📄 tdfxfb.c
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(par->max_pixclock < VOODOO3_MAX_PIXCLOCK)) { DPRINTK("interlace not supported\n"); return -EINVAL; } var->xres = (var->xres + 15) & ~15; /* could sometimes be 8 */ lpitch = var->xres * ((var->bits_per_pixel + 7) >> 3); if (var->xres < 320 || var->xres > 2048) { DPRINTK("width not supported: %u\n", var->xres); return -EINVAL; } if (var->yres < 200 || var->yres > 2048) { DPRINTK("height not supported: %u\n", var->yres); return -EINVAL; } if (lpitch * var->yres_virtual > info->fix.smem_len) { var->yres_virtual = info->fix.smem_len / lpitch; if (var->yres_virtual < var->yres) { DPRINTK("no memory for screen (%ux%ux%u)\n", var->xres, var->yres_virtual, var->bits_per_pixel); return -EINVAL; } } if (PICOS2KHZ(var->pixclock) > par->max_pixclock) { DPRINTK("pixclock too high (%ldKHz)\n", PICOS2KHZ(var->pixclock)); return -EINVAL; } var->transp.offset = 0; var->transp.length = 0; switch (var->bits_per_pixel) { case 8: var->red.length = 8; var->red.offset = 0; var->green = var->red; var->blue = var->red; break; case 16: var->red.offset = 11; var->red.length = 5; var->green.offset = 5; var->green.length = 6; var->blue.offset = 0; var->blue.length = 5; break; case 32: var->transp.offset = 24; var->transp.length = 8; case 24: var->red.offset = 16; var->green.offset = 8; var->blue.offset = 0; var->red.length = var->green.length = var->blue.length = 8; break; } var->width = -1; var->height = -1; var->accel_flags = FB_ACCELF_TEXT; DPRINTK("Checking graphics mode at %dx%d depth %d\n", var->xres, var->yres, var->bits_per_pixel); return 0;}static int tdfxfb_set_par(struct fb_info *info){ struct tdfx_par *par = info->par; u32 hdispend = info->var.xres; u32 hsyncsta = hdispend + info->var.right_margin; u32 hsyncend = hsyncsta + info->var.hsync_len; u32 htotal = hsyncend + info->var.left_margin; u32 hd, hs, he, ht, hbs, hbe; u32 vd, vs, ve, vt, vbs, vbe; struct banshee_reg reg; int fout, freq; u32 wd; u32 cpp = (info->var.bits_per_pixel + 7) >> 3; memset(®, 0, sizeof(reg)); reg.vidcfg = VIDCFG_VIDPROC_ENABLE | VIDCFG_DESK_ENABLE | VIDCFG_CURS_X11 | ((cpp - 1) << VIDCFG_PIXFMT_SHIFT) | (cpp != 1 ? VIDCFG_CLUT_BYPASS : 0); /* PLL settings */ freq = PICOS2KHZ(info->var.pixclock); reg.vidcfg &= ~VIDCFG_2X; if (freq > par->max_pixclock / 2) { freq = freq > par->max_pixclock ? par->max_pixclock : freq; reg.dacmode |= DACMODE_2X; reg.vidcfg |= VIDCFG_2X; hdispend >>= 1; hsyncsta >>= 1; hsyncend >>= 1; htotal >>= 1; } wd = (hdispend >> 3) - 1; hd = wd; hs = (hsyncsta >> 3) - 1; he = (hsyncend >> 3) - 1; ht = (htotal >> 3) - 1; hbs = hd; hbe = ht; if ((info->var.vmode & FB_VMODE_MASK) == FB_VMODE_DOUBLE) { vd = (info->var.yres << 1) - 1; vs = vd + (info->var.lower_margin << 1); ve = vs + (info->var.vsync_len << 1); vt = ve + (info->var.upper_margin << 1) - 1; reg.screensize = info->var.xres | (info->var.yres << 13); reg.vidcfg |= VIDCFG_HALF_MODE; reg.crt[0x09] = 0x80; } else { vd = info->var.yres - 1; vs = vd + info->var.lower_margin; ve = vs + info->var.vsync_len; vt = ve + info->var.upper_margin - 1; reg.screensize = info->var.xres | (info->var.yres << 12); reg.vidcfg &= ~VIDCFG_HALF_MODE; } vbs = vd; vbe = vt; /* this is all pretty standard VGA register stuffing */ reg.misc[0x00] = 0x0f | (info->var.xres < 400 ? 0xa0 : info->var.xres < 480 ? 0x60 : info->var.xres < 768 ? 0xe0 : 0x20); reg.gra[0x05] = 0x40; reg.gra[0x06] = 0x05; reg.gra[0x07] = 0x0f; reg.gra[0x08] = 0xff; reg.att[0x00] = 0x00; reg.att[0x01] = 0x01; reg.att[0x02] = 0x02; reg.att[0x03] = 0x03; reg.att[0x04] = 0x04; reg.att[0x05] = 0x05; reg.att[0x06] = 0x06; reg.att[0x07] = 0x07; reg.att[0x08] = 0x08; reg.att[0x09] = 0x09; reg.att[0x0a] = 0x0a; reg.att[0x0b] = 0x0b; reg.att[0x0c] = 0x0c; reg.att[0x0d] = 0x0d; reg.att[0x0e] = 0x0e; reg.att[0x0f] = 0x0f; reg.att[0x10] = 0x41; reg.att[0x12] = 0x0f; reg.seq[0x00] = 0x03; reg.seq[0x01] = 0x01; /* fixme: clkdiv2? */ reg.seq[0x02] = 0x0f; reg.seq[0x03] = 0x00; reg.seq[0x04] = 0x0e; reg.crt[0x00] = ht - 4; reg.crt[0x01] = hd; reg.crt[0x02] = hbs; reg.crt[0x03] = 0x80 | (hbe & 0x1f); reg.crt[0x04] = hs; reg.crt[0x05] = ((hbe & 0x20) << 2) | (he & 0x1f); reg.crt[0x06] = vt; reg.crt[0x07] = ((vs & 0x200) >> 2) | ((vd & 0x200) >> 3) | ((vt & 0x200) >> 4) | 0x10 | ((vbs & 0x100) >> 5) | ((vs & 0x100) >> 6) | ((vd & 0x100) >> 7) | ((vt & 0x100) >> 8); reg.crt[0x09] |= 0x40 | ((vbs & 0x200) >> 4); reg.crt[0x10] = vs; reg.crt[0x11] = (ve & 0x0f) | 0x20; reg.crt[0x12] = vd; reg.crt[0x13] = wd; reg.crt[0x15] = vbs; reg.crt[0x16] = vbe + 1; reg.crt[0x17] = 0xc3; reg.crt[0x18] = 0xff; /* Banshee's nonvga stuff */ reg.ext[0x00] = (((ht & 0x100) >> 8) | ((hd & 0x100) >> 6) | ((hbs & 0x100) >> 4) | ((hbe & 0x40) >> 1) | ((hs & 0x100) >> 2) | ((he & 0x20) << 2)); reg.ext[0x01] = (((vt & 0x400) >> 10) | ((vd & 0x400) >> 8) | ((vbs & 0x400) >> 6) | ((vbe & 0x400) >> 4)); reg.vgainit0 = VGAINIT0_8BIT_DAC | VGAINIT0_EXT_ENABLE | VGAINIT0_WAKEUP_3C3 | VGAINIT0_ALT_READBACK | VGAINIT0_EXTSHIFTOUT; reg.vgainit1 = tdfx_inl(par, VGAINIT1) & 0x1fffff; if (hwcursor) reg.curspataddr = info->fix.smem_len; reg.cursloc = 0; reg.cursc0 = 0; reg.cursc1 = 0xffffff; reg.stride = info->var.xres * cpp; reg.startaddr = info->var.yoffset * reg.stride + info->var.xoffset * cpp; reg.vidpll = do_calc_pll(freq, &fout);#if 0 reg.mempll = do_calc_pll(..., &fout); reg.gfxpll = do_calc_pll(..., &fout);#endif if ((info->var.vmode & FB_VMODE_MASK) == FB_VMODE_INTERLACED) reg.vidcfg |= VIDCFG_INTERLACE; reg.miscinit0 = tdfx_inl(par, MISCINIT0);#if defined(__BIG_ENDIAN) switch (info->var.bits_per_pixel) { case 8: case 24: reg.miscinit0 &= ~(1 << 30); reg.miscinit0 &= ~(1 << 31); break; case 16: reg.miscinit0 |= (1 << 30); reg.miscinit0 |= (1 << 31); break; case 32: reg.miscinit0 |= (1 << 30); reg.miscinit0 &= ~(1 << 31); break; }#endif do_write_regs(info, ®); /* Now change fb_fix_screeninfo according to changes in par */ info->fix.line_length = reg.stride; info->fix.visual = (info->var.bits_per_pixel == 8) ? FB_VISUAL_PSEUDOCOLOR : FB_VISUAL_TRUECOLOR; DPRINTK("Graphics mode is now set at %dx%d depth %d\n", info->var.xres, info->var.yres, info->var.bits_per_pixel); return 0;}/* A handy macro shamelessly pinched from matroxfb */#define CNVT_TOHW(val, width) ((((val) << (width)) + 0x7FFF - (val)) >> 16)static int tdfxfb_setcolreg(unsigned regno, unsigned red, unsigned green, unsigned blue, unsigned transp, struct fb_info *info){ struct tdfx_par *par = info->par; u32 rgbcol; if (regno >= info->cmap.len || regno > 255) return 1; /* grayscale works only partially under directcolor */ if (info->var.grayscale) { /* grayscale = 0.30*R + 0.59*G + 0.11*B */ blue = (red * 77 + green * 151 + blue * 28) >> 8; green = blue; red = blue; } switch (info->fix.visual) { case FB_VISUAL_PSEUDOCOLOR: rgbcol = (((u32)red & 0xff00) << 8) | (((u32)green & 0xff00) << 0) | (((u32)blue & 0xff00) >> 8); do_setpalentry(par, regno, rgbcol); break; /* Truecolor has no hardware color palettes. */ case FB_VISUAL_TRUECOLOR: if (regno < 16) { rgbcol = (CNVT_TOHW(red, info->var.red.length) << info->var.red.offset) | (CNVT_TOHW(green, info->var.green.length) << info->var.green.offset) | (CNVT_TOHW(blue, info->var.blue.length) << info->var.blue.offset) | (CNVT_TOHW(transp, info->var.transp.length) << info->var.transp.offset); par->palette[regno] = rgbcol; } break; default: DPRINTK("bad depth %u\n", info->var.bits_per_pixel); break; } return 0;}/* 0 unblank, 1 blank, 2 no vsync, 3 no hsync, 4 off */static int tdfxfb_blank(int blank, struct fb_info *info){ struct tdfx_par *par = info->par; int vgablank = 1; u32 dacmode = tdfx_inl(par, DACMODE); dacmode &= ~(BIT(1) | BIT(3)); switch (blank) { case FB_BLANK_UNBLANK: /* Screen: On; HSync: On, VSync: On */ vgablank = 0; break; case FB_BLANK_NORMAL: /* Screen: Off; HSync: On, VSync: On */ break; case FB_BLANK_VSYNC_SUSPEND: /* Screen: Off; HSync: On, VSync: Off */ dacmode |= BIT(3); break; case FB_BLANK_HSYNC_SUSPEND: /* Screen: Off; HSync: Off, VSync: On */ dacmode |= BIT(1); break; case FB_BLANK_POWERDOWN: /* Screen: Off; HSync: Off, VSync: Off */ dacmode |= BIT(1) | BIT(3); break; } banshee_make_room(par, 1); tdfx_outl(par, DACMODE, dacmode); if (vgablank) vga_disable_video(par); else vga_enable_video(par); return 0;}/* * Set the starting position of the visible screen to var->yoffset */static int tdfxfb_pan_display(struct fb_var_screeninfo *var, struct fb_info *info){ struct tdfx_par *par = info->par; u32 addr = var->yoffset * info->fix.line_length; if (nopan || var->xoffset || (var->yoffset > var->yres_virtual)) return -EINVAL; if ((var->yoffset + var->yres > var->yres_virtual && nowrap)) return -EINVAL; banshee_make_room(par, 1); tdfx_outl(par, VIDDESKSTART, addr); info->var.xoffset = var->xoffset; info->var.yoffset = var->yoffset; return 0;}#ifdef CONFIG_FB_3DFX_ACCEL/* * FillRect 2D command (solidfill or invert (via ROP_XOR)) */static void tdfxfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect){ struct tdfx_par *par = info->par; u32 bpp = info->var.bits_per_pixel; u32 stride = info->fix.line_length; u32 fmt = stride | ((bpp + ((bpp == 8) ? 0 : 8)) << 13); int tdfx_rop; u32 dx = rect->dx; u32 dy = rect->dy; u32 dstbase = 0; if (rect->rop == ROP_COPY) tdfx_rop = TDFX_ROP_COPY; else tdfx_rop = TDFX_ROP_XOR; /* asume always rect->height < 4096 */ if (dy + rect->height > 4095) { dstbase = stride * dy; dy = 0; } /* asume always rect->width < 4096 */ if (dx + rect->width > 4095) { dstbase += dx * bpp >> 3; dx = 0; } banshee_make_room(par, 6); tdfx_outl(par, DSTFORMAT, fmt); if (info->fix.visual == FB_VISUAL_PSEUDOCOLOR) { tdfx_outl(par, COLORFORE, rect->color); } else { /* FB_VISUAL_TRUECOLOR */ tdfx_outl(par, COLORFORE, par->palette[rect->color]); } tdfx_outl(par, COMMAND_2D, COMMAND_2D_FILLRECT | (tdfx_rop << 24)); tdfx_outl(par, DSTBASE, dstbase); tdfx_outl(par, DSTSIZE, rect->width | (rect->height << 16)); tdfx_outl(par, LAUNCH_2D, dx | (dy << 16));}/* * Screen-to-Screen BitBlt 2D command (for the bmove fb op.) */static void tdfxfb_copyarea(struct fb_info *info, const struct fb_copyarea *area){ struct tdfx_par *par = info->par; u32 sx = area->sx, sy = area->sy, dx = area->dx, dy = area->dy; u32 bpp = info->var.bits_per_pixel; u32 stride = info->fix.line_length; u32 blitcmd = COMMAND_2D_S2S_BITBLT | (TDFX_ROP_COPY << 24); u32 fmt = stride | ((bpp + ((bpp == 8) ? 0 : 8)) << 13); u32 dstbase = 0; u32 srcbase = 0; /* asume always area->height < 4096 */ if (sy + area->height > 4095) { srcbase = stride * sy; sy = 0; } /* asume always area->width < 4096 */ if (sx + area->width > 4095) { srcbase += sx * bpp >> 3; sx = 0; } /* asume always area->height < 4096 */ if (dy + area->height > 4095) { dstbase = stride * dy; dy = 0; } /* asume always area->width < 4096 */ if (dx + area->width > 4095) { dstbase += dx * bpp >> 3; dx = 0; } if (area->sx <= area->dx) { /* -X */ blitcmd |= BIT(14); sx += area->width - 1; dx += area->width - 1; } if (area->sy <= area->dy) { /* -Y */ blitcmd |= BIT(15); sy += area->height - 1; dy += area->height - 1; } banshee_make_room(par, 8); tdfx_outl(par, SRCFORMAT, fmt); tdfx_outl(par, DSTFORMAT, fmt); tdfx_outl(par, COMMAND_2D, blitcmd); tdfx_outl(par, DSTSIZE, area->width | (area->height << 16)); tdfx_outl(par, DSTXY, dx | (dy << 16)); tdfx_outl(par, SRCBASE, srcbase); tdfx_outl(par, DSTBASE, dstbase); tdfx_outl(par, LAUNCH_2D, sx | (sy << 16));}static void tdfxfb_imageblit(struct fb_info *info, const struct fb_image *image){
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