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📄 vga.h

📁 linux 内核源代码
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#ifndef _ASM_POWERPC_VGA_H_#define _ASM_POWERPC_VGA_H_#ifdef __KERNEL__/* *	Access to VGA videoram * *	(c) 1998 Martin Mares <mj@ucw.cz> */#include <asm/io.h>#if defined(CONFIG_VGA_CONSOLE) || defined(CONFIG_MDA_CONSOLE)#define VT_BUF_HAVE_RW/* *  These are only needed for supporting VGA or MDA text mode, which use little *  endian byte ordering. *  In other cases, we can optimize by using native byte ordering and *  <linux/vt_buffer.h> has already done the right job for us. */static inline void scr_writew(u16 val, volatile u16 *addr){    st_le16(addr, val);}static inline u16 scr_readw(volatile const u16 *addr){    return ld_le16(addr);}#define VT_BUF_HAVE_MEMCPYW#define scr_memcpyw	memcpy#endif /* !CONFIG_VGA_CONSOLE && !CONFIG_MDA_CONSOLE */extern unsigned long vgacon_remap_base;#ifdef __powerpc64__#define VGA_MAP_MEM(x,s) ((unsigned long) ioremap((x), s))#else#define VGA_MAP_MEM(x,s) (x + vgacon_remap_base)#endif#define vga_readb(x) (*(x))#define vga_writeb(x,y) (*(y) = (x))#endif	/* __KERNEL__ */#endif	/* _ASM_POWERPC_VGA_H_ */

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