fw-topology.c

来自「linux 内核源代码」· C语言 代码 · 共 544 行

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/* * Incremental bus scan, based on bus topology * * Copyright (C) 2004-2006 Kristian Hoegsberg <krh@bitplanet.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */#include <linux/module.h>#include <linux/wait.h>#include <linux/errno.h>#include "fw-transaction.h"#include "fw-topology.h"#define SELF_ID_PHY_ID(q)		(((q) >> 24) & 0x3f)#define SELF_ID_EXTENDED(q)		(((q) >> 23) & 0x01)#define SELF_ID_LINK_ON(q)		(((q) >> 22) & 0x01)#define SELF_ID_GAP_COUNT(q)		(((q) >> 16) & 0x3f)#define SELF_ID_PHY_SPEED(q)		(((q) >> 14) & 0x03)#define SELF_ID_CONTENDER(q)		(((q) >> 11) & 0x01)#define SELF_ID_PHY_INITIATOR(q)	(((q) >>  1) & 0x01)#define SELF_ID_MORE_PACKETS(q)		(((q) >>  0) & 0x01)#define SELF_ID_EXT_SEQUENCE(q)		(((q) >> 20) & 0x07)static u32 *count_ports(u32 *sid, int *total_port_count, int *child_port_count){	u32 q;	int port_type, shift, seq;	*total_port_count = 0;	*child_port_count = 0;	shift = 6;	q = *sid;	seq = 0;	while (1) {		port_type = (q >> shift) & 0x03;		switch (port_type) {		case SELFID_PORT_CHILD:			(*child_port_count)++;		case SELFID_PORT_PARENT:		case SELFID_PORT_NCONN:			(*total_port_count)++;		case SELFID_PORT_NONE:			break;		}		shift -= 2;		if (shift == 0) {			if (!SELF_ID_MORE_PACKETS(q))				return sid + 1;			shift = 16;			sid++;			q = *sid;			/*			 * Check that the extra packets actually are			 * extended self ID packets and that the			 * sequence numbers in the extended self ID			 * packets increase as expected.			 */			if (!SELF_ID_EXTENDED(q) ||			    seq != SELF_ID_EXT_SEQUENCE(q))				return NULL;			seq++;		}	}}static int get_port_type(u32 *sid, int port_index){	int index, shift;	index = (port_index + 5) / 8;	shift = 16 - ((port_index + 5) & 7) * 2;	return (sid[index] >> shift) & 0x03;}static struct fw_node *fw_node_create(u32 sid, int port_count, int color){	struct fw_node *node;	node = kzalloc(sizeof(*node) + port_count * sizeof(node->ports[0]),		       GFP_ATOMIC);	if (node == NULL)		return NULL;	node->color = color;	node->node_id = LOCAL_BUS | SELF_ID_PHY_ID(sid);	node->link_on = SELF_ID_LINK_ON(sid);	node->phy_speed = SELF_ID_PHY_SPEED(sid);	node->port_count = port_count;	atomic_set(&node->ref_count, 1);	INIT_LIST_HEAD(&node->link);	return node;}/* * Compute the maximum hop count for this node and it's children.  The * maximum hop count is the maximum number of connections between any * two nodes in the subtree rooted at this node.  We need this for * setting the gap count.  As we build the tree bottom up in * build_tree() below, this is fairly easy to do: for each node we * maintain the max hop count and the max depth, ie the number of hops * to the furthest leaf.  Computing the max hop count breaks down into * two cases: either the path goes through this node, in which case * the hop count is the sum of the two biggest child depths plus 2. * Or it could be the case that the max hop path is entirely * containted in a child tree, in which case the max hop count is just * the max hop count of this child. */static void update_hop_count(struct fw_node *node){	int depths[2] = { -1, -1 };	int max_child_hops = 0;	int i;	for (i = 0; i < node->port_count; i++) {		if (node->ports[i] == NULL)			continue;		if (node->ports[i]->max_hops > max_child_hops)			max_child_hops = node->ports[i]->max_hops;		if (node->ports[i]->max_depth > depths[0]) {			depths[1] = depths[0];			depths[0] = node->ports[i]->max_depth;		} else if (node->ports[i]->max_depth > depths[1])			depths[1] = node->ports[i]->max_depth;	}	node->max_depth = depths[0] + 1;	node->max_hops = max(max_child_hops, depths[0] + depths[1] + 2);}static inline struct fw_node *fw_node(struct list_head *l){	return list_entry(l, struct fw_node, link);}/** * build_tree - Build the tree representation of the topology * @self_ids: array of self IDs to create the tree from * @self_id_count: the length of the self_ids array * @local_id: the node ID of the local node * * This function builds the tree representation of the topology given * by the self IDs from the latest bus reset.  During the construction * of the tree, the function checks that the self IDs are valid and * internally consistent.  On succcess this function returns the * fw_node corresponding to the local card otherwise NULL. */static struct fw_node *build_tree(struct fw_card *card,				  u32 *sid, int self_id_count){	struct fw_node *node, *child, *local_node, *irm_node;	struct list_head stack, *h;	u32 *next_sid, *end, q;	int i, port_count, child_port_count, phy_id, parent_count, stack_depth;	int gap_count;	bool beta_repeaters_present;	local_node = NULL;	node = NULL;	INIT_LIST_HEAD(&stack);	stack_depth = 0;	end = sid + self_id_count;	phy_id = 0;	irm_node = NULL;	gap_count = SELF_ID_GAP_COUNT(*sid);	beta_repeaters_present = false;	while (sid < end) {		next_sid = count_ports(sid, &port_count, &child_port_count);		if (next_sid == NULL) {			fw_error("Inconsistent extended self IDs.\n");			return NULL;		}		q = *sid;		if (phy_id != SELF_ID_PHY_ID(q)) {			fw_error("PHY ID mismatch in self ID: %d != %d.\n",				 phy_id, SELF_ID_PHY_ID(q));			return NULL;		}		if (child_port_count > stack_depth) {			fw_error("Topology stack underflow\n");			return NULL;		}		/*		 * Seek back from the top of our stack to find the		 * start of the child nodes for this node.		 */		for (i = 0, h = &stack; i < child_port_count; i++)			h = h->prev;		/*		 * When the stack is empty, this yields an invalid value,		 * but that pointer will never be dereferenced.		 */		child = fw_node(h);		node = fw_node_create(q, port_count, card->color);		if (node == NULL) {			fw_error("Out of memory while building topology.\n");			return NULL;		}		if (phy_id == (card->node_id & 0x3f))			local_node = node;		if (SELF_ID_CONTENDER(q))			irm_node = node;		parent_count = 0;		for (i = 0; i < port_count; i++) {			switch (get_port_type(sid, i)) {			case SELFID_PORT_PARENT:				/*				 * Who's your daddy?  We dont know the				 * parent node at this time, so we				 * temporarily abuse node->color for				 * remembering the entry in the				 * node->ports array where the parent				 * node should be.  Later, when we				 * handle the parent node, we fix up				 * the reference.				 */				parent_count++;				node->color = i;				break;			case SELFID_PORT_CHILD:				node->ports[i] = child;				/*				 * Fix up parent reference for this				 * child node.				 */				child->ports[child->color] = node;				child->color = card->color;				child = fw_node(child->link.next);				break;			}		}		/*		 * Check that the node reports exactly one parent		 * port, except for the root, which of course should		 * have no parents.		 */		if ((next_sid == end && parent_count != 0) ||		    (next_sid < end && parent_count != 1)) {			fw_error("Parent port inconsistency for node %d: "				 "parent_count=%d\n", phy_id, parent_count);			return NULL;		}		/* Pop the child nodes off the stack and push the new node. */		__list_del(h->prev, &stack);		list_add_tail(&node->link, &stack);		stack_depth += 1 - child_port_count;		if (node->phy_speed == SCODE_BETA &&		    parent_count + child_port_count > 1)			beta_repeaters_present = true;		/*		 * If all PHYs does not report the same gap count		 * setting, we fall back to 63 which will force a gap		 * count reconfiguration and a reset.		 */		if (SELF_ID_GAP_COUNT(q) != gap_count)			gap_count = 63;		update_hop_count(node);		sid = next_sid;		phy_id++;	}	card->root_node = node;	card->irm_node = irm_node;	card->gap_count = gap_count;	card->beta_repeaters_present = beta_repeaters_present;	return local_node;}typedef void (*fw_node_callback_t)(struct fw_card * card,				   struct fw_node * node,				   struct fw_node * parent);static voidfor_each_fw_node(struct fw_card *card, struct fw_node *root,		 fw_node_callback_t callback){	struct list_head list;	struct fw_node *node, *next, *child, *parent;	int i;	INIT_LIST_HEAD(&list);	fw_node_get(root);	list_add_tail(&root->link, &list);	parent = NULL;	list_for_each_entry(node, &list, link) {		node->color = card->color;		for (i = 0; i < node->port_count; i++) {			child = node->ports[i];			if (!child)				continue;			if (child->color == card->color)				parent = child;			else {				fw_node_get(child);				list_add_tail(&child->link, &list);			}		}		callback(card, node, parent);	}	list_for_each_entry_safe(node, next, &list, link)		fw_node_put(node);}static voidreport_lost_node(struct fw_card *card,		 struct fw_node *node, struct fw_node *parent){	fw_node_event(card, node, FW_NODE_DESTROYED);	fw_node_put(node);}static voidreport_found_node(struct fw_card *card,		  struct fw_node *node, struct fw_node *parent){	int b_path = (node->phy_speed == SCODE_BETA);	if (parent != NULL) {		/* min() macro doesn't work here with gcc 3.4 */		node->max_speed = parent->max_speed < node->phy_speed ?					parent->max_speed : node->phy_speed;		node->b_path = parent->b_path && b_path;	} else {		node->max_speed = node->phy_speed;		node->b_path = b_path;	}	fw_node_event(card, node, FW_NODE_CREATED);}void fw_destroy_nodes(struct fw_card *card){	unsigned long flags;	spin_lock_irqsave(&card->lock, flags);	card->color++;	if (card->local_node != NULL)		for_each_fw_node(card, card->local_node, report_lost_node);	spin_unlock_irqrestore(&card->lock, flags);}static void move_tree(struct fw_node *node0, struct fw_node *node1, int port){	struct fw_node *tree;	int i;	tree = node1->ports[port];	node0->ports[port] = tree;	for (i = 0; i < tree->port_count; i++) {		if (tree->ports[i] == node1) {			tree->ports[i] = node0;			break;		}	}}/** * update_tree - compare the old topology tree for card with the new * one specified by root.  Queue the nodes and mark them as either * found, lost or updated.  Update the nodes in the card topology tree * as we go. */static voidupdate_tree(struct fw_card *card, struct fw_node *root){	struct list_head list0, list1;	struct fw_node *node0, *node1;	int i, event;	INIT_LIST_HEAD(&list0);	list_add_tail(&card->local_node->link, &list0);	INIT_LIST_HEAD(&list1);	list_add_tail(&root->link, &list1);	node0 = fw_node(list0.next);	node1 = fw_node(list1.next);	while (&node0->link != &list0) {		/* assert(node0->port_count == node1->port_count); */		if (node0->link_on && !node1->link_on)			event = FW_NODE_LINK_OFF;		else if (!node0->link_on && node1->link_on)			event = FW_NODE_LINK_ON;		else			event = FW_NODE_UPDATED;		node0->node_id = node1->node_id;		node0->color = card->color;		node0->link_on = node1->link_on;		node0->initiated_reset = node1->initiated_reset;		node0->max_hops = node1->max_hops;		node1->color = card->color;		fw_node_event(card, node0, event);		if (card->root_node == node1)			card->root_node = node0;		if (card->irm_node == node1)			card->irm_node = node0;		for (i = 0; i < node0->port_count; i++) {			if (node0->ports[i] && node1->ports[i]) {				/*				 * This port didn't change, queue the				 * connected node for further				 * investigation.				 */				if (node0->ports[i]->color == card->color)					continue;				list_add_tail(&node0->ports[i]->link, &list0);				list_add_tail(&node1->ports[i]->link, &list1);			} else if (node0->ports[i]) {				/*				 * The nodes connected here were				 * unplugged; unref the lost nodes and				 * queue FW_NODE_LOST callbacks for				 * them.				 */				for_each_fw_node(card, node0->ports[i],						 report_lost_node);				node0->ports[i] = NULL;			} else if (node1->ports[i]) {				/*				 * One or more node were connected to				 * this port. Move the new nodes into				 * the tree and queue FW_NODE_CREATED				 * callbacks for them.				 */				move_tree(node0, node1, i);				for_each_fw_node(card, node0->ports[i],						 report_found_node);			}		}		node0 = fw_node(node0->link.next);		node1 = fw_node(node1->link.next);	}}static voidupdate_topology_map(struct fw_card *card, u32 *self_ids, int self_id_count){	int node_count;	card->topology_map[1]++;	node_count = (card->root_node->node_id & 0x3f) + 1;	card->topology_map[2] = (node_count << 16) | self_id_count;	card->topology_map[0] = (self_id_count + 2) << 16;	memcpy(&card->topology_map[3], self_ids, self_id_count * 4);	fw_compute_block_crc(card->topology_map);}voidfw_core_handle_bus_reset(struct fw_card *card,			 int node_id, int generation,			 int self_id_count, u32 * self_ids){	struct fw_node *local_node;	unsigned long flags;	fw_flush_transactions(card);	spin_lock_irqsave(&card->lock, flags);	/*	 * If the new topology has a different self_id_count the topology	 * changed, either nodes were added or removed. In that case we	 * reset the IRM reset counter.	 */	if (card->self_id_count != self_id_count)		card->bm_retries = 0;	card->node_id = node_id;	card->generation = generation;	card->reset_jiffies = jiffies;	schedule_delayed_work(&card->work, 0);	local_node = build_tree(card, self_ids, self_id_count);	update_topology_map(card, self_ids, self_id_count);	card->color++;	if (local_node == NULL) {		fw_error("topology build failed\n");		/* FIXME: We need to issue a bus reset in this case. */	} else if (card->local_node == NULL) {		card->local_node = local_node;		for_each_fw_node(card, local_node, report_found_node);	} else {		update_tree(card, local_node);	}	spin_unlock_irqrestore(&card->lock, flags);}EXPORT_SYMBOL(fw_core_handle_bus_reset);

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