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📄 soundfont.h

📁 linux 内核源代码
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#ifndef __SOUND_SOUNDFONT_H#define __SOUND_SOUNDFONT_H/* *  Soundfont defines and definitions. * *  Copyright (C) 1999 Steve Ratcliffe *  Copyright (c) 1999-2000 Takashi iwai <tiwai@suse.de> * *   This program is free software; you can redistribute it and/or modify *   it under the terms of the GNU General Public License as published by *   the Free Software Foundation; either version 2 of the License, or *   (at your option) any later version. * *   This program is distributed in the hope that it will be useful, *   but WITHOUT ANY WARRANTY; without even the implied warranty of *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *   GNU General Public License for more details. * *   You should have received a copy of the GNU General Public License *   along with this program; if not, write to the Free Software *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA */#include "sfnt_info.h"#include "util_mem.h"#define SF_MAX_INSTRUMENTS	128	/* maximum instrument number */#define SF_MAX_PRESETS  256	/* drums are mapped from 128 to 256 */#define SF_IS_DRUM_BANK(z) ((z) == 128)struct snd_sf_zone {	struct snd_sf_zone *next;	/* Link to next */	unsigned char bank;		/* Midi bank for this zone */	unsigned char instr;		/* Midi program for this zone */	unsigned char mapped;		/* True if mapped to something else */	struct soundfont_voice_info v;	/* All the soundfont parameters */	int counter;	struct snd_sf_sample *sample;	/* Link to sample */	/* The following deals with preset numbers (programs) */	struct snd_sf_zone *next_instr;	/* Next zone of this instrument */	struct snd_sf_zone *next_zone;	/* Next zone in play list */};struct snd_sf_sample {	struct soundfont_sample_info v;	int counter;	struct snd_util_memblk *block;	/* allocated data block */	struct snd_sf_sample *next;};/* * This represents all the information relating to a soundfont. */struct snd_soundfont {	struct snd_soundfont *next;	/* Link to next */	/*struct snd_soundfont *prev;*/	/* Link to previous */	short  id;		/* file id */	short  type;		/* font type */	unsigned char name[SNDRV_SFNT_PATCH_NAME_LEN];	/* identifier */	struct snd_sf_zone *zones; /* Font information */	struct snd_sf_sample *samples; /* The sample headers */};/* * Type of the sample access callback */struct snd_sf_callback {	void *private_data;	int (*sample_new)(void *private_data, struct snd_sf_sample *sp,			  struct snd_util_memhdr *hdr,			  const void __user *buf, long count);	int (*sample_free)(void *private_data, struct snd_sf_sample *sp,			   struct snd_util_memhdr *hdr);	void (*sample_reset)(void *private);};/* * List of soundfonts. */struct snd_sf_list {	struct snd_soundfont *currsf; /* The currently open soundfont */	int open_client;	/* client pointer for lock */	int mem_used;		/* used memory size */	struct snd_sf_zone *presets[SF_MAX_PRESETS];	struct snd_soundfont *fonts; /* The list of soundfonts */	int fonts_size;	/* number of fonts allocated */	int zone_counter;	/* last allocated time for zone */	int sample_counter;	/* last allocated time for sample */	int zone_locked;	/* locked time for zone */	int sample_locked;	/* locked time for sample */	struct snd_sf_callback callback;	/* callback functions */	int presets_locked;	struct mutex presets_mutex;	spinlock_t lock;	struct snd_util_memhdr *memhdr;};/* Prototypes for soundfont.c */int snd_soundfont_load(struct snd_sf_list *sflist, const void __user *data,		       long count, int client);int snd_soundfont_load_guspatch(struct snd_sf_list *sflist, const char __user *data,				long count, int client);int snd_soundfont_close_check(struct snd_sf_list *sflist, int client);struct snd_sf_list *snd_sf_new(struct snd_sf_callback *callback,			       struct snd_util_memhdr *hdr);void snd_sf_free(struct snd_sf_list *sflist);int snd_soundfont_remove_samples(struct snd_sf_list *sflist);int snd_soundfont_remove_unlocked(struct snd_sf_list *sflist);int snd_soundfont_search_zone(struct snd_sf_list *sflist, int *notep, int vel,			      int preset, int bank,			      int def_preset, int def_bank,			      struct snd_sf_zone **table, int max_layers);/* Parameter conversions */int snd_sf_calc_parm_hold(int msec);int snd_sf_calc_parm_attack(int msec);int snd_sf_calc_parm_decay(int msec);#define snd_sf_calc_parm_delay(msec) (0x8000 - (msec) * 1000 / 725);extern int snd_sf_vol_table[128];int snd_sf_linear_to_log(unsigned int amount, int offset, int ratio);#endif /* __SOUND_SOUNDFONT_H */

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