utcopy.c
来自「linux 内核源代码」· C语言 代码 · 共 926 行 · 第 1/2 页
C
926 行
} break; default: /* All other types are not supported */ return_ACPI_STATUS(AE_SUPPORT); } /* Must COPY string and buffer contents */ switch (external_object->type) { case ACPI_TYPE_STRING: internal_object->string.pointer = ACPI_ALLOCATE_ZEROED((acpi_size) external_object->string. length + 1); if (!internal_object->string.pointer) { goto error_exit; } ACPI_MEMCPY(internal_object->string.pointer, external_object->string.pointer, external_object->string.length); internal_object->string.length = external_object->string.length; break; case ACPI_TYPE_BUFFER: internal_object->buffer.pointer = ACPI_ALLOCATE_ZEROED(external_object->buffer.length); if (!internal_object->buffer.pointer) { goto error_exit; } ACPI_MEMCPY(internal_object->buffer.pointer, external_object->buffer.pointer, external_object->buffer.length); internal_object->buffer.length = external_object->buffer.length; break; case ACPI_TYPE_INTEGER: internal_object->integer.value = external_object->integer.value; break; default: /* Other types can't get here */ break; } *ret_internal_object = internal_object; return_ACPI_STATUS(AE_OK); error_exit: acpi_ut_remove_reference(internal_object); return_ACPI_STATUS(AE_NO_MEMORY);}/******************************************************************************* * * FUNCTION: acpi_ut_copy_epackage_to_ipackage * * PARAMETERS: external_object - The external object to be converted * internal_object - Where the internal object is returned * * RETURN: Status * * DESCRIPTION: Copy an external package object to an internal package. * Handles nested packages. * ******************************************************************************/static acpi_statusacpi_ut_copy_epackage_to_ipackage(union acpi_object *external_object, union acpi_operand_object **internal_object){ acpi_status status = AE_OK; union acpi_operand_object *package_object; union acpi_operand_object **package_elements; acpi_native_uint i; ACPI_FUNCTION_TRACE(ut_copy_epackage_to_ipackage); /* Create the package object */ package_object = acpi_ut_create_package_object(external_object->package.count); if (!package_object) { return_ACPI_STATUS(AE_NO_MEMORY); } package_elements = package_object->package.elements; /* * Recursive implementation. Probably ok, since nested external packages * as parameters should be very rare. */ for (i = 0; i < external_object->package.count; i++) { status = acpi_ut_copy_eobject_to_iobject(&external_object->package. elements[i], &package_elements[i]); if (ACPI_FAILURE(status)) { /* Truncate package and delete it */ package_object->package.count = i; package_elements[i] = NULL; acpi_ut_remove_reference(package_object); return_ACPI_STATUS(status); } } *internal_object = package_object; return_ACPI_STATUS(status);}/******************************************************************************* * * FUNCTION: acpi_ut_copy_eobject_to_iobject * * PARAMETERS: external_object - The external object to be converted * internal_object - Where the internal object is returned * * RETURN: Status - the status of the call * * DESCRIPTION: Converts an external object to an internal object. * ******************************************************************************/acpi_statusacpi_ut_copy_eobject_to_iobject(union acpi_object *external_object, union acpi_operand_object **internal_object){ acpi_status status; ACPI_FUNCTION_TRACE(ut_copy_eobject_to_iobject); if (external_object->type == ACPI_TYPE_PACKAGE) { status = acpi_ut_copy_epackage_to_ipackage(external_object, internal_object); } else { /* * Build a simple object (no nested objects) */ status = acpi_ut_copy_esimple_to_isimple(external_object, internal_object); } return_ACPI_STATUS(status);}/******************************************************************************* * * FUNCTION: acpi_ut_copy_simple_object * * PARAMETERS: source_desc - The internal object to be copied * dest_desc - New target object * * RETURN: Status * * DESCRIPTION: Simple copy of one internal object to another. Reference count * of the destination object is preserved. * ******************************************************************************/static acpi_statusacpi_ut_copy_simple_object(union acpi_operand_object *source_desc, union acpi_operand_object *dest_desc){ u16 reference_count; union acpi_operand_object *next_object; /* Save fields from destination that we don't want to overwrite */ reference_count = dest_desc->common.reference_count; next_object = dest_desc->common.next_object; /* Copy the entire source object over the destination object */ ACPI_MEMCPY((char *)dest_desc, (char *)source_desc, sizeof(union acpi_operand_object)); /* Restore the saved fields */ dest_desc->common.reference_count = reference_count; dest_desc->common.next_object = next_object; /* New object is not static, regardless of source */ dest_desc->common.flags &= ~AOPOBJ_STATIC_POINTER; /* Handle the objects with extra data */ switch (ACPI_GET_OBJECT_TYPE(dest_desc)) { case ACPI_TYPE_BUFFER: /* * Allocate and copy the actual buffer if and only if: * 1) There is a valid buffer pointer * 2) The buffer has a length > 0 */ if ((source_desc->buffer.pointer) && (source_desc->buffer.length)) { dest_desc->buffer.pointer = ACPI_ALLOCATE(source_desc->buffer.length); if (!dest_desc->buffer.pointer) { return (AE_NO_MEMORY); } /* Copy the actual buffer data */ ACPI_MEMCPY(dest_desc->buffer.pointer, source_desc->buffer.pointer, source_desc->buffer.length); } break; case ACPI_TYPE_STRING: /* * Allocate and copy the actual string if and only if: * 1) There is a valid string pointer * (Pointer to a NULL string is allowed) */ if (source_desc->string.pointer) { dest_desc->string.pointer = ACPI_ALLOCATE((acpi_size) source_desc->string. length + 1); if (!dest_desc->string.pointer) { return (AE_NO_MEMORY); } /* Copy the actual string data */ ACPI_MEMCPY(dest_desc->string.pointer, source_desc->string.pointer, (acpi_size) source_desc->string.length + 1); } break; case ACPI_TYPE_LOCAL_REFERENCE: /* * We copied the reference object, so we now must add a reference * to the object pointed to by the reference */ acpi_ut_add_reference(source_desc->reference.object); break; case ACPI_TYPE_REGION: /* * We copied the Region Handler, so we now must add a reference */ if (dest_desc->region.handler) { acpi_ut_add_reference(dest_desc->region.handler); } break; default: /* Nothing to do for other simple objects */ break; } return (AE_OK);}/******************************************************************************* * * FUNCTION: acpi_ut_copy_ielement_to_ielement * * PARAMETERS: acpi_pkg_callback * * RETURN: Status * * DESCRIPTION: Copy one package element to another package element * ******************************************************************************/static acpi_statusacpi_ut_copy_ielement_to_ielement(u8 object_type, union acpi_operand_object *source_object, union acpi_generic_state *state, void *context){ acpi_status status = AE_OK; u32 this_index; union acpi_operand_object **this_target_ptr; union acpi_operand_object *target_object; ACPI_FUNCTION_ENTRY(); this_index = state->pkg.index; this_target_ptr = (union acpi_operand_object **) &state->pkg.dest_object->package.elements[this_index]; switch (object_type) { case ACPI_COPY_TYPE_SIMPLE: /* A null source object indicates a (legal) null package element */ if (source_object) { /* * This is a simple object, just copy it */ target_object = acpi_ut_create_internal_object(ACPI_GET_OBJECT_TYPE (source_object)); if (!target_object) { return (AE_NO_MEMORY); } status = acpi_ut_copy_simple_object(source_object, target_object); if (ACPI_FAILURE(status)) { goto error_exit; } *this_target_ptr = target_object; } else { /* Pass through a null element */ *this_target_ptr = NULL; } break; case ACPI_COPY_TYPE_PACKAGE: /* * This object is a package - go down another nesting level * Create and build the package object */ target_object = acpi_ut_create_package_object(source_object->package.count); if (!target_object) { return (AE_NO_MEMORY); } target_object->common.flags = source_object->common.flags; /* Pass the new package object back to the package walk routine */ state->pkg.this_target_obj = target_object; /* Store the object pointer in the parent package object */ *this_target_ptr = target_object; break; default: return (AE_BAD_PARAMETER); } return (status); error_exit: acpi_ut_remove_reference(target_object); return (status);}/******************************************************************************* * * FUNCTION: acpi_ut_copy_ipackage_to_ipackage * * PARAMETERS: *source_obj - Pointer to the source package object * *dest_obj - Where the internal object is returned * * RETURN: Status - the status of the call * * DESCRIPTION: This function is called to copy an internal package object * into another internal package object. * ******************************************************************************/static acpi_statusacpi_ut_copy_ipackage_to_ipackage(union acpi_operand_object *source_obj, union acpi_operand_object *dest_obj, struct acpi_walk_state *walk_state){ acpi_status status = AE_OK; ACPI_FUNCTION_TRACE(ut_copy_ipackage_to_ipackage); dest_obj->common.type = ACPI_GET_OBJECT_TYPE(source_obj); dest_obj->common.flags = source_obj->common.flags; dest_obj->package.count = source_obj->package.count; /* * Create the object array and walk the source package tree */ dest_obj->package.elements = ACPI_ALLOCATE_ZEROED(((acpi_size) source_obj->package. count + 1) * sizeof(void *)); if (!dest_obj->package.elements) { ACPI_ERROR((AE_INFO, "Package allocation failure")); return_ACPI_STATUS(AE_NO_MEMORY); } /* * Copy the package element-by-element by walking the package "tree". * This handles nested packages of arbitrary depth. */ status = acpi_ut_walk_package_tree(source_obj, dest_obj, acpi_ut_copy_ielement_to_ielement, walk_state); if (ACPI_FAILURE(status)) { /* On failure, delete the destination package object */ acpi_ut_remove_reference(dest_obj); } return_ACPI_STATUS(status);}/******************************************************************************* * * FUNCTION: acpi_ut_copy_iobject_to_iobject * * PARAMETERS: walk_state - Current walk state * source_desc - The internal object to be copied * dest_desc - Where the copied object is returned * * RETURN: Status * * DESCRIPTION: Copy an internal object to a new internal object * ******************************************************************************/acpi_statusacpi_ut_copy_iobject_to_iobject(union acpi_operand_object *source_desc, union acpi_operand_object **dest_desc, struct acpi_walk_state *walk_state){ acpi_status status = AE_OK; ACPI_FUNCTION_TRACE(ut_copy_iobject_to_iobject); /* Create the top level object */ *dest_desc = acpi_ut_create_internal_object(ACPI_GET_OBJECT_TYPE(source_desc)); if (!*dest_desc) { return_ACPI_STATUS(AE_NO_MEMORY); } /* Copy the object and possible subobjects */ if (ACPI_GET_OBJECT_TYPE(source_desc) == ACPI_TYPE_PACKAGE) { status = acpi_ut_copy_ipackage_to_ipackage(source_desc, *dest_desc, walk_state); } else { status = acpi_ut_copy_simple_object(source_desc, *dest_desc); } return_ACPI_STATUS(status);}
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