📄 snd_ps3.c
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/* * Audio support for PS3 * Copyright (C) 2007 Sony Computer Entertainment Inc. * All rights reserved. * Copyright 2006, 2007 Sony Corporation * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License * as published by the Free Software Foundation; version 2 of the Licence. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */#include <linux/init.h>#include <linux/slab.h>#include <linux/io.h>#include <linux/interrupt.h>#include <sound/driver.h>#include <sound/core.h>#include <sound/initval.h>#include <sound/pcm.h>#include <sound/asound.h>#include <sound/memalloc.h>#include <sound/pcm_params.h>#include <sound/control.h>#include <linux/dmapool.h>#include <linux/dma-mapping.h>#include <asm/firmware.h>#include <asm/dma.h>#include <asm/lv1call.h>#include <asm/ps3.h>#include <asm/ps3av.h>#include "snd_ps3_reg.h"#include "snd_ps3.h"MODULE_LICENSE("GPL v2");MODULE_DESCRIPTION("PS3 sound driver");MODULE_AUTHOR("Sony Computer Entertainment Inc.");/* module entries */static int __init snd_ps3_init(void);static void __exit snd_ps3_exit(void);/* ALSA snd driver ops */static int snd_ps3_pcm_open(struct snd_pcm_substream *substream);static int snd_ps3_pcm_close(struct snd_pcm_substream *substream);static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream);static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream, int cmd);static snd_pcm_uframes_t snd_ps3_pcm_pointer(struct snd_pcm_substream *substream);static int snd_ps3_pcm_hw_params(struct snd_pcm_substream *substream, struct snd_pcm_hw_params *hw_params);static int snd_ps3_pcm_hw_free(struct snd_pcm_substream *substream);/* ps3_system_bus_driver entries */static int __init snd_ps3_driver_probe(struct ps3_system_bus_device *dev);static int snd_ps3_driver_remove(struct ps3_system_bus_device *dev);/* address setup */static int snd_ps3_map_mmio(void);static void snd_ps3_unmap_mmio(void);static int snd_ps3_allocate_irq(void);static void snd_ps3_free_irq(void);static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start);/* interrupt handler */static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id);/* set sampling rate/format */static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream);/* take effect parameter change */static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card);/* initialize avsetting and take it effect */static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card);/* setup dma */static int snd_ps3_program_dma(struct snd_ps3_card_info *card, enum snd_ps3_dma_filltype filltype);static void snd_ps3_wait_for_dma_stop(struct snd_ps3_card_info *card);static dma_addr_t v_to_bus(struct snd_ps3_card_info *, void *vaddr, int ch);module_init(snd_ps3_init);module_exit(snd_ps3_exit);/* * global */static struct snd_ps3_card_info the_card;static int snd_ps3_start_delay = CONFIG_SND_PS3_DEFAULT_START_DELAY;module_param_named(start_delay, snd_ps3_start_delay, uint, 0644);MODULE_PARM_DESC(start_delay, "time to insert silent data in milisec");static int index = SNDRV_DEFAULT_IDX1;static char *id = SNDRV_DEFAULT_STR1;module_param(index, int, 0444);MODULE_PARM_DESC(index, "Index value for PS3 soundchip.");module_param(id, charp, 0444);MODULE_PARM_DESC(id, "ID string for PS3 soundchip.");/* * PS3 audio register access */static inline u32 read_reg(unsigned int reg){ return in_be32(the_card.mapped_mmio_vaddr + reg);}static inline void write_reg(unsigned int reg, u32 val){ out_be32(the_card.mapped_mmio_vaddr + reg, val);}static inline void update_reg(unsigned int reg, u32 or_val){ u32 newval = read_reg(reg) | or_val; write_reg(reg, newval);}static inline void update_mask_reg(unsigned int reg, u32 mask, u32 or_val){ u32 newval = (read_reg(reg) & mask) | or_val; write_reg(reg, newval);}/* * ALSA defs */const static struct snd_pcm_hardware snd_ps3_pcm_hw = { .info = (SNDRV_PCM_INFO_MMAP | SNDRV_PCM_INFO_NONINTERLEAVED | SNDRV_PCM_INFO_MMAP_VALID), .formats = (SNDRV_PCM_FMTBIT_S16_BE | SNDRV_PCM_FMTBIT_S24_BE), .rates = (SNDRV_PCM_RATE_44100 | SNDRV_PCM_RATE_48000 | SNDRV_PCM_RATE_88200 | SNDRV_PCM_RATE_96000), .rate_min = 44100, .rate_max = 96000, .channels_min = 2, /* stereo only */ .channels_max = 2, .buffer_bytes_max = PS3_AUDIO_FIFO_SIZE * 64, /* interrupt by four stages */ .period_bytes_min = PS3_AUDIO_FIFO_STAGE_SIZE * 4, .period_bytes_max = PS3_AUDIO_FIFO_STAGE_SIZE * 4, .periods_min = 16, .periods_max = 32, /* buffer_size_max/ period_bytes_max */ .fifo_size = PS3_AUDIO_FIFO_SIZE};static struct snd_pcm_ops snd_ps3_pcm_spdif_ops ={ .open = snd_ps3_pcm_open, .close = snd_ps3_pcm_close, .prepare = snd_ps3_pcm_prepare, .ioctl = snd_pcm_lib_ioctl, .trigger = snd_ps3_pcm_trigger, .pointer = snd_ps3_pcm_pointer, .hw_params = snd_ps3_pcm_hw_params, .hw_free = snd_ps3_pcm_hw_free};static int snd_ps3_verify_dma_stop(struct snd_ps3_card_info *card, int count, int force_stop){ int dma_ch, done, retries, stop_forced = 0; uint32_t status; for (dma_ch = 0; dma_ch < 8; dma_ch ++) { retries = count; do { status = read_reg(PS3_AUDIO_KICK(dma_ch)) & PS3_AUDIO_KICK_STATUS_MASK; switch (status) { case PS3_AUDIO_KICK_STATUS_DONE: case PS3_AUDIO_KICK_STATUS_NOTIFY: case PS3_AUDIO_KICK_STATUS_CLEAR: case PS3_AUDIO_KICK_STATUS_ERROR: done = 1; break; default: done = 0; udelay(10); } } while (!done && --retries); if (!retries && force_stop) { pr_info("%s: DMA ch %d is not stopped.", __func__, dma_ch); /* last resort. force to stop dma. * NOTE: this cause DMA done interrupts */ update_reg(PS3_AUDIO_CONFIG, PS3_AUDIO_CONFIG_CLEAR); stop_forced = 1; } } return stop_forced;}/* * wait for all dma is done. * NOTE: caller should reset card->running before call. * If not, the interrupt handler will re-start DMA, * then DMA is never stopped. */static void snd_ps3_wait_for_dma_stop(struct snd_ps3_card_info *card){ int stop_forced; /* * wait for the last dma is done */ /* * expected maximum DMA done time is 5.7ms + something (DMA itself). * 5.7ms is from 16bit/sample 2ch 44.1Khz; the time next * DMA kick event would occur. */ stop_forced = snd_ps3_verify_dma_stop(card, 700, 1); /* * clear outstanding interrupts. */ update_reg(PS3_AUDIO_INTR_0, 0); update_reg(PS3_AUDIO_AX_IS, 0); /* *revert CLEAR bit since it will not reset automatically after DMA stop */ if (stop_forced) update_mask_reg(PS3_AUDIO_CONFIG, ~PS3_AUDIO_CONFIG_CLEAR, 0); /* ensure the hardware sees changes */ wmb();}static void snd_ps3_kick_dma(struct snd_ps3_card_info *card){ update_reg(PS3_AUDIO_KICK(0), PS3_AUDIO_KICK_REQUEST); /* ensure the hardware sees the change */ wmb();}/* * convert virtual addr to ioif bus addr. */static dma_addr_t v_to_bus(struct snd_ps3_card_info *card, void * paddr, int ch){ return card->dma_start_bus_addr[ch] + (paddr - card->dma_start_vaddr[ch]);};/* * increment ring buffer pointer. * NOTE: caller must hold write spinlock */static void snd_ps3_bump_buffer(struct snd_ps3_card_info *card, enum snd_ps3_ch ch, size_t byte_count, int stage){ if (!stage) card->dma_last_transfer_vaddr[ch] = card->dma_next_transfer_vaddr[ch]; card->dma_next_transfer_vaddr[ch] += byte_count; if ((card->dma_start_vaddr[ch] + (card->dma_buffer_size / 2)) <= card->dma_next_transfer_vaddr[ch]) { card->dma_next_transfer_vaddr[ch] = card->dma_start_vaddr[ch]; }}/* * setup dmac to send data to audio and attenuate samples on the ring buffer */static int snd_ps3_program_dma(struct snd_ps3_card_info *card, enum snd_ps3_dma_filltype filltype){ /* this dmac does not support over 4G */ uint32_t dma_addr; int fill_stages, dma_ch, stage; enum snd_ps3_ch ch; uint32_t ch0_kick_event = 0; /* initialize to mute gcc */ void *start_vaddr; unsigned long irqsave; int silent = 0; switch (filltype) { case SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL: silent = 1; /* intentionally fall thru */ case SND_PS3_DMA_FILLTYPE_FIRSTFILL: ch0_kick_event = PS3_AUDIO_KICK_EVENT_ALWAYS; break; case SND_PS3_DMA_FILLTYPE_SILENT_RUNNING: silent = 1; /* intentionally fall thru */ case SND_PS3_DMA_FILLTYPE_RUNNING: ch0_kick_event = PS3_AUDIO_KICK_EVENT_SERIALOUT0_EMPTY; break; } snd_ps3_verify_dma_stop(card, 700, 0); fill_stages = 4; spin_lock_irqsave(&card->dma_lock, irqsave); for (ch = 0; ch < 2; ch++) { start_vaddr = card->dma_next_transfer_vaddr[0]; for (stage = 0; stage < fill_stages; stage ++) { dma_ch = stage * 2 + ch; if (silent) dma_addr = card->null_buffer_start_dma_addr; else dma_addr = v_to_bus(card, card->dma_next_transfer_vaddr[ch], ch); write_reg(PS3_AUDIO_SOURCE(dma_ch), (PS3_AUDIO_SOURCE_TARGET_SYSTEM_MEMORY | dma_addr)); /* dst: fixed to 3wire#0 */ if (ch == 0) write_reg(PS3_AUDIO_DEST(dma_ch), (PS3_AUDIO_DEST_TARGET_AUDIOFIFO | PS3_AUDIO_AO_3W_LDATA(0))); else write_reg(PS3_AUDIO_DEST(dma_ch), (PS3_AUDIO_DEST_TARGET_AUDIOFIFO | PS3_AUDIO_AO_3W_RDATA(0))); /* count always 1 DMA block (1/2 stage = 128 bytes) */ write_reg(PS3_AUDIO_DMASIZE(dma_ch), 0); /* bump pointer if needed */ if (!silent) snd_ps3_bump_buffer(card, ch, PS3_AUDIO_DMAC_BLOCK_SIZE, stage); /* kick event */ if (dma_ch == 0) write_reg(PS3_AUDIO_KICK(dma_ch), ch0_kick_event); else write_reg(PS3_AUDIO_KICK(dma_ch), PS3_AUDIO_KICK_EVENT_AUDIO_DMA(dma_ch - 1) | PS3_AUDIO_KICK_REQUEST); } } /* ensure the hardware sees the change */ wmb(); spin_unlock_irqrestore(&card->dma_lock, irqsave); return 0;}/* * audio mute on/off * mute_on : 0 output enabled * 1 mute */static int snd_ps3_mute(int mute_on){ return ps3av_audio_mute(mute_on);}/* * PCM operators */static int snd_ps3_pcm_open(struct snd_pcm_substream *substream){ struct snd_pcm_runtime *runtime = substream->runtime; struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); int pcm_index; pcm_index = substream->pcm->device; /* to retrieve substream/runtime in interrupt handler */ card->substream = substream; runtime->hw = snd_ps3_pcm_hw; card->start_delay = snd_ps3_start_delay; /* mute off */ snd_ps3_mute(0); /* this function sleep */ snd_pcm_hw_constraint_step(runtime, 0, SNDRV_PCM_HW_PARAM_BUFFER_BYTES, PS3_AUDIO_FIFO_STAGE_SIZE * 4 * 2); return 0;};static int snd_ps3_pcm_hw_params(struct snd_pcm_substream *substream, struct snd_pcm_hw_params *hw_params){ size_t size; /* alloc transport buffer */ size = params_buffer_bytes(hw_params); snd_pcm_lib_malloc_pages(substream, size); return 0;};static int snd_ps3_delay_to_bytes(struct snd_pcm_substream *substream, unsigned int delay_ms){ int ret; int rate ; rate = substream->runtime->rate; ret = snd_pcm_format_size(substream->runtime->format, rate * delay_ms / 1000) * substream->runtime->channels; pr_debug(KERN_ERR "%s: time=%d rate=%d bytes=%ld, frames=%d, ret=%d\n", __func__, delay_ms, rate, snd_pcm_format_size(substream->runtime->format, rate), rate * delay_ms / 1000, ret); return ret;};static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream){ struct snd_pcm_runtime *runtime = substream->runtime; struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); unsigned long irqsave; if (!snd_ps3_set_avsetting(substream)) { /* some parameter changed */ write_reg(PS3_AUDIO_AX_IE, PS3_AUDIO_AX_IE_ASOBEIE(0) | PS3_AUDIO_AX_IE_ASOBUIE(0)); /* * let SPDIF device re-lock with SPDIF signal, * start with some silence */ card->silent = snd_ps3_delay_to_bytes(substream, card->start_delay) / (PS3_AUDIO_FIFO_STAGE_SIZE * 4); /* every 4 times */ } /* restart ring buffer pointer */ spin_lock_irqsave(&card->dma_lock, irqsave); { card->dma_buffer_size = runtime->dma_bytes; card->dma_last_transfer_vaddr[SND_PS3_CH_L] = card->dma_next_transfer_vaddr[SND_PS3_CH_L] = card->dma_start_vaddr[SND_PS3_CH_L] = runtime->dma_area; card->dma_start_bus_addr[SND_PS3_CH_L] = runtime->dma_addr; card->dma_last_transfer_vaddr[SND_PS3_CH_R] = card->dma_next_transfer_vaddr[SND_PS3_CH_R] = card->dma_start_vaddr[SND_PS3_CH_R] = runtime->dma_area + (runtime->dma_bytes / 2); card->dma_start_bus_addr[SND_PS3_CH_R] = runtime->dma_addr + (runtime->dma_bytes / 2); pr_debug("%s: vaddr=%p bus=%#lx\n", __func__, card->dma_start_vaddr[SND_PS3_CH_L], card->dma_start_bus_addr[SND_PS3_CH_L]); } spin_unlock_irqrestore(&card->dma_lock, irqsave); /* ensure the hardware sees the change */ mb(); return 0;};static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream, int cmd){ struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); int ret = 0; switch (cmd) { case SNDRV_PCM_TRIGGER_START: /* clear outstanding interrupts */ update_reg(PS3_AUDIO_AX_IS, 0); spin_lock(&card->dma_lock); { card->running = 1; } spin_unlock(&card->dma_lock); snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL); snd_ps3_kick_dma(card); while (read_reg(PS3_AUDIO_KICK(7)) & PS3_AUDIO_KICK_STATUS_MASK) { udelay(1); } snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_RUNNING); snd_ps3_kick_dma(card); break; case SNDRV_PCM_TRIGGER_STOP: spin_lock(&card->dma_lock); { card->running = 0; } spin_unlock(&card->dma_lock); snd_ps3_wait_for_dma_stop(card); break; default: break; } return ret;};/* * report current pointer */static snd_pcm_uframes_t snd_ps3_pcm_pointer( struct snd_pcm_substream *substream){ struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream); size_t bytes; snd_pcm_uframes_t ret; spin_lock(&card->dma_lock); { bytes = (size_t)(card->dma_last_transfer_vaddr[SND_PS3_CH_L] - card->dma_start_vaddr[SND_PS3_CH_L]); } spin_unlock(&card->dma_lock); ret = bytes_to_frames(substream->runtime, bytes * 2); return ret;};static int snd_ps3_pcm_hw_free(struct snd_pcm_substream *substream){ int ret; ret = snd_pcm_lib_free_pages(substream);
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