq: ps3_irq_plug_destroy(the_card.irq_no); return ret;};static void snd_ps3_free_irq(void){ free_irq(the_card.irq_no, &the_card); ps3_irq_plug_destroy(the_card.irq_no);}static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start){ uint64_t val; int ret; val = (ioaddr_start & (0x0fUL << 32)) >> (32 - 20) | (0x03UL << 24) | (0x0fUL << 12) | (PS3_AUDIO_IOID); ret = lv1_gpu_attribute(0x100, 0x007, val, 0, 0); if (ret) pr_info("%s: gpu_attribute failed %d\n", __func__, ret);}static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev){ int ret; u64 lpar_addr, lpar_size; BUG_ON(!firmware_has_feature(FW_FEATURE_PS3_LV1)); BUG_ON(dev->match_id != PS3_MATCH_ID_SOUND); the_card.ps3_dev = dev; ret = ps3_open_hv_device(dev); if (ret) return -ENXIO; /* setup MMIO */ ret = lv1_gpu_device_map(2, &lpar_addr, &lpar_size); if (ret) { pr_info("%s: device map 2 failed %d\n", __func__, ret); goto clean_open; } ps3_mmio_region_init(dev, dev->m_region, lpar_addr, lpar_size, PAGE_SHIFT); ret = snd_ps3_map_mmio(); if (ret) goto clean_dev_map; /* setup DMA area */ ps3_dma_region_init(dev, dev->d_region, PAGE_SHIFT, /* use system page size */ 0, /* dma type; not used */ NULL, _ALIGN_UP(SND_PS3_DMA_REGION_SIZE, PAGE_SIZE)); dev->d_region->ioid = PS3_AUDIO_IOID; ret = ps3_dma_region_create(dev->d_region); if (ret) { pr_info("%s: region_create\n", __func__); goto clean_mmio; } snd_ps3_audio_set_base_addr(dev->d_region->bus_addr); /* CONFIG_SND_PS3_DEFAULT_START_DELAY */ the_card.start_delay = snd_ps3_start_delay; /* irq */ if (snd_ps3_allocate_irq()) { ret = -ENXIO; goto clean_dma_region; } /* create card instance */ the_card.card = snd_card_new(index, id, THIS_MODULE, 0); if (!the_card.card) { ret = -ENXIO; goto clean_irq; } strcpy(the_card.card->driver, "PS3"); strcpy(the_card.card->shortname, "PS3"); strcpy(the_card.card->longname, "PS3 sound"); /* create PCM devices instance */ /* NOTE:this driver works assuming pcm:substream = 1:1 */ ret = snd_pcm_new(the_card.card, "SPDIF", 0, /* instance index, will be stored pcm.device*/ 1, /* output substream */ 0, /* input substream */ &(the_card.pcm)); if (ret) goto clean_card; the_card.pcm->private_data = &the_card; strcpy(the_card.pcm->name, "SPDIF"); /* set pcm ops */ snd_pcm_set_ops(the_card.pcm, SNDRV_PCM_STREAM_PLAYBACK, &snd_ps3_pcm_spdif_ops); the_card.pcm->info_flags = SNDRV_PCM_INFO_NONINTERLEAVED; /* pre-alloc PCM DMA buffer*/ ret = snd_pcm_lib_preallocate_pages_for_all(the_card.pcm, SNDRV_DMA_TYPE_DEV, &dev->core, SND_PS3_PCM_PREALLOC_SIZE, SND_PS3_PCM_PREALLOC_SIZE); if (ret < 0) { pr_info("%s: prealloc failed\n", __func__); goto clean_card; } /* * allocate null buffer * its size should be lager than PS3_AUDIO_FIFO_STAGE_SIZE * 2 * PAGE_SIZE is enogh */ if (!(the_card.null_buffer_start_vaddr = dma_alloc_coherent(&the_card.ps3_dev->core, PAGE_SIZE, &the_card.null_buffer_start_dma_addr, GFP_KERNEL))) { pr_info("%s: nullbuffer alloc failed\n", __func__); goto clean_preallocate; } pr_debug("%s: null vaddr=%p dma=%#lx\n", __func__, the_card.null_buffer_start_vaddr, the_card.null_buffer_start_dma_addr); /* set default sample rate/word width */ snd_ps3_init_avsetting(&the_card); /* register the card */ ret = snd_card_register(the_card.card); if (ret < 0) goto clean_dma_map; pr_info("%s started. start_delay=%dms\n", the_card.card->longname, the_card.start_delay); return 0;clean_dma_map: dma_free_coherent(&the_card.ps3_dev->core, PAGE_SIZE, the_card.null_buffer_start_vaddr, the_card.null_buffer_start_dma_addr);clean_preallocate: snd_pcm_lib_preallocate_free_for_all(the_card.pcm);clean_card: snd_card_free(the_card.card);clean_irq: snd_ps3_free_irq();clean_dma_region: ps3_dma_region_free(dev->d_region);clean_mmio: snd_ps3_unmap_mmio();clean_dev_map: lv1_gpu_device_unmap(2);clean_open: ps3_close_hv_device(dev); /* * there is no destructor function to pcm. * midlayer automatically releases if the card removed */ return ret;}; /* snd_ps3_probe *//* called when module removal */static int snd_ps3_driver_remove(struct ps3_system_bus_device *dev){ int ret; pr_info("%s:start id=%d\n", __func__, dev->match_id); if (dev->match_id != PS3_MATCH_ID_SOUND) return -ENXIO; /* * ctl and preallocate buffer will be freed in * snd_card_free */ ret = snd_card_free(the_card.card); if (ret) pr_info("%s: ctl freecard=%d\n", __func__, ret); dma_free_coherent(&dev->core, PAGE_SIZE, the_card.null_buffer_start_vaddr, the_card.null_buffer_start_dma_addr); ps3_dma_region_free(dev->d_region); snd_ps3_free_irq(); snd_ps3_unmap_mmio(); lv1_gpu_device_unmap(2); ps3_close_hv_device(dev); pr_info("%s:end id=%d\n", __func__, dev->match_id); return 0;} /* snd_ps3_remove */static struct ps3_system_bus_driver snd_ps3_bus_driver_info = { .match_id = PS3_MATCH_ID_SOUND, .probe = snd_ps3_driver_probe, .remove = snd_ps3_driver_remove, .shutdown = snd_ps3_driver_remove, .core = { .name = SND_PS3_DRIVER_NAME, .owner = THIS_MODULE, },};/* * Interrupt handler */static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id){ uint32_t port_intr; int underflow_occured = 0; struct snd_ps3_card_info *card = dev_id; if (!card->running) { update_reg(PS3_AUDIO_AX_IS, 0); update_reg(PS3_AUDIO_INTR_0, 0); return IRQ_HANDLED; } port_intr = read_reg(PS3_AUDIO_AX_IS); /* *serial buffer empty detected (every 4 times), *program next dma and kick it */ if (port_intr & PS3_AUDIO_AX_IE_ASOBEIE(0)) { write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBEIE(0)); if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) { write_reg(PS3_AUDIO_AX_IS, port_intr); underflow_occured = 1; } if (card->silent) { /* we are still in silent time */ snd_ps3_program_dma(card, (underflow_occured) ? SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL : SND_PS3_DMA_FILLTYPE_SILENT_RUNNING); snd_ps3_kick_dma(card); card->silent --; } else { snd_ps3_program_dma(card, (underflow_occured) ? SND_PS3_DMA_FILLTYPE_FIRSTFILL : SND_PS3_DMA_FILLTYPE_RUNNING); snd_ps3_kick_dma(card); snd_pcm_period_elapsed(card->substream); } } else if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) { write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBUIE(0)); /* * serial out underflow, but buffer empty not detected. * in this case, fill fifo with 0 to recover. After * filling dummy data, serial automatically start to * consume them and then will generate normal buffer * empty interrupts. * If both buffer underflow and buffer empty are occured, * it is better to do nomal data transfer than empty one */ snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL); snd_ps3_kick_dma(card); snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL); snd_ps3_kick_dma(card); } /* clear interrupt cause */ return IRQ_HANDLED;};/* * module/subsystem initialize/terminate */static int __init snd_ps3_init(void){ int ret; if (!firmware_has_feature(FW_FEATURE_PS3_LV1)) return -ENXIO; memset(&the_card, 0, sizeof(the_card)); spin_lock_init(&the_card.dma_lock); /* register systembus DRIVER, this calls our probe() func */ ret = ps3_system_bus_driver_register(&snd_ps3_bus_driver_info); return ret;}static void __exit snd_ps3_exit(void){ ps3_system_bus_driver_unregister(&snd_ps3_bus_driver_info);}MODULE_ALIAS(PS3_MODULE_ALIAS_SOUND);
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