skbuff.h
来自「linux 内核源代码」· C头文件 代码 · 共 1,809 行 · 第 1/4 页
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1,809 行
*/static inline struct sk_buff *skb_get(struct sk_buff *skb){ atomic_inc(&skb->users); return skb;}/* * If users == 1, we are the only owner and are can avoid redundant * atomic change. *//** * skb_cloned - is the buffer a clone * @skb: buffer to check * * Returns true if the buffer was generated with skb_clone() and is * one of multiple shared copies of the buffer. Cloned buffers are * shared data so must not be written to under normal circumstances. */static inline int skb_cloned(const struct sk_buff *skb){ return skb->cloned && (atomic_read(&skb_shinfo(skb)->dataref) & SKB_DATAREF_MASK) != 1;}/** * skb_header_cloned - is the header a clone * @skb: buffer to check * * Returns true if modifying the header part of the buffer requires * the data to be copied. */static inline int skb_header_cloned(const struct sk_buff *skb){ int dataref; if (!skb->cloned) return 0; dataref = atomic_read(&skb_shinfo(skb)->dataref); dataref = (dataref & SKB_DATAREF_MASK) - (dataref >> SKB_DATAREF_SHIFT); return dataref != 1;}/** * skb_header_release - release reference to header * @skb: buffer to operate on * * Drop a reference to the header part of the buffer. This is done * by acquiring a payload reference. You must not read from the header * part of skb->data after this. */static inline void skb_header_release(struct sk_buff *skb){ BUG_ON(skb->nohdr); skb->nohdr = 1; atomic_add(1 << SKB_DATAREF_SHIFT, &skb_shinfo(skb)->dataref);}/** * skb_shared - is the buffer shared * @skb: buffer to check * * Returns true if more than one person has a reference to this * buffer. */static inline int skb_shared(const struct sk_buff *skb){ return atomic_read(&skb->users) != 1;}/** * skb_share_check - check if buffer is shared and if so clone it * @skb: buffer to check * @pri: priority for memory allocation * * If the buffer is shared the buffer is cloned and the old copy * drops a reference. A new clone with a single reference is returned. * If the buffer is not shared the original buffer is returned. When * being called from interrupt status or with spinlocks held pri must * be GFP_ATOMIC. * * NULL is returned on a memory allocation failure. */static inline struct sk_buff *skb_share_check(struct sk_buff *skb, gfp_t pri){ might_sleep_if(pri & __GFP_WAIT); if (skb_shared(skb)) { struct sk_buff *nskb = skb_clone(skb, pri); kfree_skb(skb); skb = nskb; } return skb;}/* * Copy shared buffers into a new sk_buff. We effectively do COW on * packets to handle cases where we have a local reader and forward * and a couple of other messy ones. The normal one is tcpdumping * a packet thats being forwarded. *//** * skb_unshare - make a copy of a shared buffer * @skb: buffer to check * @pri: priority for memory allocation * * If the socket buffer is a clone then this function creates a new * copy of the data, drops a reference count on the old copy and returns * the new copy with the reference count at 1. If the buffer is not a clone * the original buffer is returned. When called with a spinlock held or * from interrupt state @pri must be %GFP_ATOMIC * * %NULL is returned on a memory allocation failure. */static inline struct sk_buff *skb_unshare(struct sk_buff *skb, gfp_t pri){ might_sleep_if(pri & __GFP_WAIT); if (skb_cloned(skb)) { struct sk_buff *nskb = skb_copy(skb, pri); kfree_skb(skb); /* Free our shared copy */ skb = nskb; } return skb;}/** * skb_peek * @list_: list to peek at * * Peek an &sk_buff. Unlike most other operations you _MUST_ * be careful with this one. A peek leaves the buffer on the * list and someone else may run off with it. You must hold * the appropriate locks or have a private queue to do this. * * Returns %NULL for an empty list or a pointer to the head element. * The reference count is not incremented and the reference is therefore * volatile. Use with caution. */static inline struct sk_buff *skb_peek(struct sk_buff_head *list_){ struct sk_buff *list = ((struct sk_buff *)list_)->next; if (list == (struct sk_buff *)list_) list = NULL; return list;}/** * skb_peek_tail * @list_: list to peek at * * Peek an &sk_buff. Unlike most other operations you _MUST_ * be careful with this one. A peek leaves the buffer on the * list and someone else may run off with it. You must hold * the appropriate locks or have a private queue to do this. * * Returns %NULL for an empty list or a pointer to the tail element. * The reference count is not incremented and the reference is therefore * volatile. Use with caution. */static inline struct sk_buff *skb_peek_tail(struct sk_buff_head *list_){ struct sk_buff *list = ((struct sk_buff *)list_)->prev; if (list == (struct sk_buff *)list_) list = NULL; return list;}/** * skb_queue_len - get queue length * @list_: list to measure * * Return the length of an &sk_buff queue. */static inline __u32 skb_queue_len(const struct sk_buff_head *list_){ return list_->qlen;}/* * This function creates a split out lock class for each invocation; * this is needed for now since a whole lot of users of the skb-queue * infrastructure in drivers have different locking usage (in hardirq) * than the networking core (in softirq only). In the long run either the * network layer or drivers should need annotation to consolidate the * main types of usage into 3 classes. */static inline void skb_queue_head_init(struct sk_buff_head *list){ spin_lock_init(&list->lock); list->prev = list->next = (struct sk_buff *)list; list->qlen = 0;}static inline void skb_queue_head_init_class(struct sk_buff_head *list, struct lock_class_key *class){ skb_queue_head_init(list); lockdep_set_class(&list->lock, class);}/* * Insert an sk_buff at the start of a list. * * The "__skb_xxxx()" functions are the non-atomic ones that * can only be called with interrupts disabled. *//** * __skb_queue_after - queue a buffer at the list head * @list: list to use * @prev: place after this buffer * @newsk: buffer to queue * * Queue a buffer int the middle of a list. This function takes no locks * and you must therefore hold required locks before calling it. * * A buffer cannot be placed on two lists at the same time. */static inline void __skb_queue_after(struct sk_buff_head *list, struct sk_buff *prev, struct sk_buff *newsk){ struct sk_buff *next; list->qlen++; next = prev->next; newsk->next = next; newsk->prev = prev; next->prev = prev->next = newsk;}/** * __skb_queue_head - queue a buffer at the list head * @list: list to use * @newsk: buffer to queue * * Queue a buffer at the start of a list. This function takes no locks * and you must therefore hold required locks before calling it. * * A buffer cannot be placed on two lists at the same time. */extern void skb_queue_head(struct sk_buff_head *list, struct sk_buff *newsk);static inline void __skb_queue_head(struct sk_buff_head *list, struct sk_buff *newsk){ __skb_queue_after(list, (struct sk_buff *)list, newsk);}/** * __skb_queue_tail - queue a buffer at the list tail * @list: list to use * @newsk: buffer to queue * * Queue a buffer at the end of a list. This function takes no locks * and you must therefore hold required locks before calling it. * * A buffer cannot be placed on two lists at the same time. */extern void skb_queue_tail(struct sk_buff_head *list, struct sk_buff *newsk);static inline void __skb_queue_tail(struct sk_buff_head *list, struct sk_buff *newsk){ struct sk_buff *prev, *next; list->qlen++; next = (struct sk_buff *)list; prev = next->prev; newsk->next = next; newsk->prev = prev; next->prev = prev->next = newsk;}/** * __skb_dequeue - remove from the head of the queue * @list: list to dequeue from * * Remove the head of the list. This function does not take any locks * so must be used with appropriate locks held only. The head item is * returned or %NULL if the list is empty. */extern struct sk_buff *skb_dequeue(struct sk_buff_head *list);static inline struct sk_buff *__skb_dequeue(struct sk_buff_head *list){ struct sk_buff *next, *prev, *result; prev = (struct sk_buff *) list; next = prev->next; result = NULL; if (next != prev) { result = next; next = next->next; list->qlen--; next->prev = prev; prev->next = next; result->next = result->prev = NULL; } return result;}/* * Insert a packet on a list. */extern void skb_insert(struct sk_buff *old, struct sk_buff *newsk, struct sk_buff_head *list);static inline void __skb_insert(struct sk_buff *newsk, struct sk_buff *prev, struct sk_buff *next, struct sk_buff_head *list){ newsk->next = next; newsk->prev = prev; next->prev = prev->next = newsk; list->qlen++;}/* * Place a packet after a given packet in a list. */extern void skb_append(struct sk_buff *old, struct sk_buff *newsk, struct sk_buff_head *list);static inline void __skb_append(struct sk_buff *old, struct sk_buff *newsk, struct sk_buff_head *list){ __skb_insert(newsk, old, old->next, list);}/* * remove sk_buff from list. _Must_ be called atomically, and with * the list known.. */extern void skb_unlink(struct sk_buff *skb, struct sk_buff_head *list);static inline void __skb_unlink(struct sk_buff *skb, struct sk_buff_head *list){ struct sk_buff *next, *prev; list->qlen--; next = skb->next; prev = skb->prev; skb->next = skb->prev = NULL; next->prev = prev; prev->next = next;}/* XXX: more streamlined implementation *//** * __skb_dequeue_tail - remove from the tail of the queue * @list: list to dequeue from * * Remove the tail of the list. This function does not take any locks * so must be used with appropriate locks held only. The tail item is * returned or %NULL if the list is empty. */extern struct sk_buff *skb_dequeue_tail(struct sk_buff_head *list);static inline struct sk_buff *__skb_dequeue_tail(struct sk_buff_head *list){ struct sk_buff *skb = skb_peek_tail(list); if (skb) __skb_unlink(skb, list); return skb;}static inline int skb_is_nonlinear(const struct sk_buff *skb){ return skb->data_len;}static inline unsigned int skb_headlen(const struct sk_buff *skb){ return skb->len - skb->data_len;}static inline int skb_pagelen(const struct sk_buff *skb){ int i, len = 0; for (i = (int)skb_shinfo(skb)->nr_frags - 1; i >= 0; i--) len += skb_shinfo(skb)->frags[i].size; return len + skb_headlen(skb);}static inline void skb_fill_page_desc(struct sk_buff *skb, int i, struct page *page, int off, int size){ skb_frag_t *frag = &skb_shinfo(skb)->frags[i]; frag->page = page; frag->page_offset = off; frag->size = size; skb_shinfo(skb)->nr_frags = i + 1;}#define SKB_PAGE_ASSERT(skb) BUG_ON(skb_shinfo(skb)->nr_frags)#define SKB_FRAG_ASSERT(skb) BUG_ON(skb_shinfo(skb)->frag_list)#define SKB_LINEAR_ASSERT(skb) BUG_ON(skb_is_nonlinear(skb))#ifdef NET_SKBUFF_DATA_USES_OFFSETstatic inline unsigned char *skb_tail_pointer(const struct sk_buff *skb){ return skb->head + skb->tail;}static inline void skb_reset_tail_pointer(struct sk_buff *skb){ skb->tail = skb->data - skb->head;}static inline void skb_set_tail_pointer(struct sk_buff *skb, const int offset){ skb_reset_tail_pointer(skb); skb->tail += offset;}#else /* NET_SKBUFF_DATA_USES_OFFSET */static inline unsigned char *skb_tail_pointer(const struct sk_buff *skb){ return skb->tail;}static inline void skb_reset_tail_pointer(struct sk_buff *skb){ skb->tail = skb->data;}static inline void skb_set_tail_pointer(struct sk_buff *skb, const int offset){ skb->tail = skb->data + offset;}#endif /* NET_SKBUFF_DATA_USES_OFFSET *//* * Add data to an sk_buff */static inline unsigned char *__skb_put(struct sk_buff *skb, unsigned int len){ unsigned char *tmp = skb_tail_pointer(skb); SKB_LINEAR_ASSERT(skb); skb->tail += len; skb->len += len; return tmp;}/** * skb_put - add data to a buffer * @skb: buffer to use * @len: amount of data to add * * This function extends the used data area of the buffer. If this would * exceed the total buffer size the kernel will panic. A pointer to the
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