⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 snd_ps3.c

📁 linux 内核源代码
💻 C
📖 第 1 页 / 共 2 页
字号:
	return ret;};static int snd_ps3_pcm_close(struct snd_pcm_substream *substream){	/* mute on */	snd_ps3_mute(1);	return 0;};static void snd_ps3_audio_fixup(struct snd_ps3_card_info *card){	/*	 * avsetting driver seems to never change the followings	 * so, init them here once	 */	/* no dma interrupt needed */	write_reg(PS3_AUDIO_INTR_EN_0, 0);	/* use every 4 buffer empty interrupt */	update_mask_reg(PS3_AUDIO_AX_IC,			PS3_AUDIO_AX_IC_AASOIMD_MASK,			PS3_AUDIO_AX_IC_AASOIMD_EVERY4);	/* enable 3wire clocks */	update_mask_reg(PS3_AUDIO_AO_3WMCTRL,			~(PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED |			  PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED),			0);	update_reg(PS3_AUDIO_AO_3WMCTRL,		   PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT);}/* * av setting * NOTE: calling this function may generate audio interrupt. */static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card){	int ret, retries, i;	pr_debug("%s: start\n", __func__);	ret = ps3av_set_audio_mode(card->avs.avs_audio_ch,				  card->avs.avs_audio_rate,				  card->avs.avs_audio_width,				  card->avs.avs_audio_format,				  card->avs.avs_audio_source);	/*	 * Reset the following unwanted settings:	 */	/* disable all 3wire buffers */	update_mask_reg(PS3_AUDIO_AO_3WMCTRL,			~(PS3_AUDIO_AO_3WMCTRL_ASOEN(0) |			  PS3_AUDIO_AO_3WMCTRL_ASOEN(1) |			  PS3_AUDIO_AO_3WMCTRL_ASOEN(2) |			  PS3_AUDIO_AO_3WMCTRL_ASOEN(3)),			0);	wmb(); 	/* ensure the hardware sees the change */	/* wait for actually stopped */	retries = 1000;	while ((read_reg(PS3_AUDIO_AO_3WMCTRL) &		(PS3_AUDIO_AO_3WMCTRL_ASORUN(0) |		 PS3_AUDIO_AO_3WMCTRL_ASORUN(1) |		 PS3_AUDIO_AO_3WMCTRL_ASORUN(2) |		 PS3_AUDIO_AO_3WMCTRL_ASORUN(3))) &&	       --retries) {		udelay(1);	}	/* reset buffer pointer */	for (i = 0; i < 4; i++) {		update_reg(PS3_AUDIO_AO_3WCTRL(i),			   PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET);		udelay(10);	}	wmb(); /* ensure the hardware actually start resetting */	/* enable 3wire#0 buffer */	update_reg(PS3_AUDIO_AO_3WMCTRL, PS3_AUDIO_AO_3WMCTRL_ASOEN(0));	/* In 24bit mode,ALSA inserts a zero byte at first byte of per sample */	update_mask_reg(PS3_AUDIO_AO_3WCTRL(0),			~PS3_AUDIO_AO_3WCTRL_ASODF,			PS3_AUDIO_AO_3WCTRL_ASODF_LSB);	update_mask_reg(PS3_AUDIO_AO_SPDCTRL(0),			~PS3_AUDIO_AO_SPDCTRL_SPODF,			PS3_AUDIO_AO_SPDCTRL_SPODF_LSB);	/* ensure all the setting above is written back to register */	wmb();	/* avsetting driver altered AX_IE, caller must reset it if you want */	pr_debug("%s: end\n", __func__);	return ret;}static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card){	int ret;	pr_debug("%s: start\n", __func__);	card->avs.avs_audio_ch = PS3AV_CMD_AUDIO_NUM_OF_CH_2;	card->avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;	card->avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;	card->avs.avs_audio_format = PS3AV_CMD_AUDIO_FORMAT_PCM;	card->avs.avs_audio_source = PS3AV_CMD_AUDIO_SOURCE_SERIAL;	ret = snd_ps3_change_avsetting(card);	snd_ps3_audio_fixup(card);	/* to start to generate SPDIF signal, fill data */	snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);	snd_ps3_kick_dma(card);	pr_debug("%s: end\n", __func__);	return ret;}/* *  set sampling rate according to the substream */static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream){	struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);	struct snd_ps3_avsetting_info avs;	avs = card->avs;	pr_debug("%s: called freq=%d width=%d\n", __func__,		 substream->runtime->rate,		 snd_pcm_format_width(substream->runtime->format));	pr_debug("%s: before freq=%d width=%d\n", __func__,		 card->avs.avs_audio_rate, card->avs.avs_audio_width);	/* sample rate */	switch (substream->runtime->rate) {	case 44100:		avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_44K;		break;	case 48000:		avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;		break;	case 88200:		avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_88K;		break;	case 96000:		avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_96K;		break;	default:		pr_info("%s: invalid rate %d\n", __func__,			substream->runtime->rate);		return 1;	}	/* width */	switch (snd_pcm_format_width(substream->runtime->format)) {	case 16:		avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;		break;	case 24:		avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_24;		break;	default:		pr_info("%s: invalid width %d\n", __func__,			snd_pcm_format_width(substream->runtime->format));		return 1;	}	if ((card->avs.avs_audio_width != avs.avs_audio_width) ||	    (card->avs.avs_audio_rate != avs.avs_audio_rate)) {		card->avs = avs;		snd_ps3_change_avsetting(card);		pr_debug("%s: after freq=%d width=%d\n", __func__,			 card->avs.avs_audio_rate, card->avs.avs_audio_width);		return 0;	} else		return 1;}static int snd_ps3_map_mmio(void){	the_card.mapped_mmio_vaddr =		ioremap(the_card.ps3_dev->m_region->bus_addr,			the_card.ps3_dev->m_region->len);	if (!the_card.mapped_mmio_vaddr) {		pr_info("%s: ioremap 0 failed p=%#lx l=%#lx \n",		       __func__, the_card.ps3_dev->m_region->lpar_addr,		       the_card.ps3_dev->m_region->len);		return -ENXIO;	}	return 0;};static void snd_ps3_unmap_mmio(void){	iounmap(the_card.mapped_mmio_vaddr);	the_card.mapped_mmio_vaddr = NULL;}static int snd_ps3_allocate_irq(void){	int ret;	u64 lpar_addr, lpar_size;	u64 __iomem *mapped;	/* FIXME: move this to device_init (H/W probe) */	/* get irq outlet */	ret = lv1_gpu_device_map(1, &lpar_addr, &lpar_size);	if (ret) {		pr_info("%s: device map 1 failed %d\n", __func__,			ret);		return -ENXIO;	}	mapped = ioremap(lpar_addr, lpar_size);	if (!mapped) {		pr_info("%s: ioremap 1 failed \n", __func__);		return -ENXIO;	}	the_card.audio_irq_outlet = in_be64(mapped);	iounmap(mapped);	ret = lv1_gpu_device_unmap(1);	if (ret)		pr_info("%s: unmap 1 failed\n", __func__);	/* irq */	ret = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY,				 the_card.audio_irq_outlet,				 &the_card.irq_no);	if (ret) {		pr_info("%s:ps3_alloc_irq failed (%d)\n", __func__, ret);		return ret;	}	ret = request_irq(the_card.irq_no, snd_ps3_interrupt, IRQF_DISABLED,			  SND_PS3_DRIVER_NAME, &the_card);	if (ret) {		pr_info("%s: request_irq failed (%d)\n", __func__, ret);		goto cleanup_irq;	}	return 0; cleanup_irq:	ps3_irq_plug_destroy(the_card.irq_no);	return ret;};static void snd_ps3_free_irq(void){	free_irq(the_card.irq_no, &the_card);	ps3_irq_plug_destroy(the_card.irq_no);}static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start){	uint64_t val;	int ret;	val = (ioaddr_start & (0x0fUL << 32)) >> (32 - 20) |		(0x03UL << 24) |		(0x0fUL << 12) |		(PS3_AUDIO_IOID);	ret = lv1_gpu_attribute(0x100, 0x007, val, 0, 0);	if (ret)		pr_info("%s: gpu_attribute failed %d\n", __func__,			ret);}static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev){	int ret;	u64 lpar_addr, lpar_size;	BUG_ON(!firmware_has_feature(FW_FEATURE_PS3_LV1));	BUG_ON(dev->match_id != PS3_MATCH_ID_SOUND);	the_card.ps3_dev = dev;	ret = ps3_open_hv_device(dev);	if (ret)		return -ENXIO;	/* setup MMIO */	ret = lv1_gpu_device_map(2, &lpar_addr, &lpar_size);	if (ret) {		pr_info("%s: device map 2 failed %d\n", __func__, ret);		goto clean_open;	}	ps3_mmio_region_init(dev, dev->m_region, lpar_addr, lpar_size,		PAGE_SHIFT);	ret = snd_ps3_map_mmio();	if (ret)		goto clean_dev_map;	/* setup DMA area */	ps3_dma_region_init(dev, dev->d_region,			    PAGE_SHIFT, /* use system page size */			    0, /* dma type; not used */			    NULL,			    _ALIGN_UP(SND_PS3_DMA_REGION_SIZE, PAGE_SIZE));	dev->d_region->ioid = PS3_AUDIO_IOID;	ret = ps3_dma_region_create(dev->d_region);	if (ret) {		pr_info("%s: region_create\n", __func__);		goto clean_mmio;	}	snd_ps3_audio_set_base_addr(dev->d_region->bus_addr);	/* CONFIG_SND_PS3_DEFAULT_START_DELAY */	the_card.start_delay = snd_ps3_start_delay;	/* irq */	if (snd_ps3_allocate_irq()) {		ret = -ENXIO;		goto clean_dma_region;	}	/* create card instance */	the_card.card = snd_card_new(index, id, THIS_MODULE, 0);	if (!the_card.card) {		ret = -ENXIO;		goto clean_irq;	}	strcpy(the_card.card->driver, "PS3");	strcpy(the_card.card->shortname, "PS3");	strcpy(the_card.card->longname, "PS3 sound");	/* create PCM devices instance */	/* NOTE:this driver works assuming pcm:substream = 1:1 */	ret = snd_pcm_new(the_card.card,			  "SPDIF",			  0, /* instance index, will be stored pcm.device*/			  1, /* output substream */			  0, /* input substream */			  &(the_card.pcm));	if (ret)		goto clean_card;	the_card.pcm->private_data = &the_card;	strcpy(the_card.pcm->name, "SPDIF");	/* set pcm ops */	snd_pcm_set_ops(the_card.pcm, SNDRV_PCM_STREAM_PLAYBACK,			&snd_ps3_pcm_spdif_ops);	the_card.pcm->info_flags = SNDRV_PCM_INFO_NONINTERLEAVED;	/* pre-alloc PCM DMA buffer*/	ret = snd_pcm_lib_preallocate_pages_for_all(the_card.pcm,					SNDRV_DMA_TYPE_DEV,					&dev->core,					SND_PS3_PCM_PREALLOC_SIZE,					SND_PS3_PCM_PREALLOC_SIZE);	if (ret < 0) {		pr_info("%s: prealloc failed\n", __func__);		goto clean_card;	}	/*	 * allocate null buffer	 * its size should be lager than PS3_AUDIO_FIFO_STAGE_SIZE * 2	 * PAGE_SIZE is enogh	 */	if (!(the_card.null_buffer_start_vaddr =	      dma_alloc_coherent(&the_card.ps3_dev->core,				 PAGE_SIZE,				 &the_card.null_buffer_start_dma_addr,				 GFP_KERNEL))) {		pr_info("%s: nullbuffer alloc failed\n", __func__);		goto clean_preallocate;	}	pr_debug("%s: null vaddr=%p dma=%#lx\n", __func__,		 the_card.null_buffer_start_vaddr,		 the_card.null_buffer_start_dma_addr);	/* set default sample rate/word width */	snd_ps3_init_avsetting(&the_card);	/* register the card */	ret = snd_card_register(the_card.card);	if (ret < 0)		goto clean_dma_map;	pr_info("%s started. start_delay=%dms\n",		the_card.card->longname, the_card.start_delay);	return 0;clean_dma_map:	dma_free_coherent(&the_card.ps3_dev->core,			  PAGE_SIZE,			  the_card.null_buffer_start_vaddr,			  the_card.null_buffer_start_dma_addr);clean_preallocate:	snd_pcm_lib_preallocate_free_for_all(the_card.pcm);clean_card:	snd_card_free(the_card.card);clean_irq:	snd_ps3_free_irq();clean_dma_region:	ps3_dma_region_free(dev->d_region);clean_mmio:	snd_ps3_unmap_mmio();clean_dev_map:	lv1_gpu_device_unmap(2);clean_open:	ps3_close_hv_device(dev);	/*	 * there is no destructor function to pcm.	 * midlayer automatically releases if the card removed	 */	return ret;}; /* snd_ps3_probe *//* called when module removal */static int snd_ps3_driver_remove(struct ps3_system_bus_device *dev){	int ret;	pr_info("%s:start id=%d\n", __func__,  dev->match_id);	if (dev->match_id != PS3_MATCH_ID_SOUND)		return -ENXIO;	/*	 * ctl and preallocate buffer will be freed in	 * snd_card_free	 */	ret = snd_card_free(the_card.card);	if (ret)		pr_info("%s: ctl freecard=%d\n", __func__, ret);	dma_free_coherent(&dev->core,			  PAGE_SIZE,			  the_card.null_buffer_start_vaddr,			  the_card.null_buffer_start_dma_addr);	ps3_dma_region_free(dev->d_region);	snd_ps3_free_irq();	snd_ps3_unmap_mmio();	lv1_gpu_device_unmap(2);	ps3_close_hv_device(dev);	pr_info("%s:end id=%d\n", __func__, dev->match_id);	return 0;} /* snd_ps3_remove */static struct ps3_system_bus_driver snd_ps3_bus_driver_info = {	.match_id = PS3_MATCH_ID_SOUND,	.probe = snd_ps3_driver_probe,	.remove = snd_ps3_driver_remove,	.shutdown = snd_ps3_driver_remove,	.core = {		.name = SND_PS3_DRIVER_NAME,		.owner = THIS_MODULE,	},};/* * Interrupt handler */static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id){	uint32_t port_intr;	int underflow_occured = 0;	struct snd_ps3_card_info *card = dev_id;	if (!card->running) {		update_reg(PS3_AUDIO_AX_IS, 0);		update_reg(PS3_AUDIO_INTR_0, 0);		return IRQ_HANDLED;	}	port_intr = read_reg(PS3_AUDIO_AX_IS);	/*	 *serial buffer empty detected (every 4 times),	 *program next dma and kick it	 */	if (port_intr & PS3_AUDIO_AX_IE_ASOBEIE(0)) {		write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBEIE(0));		if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {			write_reg(PS3_AUDIO_AX_IS, port_intr);			underflow_occured = 1;		}		if (card->silent) {			/* we are still in silent time */			snd_ps3_program_dma(card,				(underflow_occured) ?				SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL :				SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);			snd_ps3_kick_dma(card);			card->silent --;		} else {			snd_ps3_program_dma(card,				(underflow_occured) ?				SND_PS3_DMA_FILLTYPE_FIRSTFILL :				SND_PS3_DMA_FILLTYPE_RUNNING);			snd_ps3_kick_dma(card);			snd_pcm_period_elapsed(card->substream);		}	} else if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {		write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBUIE(0));		/*		 * serial out underflow, but buffer empty not detected.		 * in this case, fill fifo with 0 to recover.  After		 * filling dummy data, serial automatically start to		 * consume them and then will generate normal buffer		 * empty interrupts.		 * If both buffer underflow and buffer empty are occured,		 * it is better to do nomal data transfer than empty one		 */		snd_ps3_program_dma(card,				    SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);		snd_ps3_kick_dma(card);		snd_ps3_program_dma(card,				    SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);		snd_ps3_kick_dma(card);	}	/* clear interrupt cause */	return IRQ_HANDLED;};/* * module/subsystem initialize/terminate */static int __init snd_ps3_init(void){	int ret;	if (!firmware_has_feature(FW_FEATURE_PS3_LV1))		return -ENXIO;	memset(&the_card, 0, sizeof(the_card));	spin_lock_init(&the_card.dma_lock);	/* register systembus DRIVER, this calls our probe() func */	ret = ps3_system_bus_driver_register(&snd_ps3_bus_driver_info);	return ret;}static void __exit snd_ps3_exit(void){	ps3_system_bus_driver_unregister(&snd_ps3_bus_driver_info);}MODULE_ALIAS(PS3_MODULE_ALIAS_SOUND);

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -