idr.h

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/* * include/linux/idr.h *  * 2002-10-18  written by Jim Houston jim.houston@ccur.com *	Copyright (C) 2002 by Concurrent Computer Corporation *	Distributed under the GNU GPL license version 2. * * Small id to pointer translation service avoiding fixed sized * tables. */#ifndef __IDR_H__#define __IDR_H__#include <linux/types.h>#include <linux/bitops.h>#if BITS_PER_LONG == 32# define IDR_BITS 5# define IDR_FULL 0xfffffffful/* We can only use two of the bits in the top level because there is   only one possible bit in the top level (5 bits * 7 levels = 35   bits, but you only use 31 bits in the id). */# define TOP_LEVEL_FULL (IDR_FULL >> 30)#elif BITS_PER_LONG == 64# define IDR_BITS 6# define IDR_FULL 0xfffffffffffffffful/* We can only use two of the bits in the top level because there is   only one possible bit in the top level (6 bits * 6 levels = 36   bits, but you only use 31 bits in the id). */# define TOP_LEVEL_FULL (IDR_FULL >> 62)#else# error "BITS_PER_LONG is not 32 or 64"#endif#define IDR_SIZE (1 << IDR_BITS)#define IDR_MASK ((1 << IDR_BITS)-1)#define MAX_ID_SHIFT (sizeof(int)*8 - 1)#define MAX_ID_BIT (1U << MAX_ID_SHIFT)#define MAX_ID_MASK (MAX_ID_BIT - 1)/* Leave the possibility of an incomplete final layer */#define MAX_LEVEL (MAX_ID_SHIFT + IDR_BITS - 1) / IDR_BITS/* Number of id_layer structs to leave in free list */#define IDR_FREE_MAX MAX_LEVEL + MAX_LEVELstruct idr_layer {	unsigned long		 bitmap; /* A zero bit means "space here" */	struct idr_layer	*ary[1<<IDR_BITS];	int			 count;	 /* When zero, we can release it */};struct idr {	struct idr_layer *top;	struct idr_layer *id_free;	int		  layers;	int		  id_free_cnt;	spinlock_t	  lock;};#define IDR_INIT(name)						\{								\	.top		= NULL,					\	.id_free	= NULL,					\	.layers 	= 0,					\	.id_free_cnt	= 0,					\	.lock		= __SPIN_LOCK_UNLOCKED(name.lock),	\}#define DEFINE_IDR(name)	struct idr name = IDR_INIT(name)/* * This is what we export. */void *idr_find(struct idr *idp, int id);int idr_pre_get(struct idr *idp, gfp_t gfp_mask);int idr_get_new(struct idr *idp, void *ptr, int *id);int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id);int idr_for_each(struct idr *idp,		 int (*fn)(int id, void *p, void *data), void *data);void *idr_replace(struct idr *idp, void *ptr, int id);void idr_remove(struct idr *idp, int id);void idr_remove_all(struct idr *idp);void idr_destroy(struct idr *idp);void idr_init(struct idr *idp);/* * IDA - IDR based id allocator, use when translation from id to * pointer isn't necessary. */#define IDA_CHUNK_SIZE		128	/* 128 bytes per chunk */#define IDA_BITMAP_LONGS	(128 / sizeof(long) - 1)#define IDA_BITMAP_BITS		(IDA_BITMAP_LONGS * sizeof(long) * 8)struct ida_bitmap {	long			nr_busy;	unsigned long		bitmap[IDA_BITMAP_LONGS];};struct ida {	struct idr		idr;	struct ida_bitmap	*free_bitmap;};#define IDA_INIT(name)		{ .idr = IDR_INIT(name), .free_bitmap = NULL, }#define DEFINE_IDA(name)	struct ida name = IDA_INIT(name)int ida_pre_get(struct ida *ida, gfp_t gfp_mask);int ida_get_new_above(struct ida *ida, int starting_id, int *p_id);int ida_get_new(struct ida *ida, int *p_id);void ida_remove(struct ida *ida, int id);void ida_destroy(struct ida *ida);void ida_init(struct ida *ida);#endif /* __IDR_H__ */

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