📄 audio.c
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audio_devs[dev]->dmap_out->applic_profile = val; if (audio_devs[dev]->open_mode & OPEN_READ) audio_devs[dev]->dmap_in->applic_profile = val; return 0; case SNDCTL_DSP_GETODELAY: dmap = audio_devs[dev]->dmap_out; if (!(audio_devs[dev]->open_mode & OPEN_WRITE)) return -EINVAL; if (!(dmap->flags & DMA_ALLOC_DONE)) { val=0; break; } spin_lock_irqsave(&dmap->lock,flags); /* Compute number of bytes that have been played */ count = DMAbuf_get_buffer_pointer (dev, dmap, DMODE_OUTPUT); if (count < dmap->fragment_size && dmap->qhead != 0) count += dmap->bytes_in_use; /* Pointer wrap not handled yet */ count += dmap->byte_counter; /* Substract current count from the number of bytes written by app */ count = dmap->user_counter - count; if (count < 0) count = 0; spin_unlock_irqrestore(&dmap->lock,flags); val = count; break; default: return dma_ioctl(dev, cmd, arg); } return put_user(val, p);}void audio_init_devices(void){ /* * NOTE! This routine could be called several times during boot. */}void reorganize_buffers(int dev, struct dma_buffparms *dmap, int recording){ /* * This routine breaks the physical device buffers to logical ones. */ struct audio_operations *dsp_dev = audio_devs[dev]; unsigned i, n; unsigned sr, nc, sz, bsz; sr = dsp_dev->d->set_speed(dev, 0); nc = dsp_dev->d->set_channels(dev, 0); sz = dsp_dev->d->set_bits(dev, 0); if (sz == 8) dmap->neutral_byte = NEUTRAL8; else dmap->neutral_byte = NEUTRAL16; if (sr < 1 || nc < 1 || sz < 1) {/* printk(KERN_DEBUG "Warning: Invalid PCM parameters[%d] sr=%d, nc=%d, sz=%d\n", dev, sr, nc, sz);*/ sr = DSP_DEFAULT_SPEED; nc = 1; sz = 8; } sz = sr * nc * sz; sz /= 8; /* #bits -> #bytes */ dmap->data_rate = sz; if (!dmap->needs_reorg) return; dmap->needs_reorg = 0; if (dmap->fragment_size == 0) { /* Compute the fragment size using the default algorithm */ /* * Compute a buffer size for time not exceeding 1 second. * Usually this algorithm gives a buffer size for 0.5 to 1.0 seconds * of sound (using the current speed, sample size and #channels). */ bsz = dmap->buffsize; while (bsz > sz) bsz /= 2; if (bsz == dmap->buffsize) bsz /= 2; /* Needs at least 2 buffers */ /* * Split the computed fragment to smaller parts. After 3.5a9 * the default subdivision is 4 which should give better * results when recording. */ if (dmap->subdivision == 0) /* Not already set */ { dmap->subdivision = 4; /* Init to the default value */ if ((bsz / dmap->subdivision) > 4096) dmap->subdivision *= 2; if ((bsz / dmap->subdivision) < 4096) dmap->subdivision = 1; } bsz /= dmap->subdivision; if (bsz < 16) bsz = 16; /* Just a sanity check */ dmap->fragment_size = bsz; } else { /* * The process has specified the buffer size with SNDCTL_DSP_SETFRAGMENT or * the buffer size computation has already been done. */ if (dmap->fragment_size > (dmap->buffsize / 2)) dmap->fragment_size = (dmap->buffsize / 2); bsz = dmap->fragment_size; } if (audio_devs[dev]->min_fragment) if (bsz < (1 << audio_devs[dev]->min_fragment)) bsz = 1 << audio_devs[dev]->min_fragment; if (audio_devs[dev]->max_fragment) if (bsz > (1 << audio_devs[dev]->max_fragment)) bsz = 1 << audio_devs[dev]->max_fragment; bsz &= ~0x07; /* Force size which is multiple of 8 bytes */#ifdef OS_DMA_ALIGN_CHECK OS_DMA_ALIGN_CHECK(bsz);#endif n = dmap->buffsize / bsz; if (n > MAX_SUB_BUFFERS) n = MAX_SUB_BUFFERS; if (n > dmap->max_fragments) n = dmap->max_fragments; if (n < 2) { n = 2; bsz /= 2; } dmap->nbufs = n; dmap->bytes_in_use = n * bsz; dmap->fragment_size = bsz; dmap->max_byte_counter = (dmap->data_rate * 60 * 60) + dmap->bytes_in_use; /* Approximately one hour */ if (dmap->raw_buf) { memset(dmap->raw_buf, dmap->neutral_byte, dmap->bytes_in_use); } for (i = 0; i < dmap->nbufs; i++) { dmap->counts[i] = 0; } dmap->flags |= DMA_ALLOC_DONE | DMA_EMPTY;}static int dma_subdivide(int dev, struct dma_buffparms *dmap, int fact){ if (fact == 0) { fact = dmap->subdivision; if (fact == 0) fact = 1; return fact; } if (dmap->subdivision != 0 || dmap->fragment_size) /* Too late to change */ return -EINVAL; if (fact > MAX_REALTIME_FACTOR) return -EINVAL; if (fact != 1 && fact != 2 && fact != 4 && fact != 8 && fact != 16) return -EINVAL; dmap->subdivision = fact; return fact;}static int dma_set_fragment(int dev, struct dma_buffparms *dmap, int fact){ int bytes, count; if (fact == 0) return -EIO; if (dmap->subdivision != 0 || dmap->fragment_size) /* Too late to change */ return -EINVAL; bytes = fact & 0xffff; count = (fact >> 16) & 0x7fff; if (count == 0) count = MAX_SUB_BUFFERS; else if (count < MAX_SUB_BUFFERS) count++; if (bytes < 4 || bytes > 17) /* <16 || > 512k */ return -EINVAL; if (count < 2) return -EINVAL; if (audio_devs[dev]->min_fragment > 0) if (bytes < audio_devs[dev]->min_fragment) bytes = audio_devs[dev]->min_fragment; if (audio_devs[dev]->max_fragment > 0) if (bytes > audio_devs[dev]->max_fragment) bytes = audio_devs[dev]->max_fragment;#ifdef OS_DMA_MINBITS if (bytes < OS_DMA_MINBITS) bytes = OS_DMA_MINBITS;#endif dmap->fragment_size = (1 << bytes); dmap->max_fragments = count; if (dmap->fragment_size > dmap->buffsize) dmap->fragment_size = dmap->buffsize; if (dmap->fragment_size == dmap->buffsize && audio_devs[dev]->flags & DMA_AUTOMODE) dmap->fragment_size /= 2; /* Needs at least 2 buffers */ dmap->subdivision = 1; /* Disable SNDCTL_DSP_SUBDIVIDE */ return bytes | ((count - 1) << 16);}static int dma_ioctl(int dev, unsigned int cmd, void __user *arg){ struct dma_buffparms *dmap_out = audio_devs[dev]->dmap_out; struct dma_buffparms *dmap_in = audio_devs[dev]->dmap_in; struct dma_buffparms *dmap; audio_buf_info info; count_info cinfo; int fact, ret, changed, bits, count, err; unsigned long flags; switch (cmd) { case SNDCTL_DSP_SUBDIVIDE: ret = 0; if (get_user(fact, (int __user *)arg)) return -EFAULT; if (audio_devs[dev]->open_mode & OPEN_WRITE) ret = dma_subdivide(dev, dmap_out, fact); if (ret < 0) return ret; if (audio_devs[dev]->open_mode != OPEN_WRITE || (audio_devs[dev]->flags & DMA_DUPLEX && audio_devs[dev]->open_mode & OPEN_READ)) ret = dma_subdivide(dev, dmap_in, fact); if (ret < 0) return ret; break; case SNDCTL_DSP_GETISPACE: case SNDCTL_DSP_GETOSPACE: dmap = dmap_out; if (cmd == SNDCTL_DSP_GETISPACE && !(audio_devs[dev]->open_mode & OPEN_READ)) return -EINVAL; if (cmd == SNDCTL_DSP_GETOSPACE && !(audio_devs[dev]->open_mode & OPEN_WRITE)) return -EINVAL; if (cmd == SNDCTL_DSP_GETISPACE && audio_devs[dev]->flags & DMA_DUPLEX) dmap = dmap_in; if (dmap->mapping_flags & DMA_MAP_MAPPED) return -EINVAL; if (!(dmap->flags & DMA_ALLOC_DONE)) reorganize_buffers(dev, dmap, (cmd == SNDCTL_DSP_GETISPACE)); info.fragstotal = dmap->nbufs; if (cmd == SNDCTL_DSP_GETISPACE) info.fragments = dmap->qlen; else { if (!DMAbuf_space_in_queue(dev)) info.fragments = 0; else { info.fragments = DMAbuf_space_in_queue(dev); if (audio_devs[dev]->d->local_qlen) { int tmp = audio_devs[dev]->d->local_qlen(dev); if (tmp && info.fragments) tmp--; /* * This buffer has been counted twice */ info.fragments -= tmp; } } } if (info.fragments < 0) info.fragments = 0; else if (info.fragments > dmap->nbufs) info.fragments = dmap->nbufs; info.fragsize = dmap->fragment_size; info.bytes = info.fragments * dmap->fragment_size; if (cmd == SNDCTL_DSP_GETISPACE && dmap->qlen) info.bytes -= dmap->counts[dmap->qhead]; else { info.fragments = info.bytes / dmap->fragment_size; info.bytes -= dmap->user_counter % dmap->fragment_size; } if (copy_to_user(arg, &info, sizeof(info))) return -EFAULT; return 0; case SNDCTL_DSP_SETTRIGGER: if (get_user(bits, (int __user *)arg)) return -EFAULT; bits &= audio_devs[dev]->open_mode; if (audio_devs[dev]->d->trigger == NULL) return -EINVAL; if (!(audio_devs[dev]->flags & DMA_DUPLEX) && (bits & PCM_ENABLE_INPUT) && (bits & PCM_ENABLE_OUTPUT)) return -EINVAL; if (bits & PCM_ENABLE_INPUT) { spin_lock_irqsave(&dmap_in->lock,flags); changed = (audio_devs[dev]->enable_bits ^ bits) & PCM_ENABLE_INPUT; if (changed && audio_devs[dev]->go) { reorganize_buffers(dev, dmap_in, 1); if ((err = audio_devs[dev]->d->prepare_for_input(dev, dmap_in->fragment_size, dmap_in->nbufs)) < 0) { spin_unlock_irqrestore(&dmap_in->lock,flags); return -err; } dmap_in->dma_mode = DMODE_INPUT; audio_devs[dev]->enable_bits |= PCM_ENABLE_INPUT; DMAbuf_activate_recording(dev, dmap_in); } else audio_devs[dev]->enable_bits &= ~PCM_ENABLE_INPUT; spin_unlock_irqrestore(&dmap_in->lock,flags); } if (bits & PCM_ENABLE_OUTPUT) { spin_lock_irqsave(&dmap_out->lock,flags); changed = (audio_devs[dev]->enable_bits ^ bits) & PCM_ENABLE_OUTPUT; if (changed && (dmap_out->mapping_flags & DMA_MAP_MAPPED || dmap_out->qlen > 0) && audio_devs[dev]->go) { if (!(dmap_out->flags & DMA_ALLOC_DONE)) reorganize_buffers(dev, dmap_out, 0); dmap_out->dma_mode = DMODE_OUTPUT; audio_devs[dev]->enable_bits |= PCM_ENABLE_OUTPUT; dmap_out->counts[dmap_out->qhead] = dmap_out->fragment_size; DMAbuf_launch_output(dev, dmap_out); } else audio_devs[dev]->enable_bits &= ~PCM_ENABLE_OUTPUT; spin_unlock_irqrestore(&dmap_out->lock,flags); }#if 0 if (changed && audio_devs[dev]->d->trigger) audio_devs[dev]->d->trigger(dev, bits * audio_devs[dev]->go);#endif /* Falls through... */ case SNDCTL_DSP_GETTRIGGER: ret = audio_devs[dev]->enable_bits; break; case SNDCTL_DSP_SETSYNCRO: if (!audio_devs[dev]->d->trigger) return -EINVAL; audio_devs[dev]->d->trigger(dev, 0); audio_devs[dev]->go = 0; return 0; case SNDCTL_DSP_GETIPTR: if (!(audio_devs[dev]->open_mode & OPEN_READ)) return -EINVAL; spin_lock_irqsave(&dmap_in->lock,flags); cinfo.bytes = dmap_in->byte_counter; cinfo.ptr = DMAbuf_get_buffer_pointer(dev, dmap_in, DMODE_INPUT) & ~3; if (cinfo.ptr < dmap_in->fragment_size && dmap_in->qtail != 0) cinfo.bytes += dmap_in->bytes_in_use; /* Pointer wrap not handled yet */ cinfo.blocks = dmap_in->qlen; cinfo.bytes += cinfo.ptr; if (dmap_in->mapping_flags & DMA_MAP_MAPPED) dmap_in->qlen = 0; /* Reset interrupt counter */ spin_unlock_irqrestore(&dmap_in->lock,flags); if (copy_to_user(arg, &cinfo, sizeof(cinfo))) return -EFAULT; return 0; case SNDCTL_DSP_GETOPTR: if (!(audio_devs[dev]->open_mode & OPEN_WRITE)) return -EINVAL; spin_lock_irqsave(&dmap_out->lock,flags); cinfo.bytes = dmap_out->byte_counter; cinfo.ptr = DMAbuf_get_buffer_pointer(dev, dmap_out, DMODE_OUTPUT) & ~3; if (cinfo.ptr < dmap_out->fragment_size && dmap_out->qhead != 0) cinfo.bytes += dmap_out->bytes_in_use; /* Pointer wrap not handled yet */ cinfo.blocks = dmap_out->qlen; cinfo.bytes += cinfo.ptr; if (dmap_out->mapping_flags & DMA_MAP_MAPPED) dmap_out->qlen = 0; /* Reset interrupt counter */ spin_unlock_irqrestore(&dmap_out->lock,flags); if (copy_to_user(arg, &cinfo, sizeof(cinfo))) return -EFAULT; return 0; case SNDCTL_DSP_GETODELAY: if (!(audio_devs[dev]->open_mode & OPEN_WRITE)) return -EINVAL; if (!(dmap_out->flags & DMA_ALLOC_DONE)) { ret=0; break; } spin_lock_irqsave(&dmap_out->lock,flags); /* Compute number of bytes that have been played */ count = DMAbuf_get_buffer_pointer (dev, dmap_out, DMODE_OUTPUT); if (count < dmap_out->fragment_size && dmap_out->qhead != 0) count += dmap_out->bytes_in_use; /* Pointer wrap not handled yet */ count += dmap_out->byte_counter; /* Substract current count from the number of bytes written by app */ count = dmap_out->user_counter - count; if (count < 0) count = 0; spin_unlock_irqrestore(&dmap_out->lock,flags); ret = count; break; case SNDCTL_DSP_POST: if (audio_devs[dev]->dmap_out->qlen > 0) if (!(audio_devs[dev]->dmap_out->flags & DMA_ACTIVE)) DMAbuf_launch_output(dev, audio_devs[dev]->dmap_out); return 0; case SNDCTL_DSP_GETBLKSIZE: dmap = dmap_out; if (audio_devs[dev]->open_mode & OPEN_WRITE) reorganize_buffers(dev, dmap_out, (audio_devs[dev]->open_mode == OPEN_READ)); if (audio_devs[dev]->open_mode == OPEN_READ || (audio_devs[dev]->flags & DMA_DUPLEX && audio_devs[dev]->open_mode & OPEN_READ)) reorganize_buffers(dev, dmap_in, (audio_devs[dev]->open_mode == OPEN_READ)); if (audio_devs[dev]->open_mode == OPEN_READ) dmap = dmap_in; ret = dmap->fragment_size; break; case SNDCTL_DSP_SETFRAGMENT: ret = 0; if (get_user(fact, (int __user *)arg)) return -EFAULT; if (audio_devs[dev]->open_mode & OPEN_WRITE) ret = dma_set_fragment(dev, dmap_out, fact); if (ret < 0) return ret; if (audio_devs[dev]->open_mode == OPEN_READ || (audio_devs[dev]->flags & DMA_DUPLEX && audio_devs[dev]->open_mode & OPEN_READ)) ret = dma_set_fragment(dev, dmap_in, fact); if (ret < 0) return ret; if (!arg) /* don't know what this is good for, but preserve old semantics */ return 0; break; default: if (!audio_devs[dev]->d->ioctl) return -EINVAL; return audio_devs[dev]->d->ioctl(dev, cmd, arg); } return put_user(ret, (int __user *)arg);}
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