radeon_state.c
来自「linux 内核源代码」· C语言 代码 · 共 2,223 行 · 第 1/5 页
C
2,223 行
RADEON_WAIT_UNTIL_IDLE(); ADVANCE_RING();}static void radeon_cp_dispatch_swap(struct drm_device * dev){ drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; int nbox = sarea_priv->nbox; struct drm_clip_rect *pbox = sarea_priv->boxes; int i; RING_LOCALS; DRM_DEBUG("\n"); /* Do some trivial performance monitoring... */ if (dev_priv->do_boxes) radeon_cp_performance_boxes(dev_priv); /* Wait for the 3D stream to idle before dispatching the bitblt. * This will prevent data corruption between the two streams. */ BEGIN_RING(2); RADEON_WAIT_UNTIL_3D_IDLE(); ADVANCE_RING(); for (i = 0; i < nbox; i++) { int x = pbox[i].x1; int y = pbox[i].y1; int w = pbox[i].x2 - x; int h = pbox[i].y2 - y; DRM_DEBUG("dispatch swap %d,%d-%d,%d\n", x, y, w, h); BEGIN_RING(9); OUT_RING(CP_PACKET0(RADEON_DP_GUI_MASTER_CNTL, 0)); OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL | RADEON_GMC_DST_PITCH_OFFSET_CNTL | RADEON_GMC_BRUSH_NONE | (dev_priv->color_fmt << 8) | RADEON_GMC_SRC_DATATYPE_COLOR | RADEON_ROP3_S | RADEON_DP_SRC_SOURCE_MEMORY | RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS); /* Make this work even if front & back are flipped: */ OUT_RING(CP_PACKET0(RADEON_SRC_PITCH_OFFSET, 1)); if (dev_priv->sarea_priv->pfCurrentPage == 0) { OUT_RING(dev_priv->back_pitch_offset); OUT_RING(dev_priv->front_pitch_offset); } else { OUT_RING(dev_priv->front_pitch_offset); OUT_RING(dev_priv->back_pitch_offset); } OUT_RING(CP_PACKET0(RADEON_SRC_X_Y, 2)); OUT_RING((x << 16) | y); OUT_RING((x << 16) | y); OUT_RING((w << 16) | h); ADVANCE_RING(); } /* Increment the frame counter. The client-side 3D driver must * throttle the framerate by waiting for this value before * performing the swapbuffer ioctl. */ dev_priv->sarea_priv->last_frame++; BEGIN_RING(4); RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame); RADEON_WAIT_UNTIL_2D_IDLE(); ADVANCE_RING();}static void radeon_cp_dispatch_flip(struct drm_device * dev){ drm_radeon_private_t *dev_priv = dev->dev_private; struct drm_sarea *sarea = (struct drm_sarea *) dev_priv->sarea->handle; int offset = (dev_priv->sarea_priv->pfCurrentPage == 1) ? dev_priv->front_offset : dev_priv->back_offset; RING_LOCALS; DRM_DEBUG("%s: pfCurrentPage=%d\n", __FUNCTION__, dev_priv->sarea_priv->pfCurrentPage); /* Do some trivial performance monitoring... */ if (dev_priv->do_boxes) { dev_priv->stats.boxes |= RADEON_BOX_FLIP; radeon_cp_performance_boxes(dev_priv); } /* Update the frame offsets for both CRTCs */ BEGIN_RING(6); RADEON_WAIT_UNTIL_3D_IDLE(); OUT_RING_REG(RADEON_CRTC_OFFSET, ((sarea->frame.y * dev_priv->front_pitch + sarea->frame.x * (dev_priv->color_fmt - 2)) & ~7) + offset); OUT_RING_REG(RADEON_CRTC2_OFFSET, dev_priv->sarea_priv->crtc2_base + offset); ADVANCE_RING(); /* Increment the frame counter. The client-side 3D driver must * throttle the framerate by waiting for this value before * performing the swapbuffer ioctl. */ dev_priv->sarea_priv->last_frame++; dev_priv->sarea_priv->pfCurrentPage = 1 - dev_priv->sarea_priv->pfCurrentPage; BEGIN_RING(2); RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame); ADVANCE_RING();}static int bad_prim_vertex_nr(int primitive, int nr){ switch (primitive & RADEON_PRIM_TYPE_MASK) { case RADEON_PRIM_TYPE_NONE: case RADEON_PRIM_TYPE_POINT: return nr < 1; case RADEON_PRIM_TYPE_LINE: return (nr & 1) || nr == 0; case RADEON_PRIM_TYPE_LINE_STRIP: return nr < 2; case RADEON_PRIM_TYPE_TRI_LIST: case RADEON_PRIM_TYPE_3VRT_POINT_LIST: case RADEON_PRIM_TYPE_3VRT_LINE_LIST: case RADEON_PRIM_TYPE_RECT_LIST: return nr % 3 || nr == 0; case RADEON_PRIM_TYPE_TRI_FAN: case RADEON_PRIM_TYPE_TRI_STRIP: return nr < 3; default: return 1; }}typedef struct { unsigned int start; unsigned int finish; unsigned int prim; unsigned int numverts; unsigned int offset; unsigned int vc_format;} drm_radeon_tcl_prim_t;static void radeon_cp_dispatch_vertex(struct drm_device * dev, struct drm_buf * buf, drm_radeon_tcl_prim_t * prim){ drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; int offset = dev_priv->gart_buffers_offset + buf->offset + prim->start; int numverts = (int)prim->numverts; int nbox = sarea_priv->nbox; int i = 0; RING_LOCALS; DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d %d verts\n", prim->prim, prim->vc_format, prim->start, prim->finish, prim->numverts); if (bad_prim_vertex_nr(prim->prim, prim->numverts)) { DRM_ERROR("bad prim %x numverts %d\n", prim->prim, prim->numverts); return; } do { /* Emit the next cliprect */ if (i < nbox) { radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]); } /* Emit the vertex buffer rendering commands */ BEGIN_RING(5); OUT_RING(CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, 3)); OUT_RING(offset); OUT_RING(numverts); OUT_RING(prim->vc_format); OUT_RING(prim->prim | RADEON_PRIM_WALK_LIST | RADEON_COLOR_ORDER_RGBA | RADEON_VTX_FMT_RADEON_MODE | (numverts << RADEON_NUM_VERTICES_SHIFT)); ADVANCE_RING(); i++; } while (i < nbox);}static void radeon_cp_discard_buffer(struct drm_device * dev, struct drm_buf * buf){ drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_buf_priv_t *buf_priv = buf->dev_private; RING_LOCALS; buf_priv->age = ++dev_priv->sarea_priv->last_dispatch; /* Emit the vertex buffer age */ BEGIN_RING(2); RADEON_DISPATCH_AGE(buf_priv->age); ADVANCE_RING(); buf->pending = 1; buf->used = 0;}static void radeon_cp_dispatch_indirect(struct drm_device * dev, struct drm_buf * buf, int start, int end){ drm_radeon_private_t *dev_priv = dev->dev_private; RING_LOCALS; DRM_DEBUG("indirect: buf=%d s=0x%x e=0x%x\n", buf->idx, start, end); if (start != end) { int offset = (dev_priv->gart_buffers_offset + buf->offset + start); int dwords = (end - start + 3) / sizeof(u32); /* Indirect buffer data must be an even number of * dwords, so if we've been given an odd number we must * pad the data with a Type-2 CP packet. */ if (dwords & 1) { u32 *data = (u32 *) ((char *)dev->agp_buffer_map->handle + buf->offset + start); data[dwords++] = RADEON_CP_PACKET2; } /* Fire off the indirect buffer */ BEGIN_RING(3); OUT_RING(CP_PACKET0(RADEON_CP_IB_BASE, 1)); OUT_RING(offset); OUT_RING(dwords); ADVANCE_RING(); }}static void radeon_cp_dispatch_indices(struct drm_device * dev, struct drm_buf * elt_buf, drm_radeon_tcl_prim_t * prim){ drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; int offset = dev_priv->gart_buffers_offset + prim->offset; u32 *data; int dwords; int i = 0; int start = prim->start + RADEON_INDEX_PRIM_OFFSET; int count = (prim->finish - start) / sizeof(u16); int nbox = sarea_priv->nbox; DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d offset: %x nr %d\n", prim->prim, prim->vc_format, prim->start, prim->finish, prim->offset, prim->numverts); if (bad_prim_vertex_nr(prim->prim, count)) { DRM_ERROR("bad prim %x count %d\n", prim->prim, count); return; } if (start >= prim->finish || (prim->start & 0x7)) { DRM_ERROR("buffer prim %d\n", prim->prim); return; } dwords = (prim->finish - prim->start + 3) / sizeof(u32); data = (u32 *) ((char *)dev->agp_buffer_map->handle + elt_buf->offset + prim->start); data[0] = CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, dwords - 2); data[1] = offset; data[2] = prim->numverts; data[3] = prim->vc_format; data[4] = (prim->prim | RADEON_PRIM_WALK_IND | RADEON_COLOR_ORDER_RGBA | RADEON_VTX_FMT_RADEON_MODE | (count << RADEON_NUM_VERTICES_SHIFT)); do { if (i < nbox) radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]); radeon_cp_dispatch_indirect(dev, elt_buf, prim->start, prim->finish); i++; } while (i < nbox);}#define RADEON_MAX_TEXTURE_SIZE RADEON_BUFFER_SIZEstatic int radeon_cp_dispatch_texture(struct drm_device * dev, struct drm_file *file_priv, drm_radeon_texture_t * tex, drm_radeon_tex_image_t * image){ drm_radeon_private_t *dev_priv = dev->dev_private; struct drm_buf *buf; u32 format; u32 *buffer; const u8 __user *data; int size, dwords, tex_width, blit_width, spitch; u32 height; int i; u32 texpitch, microtile; u32 offset; RING_LOCALS; if (radeon_check_and_fixup_offset(dev_priv, file_priv, &tex->offset)) { DRM_ERROR("Invalid destination offset\n"); return -EINVAL; } dev_priv->stats.boxes |= RADEON_BOX_TEXTURE_LOAD; /* Flush the pixel cache. This ensures no pixel data gets mixed * up with the texture data from the host data blit, otherwise * part of the texture image may be corrupted. */ BEGIN_RING(4); RADEON_FLUSH_CACHE(); RADEON_WAIT_UNTIL_IDLE(); ADVANCE_RING(); /* The compiler won't optimize away a division by a variable, * even if the only legal values are powers of two. Thus, we'll * use a shift instead. */ switch (tex->format) { case RADEON_TXFORMAT_ARGB8888: case RADEON_TXFORMAT_RGBA8888: format = RADEON_COLOR_FORMAT_ARGB8888; tex_width = tex->width * 4; blit_width = image->width * 4; break; case RADEON_TXFORMAT_AI88: case RADEON_TXFORMAT_ARGB1555: case RADEON_TXFORMAT_RGB565: case RADEON_TXFORMAT_ARGB4444: case RADEON_TXFORMAT_VYUY422: case RADEON_TXFORMAT_YVYU422: format = RADEON_COLOR_FORMAT_RGB565; tex_width = tex->width * 2; blit_width = image->width * 2; break; case RADEON_TXFORMAT_I8: case RADEON_TXFORMAT_RGB332: format = RADEON_COLOR_FORMAT_CI8; tex_width = tex->width * 1; blit_width = image->width * 1; break; default: DRM_ERROR("invalid texture format %d\n", tex->format); return -EINVAL; } spitch = blit_width >> 6; if (spitch == 0 && image->height > 1) return -EINVAL; texpitch = tex->pitch; if ((texpitch << 22) & RADEON_DST_TILE_MICRO) { microtile = 1; if (tex_width < 64) { texpitch &= ~(RADEON_DST_TILE_MICRO >> 22); /* we got tiled coordinates, untile them */ image->x *= 2; } } else microtile = 0; DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width); do { DRM_DEBUG("tex: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n", tex->offset >> 10, tex->pitch, tex->format, image->x, image->y, image->width, image->height); /* Make a copy of some parameters in case we have to * update them for a multi-pass texture blit. */ height = image->height; data = (const u8 __user *)image->data; size = height * blit_width; if (size > RADEON_MAX_TEXTURE_SIZE) { height = RADEON_MAX_TEXTURE_SIZE / blit_width; size = height * blit_width; } else if (size < 4 && size > 0) { size = 4; } else if (size == 0) { return 0; } buf = radeon_freelist_get(dev); if (0 && !buf) { radeon_do_cp_idle(dev_priv); buf = radeon_freelist_get(dev); } if (!buf) { DRM_DEBUG("radeon_cp_dispatch_texture: EAGAIN\n"); if (DRM_COPY_TO_USER(tex->image, image, sizeof(*image))) return -EFAULT; return -EAGAIN; } /* Dispatch the indirect buffer. */ buffer = (u32 *) ((char *)dev->agp_buffer_map->handle + buf->offset); dwords = size / 4;#define RADEON_COPY_MT(_buf, _data, _width) \ do { \ if (DRM_COPY_FROM_USER(_buf, _data, (_width))) {\ DRM_ERROR("EFAULT on pad, %d bytes\n", (_width)); \ return -EFAULT; \ } \ } while(0)
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